Archer of Red

Archer of "Red" ("赤"のアーチャー) is the Archer-class Servant of Shirou Kotomine of the Red Faction in the Great Holy Grail War of Fate/Apocrypha. Originally summoned by one of the five puppet Masters of the Red Faction, she later becomes one of the Servants of Shirou. She is one of the Servants of the Protagonist of the Grand Order conflicts of Fate/Grand Order.

Identity
Archer's identity is Atarante, the Chaste Huntress (純潔の狩人) in Greek mythology. Though she was born as the princess of Arcadia, Atalanta was abandoned in the mountain immediately after birth, but she survived thanks to divine protection from. She was nurtured by a female bear, a sacred beast of the goddess Artemis.

In gratitude, she is a fervent follower of Artemis. She grows into an excellent huntress, and accompanies the Argonauts. She is most known for the hunt of the Calydonian boar. She then returned to her birth land, but her father, who never had a son, commanded her to get married. As she had pledged a vow of virginity to the goddess, she proclaimed "I will only marry one who can beat me in a footrace. Those who lose will be killed." She tore through a great number of challengers, but at last, she lost when she was tricked into picking up irresistible golden apples thrown in front of her, and she had to break her vow.

Appearance
Archer is a girl clad in verdant green with cold, sharp eyes containing a beastly glint. Her hair is stretched out long and unkempt, and it is completely lacking in the silkiness that would be found amongst those of noble birth. As one who can be called a beautiful beast in human form, it befits her appearance.

Personality
Born in the natural paradise Arcadia, she speaks in an old fashion manner. She has the same egotism and view on life and death as a wild animal, so it is natural to her to steal food to live. However, she will help any child left behind as much as she can, as gratitude for the care she received herself. Her wish to the Holy Grail is for a world where every child can be raised with love.

She has no reaction to Rider of Red's advances, showing nothing of embarrassment, surprise, or even anger. Without reacting at all, such words of courtship have no meaning after having lived in the wild alongside beasts; however, Archer does seem to be affected with the view of others, such as how Caster of Red had suggested in writing a love poem for her and Rider, which she scowled unpleasantly at the idea as opposed to how Rider was quick to joyfully agree to the offer. Despite this, Rider had seemed to at least formed a bond, of some level, with Archer where the two are usually found together, while passing time, or when they exchanged glances as a way to convey each other’s thoughts; aside from romantic subjects, they seem to agree in other matters such as how the two tried to convince Shirou Kotomine, who they originally thought was a normal master, to avoid fighting alongside them.

Fate/Apocrypha
Archer is summoned in the presence of Shirou Kotomine and Assassin of Red rather than her own Master. She later is ordered by Shirou to follow the marching Berserker of Red after it is deemed impossible to stop him. She is told to try to pursued him from his course and help him until it gets too dangerous, but stopping him is thought to be extremely unlikely. As she follows, she becomes frustrated at his inability to understand her, and after two days of marching decides to give up on stopping him. She decides to fully support his actions as ordered, and soon after encounter more support, Rider of Red. They discuss their actions in supporting Berserker and gaining information on the Black Faction's Servants.

After Rider's failed attempt at flirting, he asks if she has actually seen her Master, to which she responds that she has only interacted through the mediator, Shirou. The two discuss the situation, speculating that their Masters may just be acting like usual magi, but believe the situation with Shirou and Assassin to be suspicious. After three hours of following him, Berserker encounters his first resistance from the Black Faction, but they remain back to observe because the enemies are not Servants. After the enemies are massacred, they are unnerved by Berserker's way of battle, and speculate on his overall capability. As they continue forward, she is discomforted by the stench of metal and machine oil, unbearable to her keen sense of smell. With the approach of two enemy Servants, Berserker of Black and Saber of Black, she retreats into the forest to provide support from the rear.

Fate/Extra
Atalanta is briefly mentioned in Fate/Extra as a passing Servant of an unnamed Master by Saber in a Private Room conversation. She praises Atalanta as a beautiful huntress and one of the examples of a beautiful Heroic Spirit, unlike the "ugly" ones like pirates and thieves. The mention is unrelated to the Apocrypha design, and she does not make an actual appearance.

The manga adaptation of Fate/Extra combines the two aspects, featuring a brief cameo of the Apocrypha Atalanta design. They briefly fight against Lancer, Saber saves Atalanta from Lancer's strike. Ultimately, she and her Master perish in the Moon Cell Holy Grail War.

Abilities
Archer is a peerless huntress skilled in the ways of the forest, easily traversing by leaping between branches, having knowledge in restraining wild beasts, and displaying the capability to easily become one with the forest to easily disappear from the sight of someone actively watching her. She is more animal than human, and her senses are far greater than others. She is able to sense enemies far before Rider with her great sense of smell, and her sight is great enough to pinpoint targets in conditions of near zero visibility at night from an extreme distance.

As one of the world's most famous archers, she wields Tauropolos: Bow of Heaven, the boar-killer, a celestial bow that can be called a "rare gem befitting such an archer." It is a jet black, Western-style weapon larger than her own height, granted to her by Artemis and named after one of the goddesses' titles. There is nothing its arrows cannot pierce, and drawn to its limit, it is able to perform a pure physical attack exceeding A-rank in power. With no trace of magecraft, she displays the ability to surprise other Servants by attacking from a great distance with extreme destructive power, using her great eyesight to aim through dense and thick trees at night at the target that is no more than a moving dot at that distance, and hitting them with the supreme precision required to make such a succinct attack. Although there are bowman skilled enough to accomplish each requirement for the shot, there are not many capable of performing all of them simultaneously.

Her Noble Phantasms are Phoebus Catastrophe and Agrius Metamorphosis.

Creation and Conception
She was designed by and illustrated by Genji Asai for the original canceled online game project.

Discarded abilities
Archer has one skill and three Noble Phantasms that have been discarded from her original Fate/complete material IV profile. Two, The Disputed Spoils of War and The Beast of Divine Punishment were redesigned into Agrius Metamorphosis, while "The Seven Arrows of the Big Dipper" was left unused.

The Golden Apple (黄金のリンゴ) Draws the enemy near by displaying a treasured item.
 * Skill

"Look, this is the fruit of fate. This glorious treasure once sparked the burning of Troy. Come closer if you wish for it.".

The Seven Arrows of the Big Dipper (北斗の七矢)
 * Noble Phantasms

Meteor arrows that rain incessantly from the "seven stars of the Ursa Major" in heavens. 7 consecutive attacks are possible. Only in the first strike the target can be designated arbitrarily, and thereafter the attacks converge at said target. Fundamentally, the target cannot be altered, but if said target dies in middle of the attack, the remaining number of strikes will be divided among different targets on that location at random. The Ursa Major is Callisto, one of the nymphs that serve Artemis who had her figure transformed as divine punishment for breaking the vow of chastity and later was raised to a constellation. Really, Artemis is a goddess with a deep connection to bears.