List of Magic Spells

A list of the several mysteries of Magecraft present in the Nasuverse.

=By nature=

Curses
Cursed Boundary Layer

呪層界 - Jusoukai

Matou Sakura makes a cursed shadow expand itself around her and uses it for teleporting herself, repairing physical damage, restraining and consuming others, tentacle attacks and generating her Shadow Giants. Created by the combination her Shadow Element, the Magecraft of Matou line and Angra Mainyu’s power.

Gandr

ガンド

A simple curse originated from Scandinavia, decreases the physical health of the target. Because the curse properly said is released from the caster’s index finger and the target must be within the field of vision to be aimed at, it is dubbed Gandr Shot. A Gandr with so much prana concentrated into it that becomes capable of physical interference is called Fin Shot. Tohsaka Rin’s Fin Shot has roughly the destructive power of a pistol bullet and while a single hit is not enough to kill someone, is still capable of knocking out a normal person. The Edelfelt are among the best Gandr-users in the world.

Geas

ゲッシュ

A curse that imposes a mystical restriction over one’s action, apparently the consent of the target is required.

Earth Magecraft
Magecraft highly tuned to the Earth Element.

Petrification Magecraft

石化魔術 - Sekika majutsu

A type of Magecraft that only few modern magi possess. Its power is inferior to that of the Cybele Mystic Eyes.

Flame Magecraft
Magecraft highly tuned with the Fire Element. Unnamed examples include a certain visible curse that is powered by the caster’s hatred, it causes blood to be ignited and burn like gasoline once in contact with the air.

Sea of Flames

炎の海 - Honoo no umi

One of Cornelius Alba’s spells. Cause blue flames with temperature of 1,000 degrees Celsius to erupt from the ground for a few seconds.

Spontaneous Combustion

発火魔術

A power that causes the target to combust, the type of Magecraft that Kokutou Azaka excels at. Her particular incantations for this spell consist of single words with musical notations.

Flowing/Transferring of Power
力の流動・転移 - Chikara no Ryuudou/Teni

Spell that deal with transference of energy or information from an object to another. An unnamed example is a certain ritual that allows one to reacquire past knowledge and abilities by performing a spiritual possession on one of his past incarnations. In the Fate/Stay Night’s Unlimited Blade Works route, a similar phenomenon allowed Emiya Shirou to absorb Archer’s memories and skills by just having contact with him.

Jewel Magecraft

宝石魔術 - Houseki majutsu

The type of Thaumaturgy that the Tohsaka family is specialized at, jewels are said to be able to absorb and accumulate the thoughts of its owners, so the same thing is valid for prana. Among the jewels of the world, there are those that spent years under the ground having contact with the spirits of nature. These special jewels became “stained” with power of said spirits and can be used as a simplified type of Thaumaturgical Crest.

Once prana is imbedded into a jewel, it will be tinted by the mystical properties of the stone, and the magus can then use that power whenever and in whatever way he finds necessary. A specific example would be the topaz, which has properties that makes it optimal for anti-spirits tasks. Tohsaka Rin used one of these bound to a wind spell against Saber during the Prologue of Fate/Stay Night. Within a few limits, is possible to modify the properties of a jewel so it can be used for different purposes, but as a consequence its efficiency will not be optimal.

By releasing all the energy of the jewel at once, it will produce the effect that is most tuned for at maximum power, but at the expenses of burning out the jewel to ashes. Depending of the amount of prana stored inside the jewel, it is possible to cast a High Thaumaturgy-level spell instantly. The same rules apply if the magus decides to use the jewel as a single use explosive. It is possible to preserve the jewel by simply removing the power stored from inside of it and use that to strengthen a spell cast by normal means, but overall effect will be decreased.

At the beginning of the 5th Grail War, Tohsaka Rin had 10 jewels worth ¥10,000,000 per stone. Each one of these jewels had stored inside them prana equivalent to an A Rank attack, which took Rin over 10 years to accumulate. A direct hit from four of those was enough to take one of Berserker’s lives.

Reincarnation

転生 - Tensei

To be reborn into another body while retaining characteristics of past life, so far presented more along the same lines of Transference of Consciousness Magecraft, but in which the magus takes over the control of the body. Usually used when the target is still a baby, known examples are all imperfect since past traits are not fully retained. In this case what the magus is really doing is repeatedly recreating imperfect copies of himself, with each new copy being inferior to the last and having no guarantee that the new child will have all the abilities as the original. To transfer one’s mind and soul completely onto a familiar with a soul and take control of its body also falls within the domains of Reincarnation Magecraft.

Shared Perception

共有知覚 - Kyouyuu chikaku

A spell that allows a magus to share the sensorial inputs (sight, hearing, etc.) of a creature that he has a pass of prana with (such as the one established in a contract between Master and Servant). Approval from the other party is a requirement. Uses include monitoring of target’s activities at distance and it is especially effective if said target is trained for scouting operations. Kotomine Kirei learned this from Tohsaka Tokiomi.

Transference of Consciousness

意識の転移 - Ishiki no teni

To transmit one’s consciousness into another object to acquire information from a different perspective. Widely used by magus onto their familiars so to remotely control them at distance as well as to performing spiritual possession on inanimate objects. If the target has his own soul and personality, control of the body will remain with him. If the magus own body is disturbed, the spell will be immediately canceled and his consciousness will be forced back. Likewise, no matter how complete the transference is, once the body of the magus dies his consciousness will fade away with it. The Einzbern are particularly proficient with this Magecraft.

Material Transmutation
Spells that interfere with the properties of an object. Include Reinforcement and Gradation Air Magecraft.

Alteration
変化 - Henge

The intermediary step between Reinforcement and Projection, to give an object a property or effect that it originally didn’t have.

Cremation Sacrament

火葬式典 - Kasou shikiten

A spell sigil engraved in the Black Keys that makes them burn once they pierce the target. Since it is originated from the “heretical” Thaumaturgy, not many Executors can use this. Ciel learned it thanks to the bits of knowledge about Magecraft that she got from Roa.

Dokhma Sacrament

風葬式典 - Fuusou shikiten

A spell sigil engraved in the Black Keys that makes them dehydrate the target once hit by the blades. Another spell that few Executors other than Ciel can use due its connections to Magecraft.

Interment Sacrament

土葬式典 - Dosou shikiten

A spell sigil engraved in the Black Keys that cause petrification of the target once hit by the blades. Another spells that few Executors other than Ciel can use due its connections to Magecraft.

Jhator Sacrament

鳥葬式典 - Chousou shikiten

A spell sigil engraved in the Black Keys that call forth crows to devour the target that was pierced by the blades. Another spell that few Executor other than Ciel can use due its connections to Magecraft.

Mental Interference
Spells that cause some sort of effect on the target’s mind.

Memory Manipulation

記憶操作 - Kioku sousa

Alteration of the mind’s records to make a person forget about a certain event, effectiveness is limited by the number of deviations between what the target remembers and what the people around him remembers. A magus that that has been discovered by normal people is expected to at least cast this on his witnesses.

Runes
ルーン

A type of Magecraft originated in the old Scandinavia, symbols that once inscribed automatically realize mysteries accordingly with the meaning that they represent. Possessing mechanics similar to the Thaumaturgical Crests, their use is unpopular within the Mage’s Association. It is possible to affect a target with a Rune inscribed at distance, but rate of success is low if said target possesses Magic Circuits due the effect of Resistance. In this case, the Rune must be inscribed directly onto the body. If used in combinations, it is possible to create Bounded Fields with them.

Ansuz

アンサズ

Aozaki Tohko inscribes this Rune with the flame of her cigarette to make said flames to spread over the target. Shed once used it at distance against a Wraith-possessed corpse, but it was ineffective.

Ath nGabla

アトゴウラ

Cu Chulainn’s personal spell for death-matches, it is cast by inscribing Algiz, Nauthiz, Ansuz and Inguz in this successive order. The caster becomes forbidden of retreating and the target cannot withdrawn from combat.

Kenaz

ケナズ

Bazett Fraga McRemitz uses this Rune to enhance her sight.

Sowilo

ソウェル

The Rune of fire.

Besides the ones mentioned above the following unnamed Runes are also known to exist:


 * A Rune that can erase memories, limitations of its use is the same than that of the Memory Manipulation Magecraft. Bazzet inscribe it using a special talon and can do it so efficiently that use in middle of combat is possible.
 * Rune of hardening that Bazzet inscribed on her gloves. Combined with her fighting style the final effect is powerful enough to crush a human head with a punch.
 * Speed enhancing Rune that Bazzet inscribes with the heel of her shoes.
 * A Rune that Cu Chulainn uses to temporary boosts his attack power. With the help of it he has enough strength to bypass God Hand’s protection and kill Berserker.

Wind Magecraft
Magecraft highly tuned with the Wind Element.

Air Strike

空気打ち - Kuuki uchi

Not much is known about this spell other than it is the one that Forte is particularly proficient with.

Protection Against Wind

風除けの加護 - Kazeyoke no Kago

A mystic charm originated from the Middle East, it offers protection against phenomena related to the wind. Original use was to guard oneself against sandstorms and the spirits known as Jinn. Used by True Assassin, note that the real name of this spell was never revealed.

=By schools=

Divine Words
神言 - Shingon

A Thaumaturgical Theory from the Age of Gods, when words themselves had power. Fundamentally different from modern incantations, which are mainly just a means of self-hypnosis.

Aero

病風 - Shippuu

A Wind Element attack spell used by Caster, it can grind the flesh of a human being.

Argos

盾 - Tate

A protection spell that borrows the concept of the Argos, allows Caster to create a transparent barrier that is as resistant as Berserker’s skin. Still, it was unable to withstand the firepower stored inside Gilgamesh’s Gate of Babylon.

Atlas

圧迫 - Appaku

One of Caster’s spells that is in par with High-Thaumaturgy, alters the atmospheric pressure a section of space, consequentially freezing all the targets in range and preventing them from moving. Was useless against Saber and Archer was able to break free through a burst of prana.

Rain of Light

光弾雨 - Koudanu

A High-Thaumaturgy-level spell used by Caster, a volley of beams of light ranked A in power fired at quick succession. Caster can use it repeatedly when she is inside Ryuudouji.

Trofa

空間転移 - Kuukan teni

Spatial Transference. In short, teleportation. A spell of Caster that is close to the level of Magic.

Holy Church
聖堂教会 - Seidou Kyoukai

The Holy Sacraments of the Church, its Thaumaturgical Theory is the most widespread and well stabilized in the world.

Purification Incantations

洗礼詠唱 - Senrei eishou

The Baptism Sacrament, the sole mystery that is freely taught to all members of the Church. A simple ritual with an aria that falls on the Ten-Count category, it is capable of exorcising Devils and sending Wraiths back to the world of the dead. Possess weak capacities of physical interference, but its power is overwhelming against spiritual bodies. Ineffective against spirits on the level of Servants though.

Houjutsu
方術／法術 - Houjutsu

The other name given to the Thaumaturgical Theory of the Onmyoudou, a variant of the Chinese school of Thaumaturgy that uses the concept of yin and yang as foundation. The predominant system of Magecraft in Japan, it is ideologically incompatible with the Western schools of Thaumaturgy. A system that excels at divination, curses and the like, its most famous practitioner was Abe no Seimei.

Edict of Binding

禁縛の勅 - Kibaku no Mikotonori

A spell that restrains non-humans, it is completely useless against humans and hybrids of humans with other creatures.

Kongouyaku - Shuku

金剛訳・粛

Usually called simply Shuku, one of the spells that Araya Souren uses on the Ogawa Mansion. Crushing of an area of space after chanting an aria of just one word followed by a clench of the fist. Aozaki Tohko was surprised to find out about the existence of a Magecraft capable of spatial interference that could be so easily actualized.

Shikigami Exertion

式神行使

A symbol of power for the Onmyouji, Shikigami are beings that are at the disposal of the practitioner similarly to the Western familiars. Creatures that share a spiritual connection with its master after receiving a part of his self, their powers are limited to a single-purpose curse and once the contract has been formed they will remain for as long as their master’s power does not runs out.

Taizouyaku – Ten

胎蔵訳・転

One of the spells of Araya Souren, its powers is unknown.

Numerology
数紋法

The type of Magecraft that Roa learned. Apparently related to the Kabbalah’s Thaumaturgical Theory.

Set

セット

A trap-type magic spell.

Square

スクウェア

A spell that boost the power of other spells. Roa’s Reality Marble applies this over all spells that he cast inside of it.

Snap

スナップ

A magic projectile attack that falls under the Single Action-type.

Starmine * Starbow
スターマイン、スターボゥ

The style of Magecraft of Aozaki Aoko, the concept behind is the use of spells that cause nature interference based on the images of exploding fireworks and rotating stars, since said images are something that Aoko can visualize rather easily. Spells of the Starmine category are those whose energy has a fluid motion, while those with has a fluctuating motion are under the Starbow category. A melee combat type of magus, Aoko sends prana from her ribs to her members and expels it in its ritually complete form from her arms and legs, making her members look like rocket burners.

Seems that the reason why she introduced martial arts to her style of Magecraft was due the influence of a certain male roommate that she had back in her high-school days….

=Others=

Innate Time Control

固有時制御 - Koyuu Jiseigyo

A Magecraft that is said to be an imitation of Magic. Used by Emiya Kiritsugu.

Magic Resistance

抗魔術 - Koumajutsu

A Magecraft that disrupts the activity of Magic Circuits, thus preventing the conversion of prana and the casting of spells. Despite the name, this is not the Magic Resistance of Servants.

United Language

統一話 - Touitsugo

AKA The Book of the False God, a mystical language that allows one to communicate with the world itself. Grants the power to retrieve the “records” stored in the astral plane as well as communication with concepts. As the “target” is actually a higher form of existence, a human is forced to accept what is being said through United Language as deny it would mean the same as deny his own existence. Possessing knowledge about the United Language allows some degree of resistance against this effect however. Only known user of United Language is Kurokiri Satsuki.

Witchcraft

ウィッチクラフト

The common term given to the practices that one would expect from the traditional (and very cliché-like) witches and shamans. Things that fall along the lines of potions, medicines, spirit exorcism and curses that uses a material medium (ex: a straw doll). Have a strong presence within the Japanese supernatural world. Users include Kuonji Alice and, at first, Sajyou Ayaka.

Unnamed spells known to exist include:


 * A spell is cast on Matou Zouken’s body and the Worms that forms it. The spell causes deterioration of any strange body that harms it, dissolving it in a matter of moments.