User blog comment:Skeith9/Heroic Spirits Speculation/@comment-25114576-20140706234325

HERÓNIMO, leader of the Bedonkohe Apache

"THE BLOOD OF MY PEOPLE IS THE CRY OF MY SOUL"

Geronimo was a Bendokohe chief who led the Apaches in Mexico and United State for several confrotations with authorities in both countries.

Geronimo´s war began in 1859 A.D.,because the governor of Sonora troops murdered his wife, his three children and his mother. After the death of his family and thirsty for revange, Geronime allied whit Apache chief, "Cochise", to secure the release of the Apaches Peoples, because had taken their land, held in reserves nd were humillated.

After the death of Cochise, Geronimo was promoted to chief of the tribe, andhe allied with several tribes from Mexico and United States to constant attacks on the cities of both countries. Geronimo attacks made in 1886 the US authorities sent 5,000 soldier (the third part of the army that US had at that time) and offerer 2,000 dollars to whoever captured alive (taking into account the devaluation of the dollar), whereupon Geronimo was captured and send to Florida where he was imprisoned at Fort Morion, and from Morion was transferred to the Oklahoma reservation, where he live until the end of his live.

ORIGEN: Bendokohe/ Mexico and US Leyends         ALIGEMENT: Lawful Neutral         CAN BE:Berserker, Archer or Assassin

GENDER: Male               HEIGHT: 185                 WEIHT: 76 kg

BERSERKER STATUS:     STR (A)          CON (A)           AGI (A)           MGI (E)           LUK(B)         Noble Phantasm (D)

BERSERKER SKILL:


 * MAD ENHANCEMENT (0): As compensation for obtaining "Innes Beast", this Skill is lost.

PERSONAL SKILL:


 * CHARISMA (C): Increses the ability of allies during group battles. It is the talent to command Geronimo acquired after directing several tribes of northern Mexico ans Southern United State.


 * INNER BEAST (C): This skill is the ability of the Servants who have contacted his power best (Totem, Nahual, etc.). The Servan can countrol and focus the ferocity, instincs and senses of an beast without losing his mind. As every warrios apache, Geronimo learned to contacs his Totem.


 * BRAVERY (A+): Is the ability to negate mental interference such as pressure, confusion and fascination. Bonus effect set forwad by the "Inner Beast", Geronimo does not lose this Skill.

NOBLE PHANTASM:


 * NDÉ´NDI, blast axe ( Rank (B), Tipe Anti-Unit, Range 2-50 m, Targets 1): NDÉ´NDI is an axe that can be thrown as a boomerang, and after hitting a target creates an explosion and returns to the hand of the weare. The damage is decided by two factors, damage from axe strike and the damage from the explosion that occurs that occurs when the axe hits the target. "Geronimo was a Skill warrior who used axes and guns, so I agreed both concepts in an axe that can cover the range of a gun, and the effects of a bullled on impact.

CHIRICAHUA TRANSLATION: "NDÉ´NDI" meas " the person that was prepared by anger" and "enemy village".

NOTE: I create the "Inner Beast" Skill that unlike the berserker from other continents, the warrios of American Continent were taught to contact and control his spiritual beast (Totem, Nahual, etc), so they were able to build on the ferocity, instincs, and sense of beast without losing the reason. This Skill can be seen as a combination of Control Madness and The False Eye of the Mind.