List of unused Fate/Apocrypha Servant designs

This is a list of Servant designs created for the canceled Fate/Apocrypha project.

Astolfo
Astolfo, the Twelfth Paladin of Charlemagne is a Servant of the Rider class designed by Konoe Ototsugu and Hoshizora Meteo. In the Charlemagne Legend, he is the son of an English king, and one of Charlemagne's twelve faithful Paladins. He is beautiful beyond all compare, but he is also a frightfully unparalleled blabbermouth, prone to speaking on and on until those involved lose all rationality. His conversations, through no ill intent on his part, have a way of meandering toward maximum social awkwardness. His hobby of adventuring gets himself mixed up in an assorted amount of mischief due to him constantly popping up everywhere. He states that his hair ornaments, which seem like something a princess would wear, are an "irresistible proof of friendship" that he uses to restore peace to his depressively mad boon ally, Orlando. His main weapons are a sword, chain mail, and his Noble Phantasm, Lunatic Moon: The Horn That Calls Fear. Lunatic Moon is a horn given to him by a good witch of Avalon as a means to remove a large flock of harpies. It strikes fear into the hearts of all who hear its sound, prompting instinctive escape. It is unable to affect Heroic Spirits with magical resistance, but normal mages are not immune to its influence. It is normally a small horn that hangs from his belt, but it increases in size once activated.

Atalanta
Atalanta, the Chaste Huntress (純潔の狩人) is a Servant of the Archer class designed by Myogaya Jinroku, she is a huntress in Greek mythology. Born in the natural paradise Arcadia, she speaks in an old fashion. She was abandoned in the mountains immediately after birth, and survived by being nurtured by a female bear, sacred beast of the goddess Artemis. She has the same egotism and view on life and death as a wild animal, so it is natural to her to steal food to live. However, she will help any child left behind as much as she can, as gratitude for the care she received herself. Her wish to the Holy Grail is for a world where every child can be raised with love.

Legend
Though she was born as the princess of Arcadia, Atalanta was abandoned in the mountain, but she survived thanks to divine protection from Artemis. In gratitude, she is a fervent follower of Artemis. She grows into an excellent huntress, and accompanies the Argonauts. She is most known for the hunt of the Calydonian boar. She then returned to her birth land, but her father, who never had a son, commanded her to get married. As she had pledged a vow of virginity to the goddess, she proclaimed "I will only marry one who can beat me in a footrace. Those who lose will be killed." She torn into a great number of challengers, but at last, she lost when she was tricked into picking up irresistible golden apples thrown in front of her, and she had to break her vow.

Noble Phantasms
The Disputed Spoils of War (諍いの戦利品) is the mane of the boar hunted in Calydon. When pouring prana onto it, the user can run at high speed over a long distance in a straight line. Anyone running along the same line will start shooting at each other in the confusion. This boar is the one Artemis unleashed over the land of Calydon when she was angry that the king forgot her offering in a harvest festival. The hero Meleager, in love with Atalanta, finished the boar off, but surrendered the merit to Atalanta; friction then stirred in the country for the merit.

The Complaint Message on the Arrow (訴状の矢文) is a letter on an arrow sent with the "celestial bow" that was given by the guardian deity Artemis, and on the next turn, a rain of arrows falls down for a major attack. The letter will reach Artemis or Apollo at random. If it reaches Artemis, the arrows will target all women in the area, and if it reaches Apollo, they will target all the men. This Noble Phantasm is related to the episode where the goddess of fecundity Niobe laughed at Leto, mother of Apollo and Artemis, by saying she didn't have enough children; in return, the two of them shot and killed all of Niobe's children.

The Beast of Divine Retribution (神罰の野獣) clads the user with the Disputed Spoils of War, granting the power of the Calydonian boar. Strength, endurance, speed are increased, and allows recovery of energy by as much as the damage dealt to enemies. It combines the large build and the ferocity of the beast unleashed by Artemis as a divine retribution, which destroyed the harvest of the city-state Calydon. The power gained by this Noble Phantasm is the same as that of the boar that wouldn't stop without killing Greek heroes who came from all over the country.

The Seven Arrows of Ursa Major (北斗の七矢) are arrows that rain like shooting stars falling from the seven stars of Ursa Major. It can shoot seven times in a row. The first shot determines the target, and the following shots will converge and attack that target. Normally, the target cannot be changed, but if the target dies midway, the remaining shots can be divided at random between other targets in the surroundings. Ursa Major is Callisto, one of Artemis' nymphs who broke her vow of chastity and was transformed as divine retribution, then elevated as a constellation. Artemis is a goddess with a deep connection to bears.

Skills
Crossing Arcadia (アルカディア越え) enables the user to jump over any obstacle over the field in which the enemy is.

"Arcadia, my far-away homeland, I shall jump stone by stone across the steep mountain range that lead to you." (「遥かなる吾が故郷アルカディア、峻険なる山嶺連なりし彼の地の岩から岩へと、飛び渡り遊びし吾なりき」).

The Beauty of the Last Spurt (追い込みの美学) lets the enemy make the first move, and allows the user to move ahead by studying the enemy's movement. She will definitely get ahead of her opponent in any footrace.

"Go ahead. I shall pass in front of you afterward like a squall." (「先に行け. しかるのち吾、疾風となりて汝を抜き去るべし」).

The Golden Apple (黄金のリンゴ) is the display of a treasure to lure the enemy close.

"Look, this is the fruit of fate. This glorious treasure once sparked the burning of Troy. Come closer if you wish for it." (「見よ、これが運命の果実也. ひとたび投げられれば栄華を極めしトロイアをも焼き払うこの賜物. 望まば近くに寄って見よ」).

David
David is a Servant of the Archer class designed by Hoshizora Meteo, the king of ancient Israel who appears in the Old Testament. Chosen by God, he always displays an imperturbable composure. He is a realist who can calmly analyze the situation and pass a realistic judgment. He respects everyone he approaches, as he believes that has a role given by God. As a hero, his weak point is women with an attractive body, and he often says he wants a wife. While he is a genius at playing a harp, he has no talent in dancing, but he loves both.

Legend
As a shepherd, he was told by the prophet Samuel that he had been given a special role from God. He is famous for episodes such as performing with a harp in from of Saul, king of Israel, to exorcise him from an evil spirit, and defeating the Philistine giant Goliath. Saul soon became jealous of David's glory in battle, and he became the target of assassination attempts. However, after Saul dies in battle with the Philistines, David accesses the throne and conquers Jerusalem. David's only disgrace is his disregarding the law to pursue the married woman Bathsheba. He murders his vassal to obtain her, and he endures God's punishment for it in his last years.

Noble Phantasms
Hamesh Avanim, the Five Stones (五つの石) is the sling with which he defeated the giant Goliath. The five stones are what David prepares out of kindness, the first four being warning shots, the fifth hitting a vital point. Servants will be rendered temporarily unconscious, leading to David taking over their main weapon (or they are rendered unusable). Since his projectiles are stones, he has virtually unlimited ammunition.

Sacrifice, the Sacrificial Flame (燔祭の火焔) is mentioned in the Book of Numbers in the Old Testament as "an extremely hot blaze that flares up on God's order, shining brightly". Upon usage, a purple smoke from an illusory incense will surround the enemy. Instantly, thunder clouds like those of mount Sinai will rise, conjuring hellfire from Heaven, burning anyone who does not follow the teaching of God without leaving a single drop of blood. The fire itself is shaped like an altar.

The Ark, Box of the Covenant (契約の箱) is the wooden box given by Moses that holds the stone tablets on which the Ten Commandments were carved. After pushing away the Philistines and conquering Jerusalem, David, king of Israel, established the city as the capital and transported the box there. Its range as a Noble Phantasm is small but absolute, as anyone touching the box will have their prana sucked away unquestionably, killing them.

Frankenstein
Frankenstein, The Monster of Frankenstein, is a Servant of the Berserker class designed by Hoshizora Meteo. She is an artificial life-form created by the researcher Frankenstein. She soon confessed her love for him, causing him to reject her and dismember her in fear of her interests. He escaped to his birthplace in an Alpine village outside Geneva while she reassembled herself and pursued him on instinct. She eventually realized over time that under her kind nature was an existence of cursed monstrosity. The understanding of the reasons behind her creator's rejection drove her to anger and despair, and she took the lives his family members, pursuing him across Europe. Her creator eventually suffered a breakdown, and at the loss of the subject of her love, hopes, and hatred, she drowned herself in the icy waters of the Arctic. Due to a lack of skill in expression, and fearful of her own monstrous nature, she maintains a shy silence that conceals her high intelligence and empathetic capabilities. It is impossible to detect any madness during the time her Berserk Mode is inactive. Extremely mindful of energy conservation; if her Master leaves the lights on in the bathroom after use, she will turn it off for him.

Normally slow to respond in interpersonal interaction, she exhibits surprising agility and toughness in combat; in Berserk Mode, she executes commands with extreme faithfulness. While berserk, she expresses approval with the phrase "Yaaa," and disapproval with the phrase "Uiii." She is able to use Scream of the False Lifeform while Berserk, emitting an immense scream temporarily robbing enemies and allies alike of their ability to think and respond. Those who do not expect it or are incapable of the mental resilience to withstand it may temporarily lose their ability to breathe. The large mace Noble Phantasm she wields as a weapon, Bridal Chest: Maiden's Chastity, actually contains her reactor core, or "heart", within the large spherical bulb. The fin on the opposite end remotely transfers energy to the Servant's main body. The implement is always manifested and constantly gathers her wasted energy or that present in her surroundings to power her even outside of battle.

This works along with her Galvinism, an ability falling within the domain of Alchemy that grants the free conversion of prana and electricity with additional allowance for storage. She is able to convert thaumaturgical attacks involving no material existence, such as wind manipulation, energy bullets, and beam attacks, into electricity and render them without effect. Absorbed electricity may be used to implement rapid self-repair and physical attribute reinforcement. If exposed to a high-prana environment, for example, in the midst of combat against a magic-wielding Servant, the function of Galvinism and Bridal Chest combine to qualify the Noble Phantasm as a "Type II Perpetual Motion Engine." Her final resort is the Noble Phantasm, Blasting Tree: Thunderous Tree of Execution, a suicide attack using the Bridal Chest as a catalyst. Planting the fin of the mace into the ground, the reactor's limiters are completely released, dumping all gathered electricity into the surrounding environment as an area of effect attack. The release of energy may be guided by homing sensors, and if the enemy force is a single opponent within a short range, the Servant's own body can serve as the catalyst instead of the Bridal Chest. The use of this technique results in permanent deactivation, but there is a low probability that a second Frankenstein's Monster will be materialized in the wake of the attack.

Jack the Ripper
Jack the Ripper is a Servant of the Assassin class designed by Yuichiro Higashide.

The perpetrator of a series of bizarre murders in 19th Century England. A young girl filled with contradictions, possessing properties of both day and night. Her personality is pure, but cruel at the same time. Though her manner of speech is innocent, she is quick of thought. She is rational, but is emotionally weak. She responds cruelly to others' ill will, but is soft against good will. And although she wears revealing clothing, she is shy, and doesn't go out during the day. She yearns strongly for a mother, and if her Master is female, she will insist on calling them "Mother".

Skills
Misty Night Murderer - Rank A: As a murderer rather than an assassin, she can strike before her victim. However, she can only unconditionally take the first strike at night. During the day, a luck roll is required. Jack the Ripper's victims are believed to have all been attacked while off-guard.

Mental Pollution - Rank C: Has a moderate chance of blocking mental interference-type magecraft. If her Master has an evil alignment, or is cruel to her, this mental pollution gradually rises. Her chances of blocking magecraft will increase, but her already broken spirit will begin to irreversibly corrupt.

Presence Concealment - Rank A+: A skill that suppresses presence as a Servant, suitable for covert action. If presence were fully suppressed, she would be nearly impossible to detect. However, when prepared to attack, Presence Concealment's rank falls substantially. This weakness is compensated for with "Misty Night Murderer", allowing for a perfect surprise attack.

Information Erasure - Rank B: At the instant a battle ends, her abilities, true name, appearance, and other information disappear from witnesses' and enemies' memories/records, even if the battle took place in broad daylight, or was recorded on a device such as a camera. To counter this, one must deduce her identity from evidence left at the scene.

Surgical Operation - Rank E: Can heal her Master or herself using a blood-stained scalpel. It looks risky, but she manages somehow. The techniques are from 120 years in the past, but are improved a little with mana. Jack the Ripper killed victims in ways that would require anatomical knowledge, such as removal of specific organs.

Mad Enhancement - Rank C: If summoned as a Berserker, she gains this skill. Increases all parameters in rank with the exception of Luck and Mana, but removes the ability to speak or have complex thoughts. As a Berserker, she is only active at night, with "Darkened Misty Metropolis" always active, and will attack anything that possesses mana.

Noble Phantasms
Maria the Ripper // The Holy Mother of Dismemberment Normally four D-rank knives, but under certain conditions, they are boosted by the grudge of "the 80 thousand children in London's slums, abandoned by prostitute mothers for the sake of their livelihoods, unable to even become prostitutes", with brutal results. There are three conditions. "It is night-time", "the target is a woman (or female)", and "it is misty". When all the conditions are fulfilled and the Noble Phantasm is activated, the target's innards are forced out of their body, and they become a dismembered corpse. When the conditions are not met, it is limited to simple damage, but increases in power with each condition that is fulfilled. As the Noble Phantasm is not an attack from a knife but rather a variety of curse, it can be used at long range. To defend against this Noble Phantasm, resistance against curses is required, rather than physical defence.

The Mist // Darkened Misty Metropolis A Noble Phantasm that creates a mist-filled barrier. The mist itself, created with mana, is the Noble Phantasm. Although it is a means of keeping people out, a non-magus trapped inside the barrier will die after a few turns. A magus will not die immediately, but will take continuous damage. A Heroic Spirit will not take damage, but their Speed will decrease by one rank. The user of the Noble Phantasm is able to choose who is or is not affected by the fog. As those trapped in the fog lose their sense of direction, an "Instinct" skill ranked B or higher or some kind of magecraft is necessary to escape. The large quantity of soot emitted from the Industrial Revolution onward became a smog of sulphuric acid that caused disaster to London in the 1950s. "Darkened Misty Metropolis" is a Noble Phantasm that reproduces that "mist of death".

Joan of Arc
Joan of Arc is a Servant of the Ruler class, with the additional classification of the Saber class, designed by Kinoko Nasu. She is a Catholic saint born in Domrémy, France, and the heroine of France who liberated Orléans in the Hundred Years' War. She is a special Heroic Spirit summoned by the Holy Grail itself to act as the administrator of the Holy Grail War. This allows her to retain the memories of each repeating "game" unlike other Servants. She is taciturn and cool when acting as a Servant, but her natural self is a plain and quiet sixteen-year-old girl. She puts order first, and will wield a sword for the sake of the rules, but fundamentally believes "all people and Heroic Spirits participating in the Holy Grail War are important".

Noble Phantasm
La Pucelle, Crimson Saint A holy sword that releases flames, using the words spoken at her death, "Lord, I entrust this body to you--", as an incantation. A conceptual crystal armament that releases the fires that burned her on the stake offensively. It is another sort of Reality Marble, and her inner landscape crystallized as a sword. This sword is the Heroic Spirit Jeanne d'Arc herself, and if she materializes the Noble Phantasm, Jeanne will disappear after the battle.

Skills
Magic Resistance - Rank EX In addition to the Saber class's Magic Resistance, she demonstrates strong anti-magic due to her firm piety. However, since she can only divert/evade magic, in the case of a wide range magic attack only Jeanne herself can be saved. Doesn't apply to the church's sacraments.

Charisma The innate ability to lead an army. The appearance of Jeanne hoisting the flag and participating in the assaults raised the soldiers' morale to the limit, and united the troops. Thanks to her charisma, she is able to make others believe her "Revelations" without basis.

Revelation A skill equivalent to "Instinct". Instinct is a sixth sense in battle, but "Revelations" apply to all events relating to the achievement of the goal (for example, choosing the best route when travelling). Since they have no basis (she thinks), she cannot explain them well to others.

Saint Signifies being known as a saint. When summoned as a Servant, a Saint's ability is chosen as one out of: "raise the effectiveness of sacraments", "automatic HP recovery", "Charisma rank up by 1", or "can produce a holy shroud".

Karna
Karna, Son of the Sun God is a Servant of the Lancer class designed by Kinoko Nasu. He can also take on the Archer and Rider classes.

The invulnerable hero of the Indian epic Maharabata. His personality is cold and unforgiving. Although conversing with him may give the impression that he is indecisive and somewhat boring, in reality he is always deep in thought and has a loyal heart. He gives an impression of being cold and cruel because he believes that most things and events are “normal”, and therefore he does not interfere. Due to this characteristic, he does not really have negative emotions such as hatred and jealousy. Because his behaviours target people’s “true nature that should not be put to words”, he is disliked by many.

Legend
Karna was born between a human mother Kunti and the Sun God Surya. As proof of being the son of Surya, he was given a golden armour that granted invulnerability. However, Kunti abandoned Karna and became the queen of King Kuru. Not knowing who his mother was, Karna grew up with a low social status. However, he soon made his existence known to the world by becoming the honoured guest of the Royal House Kauravas, who were hostile to King Kuru. Karna participated in the wars around the borders and fought on an equal footing with Arjuna, son of Kunti and Thunder God Indra. Karna eventually fell in battle after being robbed of his golden armour by Indra, suffering many curses, and losing all of his allies. He died in the hands of his half-brother Arjuna. However, he did not hate anyone and accepted his death.

Noble Phantasm
Kavacha & Kundala, O Sol, Bestowest Me Armour: Karna’s mother Kundi was terrified of becoming a mother who is not married, so in order to protect his son, she beseeched Surya and received the golden armour and earring. It is a strong defensive Noble Phantasm that releases the radiance of the sun. Since Kavacha & Kundala are formed by light, they are difficult to destroy even for Gods. They are one with the body of Karna.

Brahmastra, O Brahma, Blanketest the Land: An anti-army, anti-nation Noble Phantasm bestowed upon Karna by Parashurama. If Karna is Archer class, it takes the form of a bow, in any other classes it materialises as a projectile weapon. Invoking the name of God Brahman, Brahmastra will pursue the enemy and always hit. However, due to the result of curses, it cannot be used against foes stronger than Karna.

Brahmastra Kundala, O Brahma, Cursest My Body: Karna’s hidden Noble Phantasm, his trump card. Karna bestows his characteristic fiery power onto the projectile weapon Brahmasta and then fires it. This further enlarges the already expansive effect of Brahmastra, and significantly improves its power. It’s performance can be likened to nuclear weapons.

Vasavi Shakti, O Sol, Submitest to Death: A single-shot spear of light that is sufficient to fell Gods. A spear of absolute destruction formed from lightning. While robbing Karna of his golden armour, Indra was moved by his noble attitudes, and thought he must reward Karna, thus bestow upon him Vasavi Shakti. It is materialised in exchange for Karna’s golden armour. In terms of armament, it is a powerful anti-god spear acquired by trading off massive defensive power.

Skills
Insight of the Poor - Rank A: The ability to see through the personalities and alignments of his opponents. Karna will not be fooled by excuses and lies. As a person who was truly alone in this world, Karna had the fortune of learning the lives and values of those who were disadvantaged. This skill demonstrates Karna’s power at determining the true nature of his opponents.

Unparalleled Martial Arts - Rank -: The ability to wield weapons that is for whatever reason not acknowledged by others. From the opponent’s perspective, Karna’s rank in sword, spear, bow, Riding, and Divinity all appear one rank lower than reality. The effect disappears if Karna’s true identity is revealed.

Magic Resistance - Rank C: Neutralises sorceries under two bars. It is not possible to defend against grand sorceries, rituals and other large-scale sorceries. However, if the Noble Phantasm golden armour is in effect, Magic Resistance will not be limited to rank C.

Prana Burst (Fire) - Rank A: The ability to charge weapons with magical energy. In Karna’s case, it is turning burning flames into magical energy and infusing it into the weapon he is wielding. This ability is always active; all of Karna’s weapons will gain this effect.

Riding - Rank A: The ability to freely control all beasts and vehicles except Phantasmal and Divine Beasts. The Maharabata has described Karna riding his war chariot swiftly across the battlefield. The rank in Riding is sufficiently high to qualify for the Rider Class.

Divinity - Rank A: Karna is the son of Sun God Surya, and he united as one with Surya after death. As a result, Karna possesses the highest level of Divinity. Against Heroic Spirits who are Sun Gods with Divinity below rank B, Karna’s Divinity skill will provide him with very high defence.

Musashibo Benkei
Musashibo Benkei is a Servant of the Lancer class designed by Myogaya Jinroku.

The legendary warrior monk that served Minamoto no Yoshitsune, whose exploits are documented in the Tale of the Genji, and numerous other accounts ... who is, in actually, a completely different individual named Hitachibou Kaison. Originally, Hitachibou served Yoshitsune alongside the real Musashibou Benkei, but in their final battle at Koromogawa no Tate, he abandoned his comrades in fear for his own life. Motivated by guilt and shame at his cowardice, he attained a limited immortality with study of esoteric Buddhist practices, and assumed the identity of Benkei for the remainder of his years -- spreading the legend of Benkei's ideal heroism and unyielding loyalty. It is in part by Hitachibou's efforts that Benkei attained status as a Heroic Spirit. Incidentally, his imitation of Benkei is imperfect, and occasionally hints at his true personality.

Skills

Kurogane no Itsuki: With proximity of presence alone, the Servant is capable of reinforcing his Master's physical attributes. The original Musashibou Benkei possessed six black birthmarks, said to have appeared because his mother ingested metal (kurogane) during her pregnancy. Itsuki, in the Shinto tradition, was a title ascribed to servants of a god; Yoshitsune, a beautiful child, is regarded to have possessed the aspect of a godling, and Benkei was his faithful servant. The ability "Kurogane no Itsuki" may have been designed to mimic this pattern.

Pacification of Wraiths: With an invocation of nine characters, curses of evil origin may be defended against and nullified. If successful, an opponent's use of magecraft may be sealed; and in certain circumstances, appropriated by the Servant as part of his own repertoire. Musashibou Benkei possessed a similar technique as a monk, and the Servant has imitated said ability with his own skills.

Blank Kanjinchou: A counterfeit command seal expenditure that appears to originate from an opponent's Master, ordering that no Noble Phantasms may be used within a given engagement. Regardless of whether or not the apparent origin of the order is believed by the target, it must be obeyed. A mental interference technique that may be successfully resisted with the passage of a certain number of turns.

Noble Phantasms

Eighth Implement - Effect Rank: Weak An opponent's Noble Phantasm may be temporarily claimed as the 8th of the Servant's Seven Implements, and manipulated with some proficiency even if its usage is unfamiliar. A weapon claimed in this manner must be returned to the opponent of its origin after a certain number of turns, but may be launched as a projectile to deal damage upon return. The Servant does not possess the capacity to permanently maintain an eighth implement, and this trading off of arms satisfies his own curiosity regarding the weapons used by others.

Benkei Butsu (Buddha) - Effect Rank: Medium Slicing the space about him with a long blade, the servant manifests multiple replicas of Benkei, equivalent in attributes to his base level of strength. A single deployment of the Noble Phantasm creates one to seven replicas, and the results cannot be determined by the servant. The Servant's own attributes are temporarily boosted by a function of the number of replicas that remain manifest and undestroyed.

The Pilgrimage of the Five Hundred Arhat - Effect Rank: Strong The forms of five hundred Arhats are summoned from their rest within the Void, streaming forth in a holy procession. All those who stand within their path that fail a resistance roll are dragged with them, ultimately dematerializing with the procession.

Saint George
Saint George, the Dragon-killing Saint (ドラゴン殺しの聖者), is a Servant of the Rider class designed by Kiyomune Miwa. A Christian saint. Lawful, noble, caring to the weak, who would not hurt anyone. He believes that anyone can make mistakes, and that one can make effort to live a better life precisely because of these errors. To him, whoever oppresses sinners through violence is the one with a weak heart. However, he cannot look away when that violence hurts someone, and he will not hesitate to swing his sword when needed. As a man who likes to travel, he particularly likes cameras in the modern day.

Legend
his main stories are in the Golden Legend, a collection of legends on saints, and in the Seven Champions of Christendom. In the Golden Legend, he was passing through a village that offered a sacrifice to calm a dragon, and defeated the dragon by throwing his spear. Having captured the dragon, he killed it only on the condition that the whole country the village was in adopted Christianity. In the Seven Champions of Christendom, he was kidnapped by a witch and raised by her, but he realized she was evil and sealed her in a cave, releasing 6 other saints from the same circumstances. He then went to Egypt and rescued a princess offered as a sacrifice to a dragon, killing the dragon by striking it at a spot uncovered by scales with Ascalon, a sword offered to him by the witch who had raised him.

Noble Phantasms
Ascalon, the Force-Slaughtering Blessed Sword (力屠る祝福の剣アスカロン) is an invincible sword that keeps away anyone with malice or evil intention. It is invincible not in the sense that it can defeat the enemy, but in the sense that it will protect the user from any enemy. The sword can become able to pierce any armor by reversing any attack with its defensive power.

Abyssus Draconis, You Are a Dragon (汝は竜なりアヴィスス・ドラコーニス) is an anti-army Noble Phantasm that can temporarily turn the target into a dragon kind. It appears as a surcoat with a red cross on it, but strictly speaking, it is Saint George's strong faith, and the surcoat is only the focal point of the invocation of the Noble Phantasm.

Interfectum Dracones, Dragon-Slayer (竜殺しインテルフェクトゥム・ドラーコーネース) is an anti-unit Noble Phantasm that is invoked by combining the power of Ascalon and Saint George's dragon-killing strength. It gives great damage to dragon-kind. At close range, it takes the form of a sword, and at long range, it takes the shape of a spear of light shot from the sword like a bullet to pierce the enemy.

Bayard, the Phantom War Horse (幻影戦馬ベイヤード) is the magical white horse given to Saint George by a witch who had fallen in love with him, appearing in the "Seven Champions of Christendom". Its rider becomes invincible, and even a fatal wound can, only once, be nullified.

Skills
The Guardian Knight (守護騎士) temporarily boosts his defense when protecting others. Saint george has protected many countries and lands, and people pray for his protection. When someone prays for Saint George, he is granted infinite defensive power.

The Soul of a Martyr (殉教者の魂) is a divine protection that nullifies mental interference. Saint George has been persecuted into forfeiting his beliefs countless times, but his tenacious faith never yielded to any amount of torture.

Sakata Kintoki
Sakata Kintoki, Kintarou of Mount Ashigara (足柄山の金太郎), is a Servant of the Berserker class designed by Jin Haganeya, he is one of Yorimitsu's "Four Heavenly Kings". His childhood name, Kintarou, is famous. He is wild and arrogant, but firm and righteous. As he is particularly kind to mothers and children, he is a hero to all children. His mentality is that of an average grade schooler. Being summoned in the modern age, he quickly adopted popular habits. He likes flashy things and loves shining things; he absolutely adores gold. He says "gold" and "golden" a lot about everything. He only is very bad at love, which is his biggest weak point.

Noble Phantasms
Golden Eater (黄金食いゴールデンイーター) is the giant axe Masakari that holds Raijin's power, and which couldn't be handled without Kintoki's superhuman strength. It can be loaded with 15 cartridges that hold the power of thunder, which, when discharged upon impact, increase the destructive power. This is probably not its true name, but this is what Kintoki calls it to fire it.

Golden Spark (黄金衝撃ゴールデンスパーク) uses 3 cartridges of the Golden Eater to unleash a flash of lightning. It's doubtful this is its true name, but like the Golden Eater, this is how he uses it. Golden-crazed fool.

Skills
Maddening (狂化) (rank E)

Animal Language (動物会話) (rank C)

Nature's Body (天性の肉体) (rank C)

Divinity (神性) (rank D)

Siegfried
Siegfried, the Knight of the Dragon Blood (竜血の騎士), is a Servant of the Saber class, designed by TYPE-MOON. He can also take on the Rider class. He is the hero portrayed as the main character of the German Nibelungenlied epic. Prince of the Netherlands, he wields the precious sword Balmung which he received from the Nibelungen family, and has fought in many campaigns and adventures. His most well known feat is killing the evil dragon Fafnir. He then bathed in the blood of the dragon, and has obtained an invincible body. His personality is truly that of a noble knight. But because he never speaks a word, it is unknown was he really thinks.

Legend
Siegfried has been in battles ever since he was a young man, and he has gained an invincible body from his victory over Fafnir in battle for the treasure of the Nibelungen family. But when he bathed in the dragon's blood, a tree leaf stuck to his back, making it his one weak point. Adding to the growing ranks of the Burgundians, he brought them many victories, and married Kriemhild, sister of the Burgundian king, accessing the throne of Netherlands. But after a trick to marry the Burgundian king to the queen of Iceland, Brünnhilde, he was assassinated by a vassal of the Burgundians who struck him on his weak point. This connects to the revenge tragedy of his wife Kriemhild for the murder of her husband in the later half of the tale.

Semiramis
Semiramis, the Wise Queen is a Servant of the Assassin class designed by TYPE-MOON, who uses poison as her weapon. She is a legendary queen who reigned over the empire of Assyria. Since her childhood, she has studied a wide range of disciplines such as cosmetics, hairdressing, dancing clothing, music, astronomy, and her beautiful face has captivated many men. A very enthusiastic person, she indulges in luxury and decadence. Her passion has led her to start a war to possess a single man, and to poison her husband, the king, for politics. But her abilities as a queen are indisputable, as she has led many expeditions, as seen on walls and the Ishtar Gate.

Legend
Born from the Syrian mermaid goddess Atargatis and a human man, and left on the waterfront by her loveless mother. She was wrapped in the warm wings of a dove, and fed with the dove's milk. Semiramis was then found and educated by the shepherd Simmas until she married Onnes, an old general; but she was then taken away by the Syrian king Ninus who fell in love with her thanks to her beautiful face. This forced Onnes to commit suicide, and after Semiramis earned the favors of the king with original battle plans, she married him and formally became queen. A few days after the marriage, she killed the king with poison, and reigned as a regent over Assyria for the next few decades. This is the oldest case of murder by poisoning in legends.

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Shakespeare
Shakespeare, the Playwright (劇作家), is a Servant of the Caster class designed by Shoji Gatoh. He is a legendary playwright of England, with a soft and gentlemanly attitude. He places the importance of the story above all else, lying and cheating if need be as long as it can make him witness the greatest tale. Thus, he avoids associating with the people involved, as from an author's perspective. He always evaluates his interlocutor, and he will treat ordinary people coldly, and conversely, he will keep hounding extraordinary people with questions. In modern stories, he likes the expression "death flagging". In a narcissist manner, he will quote his own work with lines such as "Things bad begun make strong themselves by ill".

Legend
He is a poet and playwright (1564-1616) from the Elizabethan England. He is representative of authors of the western world, and still has a large influence over modern literature. He wrote too many masterpieces to list, but his four greatest tragedies rising above all others are "Othello", "Macbeth", "Hamlet" and "King Lear". His father was an influent man in Stratford, but it is uncertain if Shakespeare received a higher education. There are many mysteries in his career, such as a gap of seven years. In his early days as a playwright, his productions revolved around comedy, then historical drama, before he changed his style for magnificent tragedy. At the same time, he also played as an actor in the underground, and he was the target of slander and derision from influential people.

Noble Phantasms
The Globe, King's Men (国王一座) was Shakespeare's theatrical company funded by king James I. An actor comes out and changes his appearance at will to deceive the target. He can play the role of someone whom the target knows well, but one with knowledge of magecraft may put up a resistance.

First Folio, The Curtain Shall Rise on a Thunderous Ovation (開演の刻は来たれり、此処に万雷の喝采を) is a book that can alter the results. An event happening in front of the user may be repeated over again up to a fixed number of times. It is useless against an enemy the user is incapable of beating, but it works well if there is a chance of winning. It comes with the aria "NON SANZ DROICT", "not without right".

Skills
Enchant (エンチャント) will grant a powerful function to the targeted person or his most important item. Basically, it serves to have the Master fight in the Servant's stead. He will only observe the battle as a spectator, constantly asking the Master about his current mental state, enough to irritate him.

Self-preservation (自己保存) provides an escape route in any critical situation as long as the Master is unharmed, in exchange for the Servant's complete lack of battle power – since he himself will never fight. He favors a "high risk, high return" strategy.

Spartacus
Spartacus, the Gladiator (剣闘士) is a Servant of the Berserker class designed by Gen Urobuchi, he is a Roman gladiator. He never questions his faith that it is a strength of humanity to endure anything. He only ever acts according to one single thought. To revolt against the oppressor, and to protect the oppressed. Following the most virtuous option, he will chose the path of suffering. He will not strike an enemy in numerical inferiority, and he will only fight back an enemy stronger than him. He strikes back after stopping the enemy's attack, and turns the table back to grasp victory only at the last minute. It is very frightening when a scar-riddled face remains composed and smiling regardless of whether you strike him or he strikes you.

Legend
A Thracian gladiator captured by Romans, he was affiliated with a gladiator training camp in the Campania region. But in 73 B.C., he deserted along with 78 companions. The Romans dispatched a troupe of 3,000 men to pursue them, but Spartacus ambushed them. This victory encouraged servants all around to revolt, and the rebel army grew to 7,000 men. Heading North, the rebel army kept defeating the Roman army, but failed to cross the Alps, and headed to the island of Sicily instead, hiring pirates; but the pirates betrayed them, and they were attacked by the Romans. Spartacus died in that battle. It is believed his body was scarred beyond recognition.

Noble Phantasm
The Howl of the Wounded Beast (疵獣の咆吼) is a permanently active Noble Phantasm. It turns a part of the damage received into prana, which accumulates within the user's body. The efficiency of this conversion increases as Spartacus' body condition decreases. The energy accumulated in his body can be used to boost Spartacus' abilities. If he is injured enough to be near death, he can build up enough energy to destroy everything in front of him. This relates to his habit of making his move at the last minute to save the rebel army from the Roman army, as his excellent commander-ship and popularity. But more than that, this Noble Phantasm is the symbol of the fact that he was a hero who would always create a turn-around situation and bring victory, which is why he was so popular. When the rebel army found itself fighting in a desperate situation, victory was assured. Although he himself does not realize it, this strategy of a turn-around goes in accordance with his showmanship, which made him a popular gladiator. He has not incentive to go after the Holy Grail, but his dearest wish is only to be present in battle. He only aspires to protect the oppressed and rebel against the oppressor on the battlefield, as this is where he can take on the greatest ordeal and endure suffering.

Skills
The Honor of the Oppressed (被虐の誉れ)

Mad Enhancement (狂化)

Vlad III
Vlad III, the Lord Impaler (串刺し公ヴラド三世) is the lord impaler of the Principality of Wallachia. Due to his sense of responsibility and his love for his country, he would purge any sort of threat, be they even from someone of his own family. Despite this aura of danger, he really is modest and considerate. Yet, you could say he knows no restrain, and he is often misunderstood as he ignores human relations. If you show him any book or image about the legend of Dracula which was modeled after him, he will try to take the high road and ignore it, but somehow, said books and images will have an accident.

Vlad III is a Servant of the Lancer class designed by Gen Urobuchi. He differs from the Fate/Extra incarnation of Lancer.

Legend
This is the real man (1431-1476) who was the model for the legend of Dracula. He had a very clear sense of justice but was also brutal, as he executed about one fifth of the population of his country through his life. His homeland, Wallachia, was a small country stuck between the large nations of Turkey and Hungary. He led a tragic life, during which he murdered his father, buried his older brother alive, and went to war against his younger brother. His war against Turkey was a desperate battle including guerrilla warfare and scorched earth tactic, and several times, he left mountains of Turkish enemy soldiers he impaled. He was captured in Hungary due to political circumstances, and spent 12 years in prison. Then, in 1476, he turned his back on Orthodox Church and converted his country to Catholicism; the same year, he died in battle against the Turkish army and his younger brother Radu. He was 45.

Noble Phantasms
Kazıklı Bei, The Executor King (極刑王カズィクル・ベイ) will deploy a great number of pikes over the land, impaling all enemies. The attack radius is 1 kilometer, for a maximum of 20,000 pikes. the number of pikes will progressively increase, preventing the enemy from retreating, and with time, it becomes harder and harder to avoid. In addition, the sight of the increasing number of pikes will have a curse-like psychological effect, creating a sense of fear and oppression.

The Legend of Dracula, the Blood Legend (鮮血の伝承レジェンド・オブ・ドラキュリア) is the materialization of the oral tradition of Dracula that came after Vlad, transforming him into a vampire. Having become the Count Dracula, Vlad loses his normal skills and Noble Phantasm, and in exchange, his attributes are boosted, he gains the ability to shapeshift into an animal or into mist, he gains a Curse of Restoration, and a unique ability called a Mystic Eye of Enchantment; he also acquires a weakness against sunlight and holy symbols.

Skills
The Demonic Defender (護国の鬼将) allows the user to mark an area as his own territory. Within this territory, Vlad III, as the feudal lord, will receive a high bonus in battle strength. The Noble Phantasm Kazıklı Bei can only be deployed within a marked territory.