List of unused Fate/Apocrypha Servant designs

This is a list of Servant designs created for the canceled Fate/Apocrypha project.

Astolfo
Astolfo, the Twelfth Paladin of Charlemagne (シャルルマーニュ十二勇士) is a Servant of the Rider class designed by Konoe Ototsugu and Hoshizora Meteo. In the Charlemagne Legend, he is the son of an English king, and one of Charlemagne's twelve faithful Paladins. He is beautiful beyond all compare, but he is also a frightfully unparalleled blabbermouth, prone to speaking on and on until those involved lose all rationality. His conversations, through no ill intent on his part, have a way of meandering toward maximum social awkwardness. His hobby of adventuring gets himself mixed up in an assorted amount of mischief due to him constantly popping up everywhere. He states that his hair ornaments, which seem like something a princess would wear, are an "irresistible proof of friendship" that he uses to restore peace to his depressively mad boon ally, Orlando. His main weapons are a sword and chain mail.

Noble Phantasm
La Black Luna (Maddening Moon): The Magic Flute That Calls Panic (恐慌呼び起こせし魔笛(ラ・ブラック・ルナ(狂える月)))

A horn said to scare those who hear its timbre into running away. If is a Heroic Spirit with power to resist Magecraft, it is possible to stop, but it is difficult for a normal magus to bear. Given to Astolfo by the good witch Logestila, it was used to drive away a large flock of harpies. Usually it is of a size that can be hanged at the waist, but when in use it becomes big enough to enclose Astolfo

Atalanta
Atalanta, the Chaste Huntress (純潔の狩人) is a Servant of the Archer class designed by Myogaya Jinroku, she is a huntress in Greek mythology. Born in the natural paradise Arcadia, she speaks in an old fashion. She was abandoned in the mountains immediately after birth, and survived by being nurtured by a female bear, sacred beast of the goddess Artemis. She has the same egotism and view on life and death as a wild animal, so it is natural to her to steal food to live. However, she will help any child left behind as much as she can, as gratitude for the care she received herself. Her wish to the Holy Grail is for a world where every child can be raised with love.

Legend
Though she was born as the princess of Arcadia, Atalanta was abandoned in the mountain, but she survived thanks to divine protection from Artemis. In gratitude, she is a fervent follower of Artemis. She grows into an excellent huntress, and accompanies the Argonauts. She is most known for the hunt of the Calydonian boar. She then returned to her birth land, but her father, who never had a son, commanded her to get married. As she had pledged a vow of virginity to the goddess, she proclaimed "I will only marry one who can beat me in a footrace. Those who lose will be killed." She torn into a great number of challengers, but at last, she lost when she was tricked into picking up irresistible golden apples thrown in front of her, and she had to break her vow.

Skills
Crossing Arcadia (アルカディア越え): N/A

Can move while jumping over all kinds of obstacles on the field, including enemies.

"Arcadia, my far-away homeland, I shall jump stone by stone across the steep mountain range that lead to you." (「遥かなる吾が故郷アルカディア、峻険なる山嶺連なりし彼の地の岩から岩へと、飛び渡り遊びし吾なりき」).

Aesthetics of the Last Spurt (追い込みの美学): N/A

Can anticipate the enemy by letting him take the initiative and then confirming his actions. Even in footraces, she always made her opponent run ahead.

"Go ahead. I shall pass in front of you afterward like a squall." (「先に行け. しかるのち吾、疾風となりて汝を抜き去るべし」).

The Golden Apple (黄金のリンゴ): N/A

Draws the enemy near by displaying a treasured item.

"Look, this is the fruit of fate. This glorious treasure once sparked the burning of Troy. Come closer if you wish for it." (「見よ、これが運命の果実也. ひとたび投げられれば栄華を極めしトロイアをも焼き払うこの賜物. 望まば近くに寄って見よ」).

Noble Phantasms
The Disputed Spoils of War (諍いの戦利品)

A boar's pelt (with head attached) attained as booty of the Calydonian Boar Hunt. By releasing prana, high-speed traveling long distances in a straight line becomes possible. While moving, characters in the traveled route enter in disorder and start killing each other by mistake. When the king of Calydon forgot the offerings to Artemis in a harvest festival, the angry goddess let this boar loose over the land. The hero of Calydon who loved Atalanta, Meleager, finished it off, but because Atalanta refused his wishes of handing over the achievement, the concerning fate of said achievement brought discord to the country.

The Complaint Message on the Arrow (訴状の矢文)

By sending a letter affixed to an arrow requesting divine protection with the "Celestial Bow" received from the guardian deity Artemis, in the next turn a rain of arrows will downpour and perform an attack on all units. The letter on the arrow will randomly reach either Artemis or Apollo. If it reaches Artemis then all women will become targets, while if it reaches Apollo all men will be targeted. This Noble Phantasm is associated with the episode in which Artemis and Apollo shot to death all the children of the fertile woman Niobe, because she made fun of their mother Leto due "her number of children being small".

The Beast of Divine Punishment (神罰の野獣)

The condition in which "The Disputed Spoils of War" is clad over the body comfortably from the head and power of the Calydonian Boar is made one's own possession. Offensive power, defensive power and movement capacity are raised and one's life-force can be recovered about just as much as the damage dealt to the enemy. The wild boar dispatched by Artemis divine punishment was both giant as a mountain and brutal and attempted to completely devour the crops of the city-state Calydon. The power attained through this Noble Phantasm is the Calydonian Boar itself, which was not stopped without making victims even after brave warriors from all over Greece were called.

The Seven Arrows of the Big Dipper (北斗の七矢)

Meteor arrows that rain incessantly from the "seven stars of the Ursa Major" in heavens. 7 consecutive attacks are possible. Only in the first strike the target can be designated arbitrarily, and thereafter the attacks converge at said target. Fundamentally, the target cannot be altered, but if said target dies in middle of the attack, the remaining number of strikes will be divided among different targets on that location at random. The Ursa Major is Callisto, one of the nymphs that serve Artemis who had her figure transformed as divine punishment for breaking the vow of chastity and later was raised to a constelation. Really, Artemis is a goddess with a deep connection to bears.

David
David, King of Israel (イスラエル王) is a Servant of the Archer class designed by Hoshizora Meteo, the king of ancient Israel who appears in the Old Testament. Chosen by God, he always displays an imperturbable composure. He is a realist who can calmly analyze the situation and pass a realistic judgment. He respects everyone he approaches, as he believes that has a role given by God. As a hero, his weak point is women with an attractive body, and he often says he wants a wife. While he is a genius at playing a harp, he has no talent in dancing, but he loves both.

Legend
As a shepherd, he was told by the prophet Samuel that he had been given a special role from God. He is famous for episodes such as performing with a harp in from of Saul, king of Israel, to exorcise him from an evil spirit, and defeating the Philistine giant Goliath. Saul soon became jealous of David's glory in battle, and he became the target of assassination attempts. However, after Saul dies in battle with the Philistines, David accesses the throne and conquers Jerusalem. David's only disgrace is his disregarding the law to pursue the married woman Bathsheba. He murders his vassal to obtain her, and he endures God's punishment for it in his last years.

Skills
Divine Protection (神の加護): N/A

The excellent body and appearance of one prophetized to become a monarch. He has the quick-wittiness and brute strength to beat lions and bears to death by gripping their tails. He does not think that he is someone revived, someone that has the soul of David himself, but that does not change that both in his previous life and even now he is a messenger of God and feels that so long he can sense the grace of God that is fine.

Harp Performance (竪琴の演奏): N/A

David's harp (kinnor) possesses exorcism effects, which purified the evil spirits of Saul, king of the Kingdom of Israel, and it maintains the mind of those who hear it in tranquility. While David plays his harp, the accuracy rate of weapons is extremely reduced regardless of being friend or foe. This episode of demonic exorcism by a harp is interpreted in modern times as music therapy.

Divinity (神性): N/A

A weak Divine Spirit aptitude as Christ's ancestor. About the same rank as Joseph of Nazareth. David himself is nothing more than a shepherd. However, against Noble Phantasm that have Christ influence (not God's influence) in its background - such as the "Holy Shroud", the "Holy Nail", the "Holy Lance" or even the "Holy Grail" - he demonstrates some level of resistance.

Charisma (カリスマ): N/A

The natural talent to lead an army. As the Second King of Israel, David subdued all clans and gained total control over Jerusalem by commanding over 320,000 soldiers. His life was one of going from a war into another and, because it was smeared in too much blood, God didn't allow him to built his temple (the role of temple constructor was handed over to his son Solomon).

Noble Phantasms
Hamesh Avanim: The Five Stones (五つの石(Hamesh Avanim))

The slingshot that knocked down the giant Goliath. Hamesh Avanim expresses David's generosity: he issues warnings by daring to miss up to the fourth shot, but the fifth shot will hit a vital spot. If it's a Servant, the opponent will temporarily lose consciousness and afterward his main weapon will become David's (or otherwise become unusable). Since the objects shot are things changed into mere stones, it is possible to replenished them without limit.

Sacrifice: Flames of the Burnt Offering (燔祭の火焔(Sacrifice))

The "flame that carries the hottest heat, shinning brightly, which flared up by God's commands" which appears in the Book of Numbers of the Old Testament. Upon usage, the purple smoke that rose from the phantom incense burner will surround the opponent. Shortly after, thunderclouds and fog that give people the impression of the Mount Sinai will hang over and hellfire dispatched from heavens will burn those who do not act in accordance with the will of God to nothing without leaving a single drop of blood. The fire as a whole takes the form of an altar.

Ark: The Box of the Contract (契約の箱(Ark))

The wooden box that store the stone plates with the Ten Commandments carved given to Moses. King David of Israel, who removed the Philistines and seized Jerusalem, appointed that place as the capital and brought the Ark of the Covenant there. Its effective range as a Noble Phantasm is small but also absolute: it unquestionably steals the prana of those who touch the box and kill them.

Frankenstein
Frankenstein, Frankenstein's Monster (フランケンシュタインの怪物), is a Servant of the Berserker class designed by Hoshizora Meteo. She is the cyborg that appears in Mary Shelley's novel. She's completely silent and slow minded. In battle, she will move fast and demonstrate extraordinary agility and toughness. Unless in a rampage, she will follow orders faithfully. Expressing her feelings brings out her shameful meanness, so she will hide them as much as she can. She does possess a high intelligence, and is capable of comprehending human emotions at a high level (except for one, she has no sense of sorrow). She is extremely conscious of preservation of electricity, so she will even turn off the light of the bathroom her Master just walked in.

Legend
As the artificial lifeform built by doctor Frankenstein, she loved her creator whom she called her father, but she was rejected. After she angered her father, he dismantled her and ran away to his hometown, a mountain village near Geneva. Going after him, she knew she was both a superior existence as well as a dangerous monster. Eventually, she killed both members of Frankenstein's family as well as unrelated people, and wandered around Europe chasing after her father, getting closer to the one who had created her to be his companion. But her weakening father gave in to terror and died insane. Having lost both the target of her hatred and her hopes, having nowhere left to go on Earth, she grieved and vanished into the sea.

Skills
Lamentation of an Empty Living Thing (Scream of Terror) (虚ろなる生者の嘆き(Scream of Terror)): N/A

A high-pitched scream that never seems to be exhausted and that is raised when under Mad Enhancement. Robs one's ability to think regardless of being friend or foe, those without resistance will become panic-stricken and incapable of breathing. The suffering of the victim is reflected as if one's own neck is being strangled. Meanings like "(yes)...Yaaa..." or "(displeasure)...Uiiii..." are included in her howls, but while this Skill is active it feels like nothing but madness.

Galvanism (ガルバニズム): N/A

Unrestricted conversion and accumulation of biological electric current and prana. Attacks without substance like magic light, magic winds and magic bullets are instantaneously transformed into electricity and negated by being discharged in the environment. Also, the body is strengthened in proportion to the amount of electricity stored and damage repair is carried faster as well. Just like Phlogiston and Ether, the notion of Galvanism that explains organic activity through the electricity that dwells in the body belongs to the category of Alchemy.

Noble Phantasms
Bridal Chest: A Maiden's Chastity (Bridal Chest: 乙女の貞節)

A war hammer (mace) clad in currents of electrical discharges in the shape of tree branches. Usually, it is used as a striking weapon.The orb in the tip is her hearth itself and it is always carried around even when not in battle. It is structured so that supply of electric energy is done through the fin at the tail and the fin at the head near the main body. Because it efficiently collects and accumulates the prana that leaks out from herself and the surroundings, in a battle when residual prana continues to be abundantly generated in the environment, it combines with Galvanism to operate as a pseudo-"perpetual motion machine of the second kind".

Blasted Tree: The Lightning Tree of Crucifixion (Blasted Tree: 磔刑の雷樹)

Bridal Chest is violently thrust in the ground and all limiters are lifted to perform a full-power electrical discharge. Homing thunders that scatter and rain incessantly in the silhouette of a towering large tree. If the enemy is standing alone at close distance, activation is possible even without Bridal Chest. After the electrical discharge, the user will have her activities totally suspended. In other words "death". There is a low probabilities chance that this lightning strike will give birth to a second Monster of Frankenstein. But then again, for her who will die to see that result is impossible.

Jack the Ripper
Jack the Ripper, Legendary Serial Killer (伝説の連続殺人鬼) is a Servant of the Assassin class designed by Yuichiro Higashide.

The perpetrator of a series of bizarre murders in 19th Century England. A young girl filled with contradictions, possessing properties of both day and night. Her personality is pure, but cruel at the same time. Though her manner of speech is innocent, she is quick of thought. She is rational, but is emotionally weak. She responds cruelly to others' ill will, but is soft against good will. And although she wears revealing clothing, she is shy, and doesn't go out during the day. She yearns strongly for a mother, and if her Master is female, she will insist on calling them "Mother".

Skills
Presence Concealment (気配遮断): A+

To suppress one's presence as a Servant, a Skill suitable for covert operations. By completely suppressing her presence, it becomes nearly impossible to be detected. However, the rank in Presence Concealment falls greatly when making preparations to attack. This weakness is compensated by "Murderer of the Misty Night" and performance of a perfect surprise attack becomes possible.

Mad Enhancement (狂化): C

This skill will be obtained in case of being summoned as Berserker. All parameters except MGI and LCK will be Rank-Up, but language capacities will be lost and becomes incapable of complex thoughts. She who became a Berserker will only act at night, usually activate The Mist and target absolutely every little thing that has prana.

Murderer of the Misty Night (霧夜の殺人): A

Concerning the special trait of a murderer instead of an assassin, her as the assailant will always obtain the initiative over the opponent as the victim. However, unconditionally obtaining the initiative happens only at night. During daytime, a Luck Check is necessary. From the conditions, it is believed that all the victims of Jack the Ripper were assailed when unguarded.

Mental Pollution (精神汚染): C

There are mild chances that mental interference-type Magecraft will be blocked. In case that the Master possesses an evil attribute and performs cruel acts towards her, this Mental Pollution will raise in grade step by step. The chances of blocking Magecraft will go up, but her mind that was already broken to begin with will deteriorate until a point that it cannot be recovered.

Information Erasure (情報抹消): B

At the moment the battle ends, information such as her abilities, true name and appearance traits vanish from the memories and records of the opponent and witnesses. The effectiveness does not change even if the battle was in broad daylight or in regards the surveillance of machines such as cameras. To oppose this, one must be lead to her identity by logic and analysis from the evidence left at the scene.

Surgical Procedure (外科手術): E

It is possible to provide treatment to Master and oneself by using a bloodstained surgical knife. By appearance no guarantees can be made, but she manages somehow. Even with techniques from 120 years ago, it is a little better thanks to the addition of magical power. The victims of Jack the Ripper were killed in ways that would require anatomic knowledge, such as the surgical removal of specific internal organs.

Noble Phantasms
Maria the Ripper: The Holy Mother of Dismemberment (解体聖母（Maria the Ripper）)

Usually they are four knifes of D Rank, but when the conditions are put together, the grudge of "the 80000 children told to exist in the slums of London at the time, which were cast away by prostitutes for the sake of their life-style and who couldn't even become prostitutes themselves" is added up and a brutal effect is displayed.

The conditions are the following three.

1."It is night-time", 2."the target is a woman (or female)" and 3."it is misty". By using this Noble Phantasm when all conditions are in place, it will unarguably expel out the contents of the target's body and turn her into a dismembered body. In cases when all conditions are not met, it is limited to simply giving damage, but even then the power jumps up whenever so much as one of the conditions are fulfilled. Because this Noble Phantasm is not the attack from the knifes but a kind of curse, it can be used even from long distances. To protect against this Noble Phantasm it is not physical defensive power but resistance from curses that is necessary.

The Mist: Darkness Mist Capital (暗黒霧都（The Mist）)

A Bounded Field Noble Phantasm that stretches a bounded field of mist. The mist itself, which was originated from prana, is the Noble Phantasm. A form of "clearing out people", if someone who is not a magus forcibly remains inside the bounded-field, he will die after a few turns. A magus won't die at once, but he will continuously receive damage. A Heroic Spirit will not take damage, but AGI will suffer a Rank-Down. The user of the Noble Phantasm can select who to give and who not to give these effect among those inside the mist. Since the sense of direction is lost because of the mist, it becomes necessary employ either some sort of Magecraft or the Skill Instinct with B Rank or higher to escape.

The extensive smog of coal that was emitted in large amounts since the Industrial Revolution became a mist of sulfuric acid in the 1950s and caused a great disaster in London. "The Mist" is Noble Phantasm that reproduces that "mist of death".

Joan of Arc
Joan of Arc, the Standard-Bearer who Correctly Guides the Holy Grail War (聖杯戦争を正しく導く旗手) is a Servant of the Ruler class, with the additional classification of the Saber class, designed by Kinoko Nasu. She is a Catholic saint born in Domrémy, France, and the heroine of France who liberated Orléans in the Hundred Years' War. She is a special Heroic Spirit summoned by the Holy Grail itself to act as the administrator of the Holy Grail War. This allows her to retain the memories of each repeating "game" unlike other Servants. She is taciturn and cool when acting as a Servant, but her natural self is a plain and quiet sixteen-year-old girl. She puts order first, and will wield a sword for the sake of the rules, but fundamentally believes "all people and Heroic Spirits participating in the Holy Grail War are important". The design was also used during a Fate/Zero anime illustration related to Caster.

Skills
Magic Resistance (対魔力): EX

In addition to the Magic Resistance of the Saber Class, she demonstrates a high anti-magic from her unwavering piety. However, since it is just averting (evading) the Magecraft, only Joan will be saved against a wide-range magic attack. It cannot cope with the sacraments of the Church.

Revelation (啓示): N/A

A Skill equivalent to "Instinct". Instinct is a sixth sense regarding battles, but "Revelation" accommodates all matters related to the achievement of a goal (for instance, choosing the most suitable path while traveling). Because there is no basis (so she thinks), it cannot be explained well to others.

Charisma (カリスマ): N/A

The natural talent to command an army. Joan's figure participating in the assaults hoisting a flag raised the morale of the soldiers to the limit and united the troops. Thanks to her charisma, it is possible to make others believe in the contents of the "revelations" without basis.

Saint (聖人): N/A

Indicates being acknowledged as a saint. When summoned as a Servant, the ability of saint is selected one among "raising the effectiveness of sacraments", "automatic HP recovery", "1 Rank-Up to Charisma" and "production of a holy shroud is possible".

Noble Phantasms
La Pucelle: The Crimson Holy Woman (紅蓮の聖女 （ラ・ピュセル）)

A holy sword that manifest flames which uses the line of a death poem "O Lord, I entrust this body to you---" as activation incantation. A conceptual crystallization weapon that interpreted Joan's burning at the stake in an attack-like fashion. A subspecies of Reality Marble, an imagined landscape crystallized as a sword. This sword is Heroic Spirit Joan of Arc herself and after the battle in which this Noble Phantasm was manifested, Joan will be extinguished.

Karna
Karna, Son of the Sun God (太陽神の子) is a Servant of the Lancer class designed by Kinoko Nasu. He can also take on the Archer and Rider classes.

The invulnerable hero of the Indian epic Maharabata. His personality is cold and unforgiving. Although conversing with him may give the impression that he is indecisive and somewhat boring, in reality he is always deep in thought and has a loyal heart. He gives an impression of being cold and cruel because he believes that most things and events are “normal”, and therefore he does not interfere. Due to this characteristic, he does not really have negative emotions such as hatred and jealousy. Because his behaviors target people’s “true nature that should not be put to words”, he is disliked by many.

Legend
Karna was born between a human mother Kunti and the Sun God Surya. As proof of being the son of Surya, he was given a golden armor that granted invulnerability. However, Kunti abandoned Karna and became the queen of King Kuru. Not knowing who his mother was, Karna grew up with a low social status. However, he soon made his existence known to the world by becoming the honored guest of the Royal House Kauravas, who were hostile to King Kuru. Karna participated in the wars around the borders and fought on an equal footing with Arjuna, son of Kunti and Thunder God Indra. Karna eventually fell in battle after being robbed of his golden armor by Indra, suffering many curses, and losing all of his allies. He died in the hands of his half-brother Arjuna. However, he did not hate anyone and accepted his death.

Skills
Magic Resistance (対魔力): C

Negates Magecraft with an aria of two verses or lower. Cannot defend against large-scale Magecraft such as High-Thaumaturgy or Greater Rituals. However, when receiving the effect of the golden armor Noble Phantasm, it will not be limited to this.

Riding (騎乗): A

All vehicles and all beasts excepting those of Phantasmal Beast and Divine Beast-rank can be freely operated. His figure driving a war chariot and running across the battlefield is depicted in the Mahabharata. Its rank is high enough to have aptitude for the Rider Class.

Uncrowned Martial Arts (無冠の武芸): N/A

Arms competency that was not recognized by others due various reasons. To the opponents, the rank of his sword, spear, bow, Riding and Divinity appears to be one degree lower than what it actually is. If his true name is revealed, this effect will be terminated.

Discernment of the Poor (貧者の見識): A

Insight to see through the opponent's character and attribute. He will not be deceived by excuses and deceptions from words. It expresses the power to grasp the true nature of the opponent possessed by Karna, who was blessed with the opportunity to inquire about the life and value of the weak due to being someone without a single relative.

Prana Burst (Flames) (魔力放出（炎）) : A

The power to put prana into weapons. In Karna's case, blazing flames become prana to dwell in the weapon used. This Skill is usually active and all the weapons that Karna grasps receive this effect.

Divinity (神性) : A

As the son of the Sun Deity Surya and having united with Surya after death, Karna possesses the highest Divine Spirit aptitute. This Divine Spirit aptitude exhibits high defensive power in regards to sun deity-lineage's Heroic Spirits of Divinity B or lower.

Noble Phantasms
Kavacha & Kundala: O Sun, Become Armor (日輪よ、具足となれ (カヴァーチャ＆クンダーラ))

The golden armor and earring given by Karna's mother, Kundi, who felt fear in becoming an unmarried mother and prayed to Surya to protect her son. A powerful defensive-type Noble Phantasm that emits the radiance of the sun. Because it's light itself taken shape, it is difficult to destroy even to the gods. It is integrated with Karna's body.

Brahmastra: O Brahma, Wrap the Earth (梵天よ、地を覆え (ブラフマーストラ))

An Anti-Army, Anti-Country Noble Phantasm granted to Karna by Parashurama of the Brahmin. If his Class is Archer it will be a bow, while under other Classes it will manifest as a different projectile weapon. By calling upon the name of the god Brahma it will pursue the enemy and surely hit, but because of a curse it cannot be used on opponents of greater ability than himself.

Brahmastra Kundala: O Brahma, Curse Me (梵天よ、我を呪え (ブラフマーストラ・クンダーラ))

Karna's hidden Noble Phantasm. His trump card. The projectile weapon Brahmastra is bestowed with the sweltering heat effect of Karna's attribute and then fired. The Brahmastra, which already had a wide effective range to begin with, has its effective range further widened and its power exceptionally raised. Its performance is to the point of being compared to nuclear weapons.

Vasavi Shakti: O Sun, Abide to Death (日輪よ、死に随え (ヴァサヴィ・シャクティ))

An one-shot only spear of light that takes down even gods. A spear of mortality made out of lightning. When Indra snatched away the golden armor, since Karna's posture was too much noble, he thought that it had to be rewarded. Manifested by converting the golden armor, in exchange of a tremendous defensive power a spear with a powerful "anti-god" performance is equipped.

Musashibo Benkei
Musashibou Benkei, the Warrior Monk (荒法師) is a Servant of the Lancer class designed by Myogaya Jinroku.

Known as a vassal of Minamoto no Yoshitsune, he plays a large role in the Gikeiki as an unrivaled warrior monk... that's the role played by the man called Hitachibou Kaison. Kaison was also one of Yoshitsune's vassals, but he ran away at the final battle at Koromogawa where Yoshitsune and Benkei died. In shame, he became a hermit, and passed down his experience until he earned eternal life. His wish is to make Benkei's name famous for eternity, and he will keep playing his ideal role of Benkei's life even after becoming a Heroic Spirit. That said, Kaison sometimes revert to his own self and displays a facetious, jesting personality.

Legend
Musashibou Benkei is a loyal retainer of Minamoto no Yoshitsune, possessing both resourcefulness and bravery, with knowledge of Kabuki and Joururi (narrative singing), widely beloved. Comparatively, there is few evidence that Hitachibou Kaison actually existed, though there is a quick mention in the Gikeiki that they shared joy and sorrow, but he is nothing more than a supporting role. In fact, that role is to be the one who runs away instantly. However, his existence does influence the tale of Yoshitsune, be that in an unexpected manner. Kaison takes the stage as the narrator who survived the battle of Koromogawa, passing down Yoshitsune's legend in many places. This shameful Kaison takes the impressive duty to go beyond his shame and live in disgrace, wandering around.

Skills
Attendant of Iron (くろがねの傅): N/A

Just by being there, the Master's physical abilities are strengthened. Benkei suffered from a total six variolas and his skin became black. There is also a theory that this color was result of his mother eating iron for morning sickness. Attendant here refers to a servant that works for god. Seeing Ushiwaka (Yoshitsune's childhood name) as a boy-god, as his attendant Benkei was in conformance with the mythological standard image.

Exorcism of Apparitions (怨霊調伏): N/A

A resistance charm against wicked curses, performed by the kuji Rin Pyou Tou Sha Kai Jin Retsu Zai Zen (臨兵闘者皆陣列在前). If it is successful, the Magecraft of the enemy will be confined. Coming from Kaison's own attribute of performing a play and Benkei's improvisation abilities symbolized by a passage of The Subscription List, it not only seals Magecraft but is also possible to memorize and use the Magecraft of the enemy, although limitedly.

Blank Subscription List (白紙の勧進帳): N/A

To forge on the spot a decree of "Do Not Use Noble Phantasm" issued by an existence that the target cannot defy. With a successful Check, the target will have his Noble Phantasm sealed regardless of whether he believes in the decree or not. There will be Resistance Checks in each turn and, in case the Resistance is successful, the condition in which the Noble Phantasm can be used will be reinstated.

Noble Phantasms
Eight Tools (八ツ道具)

To plunder the Noble Phantasm that the enemy Heroic Spirit possesses as the 8th of his seven tools. The Noble Phantasm that was plundered like this can be mastered even if it is a weapon seen for the first time, and after a few rounds it will be thrown back at the Master of its owner to deal damage. Rather than an ability-wise restriction, the reason to relinquish from the Noble Phantasm is because he loses interest in the feeling of using this Noble Phantasm after a while.

Buddha Benkei'' (弁慶仏)

Roughly carving the space with the large Naginata and produce multiple doubles with the figure of armed monks. All doubles possess the same rank of attack power as Benkei, and they also become a barrier to take up the attacks from the enemy. The number of doubles scraped by a single usage of the Noble Phantasm will be 1~7 at random and not even Benkei can determine the result. Thereafter, Benkei's attack power increase only as much as the number of unharmed doubles.

The Pilgrimage of the 500 Arhats'' (五百羅漢補陀落渡海,)

Summons a great line of pilgrims. They are those who left for the travel of Fudarakutokai (補陀落渡海) (a practice for attaining Buddhahood during life by being shut in a casket-like ship and set adrift, aiming for the Western Pure Land). This summoned procession washes away everything in that location to the direction it is moving towards. If those at that location fail in a Resistance Check, they will be forcebly moved and ultimately taken along to the Pure Land and rest in peace.

Amen.

Saint George
Saint George, the Dragon-killing Saint (ドラゴン殺しの聖者), is a Servant of the Rider class designed by Kiyomune Miwa. A saint of the Catholic Church -- an upright man who tasks himself to protect the meager, indiscriminate in his kindness. It is his firm belief that anyone is capable of error, and that anyone is capable of learning from their mistakes and returning to path of virtue; those who would oppress others and permit violence to rule their hearts and actions have merely fallen prey to their own weakness. On his watch, however, none shall be permitted to injure others; and if necessary, his sword shall be drawn intervene. A lover of travel, he has recently grown interested in the cameras of the modern era.

Legend
His main stories are in the Golden Legend, a collection of legends on saints, and in the Seven Champions of Christendom. In the Golden Legend, he was passing through a village that offered a sacrifice to calm a dragon, and defeated the dragon by throwing his spear. Having captured the dragon, he killed it only on the condition that the whole country the village was in adopted Christianity. In the Seven Champions of Christendom, he was kidnapped by a witch and raised by her, but he realized she was evil and sealed her in a cave, releasing 6 other saints from the same circumstances. He then went to Egypt and rescued a princess offered as a sacrifice to a dragon, killing the dragon by striking it at a spot uncovered by scales with Ascalon, a sword offered to him by the witch who had raised him.

Skills
Magic Resistance (対魔力): A

In the Servant's era of origin -- when Magecraft still retained its ancient strength -- countless wielders of the arcane arts attempted to bring him low with their spells, but he managed to emerge unscathed. For his skill in this ability, it would not be an exaggeration to title the Servant a "Magus Killer.".

Riding (騎乗): B

Though classed as a Rider, and noted in his heroic legend to defeated a dragon on horseback, the Servant is not exceptionally skilled in mounted maneuverability. He receives a class bonus in this ability as a Servant, but in life, his apparent expertise in riding would be rightfully attributed to the skill of his trusted steed, Bayard.

Battle Continuation (戦闘続行): A

Beloved by the World, the unyielding force of life within the Servant permits the continuation of combat even in the event of fatal injury. He is further driven by a conscientiousness of the faith and expectations of those he desires to protect. A divine protection from the Earth rooted in the veneration of Georgius as a Patron of Harvest.

Instinct (直感): C

Upon engagement, the Servant is capable of optimizing his position by identifying and exploiting favorable developments. However, the skill cannot be activated except for defensive purposes. The Servant typically uses this ability to vaguely divine the intent of an opponent so as to determine whether engagement is an appropriate course of action, or if the opponent is an "enemy that must be fought."

Knight Defender (守護騎士): A+

The Servant receives a temporary attribute bonus if acting in the defense of others. A protector of numerous nations and expansive regions in life, the Servant is capable of deriving effectively unlimited defensive capabilities from those who place their faith and expectations in him.

Spirit of Ministry (殉教者の魂): B+

Nullification of mental interference through firmness of faith. In life, the Servant endured persecution and torture at the hands those who would see him denounce his faith, but never once did he falter in his ministry of Christ.

Divinity (神性): C

As the Servant was revered as a saint in the medieval era, the strength of his nature as a divine spirit is equivalent in rank to the deities of minor cults and the forgotten gods of yore. Incidentally, the name "Georgius" was originally related in sense to the tilling of the earth in ancient farming communities -- rooted in the reverence of the Middle Eastern God of Harvest, Ba'al.

Noble Phantasms
Ascalon: The Blessed Sword By Which Force is Slain (力屠る祝福の剣(アスカロン))

An invincible weapon that delivers its holder from those who would intend harm. Its "invincibility" comes not from capacity to defeat foes, but capacity to defend from all harm. However, by reversing its protective power, it can becomes a sword that pierces through any kind of armor.

Abyssus Draconis: Thou Shalt a Serpent Become (汝は竜なり(アヴィスス・ドラコーニス))

An Anti-Army Noble Phantasm that transfigures a given target into a draconian being. Though said function appears to be associated with the Servant's cross-emblazoned surcoat, strictly speaking, the phenomenon is implemented through the Servant's unshakeable faith; the surcoat is merely a focus, and cannot independently activate as a Noble Phantasm.

Interfectum Dracones: Dragon Slayer (竜殺し(インテルフェクトゥム・ドラーコーネース))

A gestalt Anti-Unit Noble Phantasm generated through the interaction of the Servant's nature as a slayer of dragons and the capabilities of Ascalon, dealing massive damage to beings of draconian origin. The blade form deployed in melee combat can be used as a medium to release lance-like projectiles of light, piercing targets at long range.

Bayard: The Phantom War Horse (幻影戦馬(ベイヤード))

A magical white horse, conferred to the Servant by a witch who fell in love with him despite initial intentions to bewitch and tempt in the chronicles of the "Seven Champions of Christendom." He who rides upon Bayard is impervious to harm, and -- for a single instance -- capable of completely nullifying a lethal attack.

Sakata Kintoki
Sakata Kintoki, Kintarou of Mount Ashigara (足柄山の金太郎), is a Servant of the Berserker class designed by Jin Haganeya, he is one of Yorimitsu's "Four Heavenly Kings". His childhood name, Kintarou, is famous. He is wild and arrogant, but firm and righteous. As he is particularly kind to mothers and children, he is a hero to all children. His mentality is that of an average grade schooler. Being summoned in the modern age, he quickly adopted popular habits. He likes flashy things and loves shining things; he absolutely adores gold. He says "gold" and "golden" a lot about everything. He only is very bad at love, which is his biggest weak point.

Legend
There are many legends about him, but no historical records to support them. He is the son of Raijin as a red dragon, and his mother is a cannibal mountain witch living on Mount Ashigara. Kintoki was raised with the strength of a monster, fighting and killing beasts in the mountain. Eventually, his mother, an ogress, was vanquished by Usui Sadamitsu, but Kintoki, taken to Minamoto no Yorimitsu, was taught the way of man, and became his retainer. He participated in many hunts for demons as one of the Four Heavenly Kings of Yorimitsu. He is famous for the episode of the battle against Shuten-douji on Ooe-yama, where he disguised himself as mountain priest, drugged Shuten-douji's alcohol and struck him down. In that episode, he fell in love with the demon Shuten-douji disguised as a beautiful girl, and then had to carry this burden for the rest of his life.

Skills
Mad Enhancement (狂化): E

Normally does not receive the benefits of Mad Enhancement. In exchange, he retains a normal capacity to think. A Luck Check is performed whenever damage is received, failure results in him going wild and Stats excepting MGI and LCK being raised. On that occasion, his whole body becomes red.

Animal Dialogue (動物会話): C

Communication of intention with animals that don't possess words. Since it's not like the intellect of the animals improve, very complex nuances are not conveyed. Even then, maybe because Kintoki's mental structure is close to animals, they strangely get into a mutual understanding.

Natural Body (天性の肉体): C

Possesses a perfect body as a living being from birth. The owner of this Skill is treated as if his STR is always Rank-Up. Furthermore, even without training his muscles are brawny and his body shape doesn't change no matter how much calories he intakes.

Divinity (神性): D

Divine Spirit aptitude that comes from origins as a thunder deity's son. Because his mother was a man-eating mountain witch, the rank is low. It will rarely activate as resistance in regards to the attack of Heroic Spirits that possess thunder deity-lineage roots and legends.

Noble Phantasms
'''Golden Eater (黄金食い(ゴールデンイーター))

A huge Masakari axe that carries the power of the thunder deity and cannot be handled without Kintoki's superhuman strength. It is loaded with 15 cartridges with thunder put into them and destructive power is raised with their detonation. Probably there is a different true name, but Kintoki activates it with this name.

Golden Spark'' (黄金衝撃(ゴールデンスパーク))

An Anti-Army Noble Phantasm usage in which a flash of lightning is released from Golden Eater and mows down the surrounding enemies. It activates by using 3 of the 15 loaded cartridges. The fact that is activates with a suspicious true name is just like Golden Eater.

Unreasonably golden.

Siegfried
Siegfried, the Dragon-Blooded Knight (竜血の騎士), is a Servant of the Saber class, designed by TYPE-MOON. He can also take on the Rider class. He is the hero portrayed as the main character of the German Nibelungenlied epic. Prince of the Netherlands, he wields the precious sword Balmung which he received from the Nibelungen family, and has fought in many campaigns and adventures. His most well known feat is killing the evil dragon Fafnir. He then bathed in the blood of the dragon, and has obtained an invincible body. His personality is truly that of a noble knight. But because he never speaks a word, it is unknown what he really thinks.

Legend
Siegfried has been in battles ever since he was a young man, and he has gained an invincible body from his victory over Fafnir in battle for the treasure of the Nibelungen family. But when he bathed in the dragon's blood, a tree leaf stuck to his back, making it his one weak point. Adding to the growing ranks of the Burgundians, he brought them many victories, and married Kriemhild, sister of the Burgundian king, accessing the throne of Netherlands. But after a trick to marry the Burgundian king to the queen of Iceland, Brünnhilde, he was assassinated by a vassal of the Burgundians who struck him on his weak point. This connects to the revenge tragedy of his wife Kriemhild for the murder of her husband in the later half of the tale.

Semiramis
Semiramis, Wise Queen of Assyria (アッシリアの賢女王, Asshiria no Kenjoou) is a Servant of the Assassin class designed by TYPE-MOON, who uses poison as her weapon. She is a legendary queen who reigned over the empire of Assyria. Since her childhood, she has studied a wide range of disciplines such as cosmetics, hairdressing, dancing clothing, music, astronomy, and her beautiful face has captivated many men. A very enthusiastic person, she indulges in luxury and decadence. Her passion has led her to start a war to possess a single man, and to poison her husband, the king, for politics. But her abilities as a queen are indisputable, as she has led many expeditions, as seen on walls and the Ishtar Gate.

Legend
Born from the Syrian mermaid goddess Atargatis and a human man, and left on the waterfront by her loveless mother. She was wrapped in the warm wings of a dove, and fed with the dove's milk. Semiramis was then found and educated by the shepherd Simmas until she married Onnes, an old general; but she was then taken away by the Syrian king Ninus who fell in love with her thanks to her beautiful face. This forced Onnes to commit suicide, and after Semiramis earned the favors of the king with original battle plans, she married him and formally became queen. A few days after the marriage, she killed the king with poison, and reigned as a regent over Assyria for the next few decades. This is the oldest case of murder by poisoning in legends.

Shakespeare
Shakespeare, the Playwright (劇作家), is a Servant of the Caster class designed by Shoji Gatoh. He is a legendary playwright of England -- gentlemanly and soft-spoken. Placing the importance of the Story above all else, he will lie and cheat and by any means conduct himself that he might witness the unfolding of a grand tale, beautiful beyond compare. Consequently, he tends to distance himself from mentality of the "participant," taking instead the perspective of an abstract, "Authorial" third person. His regard for others differs by individual, dependent on their qualification as a special existence, or "protagonist" -- he interacts with "normal humans" only in a shallow, dismissive manner; and expresses an extreme interest in "protagonists." In slight narcissism, he frequently drops such self-authored quotes as, "Things bad begun make strong themselves by ill." He's taken a liking to certain terminology from modern fiction, such as "Death-Flagging." Incidentally, there was an undocumented period of seven years in Shakespeare's lifetime ...

Legend
He is a poet and playwright (1564-1616) from the Elizabethan England. He is representative of authors of the western world, and still has a large influence over modern literature. He wrote too many masterpieces to list, but his four greatest tragedies rising above all others are "Othello", "Macbeth", "Hamlet" and "King Lear". His father was an influent man in Stratford, but it is uncertain if Shakespeare received a higher education. There are many mysteries in his career, such as a gap of seven years. In his early days as a playwright, his productions revolved around comedy, then historical drama, before he changed his style for magnificent tragedy. At the same time, he also played as an actor in the underground, and he was the target of slander and derision from influential people.

Skills
Enchant (エンチャント): N/A

The appendage of improved attributes and functionality to others their precious articles. Typically used to reinforce the battle capabilities of the Servant's Master, such that the Servant may act as an impartial observer and carefully document the Master's psychological state.

Self-Preservation (自己保存): N/A

Though he possesses no combat capabilities, so long as he preserves his Master's safety to the lowest possible degree, he maintains the skill to escape from nearly all harm -- meaning that he never engages any opponents himself. The Servant favors a "high risk, high return" tactic, where "returns" is related to the fruits of his observation.

Noble Phantasm
'The Globe: Seat of the King'' (国王一座(The Globe))

Shakespeare's theatrical company advocated by king James I. A Noble Phantasm that allows the Servant to accurately assume the aspect of an individual well-known to a given target. Used for purposes of social engineering.

'First Folio: When the Curtain Rises, the Applause Shall Be As Ten Thousand Thunders'' (開演の刻は来たれり、此処に万雷の喝采を(First Folio))

A tome that may -- for a limited number of instances -- alter or falsify the outcome of a phenomenon occurring within sight. Though this Noble Phantasm is functionally useless in the face of an enemy that outclasses the Servant in every attribute, with skillful deployment, it has a chance of inflicting death upon otherwise impossible to defeat opponents. Activated with the incantation "NON SANZ DROICT" ("Not Without Right" -- the motto on Shakespeare's coat of arms).

Spartacus
Spartacus, the Gladiator (剣闘士) is a Servant of the Berserker class designed by Gen Urobuchi, he is a Roman gladiator. He never questions his faith that it is a strength of humanity to endure anything. He only ever acts according to one single thought. To revolt against the oppressor, and to protect the oppressed. Following the most virtuous option, he will chose the path of suffering. He will not strike an enemy in numerical inferiority, and he will only fight back an enemy stronger than him. He strikes back after stopping the enemy's attack, and turns the table back to grasp victory only at the last minute. It is very frightening when a scar-riddled face remains composed and smiling regardless of whether you strike him or he strikes you.

Legend
A Thracian gladiator captured by Romans, he was affiliated with a gladiator training camp in the Campania region. But in 73 B.C., he deserted along with 78 companions. The Romans dispatched a troupe of 3,000 men to pursue them, but Spartacus ambushed them. This victory encouraged servants all around to revolt, and the rebel army grew to 7,000 men. Heading North, the rebel army kept defeating the Roman army, but failed to cross the Alps, and headed to the island of Sicily instead, hiring pirates; but the pirates betrayed them, and they were attacked by the Romans. Spartacus died in that battle. It is believed his body was scarred beyond recognition.

Skills
Mad Enhancement (狂化): N/A

Rank-Up parameters, but robs most of reason. Even while under Mad Enhancement, Spartacus can normally speak things such as "Those who are bound are strong! For until the time when they are set free, anger and sadness will continue to be accumulated." However, because he is fixated with thoughts of "always making the most difficult choices", he never listen what people have to say. In practice, it is impossible to come to a mutual understanding of intentions with him. Spartacus is indeed an uncontrollable Berserker.

The Honor of Being Oppressed (被虐の誉れ): N/A

In case Spartacus' body as a Servant is treated with Magecraft-like techniques, the prana consumption necessary is reduced to 1/4 of normal. His fighting spirit flares up the more he is hurt, leading him to draw out all his concealed strength. Rather, he can't get serious unless he is hurt. "By bearing and overcoming all the pain given by the enemy, said enemy is completely surpassed and victory is attained", that is Spartacus' tactics of certain victory.

Noble Phantasm
The Howl of the Wounded Beast (疵獣の咆吼)

A permanently active-type of Noble Phantasm. It is possible to convert part of the damage inflicted by the enemy into prana and accumulate it in the body. The efficiency of this conversion into prana raises the more Spartacus physical strength decreases. The prana that was accumulated in the body like this can be used to boost Spartacus' abilities. If he is damaged to the point of being on the verge of death, possibly an enormous prana enough to destroy everything before Spartacus' eyes will be saved up. Since he unified the rebel army that was just a simple gathering and attained successive victories over the powerful Roman Army, it is thought that his popularity and abilities as a war commander were excellent. But before all that, the main reason why he collected popularity was due being a hero that "always won by reversal", symbolized by this Noble Phantasm. For the soldiers of the rebel army, the more hopeless the progress of battle was, more certain the victory beyond that became. He himself is not aware of this, but this reversal strategy conforms with the principles of showmanship and made him extraordinarily popular as a gladiator. He certainly has no motive to seek the Holy Grail; his dearest wish is just to proceed to field of battles. Because for Spartacus, who only aspire to rescue the oppressed and rebel against the oppressor, the battlefield is a place where there is just weak and strong and also a place full of the everlasting pain and trials that he desires.

Vlad III
Vlad III, the Lord Impaler (串刺し公ヴラド三世) is the lord impaler of the Principality of Wallachia. Due to his sense of responsibility and his love for his country, he would purge any sort of threat, be they even from someone of his own family. Despite this aura of danger, he really is modest and considerate. Yet, you could say he knows no restrain, and he is often misunderstood as he ignores human relations. If you show him any book or image about the legend of Dracula which was modeled after him, he will try to take the high road and ignore it, but somehow, said books and images will have an accident.

Vlad III is a Servant of the Lancer class designed by Gen Urobuchi. He differs from the Fate/Extra incarnation of Lancer.

Legend
This is the real man (1431-1476) who was the model for the legend of Dracula. He had a very clear sense of justice but was also brutal, as he executed about one fifth of the population of his country through his life. His homeland, Wallachia, was a small country stuck between the large nations of Turkey and Hungary. He led a tragic life, during which he murdered his father, buried his older brother alive, and went to war against his younger brother. His war against Turkey was a desperate battle including guerrilla warfare and scorched earth tactic, and several times, he left mountains of Turkish enemy soldiers he impaled. He was captured in Hungary due to political circumstances, and spent 12 years in prison. Then, in 1476, he turned his back on Orthodox Church and converted his country to Catholicism; the same year, he died in battle against the Turkish army and his younger brother Radu. He was 45.

Skills
Demonic Commander of Country Defense (護国の鬼将): N/A

By securing a leyline beforehand, a specific range is made into "one's own dominion". In battles inside this dominion, as its feudal lord, Vlad III can acquire a high bonus of battle power. Kazıklı Bei is a Noble Phantasm that can only be used inside the dominion framed by this.

Noble Phantasm
Kazıklı Bei: King of Capital Punishment (極刑王(カズィクル・ベイ))

A large quantity of stakes appear from the ground and skewer the enemy. The attack range has a radius of 1km and the number of stakes reach a maximum of 20,000. The stakes that gradually increase in numbers block the enemy's path of retreat, making evasion difficult as time passes. Also, as the number of stakes increase, a curse-like psychological effect outbreaks and giving fear and a mental sense of oppression to those who see it.

Legend of Dracula: Fresh Blood of Folklore (鮮血の伝承(レジェンド・オブ・ドラキュリア))

By emboding the Dracula image that comes from a later oral tradition, he transforms into a vampire. In exchange of sealing his normal Skills and Noble Phantams, the Vlad III that became Count Dracula has his physical abilities greatly amplified and acquires special abilities of changing forms into animals and mist, recovery abilities and Mystic Eye of Enchantment, as well as weaknesses against sunlight and holy symbols.