Locations

This is a list of major locations in the Nasuverse.

Alimango Island
Alimango Island (アリマゴ島) is a small island with a fishing village consisting of around three hundred families that appears in Fate/Zero. It is undeveloped, with dirt roads and only three or four old, beaten-up vehicles on the entire island. Father Simon runs a local church. Its name means "crab", and it comes from when the island was said to have contained a shrine to a deity of the sea. People left offerings to the deity, and it is said in folktales that a girl looking to feed her sick mother stole them and was divinely punished by being turned into a crab. It is said that those who eat crabs caught on the island will have any disease cured, after the story of the girl's mother finally recovering from her long illness. Far from the town in the jungle, there is a mansion that is said to be built next to the former location of the shrine. People of the town do not go near it due to legends also saying those who go near it too often will be cursed, so Norikata Emiya uses it to practice magecraft in secrecy. The entire population is killed by the Mage's Association and Holy Church after being turned into ghouls by Shirley.

Aylesbury
is a countryside village resembling a medieval town with unmatched concrete factories. Though the land was commercially worthless, development funded by V & V Industries (V＆Vインダストリィ) to make a band of factories, even if out of date, has made the village previously in ruin from a declining population into an industrial area. The company is owned Van-Fem of the The Twenty-seven Dead Apostle Ancestors, and he has used the area in order to prepare the area for the Aylesbury Valesti ritual. Though both the Mage's Association and Church are monitoring the area, all that has gone into it are legitimate funds and human labor, so they cannot act even if they know it is a farm for the Dead Apostles. So long as that human fairness holds, they cannot act until the supernatural has caused it to collapse.

While there is not a deadlock between all three groups, it can be said there is a careful balance of power. Both the Association and the Church are looking to take over the area on their own without any cooperation, so they are enemies in the conflict. The Association has more firepower than the Church, but magi are fundamentally the same type of existence as Dead Apostles. They share the same craft, but it can be said the Dead Apostles, who have reached a higher level of the supernatural, have the upper-hand against them. The Church specializes in in destroying vampires and can be considered the Ancestors' worst enemy, so they are vying for the Association to quickly overwhelm the Church.

Trifas
Trifas is a city in Transylvania, Romania and main setting of ''Fate/Apocrypha. It is a small city north of Sighisoara, the birthplace of Vlad the Impaler, that has acted as the base of the Yggdmillennia clan since the Middle Ages. Its citadel and part of the city are surrounded by walls built to defend against the invasion of the Turks during the Middle Ages, and they are still perfectly preserved in the modern day. Many of the city's buildings have been repeatedly repaired and reconstructed since they were built in the Middle ages, making them no less valuable than those in Sighisoara.

The symbol of the city is a large castle upon a small hill, the the Fortress of Millennia. The castle has remained under the ownership of Yggdmillennia and not once changed hands through the invasion of the Ottoman Turks, the outbreak of the Black Death, and the explosions of modern war. Despite the hardships that have befallen the city, the fortress and the clan still stand strong. They also employ menial homunculi to perform various chores and patrol the castle while wielding halberds.

The city has a population of twenty thousand, and they thrive mostly around agriculture and textiles. They live in fear of those living in the castle, and though the sights inside, the patrolling soldiers unthinkable in the modern age and statues with glowing eyes, would shock people, the residents of the city would never step inside in the first place. They are forbidden from even stepping outside of their homes whenever the lights of the citadel are lit, and with the advent of the Great Holy Grail War, the lights that had been off for a long period of time are once again bright. They can only pray for the safety of their homes and continue their daily lives.

Snowfield
Snowfield (スノーフィールド) is a suburban town in western United States that is the main setting of Fate/strange fake. North of Las Vegas, it is currently a thriving city with a population of 800,000, but it was previously an area home to a scant few indigenous peoples at the beginning of the 20th century. For over one thousand years, it had been the home of Tine Chelc's people, who protected it from settlers until the government and magi joined forces to overrun them to prepare for the False Holy Grail War. Though it was an area that had very few records before then, it rapidly began to develop as a seventy years ago, and the land went through a complete transformation by the time of the 21st century.

There is a vast ravine north of the city, a dense forest, unusual in such an arid area, to the west of the city, a tract of lakes and marshes east of the city, and a vast desert unfolding south of the city. It does not contain any farmland despite being surrounded by land suited for agriculture, standing out as a strange existence from its surroundings like a "cleft." It is described by some as a town with its sights set on the future, with the correct mixture of the natural and artificial.

The central district of the town appears as grand as New York or Chicago with towering buildings and a pair of six-lane causeways, the city's primary north-south and east-west arterial roads, meeting at a large scramble intersection near the city center. Both roads seem to form a crucifix from above, extending into all four of the surrounding environments. The city hall tower stands as the tallest building, the Center Park contains a fountain and is populated by families mid-day, and the Snowfield Central Hospital is a large, white building that looks like an art museum, furnished with the finest equipment in the city and various specialists.

Land of Steel

 * Leaves of Yggdrasil
 * Western Continent
 * Great Rift
 * Witch Swift Umbrella