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TYPE-MOON Manuscript[]

TsukiRE Worldbuilding[]

[v] TYPE-MOON Manuscript - Worldbuilding, p.030-032

Worldbuilding
In our latest work TsukiRE, the worldbuilding inherited from the previous version has been updated to be deeper and more modern.
There are a few things that are not going to be revealed yet, but I would like to introduce some things that were part of that update.

Setting
The city goes by the name of Souya.
In the old version, we used a provincial city as the setting, but now it’s been changed to an urban one. A fantastic place, neighboring a gigantic factory about four stations away, reminiscent of the Tokyo-Yokahama Industrial Area.
The protagonist’s highschool lies close to a residential area far from the station, so he does not hang out there on his way home from school. On the ends of this residential district lies a forest that has been there since ancient times, and by this forest’s entrance lies the mansion of the great landowner Tohno family.

Mystic Eyes of Death Perception
The peculiar ability possessed by the protagonist Shiki. Categorized as a psychic ability.
He can see the normally imperceivable ‘lines of death’, something akin to the point of collapse in all things.
These lines of death are like seams, which means all it takes to sever an object is to run a blade through them.
The strength and hardness of the object does not matter. No matter how hard or frail, the feeling is always the same. Perceivable = Cuttable.
In addition, as things dismembered by the lines of death ‘kills’ that specific part, no healing is possible. This is because the severed part has died on the existential level, even if it only looks like it has been cut.
 
Shiki is a living being and thus able to better understand the death of things that are alive just as he is—this is why he unconsciously perceives the lines of death of the living.
However, Shiki himself can stress his consciousness and overexert his eyeballs to visualize even the ordinarily incomprehensible lines of death on inanimate objects, through which he can perceive even the ‘death of space—death of existence’, as an ultimate locality. (Shiki’s brain is unable to withstand seeing the lines to this level)
 
In addition to the lines of death, there are the points of death, which stand above the lines.
If the lines of death are blood vessels, the points of death are hearts.
Those that have had their point of death pierced are killed in literally a single strike. Just as in the case with the ‘death of space’, Shiki has to overexert himself, or else he cannot see them.
 
An important point is that while the lines of death exist in all things, there are differences in how distinct they are.
Putting it simply: the lines of death are lifespan.
He can easily perceive the death of humans who only have the lifespan of about fifty to a hundred years, but it is difficult for him to perceive the death of existences who possess a lifespan in the hundreds or thousands of years.
Meaning, as long as he is trying to perceive the concept of death as a shape, he cannot quite so readily grasp it coming from things that are difficult to kill.
This is the reasoning behind why when Shiki is up against Greater Dead Apostles or Arcueid in the story, he has to push his consciousness to the limit if he wants to perceive their deaths.
 
(*Greater Dead Apostles are ‘hard to kill’, while Arcueid ‘cannot die’. Shiki’s murder of Arcueid in the beginning of the game made the impossible possible. In the Tsukihime world, things like Arcueid dying or Arcueid being killed were events outside of what was normal.)

Psychic Abilities
Special abilities endowed to the body from birth such as those possessed by Shiki, Kohaku and Hisui are known as psychic abilities.
They are impossible to gain after birth through either training or study.
Through successive inbreeding, it is possible to pass on these psychic abilities to some extent, even if it is not possible to perfectly reproduce the ability possessed by the parent.
Shiki, who comes from a clan known as Nanaya that have passed along a mutant gene, could be seen as an even further mutation.
(*The Nanayas’ special ability is not associated with ‘death’, but rather concerns ‘karma’. The reason this altered into ‘death’ with Shiki is because of his near-death experience)

Mixbloods
Those that have inherited the blood of ancient purebloods, like the Tohno and Saiki.
Pureblooded species are non-humans (oni-kind), or alternatively those that have strayed from being human and turned into onis.
As they have inherited the role of nature’s sense of touch (output devices), they have abilities different from those of psychic ones.
Psychic abilities are ultimately something which the human performs on their own, while the abilities gained through mixed blood is natural interference/natural contact—not something manifested by just one’s own personal abilities (one’s brain).
In addition, psychic abilities (generally) abide by physical laws, while the abilities of mixbloods often do not. Fantastic stories, folklore, tales of old—in order words, unnatural phenomena which cannot occur in reality.
Psychic abilities and mixbloods have a relationship similar to that of magecraft and magic.

Magecraft and Hexcraft
Technology used by Ciel and Roa. Known as magecraft—spatial interference and application methods based on rituals (systems).
Anyone can use it with enough training, but the potency depends on the individual’s own qualities (the number and quality of their Magic Circuits).
In the story of Tsukihime, runes, kabbalah, hexcraft, witchcraft, wonderworking, etc, are all bundled together as magecraft. Xian arts and esoteric buddhism are also included in this, but as they are part of a different faction, they are not brought up in Tsukihime.
It is basically all-purpose, but cannot make the impossible possible.
At the end of the day, magecraft is a technique for abbreviating the processes of methods possible to the individual themselves.
Even if there was magecraft that allowed one to go to the moon, it would still require preparation with costs on par with—or even exceeding—that of actually creating a rocket.
“Sure, it’s amazing being able to shoot fire from one’s hands—but nothing more than just amazing. If all you wanna do is shoot some fire, wouldn’t it be more efficient to just bring a blowtorch?”
This is the simplest explanation you can give regarding magecraft in TYPE-MOON lore.
You could say that magecraft is something which modern science can substitute for.
But you could also say that magecraft can substitute for science.
Seperate from this, that which can perform things impossible to realize through modern human technology is what is called Magic.
By the time of Tsukihime’s story, that which can be called Magic have decreased to five.

True Ancestors
Those treated as the ‘original bloodsuckers’ in the Tsukihime world.
They are the cause of the vampires who run rampant among the public, even if the True Ancestors themselves are a far cry from the common perception people have surrounding vampires.
They are few in number and exceedingly close to immortal.
Even if they are exposed to sunlight, it would only ever give them slight anemia, and they are not affected by the cleansing rites employed by any religions either.
True Ancestors are not individuals independent of the natural world like humans, but an older species still at one with nature.
That they’re often misunderstood as undying and eternally youthful is because they are the planet’s sense of touch. In the first place their time-scale is different from that of humans.
Their lifespan is naturally immense; its limits, so to speak, are only those of nature itself. True Ancestors and fairies are something akin to the planet’s white blood cells. So they possess abilities sufficient to exterminate any of the various factors which would do harm to the planet.
However, at the time of their birth, a singular error occurred within them.
Probably due to the influence of that after which they were modeled.
They turned out to possess the desire—the primordial, survival-oriented desire—to ingest the blood of intelligent lifeforms.
Moreover, because they were incarnated as protectors, their objectivity was diluted. They gained autonomy, as one of the many species living on the planet. Basically, they came in possession of a sense of values closer to that of a human’s.
 
As they have ceased to be free of self-interest—such as noncorporeal elementals ought to be—they have lost sight of their role as protectors, to the point that among them some have even become like humans, and gained independence from the natural world.
Those known as the True Ancestors have no limits.
As a result of being provided back-up from the planet, if the need should arise, they can strengthen their abilities until that need is met. (However, the amount and speed that each True Ancestor can increase it by differs per individual)
In addition, the power of their will is enough to take actual form, meaning that the thoughts of the True Ancestor becomes a weapon on its own, influencing even the world.
Fantasy Materialization—also known as Marble Phantasm—the reformulation of the world through probabilistic fluctuations.
However, they cannot directly interfere with individuals that have become independent from the world like humans or animals. Humans have weakened by distancing themselves from nature, but at same time, will not perish even if nature itself does—obtaining absolute freedom. At the of the day, Marble Phantasm can only freely exert change unto the environment and the situation.
As a slight digression, if the ridiculous situation of a castle appearing in the middle of a city at night was to occur, this is thought to be because the vampire (True Ancestor) suzerain of it willed it into creation.
 
The True Ancestors are a species which are practically gods, but they do have a flaw.
Though True Ancestors, they are still bloodsuckers. It is the very act of sucking blood itself which serves as their silver stake to the heart.
Though they are the cause that created the vampires (Dead Apostle) on Earth, they themselves have absolutely no need for drinking blood to continue living. The energy they need for that they can get through the ingestion of calories.
That said, they cannot go against their instinct as a species (to ingest and partake in the information of intelligent life = bloodsucking), which results in them sucking the blood of humans.
They execute humans in order to bring harmony to nature—though in actuality, they need them more than anything else in order to fulfill their own desires.
This contradiction causes the minds of these proud beings to collapse in on themselves. The more blood these proud elementals suck, the more they degenerate into beasts, craving pleasure the same as any human would.
 
This degeneration is rightly called ‘falling to evil’.
True Ancestors which have this happen to them forget the consciousness they have birthed for themselves and become a powerful vampire who begins corrupting the world.
As they do not have lifespans, ‘to lose sight of their values’ is the same as their ‘death of self’.
In order to prevent this death of consciousness, True Ancestors use a large part of their abilities to inhibit their vampiric urges.
The longer they withstand their desire to suck blood, the more it grows, yet they keep suppressing it—an unending battle of perseverance. By slamming the tremendous power of their will up against their own mind, they can control their desire to drink human blood.
Invariably, as they hold back on sucking blood more and more, the time eventually comes when they realize that they cannot suppress their vampiric urges any longer and so they enter into an eternal sleep by their own will. This is the activity threshold for those with an endless lifespan—one could perhaps say it is what humans would actually call their lifespan.
 
Dead Apostles
Something much like what the public at large imagines of a vampire.
Weak to sunlight, sucks human blood, transforms into beasts or mist and is immortal.
Called vampires in the game out of a consideration to make things easier to understand.
*However, the creature known as the vampire started being talked about in the 1900s. In real folklore, they are actually the monster with the least pedigree. In contrast, werewolves, who are often seen as their henchmen, are a monster passed down from days of old—in fact, parts of what the vampire was modeled after was taken from the characteristics of werewolves.
That’s why in the world of Tsukihime, they are more properly treated as bloodsuckers—the general term for things that suck blood from their own kind.
 
Dead Apostles are—just as one would imagine from their name—dead. They are divided into those that have been transformed into one by some kind of magecraft, and those that have had their blood sucked by a True Ancestor, and become its puppet.
Unlike True Ancestors, both of these kinds have to suck human blood in order to survive. Blood is considered a necessity for their vital activities.
They are also weak to sunlight, and as they are unable to completely rid themselves of the shared awareness of being human, they are defeated when faced with religious cleansing rites.

世界設定
最新作『月姫R」では旧作から引き継がれた数々の世界設定を、より深く、より現代的にアップデートする事となった。
現時点では明らかになっていない物もあるが、ここではそのアップデートされた物から一部を紹介したい

舞台
街の名称は総耶。
旧作では地方都市だったが、都心の街並風に変更。京浜工業地帯っぱい巨大工場が四駅くらいとなりにある、という夢空間。
主人公の高校は駅から離れた住宅地よりにあり、学校帰りに駅前に遊びに行く事はない。住宅地の終わりには昔ながらの広大な森があり、その入り口に大地主・遠野家の屋敷がある。

直死の魔眼
主人公・志貴の持つ特殊な能力。 超能力に分類される。
通常では視えない、物事の崩壊点”ともいえる死の線"を視る。
"死の線"は継ぎ目のようなもので、そこに刃物を通せばそれだけで対象を切断できてしまう。
(物の強度・硬度は関係ない。硬かろうが薄かろうが、手触りはすべて一定。視えている=切れる)
また、死の線による解体は「その部分を殺している」ため、治療はできない。見た目は切断だが、切断された個所は存在として死んでいるためである。
生物である志貴は、同種である生物の"死"をより理解できるため、無意識に生物から "死の線"を視てしまう。
が、志貴本人が意識を集中し、眼球を酷使することで本来理解不能な 「鉱物の死の線」さえ視認できるようになり、その究極的な位置として「空間の死、存在の死」を捉える。 (そのレベルの"死の線"を視た場合、志貴本人の脳が耐えられない)
また、"死の線” の上位に"死の点〟がある。死の線が血管なら、死の点は心臓である。死の点を突かれたモノは、文字通り一撃で絶命する。この死の点も 「空間の死」同様、志貴が自身を酷使しなければ視る事ができない。
注意点として、"死の線"はあらゆるものに有るが、その明確さには個体差がある。端的に言って、死の線とは寿命である。五十〜百年単位の寿命しか持たない人間ならば容易に視えるが、千年単位、万年単位の寿命を持つ存在の死は視えにくい。
本編で上級死徒やアルクェイドを相手にした時の 志貴が「意識をぎりぎりまで絞らないと視えない」 というのはこの理屈から。
(※上級死徒は「死ににくいモノ」、アルクェイドは 「死なないモノ」。冒頭で志貴がアルクェイドを殺害 した事は、その不可能を可能にしている。月姫世界 においてアルクェイドが殺される、アルクェイドを 殺す、という事は規定外の出来事だった)

超能力
志貴や琥珀・翡翠が持つ、生まれつき肉体に備わった特異能力を超能力とする。
後天的な修練・学習などでは修得は不可能とされる。
近親の血を重ねる事である程度は「超能力の遺伝」はできるものの、親の持っていた能力の完全再現はできない。
志貴は七夜という「変異遺伝」を重ねてきた一族の、さらに突然変異と言える。
(※七夜の特異能力は『死』にまつわるものではなく、『宿業』にかかわるもの。 『死』に変質したのは臨死体験による)


Zelretch Kishur Schweinorg[]

[v] TYPE-MOON Manuscript - Zelretch Kishur Schweinorg, p.033-035

Zelretch Kishur Schweinorg

Overview
The Wizard Marshall. One of the oldest mages, having been active since before the common era.
When the war between Crimson Moon and the Mages Association broke out around 300 AD, the mages were too preoccupied with their own single-player antics to be able to function as an army, so Zelretch took them by the neck and unified them, becoming feared as the Wizard Marshall in the process.
He repelled Crimson Moon, but in the process the #3 of the 27 Dead Apostle Ancestors charged him and sucked his blood, and though he defeated this one too, he was ultimately turned into a Dead Apostle.
Afterward, he was to become mankind’s enemy, unable to oppose Crimson Moon… but he just thought ‘I wasn’t mankind’s ally to begin with—kinda just wanna go retire’, taking the opportunity to disappear from the center stage of magecraft.

After becoming one of the 27 Ancestors, he came to understand Crimson Moon’s views, and began hating him even further.
On the other hand, after comprehending the system behind the 27 Ancestors, he became aware of the other Ancestors’ way of being, and so stopped hating vampires themselves. After all, some of the Ancestors were far more pure in their scholarship compared to the Mages Association’s advocates of pre-established privileges.


Appearance
From his outward appearance he looks like to be in his 60s. His facial features are Germanic.
He is a stern-looking elder, his gray (originally blond) hair in a dishevelled back sweep, though on account of his youthful expressions, he can also look to be in his fifties.
190 cm tall, well-built, with excellent posture—the very stereotype of an esteemed military-man.
Consult the picture book that came with the Tsukihime anime as a bonus prologue for how his clothes look.


Personality
Lawful Good.
Extroverted, self-assured, proactive.
A thoughtful sage—one who assesses the whole and imagines a bright future. Though he has a scary look that makes others distance themselves from him, he is a man of social justice and has good and honest morals.
However, though he has them, that doesn’t mean he applies them to himself, and is rather a man of freedom who does whatever he likes.
“I’ll force rules upon the Mages Association for the sake of a brighter future, but I never said I’d follow those rules myself” is something he actually follows through with.
He has the same attitude as a grandpa who often laughs as he watches over the life of his mischievous grandchild.
Though he is an observer, he will still butt into arguments (in fact, if someone is about to make a blunder, he will warn them, a smile on his face), and if he realizes things are about to spill over onto him, he will childishly hinder it with full force. That’s the kind of adult he is.
Zelretch generally sees himself as an alumnus who has already graduated from ‘Earth Academy’. Meaning, as long as the academy itself doesn’t go under, he will just warmly watch on from afar at the various problems afflicting it—broad-mindedly thinking something like “I did about the same when I was young”
The highlight of Zelretch’s life was his showdown with Crimson Moon, so everything beyond that he sees as nothing more than ‘the rest of his days’.
Although, that is precisely why he’s very proactive when it comes to assessing the situation surrounding Crimson Moon. One could see it as taking care of the aftermath of his adolescent period. The reason Zelretch headed for the castle of the True Ancestors and blessed the birth of Arcueid was because she was the factor who would take his place in bringing an end to the Crimson Moon problem.


Manner of Talking
His first-person pronoun is ‘washi’.
He calls people by their personal name. If he has respect for someone of a more noble personage, he will use their appropriate title of honor—‘princess’, ‘king’ and so forth.
If who he’s talking to is someone he personally likes, he may go as far inadvertently calling them “omae-san”.
He does not use ‘~ja’ or ‘‘~jawai’ or such, at the end of his sentences.
He speaks like a dignified elder, but try to keep in mind that his sentences are a bit youthful here and there.
“I intended to remain youthful forever, but it didn’t quite go as I wanted”
The ideal is to avoid long sentences—make him come through with each individual word.


Abilities
The father of jewel magecraft—to store magical energy in minerals, stabilize them and use it for various applications in life and for supporting civilization.
Even if we assume that the Earth did not fall into the hands of humanity—remaining in the Age of Gods—he might have still piloted rockets using just his jewels.

The Second Magic concerns the attestation and application of parallel worlds.
By making it possible to travel to parallel worlds, he proved that there is still room for the world to develop in different ways.
Thanks to this, the world’s lifespan has been extended. Even if our history fails, and we destroy ourselves, there might still be others of us out there—this concept granted hope to the planet, which had been in the process of losing its dreams.
Zelretch’s method for travelling through parallel words is a simple one—he transfers himself to a jewel in a different temporal axis.
For example: if he wants to transfer from World A to World B, he will gather jewels in World B until they gather up enough to take Zelretch’s shape, and then Zelretch’s soul will transfer over. In an instant, the jewel golem transforms into Zelretch. At that point, the Zelretch in World A will turn back into its original form as a pile of jewels.
As long as minerals and jewels exist there, he can travel into any world he wishes, but as he only has a single soul, he cannot be active in all of them at once.
He originally travelled with just his physical body, but because of various circumstances he eventually settled for this method as it was the easiest.
In addition, as a small amount of time lag occurs when he travels, he is also capable of a tiny bit of time travel as well.
To answer the question of ‘if he doesn’t travel with his physical body, how could he be a Dead Apostle?’—as someone who has inherited the Hemonomic Principle of one of the 27 Ancestors, he has been corrupted on the soul-level, so it's impossible for him not to be.
Vampirification is not the transformation of the body, but of existence. It’s like if the entry in the Akashic Records that read ‘human’ changed class to ‘Dead Apostle’—to become a vampire in one’s very being.


Career
One of the oldest mages, having been active since B.C. Also one of King Solomon’s pupils.
After Solomon's death, Zelretch witnessed the end of the Age of Gods with his own eyes, and then disappeared from the center stage.
Afterward, when one of his fellow students (Brissan) was starting up the Mages Association, he helped out in laying its foundations.
As a result, the mages who had not perished became involved in the war against Crimson Moon 200 years later. In this battle, Zelretch transformed from human to Dead Apostle.
He has been observing many different parallel words ever since, detachedly spectating the course of their events.


Standing

Attitude toward the Mages Association
Due to his promise with Yumina, and the fact that he is old acquaintances with the headmaster, he shows up now and then to act as an advisor for them. He has accepted the weakening of mage ideals as something that happens. However, if some weakling comes before him and starts going off about their own theories he will beat them and their weak character into shape.
When there are issues concerning Magic, he appears before the Association and delivers fair and just judgment.

Attitude toward the Holy Church
He does not concern himself with them in the slightest.

Attitude toward the Dead Apostles
He does not interfere with them as long as they do not cause some particularly large-scale mischief.
He has seen through the mechanisms behind the 27 Ancestors, but has deliberately chosen to quietly observe them. He is tea-drinking companions with the three idiots of Agape, Lovematroos and Caubac. Rumors have it that he becomes like a simple grandpa doting on his grandchild when dealing with Agape.

Attitude toward the True Ancestors
Zelretch is highly regarded among the True Ancestors as he is one of the most prominent mages in the human world.
Zelretch, on account of having been alive since before the common era, is friendly with the elementals known as the True Ancestors, and often provides them with counsel:
“Kishua, hey, listen. You know that ‘Christianity’ thing humans are doing among each other? What’s that? A new type of magecraft system?
“That’s a detailed Manual to Mankind’s Prosperity. It will one day even turn out to be a best-seller. Well, it’s for the best if you don’t know much about it. You’d probably lose your minds.
“I see, if you say so, then it’s probably true. By the way, I’d like to try a bit of that wine they make in Bourgogne. Could you get some?
Stuff like this.

Attitude toward Rin
‘Tohsaka’s descendants sure did well! Alright, there aren’t any Magician seats left, but I will hammer some unreasonably difficult magecraft into you! They’re things I’ve worked out but unfortunately never taught anyone!’ So he goes, a bit happily.
Anyone who is a Magician’s pupil is first started off with a living hell where they might accidentally destroy the universe—like with Aoko from Mahoyo. Although Rin never minded it that much, instead simply tilting her head, wondering if maybe she had just had some kind of tremendously hellish thing shown to her, after which she kept puking for a whole month.

キシュア・ゼルレッチ・シュバインオーグ
概要
魔道元帥。西暦以前から活動している最古の魔術師のひとり。
西暦300年頃に起きた朱い月と魔術協会の戦争のおり、個人プレーばっかりで軍隊として機能しやがらねえ魔術師たちのガン首おさえて統括した事から魔道元帥と恐れられる事となった。
朱い月は撃退したものの、その最中に二十七祖・三位の死徒に突貫をうけ、これを倒すも血を吸われてしまい、死徒化してしまう。
以後は朱い月に敵対できなくなり、人類の敵となる。……が、もともと人類の味方でもねーしそろそろ隠居したいと思っていたのでこれ幸いと魔術の表舞台から姿を消した。

二十七祖の一角になってからは朱い月の考えも分かり、余計に毛嫌いするようになる。
反面、二十七祖のシステムを理解し、他の祖たちの在り方を知ってからは吸血鬼嫌いではなくなった。祖の一部は魔術協会の既得権利主義者たちよりよっぽど純粋な学徒だったからだ。

鉱石に関わる魔術の頂点。第二魔法・万華鏡の魔法使い。
エネルギーを安定・構築させるエキスパート。

外見
外見年齢六十代、顔立ちはゲルマン系で。
白髪(もとは金髪)を乱雑にオールバックにした厳つい顔をした老人だが、表情が若々しいので五十代にも見える。
190cmの長身、ガタイよし、背筋もピンと張っていて、まさに軍隊の偉い人、みたいなステレオタイプ。
服装はアニメ月姫・序章の特典としてついてきた絵本を参照。

性格
秩序・善。
外向的、強気、能動的。
思慮深く、全体を見ての良い未来を考える賢人。強面で他人を寄せ付けない外見をしているが社会正義の人で、まっとうな倫理観を持っている。
が、持っているだけでそれを自分には課さず、やりたいコトをやるだけの自由人。「より良い未来のために協会にはルールを強制するが、儂がルールを守るとは言っていない」を地でいっている。
スタンス的にはやんちゃな孫の人生を見守っている、よく笑うお爺ちゃん。
傍観者でありながら口だし(しかも失敗しそうだとニマニマして忠告する)をし、かつ自分に火の粉がかかると分かれば全力で大人げなく阻止する。そんな大人。

ゼルレッチは基本的に「自分はもう地球という学校から卒業したOB」として自身を捉えている。なので学校が崩壊しないかぎり、その中で起きている様々な問題は温かな目で眺めているだけ。「儂も若い頃はそれぐらいやったしな」ぐらいの懐の深さ。
ゼルレッチの人生最大の見せ場は朱い月との対決だったので、それが過ぎた後はほんと余生にすぎないのだ。
もっとも、だからこそ「朱い月」に関するコトだけは積極的に様子を見に行ってしまう。青春時代の後始末というか。ゼルレッチが真祖たちの城に赴き、アルクェイドの誕生を言祝いだのは、彼女が自分にかわって「朱い月問題を終わらせる」因子だったから

口調
一人称は「儂」。
他人に対しては名字を呼び捨て。これと感じ入った高貴な人物にはそれに適した敬称を。「姫」「王」といった風に。
個人的に気に入った相手には、いいところでポロッと「おまえさん」と呼びかける。
語尾に「~じゃ」「じゃわい」などはつかない。
貫禄のある老人口調だが、ところどころ若々しいセンテンスを心がけるように。「いつまでも若い気でいるが、そうはいかんものだな」
長台詞はさけて、一言一言でバシッと決めるのが理想。

能力
宝石魔術の祖。鉱石に魔力を蓄え、安定させ、これを様々な生活・文明補助に使うもの。
仮に地球が人間の手に渡らず、神代世界のままだったら彼は宝石だけでロケットを飛ばしていたかもしれない。
第二魔法は並行世界の証明と運用。
並行世界への移動を可能にした彼は“このように、世界には違う展開を迎える余地がある”事を証明した。
これのおかげで世界は寿命を延ばした。「我々の歴史は失敗し、自滅するが、他に成功した我々がいるかもしれない」という概念が、夢を失いつつあった星に希望を与えたからだ。
ゼルレッチの並行世界移動法は単純なもので、彼は違う時間軸の地球にある「宝石」に転移する。
たとえばA世界からB世界に移動するのなら、B世界にある宝石がザザーッとゼルレッチのカタチになるまで集まって、そこにゼルレッチの魂が転移する。瞬間、宝石ゴーレムはゼルレッチに変身する。この時点でA世界にいたゼルレッチは元の宝石の山に戻る。
鉱石・宝石が存在する世界ならどこにでも移動できるのだが、本人の魂は一つきりなので同時に活動はできない。
もともとは生身で移動していたが、色々あってこの方式が一番楽だと落ち着いた。
また、この移動時に多少の時間誤差が生じるため、時間移動もちょっとだけなら可能となっている。

生身じゃないなら死徒じゃないんじゃないの?という質問には、二十七祖の原理血戒を受け継いでしまったため魂レベルで汚染されているので無理、と返すように。
吸血鬼化なんてものは肉体の変容ではなく存在の変容である。アカシックレコードにある“人間”という記述が“死徒”にクラスチェンジしてしまったようなもの。もう生き物として“吸血鬼”なのである。

経歴
BCから活動している最古の魔術師のひとり。ソロモン王の弟子でもある。
ソロモン王死後、神代の終わりを見届けて表舞台から姿を消す。
その後、魔術協会を立ち上げる学友(ブリサン)に手を貸して協会の基部を構築。
その結果、二百年後に滅びなかった魔術師たちと朱い月の戦争が始まる。この戦いでゼルレッチは人間から死徒に変貌。
以後は多くの並行世界を観察しながら、飄々と事の顛末を傍観している。

立ち位置

魔術協会への態度:
ユミナとの約束もあるし学長とは旧知なのでご意見番としてたまに面倒を見に来るぐらい。魔術師たちの思想の軟弱化はまあそんなもんだろう、と受け止めている。ただし軟弱者が自分の前で持論を垂れ流したらその性根をたたき直す。
魔法に関わる案件があると協会に現れ、大岡裁きをする。

聖堂教会への態度
まったく関わっていない。

死徒への態度
大規模な悪さをしなければ介入しない。
二十七祖のからくりを看破しているが、あえて静観している。アガぺ、ラブマドロス、コーバックの三バカとは茶飲み仲間。アガペの相手をしてるあたり、たんに孫好きのおじいちゃん説がある。

真祖への態度
人間世界の最高位魔術師として、真祖たちもゼルレッチを重く見ていた。
ゼルレッチは西暦以前から生きている人間のよしみで、精霊である真祖たちの相談を受けていた。「キシュア君。ほら、なんだ。あの人間達の間ではやっているキリスト教ってヤツ?あれなんなの?新しい魔術系統?」「ありゃ綿密に作られた人類発展教本だな。しかもいずれベストセラーになる。まあ、おまえさんがたは知らない方がいい。おそらく正気が飛ぶぞ」「そうか、キシュア君がそういうならそうなんだろう。ところでブルゴーニュで作られたワインとかいうの、ちょっと飲んでみたいんだけど。手に入らないかな?」
こんな感じ。

凛への態度
遠坂の末裔ががんばった!よし、魔法使いの席はもうないが儂が編み出したものの誰にも教えられずガッカリしていたいろんな無理難題魔術をたたきこんでやろう!
といった感じでちょっと楽しい。
まほよの青子よろしく、魔法使いの弟子はまず最初に宇宙をうっかり滅ぼすところから始めさせられるという地獄。もっとも、凛の意識はそこまでのものではないので「あれ、なんかいまものすごい地獄を見せられなかったか私?」と首をかしげながら、トラウマで一ヶ月吐き続けた感じ。


Archetype:Earth[]

[v] TYPE-MOON Manuscript - Archetype:Earth, p.042-047

Archetype:Earth

Class: Berserker
True Name: Archetype:Earth
Gender: Female Body
Alignment: Lawful Chaotic
Origin: Tsukihime
Region: Earth
Height/Weight: About 200 meters when emerging (depending on the CG)
About 100 meters when stabilized (as big or bigger than the tallest building in the city. Adapts to the level of nearby civilization)
※Its weight stays the same no matter the state—being the same as the normal Arcueid. Given that it’s just the lifeforce spilling out from Earth given shape, if pressed to give an answer, I’d say its weight would be the mass of Earth, or something. So, no matter the action it takes, as long as it’s on the surface of Earth, it’s not heavy, and so its weight doesn’t cause any damage to the terrain—meaning, when the Luminary walks, it doesn’t cause the ground to sink in or anything like that. However, this does not apply to man-made objects.

If normal Arcueid is:
Strength: B  Endurance: B  Agility: B  Magic: A  Luck: B  Noble Phantasm: EX

Then Luminary Arcueid is:
Strength: E  Endurance: EX  Agility: B  Magic: A++  Luck: EX  Noble Phantasm: D


Personal Skills
Marble Phantasm: D
Though Arcueid normally has this at A, here it has been ranked down to D.
True Ancestors in a Luminary state can only use Marble Phantasm in an approximate manner.
Due to having turned into a Luminary, she cannot construct any detailed fantasies.

Event Storage: EX
The ability to conceptually and physically store things that have been cultivated on the surface of Earth.
The confiscation of all creations birthed on the surface of the planet—its Textures.
An ability on par with the Divine Spirits’ so-called ‘Authorities’, though given that it’s a function possessed by the planet, it is less of a skill, and more of a system.
The gravitational field that appears under Arcueid’s feet when she has turned into a Luminary has enough of a reach to store all Textures on Earth.

Mana Discharge (Planetary): A
The super version of Mana Discharge—the Breath of the Planet.
What animals know as ‘breathing’. She inhales magical energy (mana) from the atmosphere and then exhales it into the outer world as new magical energy after circulating it through her body—a Mana Cleaner.
This is the reason why the Earth gets filled with high-density mana when the Luminary appears, causing humans to die.
The gravitational field that appears under Arc’s feet when she’s turned into a Luminary has enough of a reach to store all Textures on Earth.


Class Skills (Passives)
Luminary: A
Rapid expansion (Inflation) of the Spiritron Core.
A phenomenon more simply called a ‘Luminary’.
(‘Inflation’ is originally terminology from astronomy—it’s what the exponential expansion of the universe that occured after the Big Bang is called) A state of excitation possessed by True Ancestors of the highest grade—their royalty. It’s said to occur as a side-effect when the True Ancestor has by some means had its body completely destroyed.
When Arcueid—a small yet heavy being—loses the body which forms her framebox, the compressed magical energy within is released, and the result is that her Lifescale expands (though this is actually a false impression).
Though Arcueid’s consciousness is in the center of this light, as she no longer possesses a body to serve as a wall, she takes a state where her surplus magical energy levels remain, while the sort of self-image she imagines for herself is projected and dispersed. The Association calls this a Spiritron Frame (Lightframe). In other words, this is a natural phenomenon created out of nothing but mental power.
If one carelessly destroys a True Ancestor who still has magical energy in surplus, the energy stored within their body manifests—a retribution mechanism—to become a calamity that destroys human cities.

Arcueid does not cause Inflation when Roa still has part of her power and she’s about to die from maceration, but with her having killed Roa in Ciel Route, her love toward Shiki causes her to bug out—unable to keep suppressing her vampiric urges, she brings about this phenomenon. Correction: she unintentionally brings about this phenomenon.
Luminary Arcueid is about 200 meters when she’s emerging, and about 100 when she’s stabilized her dispersed consciousness and is in her normal state.

— Mystic Eyes (Hyper Wide-Range)
All intelligent beings who Luminary Arc looks at will have their minds paralyzed, either out of fear, or out of worship.
Unless those seen by Luminary Arc have unusually powerful mental strength, both escaping and fighting is infeasible.

— Fantasy Dequantification (Nullification of Normal Attacks)
Because of being in a mental form, only attacks which Arcueid recognizes as ‘oh, this one will suck’ are capable of wounding her.
In addition, being in an energy form means all injuries she receives are instantly restored to normal.

— Geothermal Manipulation & Atmospheric Manipulation
To change the surrounding environment into a harsh one.
The ground going into high-temperatures alone is enough to impede the activity of life, with all that approaches at the mercy of the atmospheric turbulence, as though a leaf in the wind—in short, she’s a personification of natural disasters.
An existence which is earthquakes, typhoons, tsunamis, and the likes, all put together.
Princess Arc from Melty used all these consciously and intentionally, while Luminary Arc can only ever use them unconsciously and reactionarily.
They are only activating automatically as biological functions, and cannot be controlled.
Princess Arc is actually the one who is the superior of the two, given that she can properly use these disasters as weapons, and is able to keep damages to a minimum.
The Luminary is not a form meant for attacking, but for regeneration.
It is nothing more than a necessary procedure for recreating the body of the True Ancestor so they will once again be able to act out their role as one. Therefore, it’s unable to move from the spot where it manifested, no matter what (as there is no need to).
It’s sort of like the cores and surface-level synchrotron radiation quantity of stars.
The convergence of hydrogen and helium through strong gravity leads to planets being pressed together into masses of resources, eventually forming a benign crust after they cool down, while a Luminary is meant to turn into a body after its convergence.
The benefit to having a body goes without saying: the establishment of an ego—a self. Remaining a Luminary means that eventually the consciousness would eventually merge with the Earth itself and then disperse as mere energy.
 → However, in Ciel Route, as Arc couldn’t control her reason/emotions, she also couldn’t cancel her Luminary. The only thing awaiting her at the end of that would be to perish from dispersal.
 → In addition, once she started walking out of jealousy, she gave up on being a chrysalis. Though the Luminary is ultimately a system meant for returning her to normal, once it is employed as an individual lifeform, even Arcueid will start falling apart at the seams, and eventually completely perish.
 → On the other hand… if one was to use the Luminary as a means of birthing a new, stronger individual instead of as a means of returning it to normal, then this would not apply. It would be able to act as a new True Ancestor, while the Arcueid of before would then quite literally disappear.


Lore
— Concerning the suppression of Arcueid's power.
The True Ancestors are the Touch of Earth—something like its immune system.
True Ancestors of the highest grade like Arcueid are one step above that of an immune system—something which would no doubt be appropriate to label as the Alter-Ego of Earth.
(In fact, the True Ancestors were only ever birthed to create a frame on the level of an Alter-Ego of Earth. All True Ancestors outside of Arc were failures. Yet in the True Ancestors’ last days, they succeeded in creating the Brain of the Planet that had been desired in the first place).
However, that such a lifeform would conduct itself in a human body could in itself actually be said to be something abnormal.
If you pack the energy of a celestial object into a tiny human body, it shouldn’t come as a surprise that it would suddenly go out of control.
As long as Arcueid remains active, her output is limited to always be one step above her opponent, but this is not a representation of her sheer power.
This is to protect the body in its function as an output device, and to prevent wasting energy (for the earth).
However, in the case that the limiter of the body is taken away from her, and Arcueid’s mental activity is unabated, the suppression of her power is undone.
The magical energy hidden within her body disperses almost in an explosion, and the limit on her ability to draw energy from the Earth is removed.
This is Inflation—the Inflationary Luminary Phenomenon.
Though normally bound to the planet's interior, being a ‘soul’ (the chances of a celestial object being born in space is practically none. Force of Fate and Spacetime Causality which lets this be established is defined as a soul) meant for prolonged utilization (administration) of its celestial object, once it leaks onto the surface, it causes a system critical error.

That said, True Ancestors almost never enter this state.
The usual True Ancestor’s mind is worn down by having to suppress themselves, so when their body is destroyed, they do not have the mental strength (as it is abated) to recover
Luminaries have manifested in battles with ‘fallen True Ancestors’—those who have succumbed to their own vampiric urges—but in those cases the Luminaries did not emerge on as large a scale as Arcueid did.
“If thou wisheth to exterminate a True Ancestor, thou shalt first wear down its mind”
This is a teaching passed down among the Church. Just as this precept suggests, Executors do not assassinate True Ancestors from the shadows, but instead defeat them in prolonged all-out wars from head-on—or alternatively—push them into self-termination from a lack of magical energy (because if you kill them via a sneak attack, there’s a high chance they’ll turn into a Luminary).

— Concerning the actions of Luminary Arc
Her gigantic size alone makes her powerful, but her actions are not all that showy.
The same goes for when she caught Ciel:

  1. She slowly reaches out for the astonished Ciel. Ciel, feeling she is in a pinch, tries to move back, but her body is heavy.
  2. Though Ciel would normally be capable of easily dodging Arc’s hand, she only barely manages. She pushes her body to try to keep going and create some distance, but it doesn’t obey.
  3. Ciel then notices that just being inside of Arc’s zone of influence causes a litany of debuffs such as… The thinning of the air, the heating of the ground, and what’s more, gravity being kind of weird.
  4. However, even having noticed this, it’s far too late. Arc enjoys watching Ciel pathetically squirm as she tries to escape. At this point, Ciel is practically done for—sewn into space from being looked at by Arc.
  5. Ciel can do nothing but watch with despair on her face as Arcueid slowly lowers her hand onto her. Once caught, the spectacle of her dismemberment inside of Arc’s hand begins.


— The dangers brought on by the three zones of influence
Arc has three layers of consciousness in her Luminary model.

3: AMAZING—Extended Consciousness that goes beyond the Surface Consciousness into the outer world.
(AMAZING—with the meaning of ‘awe’—the fascination of the unknown born from amazement and wonder)
It starts from 300 meters outside the Luminary and extends for several kilometers.
Air turbulence originating from the inside of the Surface Consciousness (2) is let loose (spills out) onto the Extended Consciousness, almost like sharp blades.
The turmoil of the harsh winds, magnetic fields and more, mean that the closer one gets to Arcueid, the more dangerous it becomes. It is impossible for a human to enter the zone of influence of her Surface Consciousness (2) unless they’re in a tank.
Though this is already a dangerous state, physically speaking, the more one distances oneself from the Luminary, the less the danger becomes.
Luminary Arc is completely unaware of the lifeforms inside this Extended Consciousness.
Humans who challenge it are like Don Quixote, voluntarily challenging a dragon—voluntarily going off to die.
Here, the Luminary can be seen as a dome of light—or alternatively, as some kind of symbol.

2: AUDIENCE—Surface Consciousness that extends radially for 300 meters diagonally with the Luminary at its center.
(AUDIENCE—not with the meaning of ‘spectators’ or ‘onlookers’, but that of ‘being granted audience’)
Within the 300 meters of the Surface Consciousness, afforestation proceeds far more dramatically.
The Luminary goes from looking like ‘some light thing’ to a human-shaped titan.
The vegetation that covers the ground’s surface are the same primordial plants as known to mankind, but their size and resilience make them almost completely different—basically, they’re huge, almost 10 to 20 times larger than usual.
These clearly display just how tough the vegetation of the Earth was in the past.
No matter how weak and adapted to the current environment of life that nature of modernity may be, it doesn’t change how frightening this primeval (paleozoic) vegetation once was (before the Mesozoic and the Jurassic periods when the dinosaurs lived, there weren’t any plants that could bear flowers, so be careful to not add that).
It gives off the intimidating impression that primeval nature was far more powerful than human civilization is.
Within this zone of influence, the ground is covered in primeval vegetation, making travel by foot almost entirely impossible (though this does not apply to people who are superhuman).
The difference in atmospheric pressure between the ground and the sky (temperature gradients caused by the oxygen consumption of the gigantic vegetation) perturbs the airflow, creating a corridor of harsh wind from the intersection of up- and downdrafts.
Obstructed by the plants, it becomes impossible to move on land, while the air turbulence in the sky makes it impossible to fly particularly well.
And yet, under these kinds of conditions, the automatic counter-attacks performed by the standard rampaging Arc are carried out as well.
This is because once an enemy has entered the Surface Consciousness, they are obviously recognized as such—as an enemy.
If they then by some stroke of bad luck enter Arc’s view, they will be restrained by her Mystic Eyes, at which point they’re doomed.
The automatic counter-attacks become like invisible claws, either cutting the enemy into pieces, or blowing them up into the air like a leaf, toying with them until they die.
Thinking that it's impossible to survive in the sky, one stops on the ground, only to find there is no oxygen left (the gigantic vegetation is sucking all of it up).
As should be evident from all this, the Surface Consciousness is not an environment in which the current mankind could exist.
Luminary Arc takes not a single action, settling the matter simply by recognizing those who enter as her enemy—almost as if they were fruit flies, flying toward their own death.

1: SKINRAIL—Deep Unconsciousness that exists close (within 30 meters) to herself
(SKIN—with the meaning of the skin also being a railing, even if it’s close enough of a distance to touch with others)
In this zone of influence, the visual impairments coming from the turbulent airflow, the distortions of the Luminary’s energy, and so on, disappear, and the Luminary can be seen for real.
Unlike the revolving airflow hell that was the Surface Consciousness, here the atmosphere is stable, with the environment suited for life.
Once something enters this zone of influence, Luminary Arc will—though hesitantly—counter-attack.
Just by pointing her gaze towards them, she can invoke heat waves and gales that blow them away with an impact that’s almost like a hammer.
Luminary Arc herself almost never does things like punch or stomp though.
If they then stop moving after running out of energy, she’ll probably leave them be…
But if they happen to be an enemy she has an interest in, she’ll probably use her Atmospheric Manipulation to bring them up (into the air) before her eyes.
She went to the effort of stretching out her arms so ostentatiously in trying to terrify Ciel because—yes—Ciel was special.
As for Shiki, she stubbornly refused to ever touch him on her own, due to him having touched her—this pretend indifference is thought to have been a snide way for her to get back at him.


And now for some FAQs about the Luminary.
— Can you touch it?
Once it enters a stable state, the Luminary materializes—so yes, it has hit detection.
It feels both like hard stone and flowing water to the touch.
Also, Arc can will parts of it to rarefy, and when she does that, she can pass those through buildings and what-not.
 
— Since it's light, does that mean it’s hot?
It’s a bit hot, but not enough to get burned.
 
— How much reason is left in Luminary Arc?
Enough. She doesn’t feel like saying very much, but that doesn’t mean her reason is lost. It’s more that her True Ancestor supernaturality has gotten stronger.
She does talk, but not with her voice, instead sending orders directly to the other party’s brain (telepathy), meaning that her lips don’t move when she speaks.
 
— What does she look like to humans?
Depends on the situation and how far away they are.
First, when she’s emerging: it’s totally fine if she’s super scary here. I think something to the effect of the demonic terror found in the storyboard is fine.
Then, when she’s stabilized—around the time when she’s caught Ciel and is playing around with her:
When someone is distantly removed from the Luminary—300 meters or more outside her zone of influence—she only looks like light, while if they’re within the 300 meters of her zone of influence, she has a human shape. I think it'd be fine if one could see that there are eye-shaped holes (kind of like cavities) where her mouth, eyes, etc, are supposed to be.
When even closer to the Luminary—30 meters within Arc’s zone of influence—then the light being emitted looks more subdued, with her eyes and mouth (lips) shining with the brilliance of life. In fact, make her look even more beautiful than normal Arcueid.
This is like a perception manipulation effect that the Luminary has against intelligent beings.
Those who look on from afar will get the impression of something terrifyingly unknowable.
While those who have arrived close will get the impression of something beautifully unknowable.
Those who are far away are enemies who are to be killed without being shown the truth.
While those who are close by are allies who are to be given a glimpse of the truth—a truly spiritually divine (religiously speaking) mechanism.

Archetype:Earth
光体

クラス:バーサーカー
真名:アーキタイプ: アース
性別:女性体
出典:月姫
地域:地球
属性:秩序・混沌
身長・体重:秩序・善


Caubac Alcatraz[]

[v] TYPE-MOON Manuscript - Caubac Alcatraz, p.040-041

Caubac Alcatraz

Overview
Ranked 27 among the 27 Dead Apostle Ancestors.
His Idea Blood is a "failed product" or perhaps simply "unneeded".
A vampire who was a believer to the church before turning Dead Apostle.
The Crimson Moon made him lose heart shortly before the transition to AD, but the Crimson Moon also saw potential in him and gave him his pure blood, turning him into an Ancestor.
Since then, he has been holed up in an underground cavern lamenting his vampiric transformation, since he was too ashamed to go see his pious companions, not to mention they would kill him on the spot if they saw what he turned into.
Later a lot happened, leading him to build the great labyrinth of Alcatraz.
 
Somewhen around the year 1000AD, he completed the Triten scripture.
No one saw him ever since.
The Holy Church and the vampire society believe that he built his castle to protect his written truth, the Triten scripture, and when he got that done, a random dimensional distortion turned the castle into some amazing labyrinth not even he can escape.
 
He turned himself into an inorganic object out of hatred for his body's need to suck blood to extend his life.
He takes the appearance of an ordinary padlock.
 
In Mahou Tsukai no Hako, it was established that Hibiki is an artificial lifeform (the Triten) who turned human and got lost among the people there.

"Our world was created by the Lord, and its surface is covered in His love. The way humans go hog wild over food and whatnot is also because of Lord's love. The Lord's love is like, super immeasurable to human beings."

—{{{2}}}



Under the thoughts quoted above, he comprehended the Lord's love and wrote it down. That's what the Triten scripture is.
 
The punchline here is there on proofread, he realized that he made a model of the universe.
He obviously wasn't trying to create a model of the universe, but that was the final result of what he tried to make.
By reaching the conclusion that the universe is direct proof of the Lord's love, Caubac established he was right and built his labyrinth in order to hide his super ultra awesome treasure literally anyone would desire.
By the way, the labyrinth was made using the same techniques used to make Triten. For that reason, it's constantly expanding at the same speed that the universe expands. Super inescapable.
 
Now, the following section is about progress caused by the events of Mahou Tsukai no Hako:
Caubac had complete faith in Triten, but he took his eyes away for one moment and Triten disappeared from its storage and went to be human in some Japanese café.
Triten was supposed to be his proof, Triten = the Lord's love, and yet the result of its evolution was a human being!
No true Catholics would see God inside themselves.
Caubac shat himself from shock when he learned about Hibiki.
"In my attempts to prove God is real, I proved that He isn't."
 
※Addendum:
The following thoughts are the reasons why he considers Triten a mistake:
- We must not see God in ourselves.
- We must not pray for our own benefit. (Prayers are for the Lord's benefit. It's wrong to pray out of desire for salvation. You pray only for the Lord. Caubac's mindset is the same as Caren's.)
- The Lord's love is absolute and must never be questioned. Therefore we must not wish for the Lord to exist in any form different from the forms described in the scriptures.
God's Love = the world.
The fact that we're alive is a manifestation of His love and no matter how much suffering there is in the world, it's all part of grand system of God's deeds (love).

The world is a product of the Lord's thoughts.
Upon closer inspection of the components of the human being (body, mind, and soul), Caubac had the idea that he could prove the Lord's love by replicating all these components in text form.
He then started building his model from all possible accounts, probed into His whole Creation, gave it shape, and ended up with a model of the universe. (He didn't notice it was a model of the universe until it was complete)
And the fact that this universe was functional (even if there was no life in it) was all he needed to go ultra-convinced on his assumption that the Lord's love was real and that it approved his project.
Caubac built his labyrinth to protect this treasure. (Not because he was afraid of it being misused, simply because he was afraid of it being stolen from him)
He believed Triten was the only thing he needed in the whole wide world.
To be fair, that practically completed his purpose as a Dead Apostle as well, leaving him in a complete NEET state. He was right about Triten being the only thing he ever needed.
But imagine the panic when he found out Triten was operating as a human being.
It's the level of shock you get when your computer gets infected by a virus from a porn site.
He made a perfect image of God, and then it turned human.
Would that mean God is human?
That God is made from humans?
God eventually becomes human?
None of these options were possible. There is no God in humans.
But Triten became human.
The conclusion here is that human beings were all there was to the universe.
= God doesn't exist.
 
After approaching this line of argument, Caubac practically stopped thinking.
His strong will and proneness to delusion kept him on his feet, although in an unmoving state.

"One more time. I need to see Triten one more time. I could have just made a mistake somewhere along the way. Or maybe Triten really is... No, forget that thought."

—{{{2}}}



And so he started looking for Hibiki. That's the whole backstory for Mahou Tsukai no Hako.

※Completing his "Or maybe Triten really is..." sentence:
"Triten was a model for the universe with no life in it. (The word "life" here refers specifically to intelligent lifeforms capable of self-evolution.)

But in the process of its expansion, the universe birthed lifeforms.
That is God's true deed.
If Triten, an in-depth inspection of the Lord's love, birthed a human being, that's evidence pointing to the thought that the world is made from the Lord's love.
I knew I was right!
But... the problem is that by creating Triten, I kinda violated the creed that we mustn't create God. Actually, if a human can create God, then... "
—{{{2}}}



He got lost in this labyrinth of thought.
All that said, even if Hibiki is indeed Triten (God), Caubac would deny the notion on the logic that "God is an omnipresent essence, not something with a physical presence".

"God's love exists.

But it can't take a human form.
It can't take a form humans can comprehend.
He can't be alive."
—{{{2}}}



Above is an example of cool speech he would to reject Hibiki's nature or pretend he never saw it.
...This is the story of how he ruined his own beliefs and came out of his 2000-year-long battle in total denial, but even after all this, he still prioritized the ideal form of God's love over his own happiness and salvation.

コーバック・アルカトラス
死徒二十七祖、序列の二七。
 原理血戒は「失敗作」あるいは「余り物」。
 「死徒になる前から教会の教徒」だった吸血鬼。
 西暦に切り替わるちょっと前に朱い月に撓み、見所があったために純血を与えられ、祖にされた。
 それ以降は吸血鬼になってしまった自分の身を嘆きつつ、かつての仲間たち(信者たち)に合わせる顔がない、 そもそも会ったら殺してしまう、という事で地下洞窟に引きこもった。
 それが色々あって一大迷宮・アルカトラスを作る事になる。
 
 西暦1000年ぐらいのタイミングで聖典トライテンを完成させる。
 その後、彼の姿を見たものはいない。
 聖堂教会、および吸血鬼社会において、コーバックは「自らが書き上げた真理の書・聖典トライテンを守るため に居城を改築していったら、いつのまにか次元のゆがんだ大迷宮になってしまい、本人さえ出られなくなった」 とされている。
 
 本人は人の血を吸うことでしか延命できない自分の体を嫌い、無機物に変化したとされている。
 その姿は「錠前」そのものだとか。
 ↓
 「魔法使いの箱」において、ひびきは人工生命(トライテン)が人間になって紛れ込んだもの、という設定が加 わった。
 
 「この世は主が創造したもの、地下は主の愛で包まれている。人間が暴徒化してヒャッハー食料だー、とかやる のも神の愛。神の愛のカタチとかマジ人間には計り知れない」という思想のもと、主の愛を理解し書き留めたも のが聖典トライテンである。
 突き詰めてみたら宇宙のモデルケースになっていた、というオチ。
 
 無論、本人に宇宙のモデルケースなんて作る気はなかったが、作ってみたらこうなった。
 「主の愛の存在証明」=「宇宙」という結論に達したことでコーバックは自分の正しさを認識し、同時に、この 誰もが欲しがってやまないであろう超絶カッチョイイお宝を隠れそう、と迷宮を作り上げた。
 
 だから宇宙の速度で増築されていく。まじ脱出不可能。
 
 ここから魔法使いの箱から進化。トライテンに絶対の自信を持つコーバックだが、ちょっと目を離しているうち にトライテンが保管庫から消失し、日本の喫茶店でなんか人間になってしまっていた。
 
 トライテン=主の愛、証明であるのに、そのトライテンは進化結果として人間になりやがったので ある!
 
 「己の中に神を見てはならない」のがカトリック。
 そんなコーバックがひびきの事を知ったらもう脱糞もののショックなワケ。
 自分は神を証明するつもりで、神がいないことを証明してしまった、 と。
 
 ーーー
※補足
 
 トライテンの言う「私は間違っていた」の理由として、「自分の中に神を見てはならない」「自分のために祈っ てはならない」(祈りは主のために。救いをもとめて主に祈る、はダメなのです。あくまで主のために祈るので す。カレンと同じ境地)「主の愛を絶対とし、疑わない。なので教典にある以外の主のカタチを願ってはいけな い」という考えがある。
 神の愛=この世界。
 僕らの生きているのは神さまの愛の具現であり、世界にはどのような苦しみが満ちていようと、それもまた大い なる神の御業(愛)のシステムの一つなのである。
 
 世界は主の思いによって作られたもの。
 
 人間の仕組み(魂・肉体・精神)を突き詰め、きちんと書物にすれば主の愛を明確に提示できるの ではないか。
 そう考えってあらゆる記述、モデルを作り始めたコーバクは、森羅万象をつきつめてカタチにし、結果的に宇宙 のモデルケースができてしまった。
 (完成するまで、それが宇宙のモデルケースだと気づかなかった)
 で、この宇宙が(たとえ生命がいないとしても)正しく機能していることこそが、世界には「主の愛」が存在し 、容認されているのだと超思いこむ。
 この宝を守るために迷宮を作るコーバック。
 (悪用されるのを恐れたのではなく、ホントに奪われるのだけが怖かった)
 彼的にはとトライテンさえあれば他にはもう何もない。
 つーかほとんど死徒としてゴールしたようなものなので、完全ニート状態。彼にはトライテンさえあれば良かっ たのです。
 が、そのトライテンが人間として動きだしたと知ったらもう大パニック。
 エロサイトいったらパソコンがウィルスに汚染されたぐらいの大ショック。
 完璧な神の偶像を作ったら、それが人間になっていた。
 では人間は神なのか。
 神は人間から生まれるものなのか。
 神は人間になるものなのか。
 それはありえない。人間の中に神はいない。
 だがトライテンは人間になった。
 つまり宇宙にはそもそも人間しかいなかった。
 =神は存在しない。
 
 
 みたいな論法になって、コーバックはほとんど思考停止。
 一歩も動けない状態になるものの、持ち前の強い意志と妄想力でなんとか踏みとどまり、
 「もう一度。もう一度、トライテンを見てみよう。
 なにか私が間違ったかもしんないし。あるいは本当にトライテンは—――いや、なんでもない」
 とひびきを探しをはじめる、というのが魔法使いの箱のバックストーリー。
 
 
 ※ありは本当にトライテンは—――
 の続き。
 トライテンは生命の存在しない宇宙のモデルケースだった。
 (生命とは、この場合、自己進化を可能とする知的生命体とする)
 だが、宇宙として成長していく過程で生命体を生んでしまった。
 それは本当に神の御業そのものである。
 主の愛をつきつめたトライテンが人間を生むのなら、それはたっぱりこの世界主の愛そのものであることを証明 する材料になる。
 やった、やはり自分は間違っていない!
 けど……問題は、そのトライテンを自分が作ってしまったコトで、神を作ってはいけない教義に反しチャったよ な俺、つーか人間が作れる神ってことは……
 といった至高の迷宮。
 
 
 といえば、コーバック的には、ひびきがトライテン(神さま)だとしても、
 「神はあるものだ。居るものではない」
 と否定する。
 神の愛はある。
 だがそれは人間のようなカタチであってはならない。
 それは人間が理解できるカタチであってはならない。
 それは、生命としてあるべきではない。
 みたいな決め台詞でひびきを否定、あるいは見なかった事になる。
 ……それは彼の二千年にわたる戦いの全否定、自らの信念を自らで台無しにする事になるが、それでも彼は「自 分の幸福、救い」より「理想的な神の愛」を優先したのである。


Lord El-Melloi II[]

[v] TYPE-MOON Manuscript - Lord El-Melloi II, p.036-039

Lord El-Melloi II

Overview
A magus working at the Clock Tower, the headquarters of the Mage’s Association.
One of the twelve Lords that rule and manage the Clock Tower, and the current head of the El-Melloi family. His skill in magecraft is mediocre, but his talent for teaching is recognized by everyone. Apparently.
His real name is Waver Velvet. Before being adopted into the El-Melloi family, he was no more than the eldest son of a fledgling magus. However, the Fourth Holy Grail War drastically changed his life, and before he realized it, he was suffering under the weight of the El-Melloi family’s mantle.

Appearance
British, male, in his thirties.
Though he possesses well-chiseled features, his constant expression of displeasure means he is rarely considered to be handsome.
185cm tall, 72kg. Black eyes and hair.
He wears his long hair straight, but it is kept quite well, so it is not too stifling or unkempt. He regularly smokes cigars, but only as a way of calming himself, with no interest in their flavor.

Personality
Lawful Neutral.
Extroverted, confident, proactive.
Has a wicked tongue, and hates people in general… or so he appears. In truth, just and upright.
Always speaks with a kind of disdainful condescension, but that doesn’t come from looking down on his interlocutors. Rather, it stems from a self-deprecating feeling of “compared to that, what am I even doing? I look like an idiot. I’m the biggest fool here!” Intelligent, possessing good judgment, and more than anything else having lost all sense of vanity, he is able to accurately accept himself as he is. As a result,

“Really, I wanted to complete it myself. But I knew it was impossible for me. The moment I realized that, I noticed that everyone around me was brimming with potential, but wasn’t making use of it. Is there any more infuriating way of life? It takes everything I have to protect what little pride I have left, so why do I have to worry so much about how those idiots live?!”

He often curses others in that fashion, but he also says things like, “I can’t bear to watch such a disgraceful waste. You, come over here!” as he regularly looks out for others.
Though he appears cynical and pessimistic, that is only because of how keenly aware he is of his own limits. At his heart, he believes in helping the weak and disciplining the strong. He does not like getting involved in affairs that appear irritating to deal with, but those same affairs tend to capture his attention and prevent him from focusing on other matters, so he often cooperates to resolve such situations, cursing the whole time. While his experiences have taught him to act courageously, he is still rather cowardly. That is the source of his predilection with making sure his preparations are perfect before making a move.

Manner of Talking
He uses the personal pronoun “watashi.”
For people he is meeting for the first time, or is not especially familiar with, he refers to them by “Last Name”-san or “Name”-kun. He drops the honorific when speaking to his own students. He refers to enemies by their full name with no honorific.
Reines is a special exception, where he refers to her as “kimi” (you) or “ojou-sama” (young lady) in an effort to avoid using her name as much as possible.

When requesting help from someone, he will refer to them as “lady,” “miss,” or “mister.”
He speaks like a young man who spends a great deal of time around old people. His sentences are long and meandering, like a university lecturer, and he often speaks with bitterness. He often adds qualifiers like “seems likely,” “that’s the situation,” or “perhaps that is the case.” giving the impression he is speaking of someone else’s concerns.
He speaks in a rather formal way, but often covers a wide array of topics, regularly diverging into talking about the newest things. Kind of like “for an old guy, you’ve got pretty young tastes!”

Most of his words are fairly strict, but when speaking with someone standing at a crossroads in their life, he becomes much more pleasant and agreeable, bolstering his reputation as a teacher. He is rarely excited by much, but behind closed doors, he becomes furious with his students’ shenanigans (like Flat’s).
“And now you’ve just made more work for me! I’m not even going to have time to sleep! Yes, I understand now, this is actually Hell, isn’t it? There are many depictions of Hell around the world, but one of those is surely where your students are running around causing problems at every waking moment!”
And of course, always around to watch him rant is the young lady Reines, wearing a smile as sweet as the worst medicine.

Abilities
Element: Earth.
Specialty: Counteraction, Leyline/Organic Adjustment, etc. Extremely plain.
The quality of his magic circuits is on the lower end of mediocre. As Waver, he could produce about 20 units of magical energy. At the time he became Lord El-Melloi, that increased to 70 plus 10 (similar to hidden savings thanks to magical artifacts he possesses and the rituals he uses).
※For comparison, Shirou could produce 25, and Rin could produce 500. The cutoff for a full-fledged magi is considered to be 100.

As you can see, he falls below the line for a full-fledged magus. Though his talent for adjustment lends to his abilities as a teacher, his talent in that field mostly stems from his character and personality.
Totally unsuited to combat. Though he has a number of mystic codes for self defense, he rarely carries them around.

Assistant: “That talisman in your pocket is the only one you have, Professor?! Don’t you have any other mystic codes?!”
El-Melloi: “No. They’d be useless against a real magus anyway. There’s no point carrying a thousand of them around to extend my life by a couple seconds. I’d suffocate under them before they ever got to me.”
A: “How have you survived so long then?!”
E: “That should be obvious. I don’t go anywhere that an talisman like this isn’t enough to protect me.”

Though he has learned techniques to use in combat, his output is so low that he tries to avoid using them. He doesn’t carry small weapons like handguns around either. His last line of defense is his cigars, which contain (about ten units of) magical energy.
“You thought I smoked these stupidly expensive things just to look sophisticated and eccentric?”
“Well, I guess that’s not really wrong.”

History
Eldest son of the Velvet family, who first started their study of magecraft at the beginning of the 1800s. He was considered a bit of a prodigy in his hometown.
Full of hope, he applied to enter the Clock Tower, and through his connections somehow managed to join the classroom of a certain Lord, Kayneth El-Melloi Archibald. Thus he entered a rather elite course.
However, with only two hundred years of history under their belt, the Velvet family were infants to the world of magecraft. From the perspective of the Lords, he was only fit to serve as a member of the magical working class.
Rebelling against the authority and old-fashioned structure of the Clock Tower, he joined the Fourth Holy Grail War to prove his talents. In the end, he returned as the only survivor from the war. Thus ended what he thought would be the greatest battle of his life. He returned with a quiet resolve to face the battle that was the life waiting for him.

However, that was not to be the battle of his life. What awaited him on his return would determine the course of the rest of his life. With Kayneth and Sola-Ui gone, the Archibald family began to decline. The other Lords wasted no time in pillaging the rights, mystic codes, personnel, and wealth of the fallen family. In the few months Waver spent preparing for his return from Japan, the Clock Tower had undergone a great upheaval.
Upon his return, the Archibald family was on the edge of collapse. Feeling partially responsible for Kayneth’s death, Waver did what he could to at least preserve the El-Melloi classroom, but it was all for nothing. The young and powerless Waver had no way of saving the dying El-Melloi name.

Even so, he managed to sustain the El-Melloi classroom for three years. Keeping the magi of renowned families from leaving was an impossible task, so instead he set his sights on the younger generation, those studying modern magecraft. With little interest in gathering power for himself, he had no aversions to the new agers. Convincing an old lecturer that had lost his place in the Clock Tower in a previous power struggle to take the podium once again, he created an emotional fulcrum for the new agers to operate around.
Starting as little more than a school club, they eventually rose to the level of the other classrooms of the Clock Tower, and before he realized it Waver himself had completed the necessary courses to teach the classroom in an official sense as a graduate student.
Though he had a terrible reputation among the ruling class, he had become a star of hope for the younger generation, his own distaste for that fact cementing his popularity among the students. (Occasionally, his underclassmen and friends had to fend off assassins sent by the ruling class and the Archibald family.)

Around the time the difficulties of his life had created a permanent wrinkle in his brow, he received an invitation to meet with a branch family of the Archibalds, the Archisorte family. Confused by the invitation, he was presented with Kayneth’s body that they had retrieved (with its destroyed Magic Crest), and a report on the details of the Fourth Holy Grail War. The young head of the Archisorte family, Reines, claimed to have watched his every move with admiration since he had returned to the Clock Tower. She was one of his fans, she claimed with a grin.
Waver, of course, didn’t believe her for an instant, and expected to be killed at any moment. From the perspective of the Archisorte family, Waver was the cause of their collapse. But he hadn’t stopped there. He had also stolen the rights to the El-Melloi classroom away from them, and even if it was in a bid to preserve it, ended up transforming it into something repulsive. Killing him would hardly be enough to satisfy their grudge.
Confirming that Waver was well aware of that, Reines presented him with an offer. If he accepted her terms, she would keep the details of the Fourth Holy Grail War a secret, and furthermore would guarantee his safety. In exchange, he had to agree to the following three terms:

  • Repay all of the El-Melloi’s debt.
  • Maintain the seat of Lord until Reines is old enough to take it herself.
  • Restore Kayneth Archibald’s Magic Crest (the Archi Crest).


He understood how impossible those terms would be to fulfill, but also that if he refused, he would likely be killed immediately. He did feel he bore some responsibility, so he reluctantly accepted her offer.

W: “But what do you mean by that second condition? Isn’t it basically the same as paying back the debt?
R: “Ah, that. To put it simply, someone has to take the job of Lord until I’m old enough.”
Waver immediately felt suspicious.
W: “Wait. Are you saying—”
R: “Exactly. I’m sure dealing with the other Lords will be a pain, but I’ll leave it all to you, Lord El-Melloi II. Or should I just call you my beloved older brother?”

Waver immediately collapsed. Before he could so much as stand, she continued.
“Ah, I forgot one thing. There’s a fourth condition. You also have to be my private tutor. Having a brother not related to me by blood giving me private instruction is a great form of impropriety,” said the suspiciously grinning young girl.
Ever since then, Waver took up the mantle of Lord El-Melloi II (since he was Kayneth’s successor) in the Clock Tower. Such was the birth of one of the Clock Tower’s most charismatic lecturers, destitute yet holding the position of Lord and running his own classroom and department.

“It’s not like I’m asking you to work for the rest of your life. I just want your help until the rightful glory of the title of Lord has been restored. That sounds fair to me.”
“That’s the same as saying ‘work until you die,’ you demon.”

ロード・エルメロイII世
概要
魔術協会の総本山、時計塔に所属する魔術師。
時計塔を支配・運営する十二の名家(ロード)のひとつ、エルメロイの現当主。
魔術の技量、才能は凡夫レベルだが、講師としての才能は誰もが認めるところである。らしい。
本名はウェイバー・ベルベット。エルメロイに養子入りするまではしがない新参魔術師の長男だったが、第四次聖杯戦争を経て人生が激変し、気がついたらエルメロイの家紋を背負うコトになってしまった苦労の人。

外見
英国人、男性、三十代。
顔立ちは彫りの深い美形ではあるが、つねに不愉快げな顔をしているため、美形というイメージはなし。
身長185cm、体重72kg、瞳の色ブラック、髪の色ブラック。
長い黒髪をストレートにおろしているが、髪は手入れされているので暑苦しさややぼったさはない。
葉巻を好むが、味を楽しんでいるのではなくもっぱら精神安定剤である。

性格
秩序・中立。
外向的、強気、能動的。
毒舌家で人間嫌い……のように見える、正義の人。
口を開ければ嫌みばかりいうインテリだが、決してあいてを見下しているワケではなく、“それに比べて私は何をやっているんだろう。まったくバカらしい。一番愚かなのは私自身だ!”といった自己批判が根底にあるだけ。
エルメロイII世は頭がよく、判断力があり、なにより見栄がなくなった人間なので自分の器というものを素直に受け入れてしまう。結果、

「本当は私だって大成したかった。だが自分には無理だと分かってしまった。そう理解した途端、まわりの連中がいかに“才能に溢れているのに使いこなせていない”かが分かってしまった。
こんな意地の悪い人生が他にあるか?なけなしのプライドを守るだけで精一杯だというのに、なんだって私が、あんなバカどもの人生の心配などしなくちゃならん!?」
などと悪態をつきながらも、「……見るに堪えん、醜悪なまでにもったいない。おまえ、ちょっとこっちにこい!」と面倒を見てしまう。

皮肉屋、悲観主義に見えるのは自分の限界が見えているからで、根っこは弱きを助け強きをただす善人。
面倒ごとには関わりたくないが、面倒ごとがあると気になって集中できないので悪態をつきながらも解決に乗り出したり協力したりしてくれる。
また、場数を踏んだので度胸こそついたものの、臆病であるのは変わりはない。彼が用心深く準備を万全にしたがるのはそのあたりが原因。

口調
一人称は「私」
他人に対しては、初対面、ないし親しくない相手は「名字」にさん、くん、付け。教え子は「名前」を呼び捨て。敵対者はフルネームを呼び捨て。
ライネスには「君」「お嬢様」と使い分けて極力、名前を口にしない方向で。

正式に助力を請う時はレディ、ミズ、ミスター、と呼ぶ。 ややじじくさい青年口調。
台詞は長く、大学教授のように回りくどく、辛辣。
言葉のまとめは「~だろう」「~という事だ」「~なのかね」とやや他人事のようにまとめるように。

口調こそ堅苦しいが、その内容は多岐にわたり、かつ新しいもの。“おっさんのクセに趣味が若いなコイツ!?″みたいな。

口にする言葉はたいてい厳しいが、相手が人生の岐路に立っている時などは落ち着いた、嫌みのない言葉になる。指導者としての面目躍如。
滅多なことでは興奮しないが、弟子のやんちゃ(フラットなど)に直面すると、まわりに人がいなくなった後でひとりで激おこ状態になる。「また仕事を増やしやがって、寝る間もないじゃないか!
そうか、やっと分かったぞ、ここは地獄だったんだな!
東洋には様々な地獄があるというが、弟子の不始末に奔走するシワス地獄があるに違いない!」
って感じでモノに当たり散らす。そして、決まってその現場を見てしまってクスリと味のあるほほえみをうかべるライネスお嬢様。

能力
魔術属性:地。特性は解毒、地脈・生体の調整など。たいへん地味。
魔術回路の質は中の下ほど。魔力(オド)生成量はウェイバー時代で20、エルメロイ時代で70+10。(10は魔術品や術式による隠し貯金みたいなもの)
※ちなみに士郎が25、凛が500。100に届けば一流の魔術師と呼べる。

この通り、実践魔術師としては一流には届かない。
研究、指導で才能を発揮するのは「調整」の特性によるところもあるだろうが、やはり本人の気質、性格によるもの。
荒事にはまったく向いていない。防御用の礼装もそれなりに持っているが、あまり所持したがらない。助手「先生、守り札を内ポケットにいれてるだけなんですか!?
他に礼装とか!?」エ「いらん。一流どもを相手にすればどうせ消し炭だ。一秒二秒寿命を延ばすためにジャラジャラと着飾っていられるか。襲われる前に不快さで息が詰まりかねん」助手「そんなんで今までどうやって生き延びたんですか!?」エ「決まっているだろう。守り札で防げないような場所には近寄らない」

攻撃手段も修得しているが、低威力なのであまり使いたがらない。そのクセ、拳銃などの小道具は持たない。
吸っている葉巻が最後の隠し武器で、葉巻には(魔力10)が込められている。「伊達や酔狂でこんなクソ高い嗜好品を吸っていると思ったか?」「まあ、伊達や酔狂で吸っているのは事実だがね」

経歴
1800年頃に魔術の門を叩いたベルベット家の長男。地元では天才と言われていたよ。
希望を抱いて時計塔に入学し、なんとか手に入れたコネでロードのひとり、ケイネス・エルメロイ・アーチボルトの教室に籍を置いた。ここまではそれなりにエリートコースだった。
が、二百年の歴史ではまだまだ新参で、ロードたちに言わせればウェイバーなぞ「魔術世界を回すための労働階級」にすぎない。
ウェイバーはそんな権威と古くさい組織構造に反発し、自分の才能を示すために第四次聖杯戦争に参加、色々あってただひとり生き延びたマスターとして時計塔に帰還する。
おそらく、自分の人生における最大の「戦い」はこれで終わった。
あとは身の丈に合った人生という戦いを送ろう、と爽やかな決意と共に。

しかし。彼の最大の戦いは聖杯戦争ではなかった。
帰国してから彼を待ち受けていたものこそが、ウェイバー・ベルベットの人生を決定づけるものだった。
ケイネス、ソラウを失ったアーチボルト家の衰退。ここぞとばかりにエルメロイが持っていた利権、魔術品、人材、資産を奪いに来る他のロードたち。ウェイバーが日本でのんびり帰国の準備をしていた数ヶ月、時計塔内部の事情は激変していた。
ウェイバーが帰国した時、ロードとしてのアーチボルト家はもはや立ち行かなくなる寸前だった。
ウェイバーはケイネスの死に責任の一端を感じ、せめて教室だけは維持できるよう微力ながらも奔走するが、虚しい努力だった。
若く、権力もないウェイバーに滅び行くエルメロイを維持する力はなかったのである。

それでもウェイバーは三年間にわたり教室だけは存続させた。
去っていく名門出の魔術師たちを引き留めるコトは不可能だった。
なのでウェイバーは近代魔術を学ぶ若い世代に目を付けた。もともと権力によりそう気の無かったウェイバーは、ニューエイジである近代魔術に嫌悪感はなかったのである。
ウェイバーは権力争いの果てに席を失っていた講師を説得し教壇に立たせ、時計塔内部で精神的支柱を求めていたニューエイジたちに居場所を作った。
はじめはサークルとしか言えなかった彼等の集まりはやがて教室と呼ぶに相応しい水準になり、ウェイバーも気がつけば必要な学科を修め、院生として正式に教壇に立てる資格を得ていた。
支配層におけるウェイバーの評判は最悪だったが、若い世代たちにとって彼は希望の星となった。本人がそれを心底イヤがっているのも好印象だったのだろう。
(時に、支配層やアーチボルト家から放たれる刺客たちを追い払うのはウェイバーをしたう後輩や仲間たちだった)

そうして、苦労の日々がウェイバーの眉間に消えない皺を刻みつけた頃、ウェイバーはアーチボルト家の分家、アーチゾルテに招集される。
なにごと?と首をかしげるウェイバーは、そこでアーチゾルテが回収したケイネスの遺体(破壊された魔術刻印)と、第四次聖杯戦争の内容報告を突きつけられる。
アーチゾルテの幼い当主・ライネスは語る。「帰国してからの君の活躍は知っている。日夜、胸躍らせながら拝見させてもらっていた」
ライネスはウェイバーのファンである、とニヤリとした笑顔で語る。無論、そんなワケはない、と死を覚悟するウェイバー。
アーチゾルテにとってウェイバーこそ衰退の原因だ。しかもアーチボルトから教室の利権を強引に奪い、エルメロイ教室を残す為とはいえあんな低俗なものに作り替えてしまった男だ。殺しても飽き足らない害虫である。
それをウェイバーが十分に承知しているコトを確認し、ライネスは交換条件を持ち出した。その契約に従うのなら聖杯戦争の内容を公開するコトはせず、また、ウェイバーの安全を保証すると。
その条件とは、

  • エルメロイが負った借金をすべて返済する
  • ライネスがロードを名乗れる歳になるまでロードの席を維持する
  • ケイネス・アーチボルトの魔術刻印(アーチの刻印)を復元する


の三つだった。
あまりの不可能さに固唾を呑むウェイバーだが、ここで断ったらそれこそ殺される。責任があるのは事実だし、ウェイバーは仕方なくこの条件を飲む。ウェ「しかし、二つめの条件だが、具体的にはどうすれば?借金返済とかぶっていないか?」ライ「ああ、それか。分かりやすく言うと、私が成人するまで誰かにロードの仕事をしてもらう、という事だよ」
ウェイバー、いやな予感に目を見張る。「待て。それはつまり」「そういう事だ。他のロードどもとの折衝は心底つまらないと思うが、頼んだぞロード・エルメロイII世。それともこう呼ぼうか?親愛なるお兄様、と」

ウェイバー、目眩で倒れかかる。
そんなウェイバーに、「ああ、あとひとつ言い忘れていた。四つめ、私の家庭教師になること。血の繋がらない兄に指導を受けるというのは倒錯していて実にいい」
などと妖しく微笑むロリ当主なのだった。
以後、ウェイバーはエルメロイII世(ケイネスの後をついだので)として時計塔で活動する事になる。時計塔のロードとして学部、研究室を持ちながら貧乏講師であるカリスマの誕生である。

「なに、生涯を尽くせと言っているんじゃない。ロードの栄光が戻るまでと言っているんだ。この上なく良心的だと思うが?」「それを死ぬまで働け、と言うんだこの悪魔」


Fate/strange Fake[]

???[]

[v] Fate/strange Fake - Volume 7 - Servant status: ??? [T]

??? is not a Servant and the stats presented are based on the supposition of "what if he counted as a Servant".

Class: ???
Master: ???
True name: Thia Escardos?
Gender: The body he's built on is a man
Height/Weight: Smaller than Flat. The height and weight are unknown due to the missing and detached organs.
Alignment: Chaotic Neutral

Strength: E
Endurance: C
Agility: A
Magic: A++
Luck: D
Noble Phantasm: EX

Class Skills
Magic Resistance: EX
His technique to interact and negate magical energy is A+, but if you can find a way around that, it's only B.

Independent Action: A++
That much is obvious because he's a living being, but even if he was a Servant, he would still be able to operate for a long time.

Personal Skills
Dweller of the Manasphere: A
A skill that represents being able to perceive the real world by its magical structure and interact (analyze, modify, absorb, etc) directly with its flows and sediments. He sees all forms of magical energy flow overlapped with his physical vision, similar to how it is with the phenomenon that makes electromagnetic waves visible. It's not Mystic Eyes, as it also affects his hearing and other senses. It's impossible to even walk properly for someone who didn't obtain this Skill from birth and didn't grow up accustomed to this kind of scenery.

Time Manipulation: A
He can freely speed up or slow down any concepts (including all magical energy, physical movement, thought speed, etc) within his area of effect for as long as he has the magical energy for it. However, the increase or decrease of speed stops at reasonable levels, meaning it's naturally impossible for him to produce perfect stasis, light speed, or time reversal.

■ (Obscured in volume 7)

Noble Phantasms
A Clockwork Abaddon: Hollowed Hearsay/Oblivion turns to festivity
Rank: A+
Type: Anti-Foundation Noble Phantasm
Range: 2-within his field of view
Maximum Targets: ???
A magical accelerator cannon, done by imbuing an object with whatever form of magecraft, accelerating it to its limit, and shooting. For example, to use a simple high-damage version he could compress molecular decay magecraft to its limit before imbuing an object with it, or for a mental effect, he could use hypnosis. The ability can adapt to a very wide range of situations. Due to a restriction that it can only employ magecraft usable in present-day Earth, it's obviously impossible for him to reproduce Magic and imbue it into an object.

■ (Obscured in volume 7): Hollowed Heresy/ Loss turns (rest is obscured)
Rank: ???
Type: ???
Range: ???
Max Targets: ???

以下は、「 サーヴァントであったとしたら」という定に基づくステータスです。

CLASS ???
マスター:???
真名:ティア・エスカルドス?
性別:礎となった身体は男
身長・体重:ラットよりは小柄。体が欠落&分離しているので不明体重も同様
属性:混沌・中庸

筋力:E
耐力:C
敏捷:A
魔力:A++
幸運:D
宝具:EX

クラス別能力:
対魔力:EX
魔力干渉し無効化する技術はA+だが、そこを突破されるとB程度。

単独行動: A++
生物なので当然だが、サーヴァントだとしても長く行動できる。

固有スキル
魔図の住人:A
現実世界にありながら世界を魔術的な構成で認識し、その流れや澱みに介入して分解や改変、 吸収などができる事を示すスキル。電波を可視化したかのように、物理的な視界の上に重なる形で ありとあらゆる魔力の流れが見えている。魔眼ではなく聴覚などにも影響し、生まれながらにして その光景に慣れていなければまともに歩く事すらできない。

神性:A
自らの影響下にあるものを、魔力や物質、思考速度などの概念も含めて 魔力の続く限り加速減速をある程度自在に行う事ができる。 ただし加速も減速も常識の範囲に留まり、完全停止や光速化、逆行などは当然できない。

宝具
空洞異譚/忘却は祝祭に至れりアクロックワーク・アバドーン
ランク:A+
種別:対基宝具
レンジ:2〜視界内
最大捕捉:???
物体に様々な魔術を籠め、限界近くまで加速させて射出する魔力加速砲。 例えば原子崩壊の魔術を限界まで圧縮して物体に籠める事で純粋な高威力にする事から、 暗示などの精神的な効果を発揮させる事まで幅広く応用可能。現在の地球において行使可能な 魔術という条件がある為、当然ながら「魔法」の再現とそれを物体に籠める事は不可能である。

空洞異端/喪失は???
ランク:???
種別:???
レンジ:???
最大捕捉:???人


Archer[]

[v] Fate/strange Fake - Volume 1 - Servant status: Archer

Class: Archer
Master: Tine Chelc
True name: Gilgamesh
Gender: Male
Height/Weight: 182cm/68kg
Alignment: Chaotic Good

Strength: B
Endurance: B
Agility: B
Magic: A
Luck: A
Noble Phantasm: EX

Class Skills
Magic Resistance: C

Independent Action: A

Personal Skills
Golden Rule: A
Fate which revolves around how much riches one acquires in life.

Divinity: B(A+)
Skill that shows how much Divine Spirit aptitude, how related one is to a god, one has. He was suitable for the highest rank but since he loathes gods it is Rank-Downed.

Noble Phantasms
Enuma Elish: The Star of Creation that Split the Heaven and Earth
Rank: EX
Type: Anti-World Noble Phantasm
Range: 1~99
Maximum Targets: 1000 People
Using the Sword of Rupture Ea to cut space. It is a power used by the gods when they separated the heaven and earth. As for power it is possible to say it is an attack close to the very top of all Noble Phantasms. By receiving the support of Noble Phantasms in the treasury, damage is further increase

■ (Obscured in volume 2)
Rank: ???
Type: ???
Range: ???
Max Targets: ???

Gate of Babylon: King's Treasures
Rank: E~A++
Type: Anti-Unit Noble Phantasm
Range: -
The Golden City that is the King's Treasury, moreover the golden key connected to it. Treasures such as many Noble Phantasm prototypes, or the models of humanity's inventions from all times and places, these rare items were stored. They can be taken out freely. Naturally whether or not they can be handled depends on the user.

CLASS アーチャー
マスター:ティーネ・チェルク
真名:ギルガメッシュ
性別:男
身長・体重: 182cm 68kg
属性:混沌・善

筋力:B
耐力:B
敏捷:B
魔力:A
幸運:A
宝具:EX

クラス別能力:
対魔力: C

単独行動: A

固有スキル
黄金律:A
人生において金銭がどれほどついて回るかの宿命。

神性: B(A+)
神との交わりの深度、「神霊適性」の高さを表すスキル。最高ランクの適正を持っていたが、神を忌み嫌うがゆ えにランクダウンしている。

宝具
天地乖離す開闢の星エヌマ・エリシュ
ランク:EX
種別:対界宝具
レンジ:1〜99
最大捕捉:1000人
乖離剣・エアによる空間切断。神が天地を開く時に使用した力であり、威力としては有りと凡ゆる宝具の中で最 も頂点に近いと言える一撃である。宝物庫にある宝具の支援を受けることにより、ダメージの値が更に上昇する 。

??????
ランク:???
種別:???
レンジ:???
最大捕捉:???人

王の財宝ゲート・オブ・バビロン
ランク:E〜A++
種別:対人宝具
レンジ: -
黄金郷である王の宝物庫と、それに繋がる鍵剣。数多の宝具の原典、あるいは人類の発明のひな形や古今東西の 財宝、珍品が収納されており、自由にそれを取り出す事ができる。当然ながら、扱えるかどうかは使う者の技量 に左右される。


Assassin[]

[v] Fate/strange Fake - Volume 2 - Servant status: Assassin

Class: Assassin
Master: Dead Apostle Jester Karture
True name: - (By the time she gained the properties of a Heroic Spirit she had forsaken her name)
Gender: Female
Height/Weight: 163cm 53kg
Alignment: Lawful Good

Strength: C
Endurance: B
Agility: A
Magic: C
Luck: D
Noble Phantasm: B+

Class Skills
Presence Concealment: A-

Personal Skills
Zealotry: A
Normally unattainable mental strength can be obtained by having so much religious faith in something that it is beyond the understanding of those around her. Trauma is instantly overcome, strong resistance to mental interference type magecraft is obtained.

Noble Phantasms
Zabaniya: Phantasmal Pedigree
Rank: E~A
Type: Anti-Unit, Anti-Army Noble Phantasm
Range: -
By allowing the body to freely alter itself, it is an ability that reproduces the past 18 works.
In actuality, harsh body remodeling and the like was conducted. By becoming a Heroic Spirit, the body can freely alter its form.
In comparison to the power of the original works, they are higher or lower on a case by case basis.

CLASS アサシン
マスター:死徒ジェスター・カルトゥーレ
真名:―(英霊の資質を得る頃には既に名は捨てていた)
性別:女
身長・体重:163cm 53kg
属性:秩序・善

筋力:C
耐久:B
敏捷:A
魔力:C
幸運:D
宝具:B+

クラス別能力:
気配遮断:A-

固有スキル
狂信:A
特定の何かを周囲の理解を超える程に信仰する事で、通常ではありえぬ精神力を身につける。トラウマなどもすぐに克服し、精神操作系の魔術などに強に耐性を得る。

宝具
幻想血統ザバーニーヤ
ランク:E〜A
種別:対人・対軍宝具
レンジ:—
肉体を自在に変質させ、過去に紡がれし18の御業を再現する能力。
実際は過酷な肉体改造なども行われていたが、英霊化にあたり肉体を自在に変質させる形となった。
オリジナルの御業と比べで威力が上か下かはケースバケースとなる。


Avenger/True Archer[]

[v] Fate/strange Fake - Volume 3 - Servant status: Avenger/True Archer [T]

Class: Avenger/True Archer
Master: Bazdilot Cordelion
True name: Alkeides
Gender: Male
Height/Weight: 203cm 141kg
Alignment: Chaotic Evil

Strength: A
Endurance: B
Agility: A
Magic: A
Luck: B
Noble Phantasm: A++

Class Skills
Avenger: A

Independent Action: C

Magic Resistance: A

Personal Skills
Distortion: A
Forced distortion of the class he was originally called forth in. He has received the other class's specialty as proof. Conversely, either of the class skills has declined. In Alkeides's case, Independent Action has dropped to C rank.

Eye of the Mind (True): B
Insight fostered through training and discipline. In Alkeides's case, having his god given abilities thrown away, the techniques he accumulated as a human make their appearance.

Bravery: E
A skill that brushes aside mental interference and increases melee damage.
The divine curse lodged inside him has be brought out by the Command Spell. The score has decreased considerably.

Battle Continuation: A+
Can continue fighting even with wounds that place him on the verge of death. An ability representing his strong will to stay alive on the battlefield.

Noble Phantasms
King's Order: Twelve Glories
Rank: C~A++
Type: -
Range: -
Losing his divinity along with his immortality meant obtaining [proof of crushing the labors]. Starting with [Pelt of the Divine Beast] and [War God's War Sash], this is the embodiment of [having owned the Noble Phantasms in one's legend]. One's own tools can be fully used. However, as using this crushes a convention of the Holy Grail itself, magical energy consumption is increased manifold.

Nine Lives: The Shooting Hundred Heads
Rank: C~A+
Type: Unknown
Range: As the occasion demands
The technique that has become a Noble Phantasm is called [Style: Shooting the Hundred Heads], and can be performed in various ways with a weapon or perhaps even bare-handed. Drawing the maximum power from the weapon, from anti-unit to anti-army, up to sieging, various forms depending on the circumstances are on display.

Reincarnation Pandora: Usurper of the Celestial Wind
Rank: EX
Type:
Range:
Max Targets:

CLASS アヴェンジャー/真アーチャー
マスター:バズディロット・コーデリオン
真名:アルケイデス
性別:男
身長・体重: 203cm 141kg
属性:混沌・悪

筋力:A
耐力:B
敏捷:A
魔力:A
幸運:B
宝具:A++

クラス別能力:
復讐者:

単独行動:

対魔力:

固有スキル
歪曲:A
本来呼び出したクラスが強制的に歪められ、別のクラスの特性を付与された証。引き替えに元のクラス別スキルのいずれかが低下する。アルケイデスの場合は単独行動が低下してCランクとなっている。

心眼(真): B
修行と鍛錬に基づく戦場での洞察力。アルケイデスの場合、神から与えられた本能は捨てた為に人として積み上げた技術による発現となる。

勇猛: E
幻惑や混乱と言った精神干渉をはねのけ、格闘能力を上げるスキル。
令呪により身に宿る神の呪いを引き出された影響で、本来の値と比べ著しく弱まっている。

戦闘続行:A+
瀕死の傷を負ってもなお戦い続ける事ができる、戦場で生き足掻く強さを表した能力。

宝具
十二の栄光天地乖離す開闢の星キングス・オーダー
ランク:C~A++
種別:—
レンジ:—
神性と共に失った不死性と引き換えに手にした『試練をねじ伏せた証』の数々。『神獣の裘』や『戦神の軍帯』を始めとした『生前の伝承の中で手にした宝具』を具現化させ、己の道具として使い潰す事ができる。ただし、聖杯の理そのものをねじ伏せて使っている状態なので、魔力の消費が通常の数倍に及ぶ。

射殺す百頭ナインライブズ
ランク:C~A+
種別:不明
レンジ:臨機応変
手にした武具、あるいは徒手空拳により様々な武を行使する、言わば『流派:射殺す百頭』という技能そのものが宝具化したもの。武具の力を最大限に引き出し、対人から対軍、城攻めに至るまで状況に合わせて様々な形を見せる。

????
ランク:EX
種別:
レンジ:


Berserker[]

[v] Fate/strange Fake - Tập 4 - Thông tin Servant: Berserker [T]

Class: Berserker
Master: Flat Escardos
Chân danh: Jack Phanh Thây
Giới tính: Tùy chỉnh theo từng dạng
Chiều cao/ Cân nặng: Tùy chỉnh theo từng dạng
Thuộc tính: Trung lập - Ác

Sức mạnh: — (Tất cả các chỉ số trừ Bảo Khí được điều chỉnh khi đổi dạng)
Sức bền: — (Tất cả các chỉ số trừ Bảo Khí được điều chỉnh khi đổi dạng)
Nhanh nhẹn: — (Tất cả các chỉ số trừ Bảo Khí được điều chỉnh khi đổi dạng)
Ma lực: — (Tất cả các chỉ số trừ Bảo Khí được điều chỉnh khi đổi dạng)
May mắn: — (Tất cả các chỉ số trừ Bảo Khí được điều chỉnh khi đổi dạng)
Bảo Khí: B

Kỹ năng trường phái
Cuồng Hóa: —
Bởi Jack về cơ bản là điên loạn, một sự đảo ngược diễn ra và kỹ năng này bị phong ấn. Nhưng phong ấn này, dù vậy, cực kì không bền vững.

Kỹ năng servant
Nghìn Mặt: A
Là kĩ năng giúp hắn biến thành bất cứ ai với nghề nghiệp bất kì, động vật hay bất cứ vật gì được cho là Jack Phanh Thây và hắn cũng có thể sử dụng kĩ năng của thứ hắn biến thành ở hạng E

Kẻ Tản Bộ Đêm Sương Mù: B
Là dạng thay đổi của kĩ năng Sát Nhân Đêm Sương Mù mà hắn sẽ sở hữu nếu ở Trường Phái khác. Đồng thời tương đương Che Dấu Hiện Diện hạng B vào buổi tối.

Bảo Khí
From Hell: Làn Sương Ác Hại Lụi Tàn Cùng Buổi Bình Minh Luân Đôn
Hạng: A+-E-
Loại: Kháng Nhân
Tầm: 1~80
Số mục tiêu tối đa: —
Dựa trên giả thiết Jack Phanh Thây là một con quỷ nên Bảo khí này biến Jack trở thành Huyền Tưởng Chủng gần với Huyễn Thú, loài Quỷ. Bởi vì bắt nguồn từ sự sợ hãi và lo lắng của con người nên sức mạnh thay đổi theo mật độ dân số trong bán kính năm kilomet. Khi ở sa mạc, sức mạnh của Bảo khí này chỉ tương đương một con thú ăn thịt có kích thước lớn nhưng khi ở khu đô thị thì sức mạnh tương đương với một Servant được trang bị đầy đủ.
Bởi vì mang hình dạng của loài quỷ, đối với con người thì đây là kẻ thù tự nhiên của họ nên Bảo khí này cực kỳ hiệu quả đối với con người.

Natural Born Killers: Nhà Ngươi Chẳng Xứng Được Chết Thảm
Hạng: B
Loại: Chống Quân Noble Phantasm
Tầm: —
Tối đa: —
Dựa trên giả thuyết Jack Phanh Thây là một nhóm người. Cho phép hắn tạo ra nhiều bản thể dựa trên lượng Ma lực của Master, đối với Flat thì số lượng bản thể tối đa là 520. Bản thể cuối cùng sẽ là chân thể của hắn, cũng có thể nói rằng mỗi bản thể đều là chân thể. (Số lượng của bản thể sẽ giảm dựa trên sức mạnh của chân thể). Số lượng phân thân tỷ lệ nghịch với sức mạnh của hình dạng hắn biến thành.

CLASS バーサーカー
マスター:フラット・エスカルドス
真名:ジャック・ザ・リッパー
性別:変身対象によって変動
身長・体重:変身対象によって変動
属性:中立・悪

筋力:(宝具以外の変身対象に調律さわる)—
耐力:(宝具以外の変身対象に調律さわる)—
敏捷:(宝具以外の変身対象に調律さわる)—
魔力:(宝具以外の変身対象に調律さわる)—
幸運:(宝具以外の変身対象に調律さわる)—
宝具:B

クラス別能力:
狂化: —
基本属性が狂気の為に反転が起こり封印されている。
しかしその封印は非常に危ういものである。

固有スキル
千貌:A
切り裂きジャックの正体であるとされた職種の人間、物質、物質などに己を変じさせる事ができ、その対象が持つスキルをEランクまで弱体化した状態で行使できる。

霧夜の散歩者: B
他のクラスで顕現した場合に付随する『霧夜の殺人』が変化したもの。
夜間に限り同ランクの気配遮断の効力を得る。

宝具
悪霧は倫敦の暁と共に滅び逝きてフロム・ヘル
ランク:A+〜E
種別:対軍宝具
レンジ:1〜80
最大捕捉:—
「切り裂きジャックは悪魔だった」という説に基づき、その姿を幻想種としての悪魔の姿な変じさせる。
周囲の人々の持つ潜在的な恐怖や不安を基盤とするため、半径5kmの人口密度の高さによって威力が変わり、無人の荒野では大型の猛獣程度の強さにしかならない。都市部では武闘派サーヴァント並みの力を発揮する。
人が自らの天敵として想像した悪魔の姿を取るゆえに、人間に対して特攻ダメージが入る。

其は惨劇の終焉に値せずナチュラルボーンキラーズ
ランク:B
種別:対軍宝具
レンジ: —
最大捕捉:—
「切り裂きジャックは集団だった」という説に基づいた宝具。マスターの魔力量によって、多数の分身を造ることができる。
分身はどれもが本体であるともいえ最後に残った一体が自動的に本体になる。
最大数はマスターの魔力量に依存し、強力な存在に変じるとその分だけ分身の数は減少する。


Caster[]

[v] Fate/strange Fake - Volume 4 - Servant status: Caster [T]

Class: Caster
Master: Orlando Reeve
True Name: Alexandre Dumas père
Gender: Male
Height/Weight: 182 cm, 82 kg
Alignment: True Neutral

Strength: C
Endurance: D
Agility: E
Magic: EX
Luck: A
Noble Phantasm: B

Class Skills
Territory Creation: E
Item Creation (Modified): EX (A+–E depending on the target catalyst)

Personal Skills
Era Observation: A
The skill to observe not humans, but the flow of time and incorporate it into his works. Because he pours this power into the novels he writes rather than into his own attitude, it has little effect on his personal life.

Gourmet: A
A skill representing a wide range of knowledge, from junk food to palace cuisine, with technique and keen sense of taste to match. Includes hunting and fishing techniques for cooking.

Innocent Monster: E
The influence of numerous anecdotes, from his father’s valor and his copyright trials to controversies after his death, that became famous due to gossip or to biographies written by other authors (or by Dumas himself). Its rank is low due to the progress of research into the truth of statements on plagiarism scandals, etc.

Noble Phantasms
Musketeers Masquerade: Musketeers, Tilt at Windmills
Rank: E–A+ depending on target catalyst
Type: Anti-Personnel Noble Phantasm
Range: 1~99
Maximum Targets: 1
A Noble Phantasm to “writes” and “revises” the target’s life by overwriting it with Dumas’ own experiences or creations. Usable only a fixed number of times per summoning. A support Noble Phantasm that boosts one target’s abilities several times to several tens of times with each use. Because it is enhancement for those confronting immense power, it normally only displays its effects on humans.

Grand Dictionnaire de Cuisine: Long Unfinished Stunning Tale of Culinary Delights
Rank: A
Type: Anti-Object Noble Phantasm
Range: —
Maximum Targets: —
A Noble Phantasm based on the fact that Dumas worked on multiple collaborations and revisions during his life, his posthumous work Le Grand Dictionnaire de Cuisine, and the fact that he was once the general manager of an archaeological museum dealing in ancient relics. It transforms the Caster Class Skill “Item Creation” into “Item Creation (Modified),” the ability to raise the “rank” of preexisting items by creating anecdotes concerning them, making them pseudo-Noble Phantasms.
If Dumas obtains a relic that is already rank A or higher, he will not be able to modify it because its anecdotes are already “complete.”

CLASS キャスター
マスター:オーランド・リーヴ
真名:アレクサンドル・デュマ・ペール
性別:男性
身長・体重:182cm 82kg
属性:中立・中庸

筋力:C
耐力:D
敏捷:E
魔力:EX
幸運:A
宝具:B

クラス別能力:
陣地作成:E
道具作成(改):EX(ランクは対象触媒によりA+~Eと変動する)

固有スキル:
時代観察:A
人間ではなく時代を観察し、作品へと組み込むスキル。

美食家:A
様々な料理の知識と技術、味覚の鋭敏さの所持。狩猟、漁猟の技術も含まれる。

無辜の怪物:E
デュマに関する各種逸話による影響。真偽についての研究が進んでいる為にランクは低い。

宝具
銃士達よ、風車に挑めマスケティアーズ・マスカレイド
ランク:A+〜E
種別:対人宝具
レンジ:1〜99
最大捕捉:1人
対象の人生に自らの体験や創作物を上書きして『執筆・改稿』する事により、対象の力を数倍から数十倍にも引き上げる他者支援系宝具。一度の召喚につき特定回数のみ使用可能。 強大な力に立ち向かう者への強化なので、通常は人間にしか効果を発揮しない。

遥か終わらじの食遊綺譚グラン・ディクショネール・ド・キュイジーヌ
ランク:A
種別:対物宝具
レンジ: —
最大捕捉:—
複数の共著や改稿を手がけた事、遺作である『料理大辞典』の執筆、古代遺跡などの発掘調査博物館の統括責任者を務めていた事に由来する宝具。 キャスターのクラススキル「道具作成」を「道具作成(改)」へと変化させ、既存の物品の逸話を創作して道具を擬似的な宝具と化す能力。
ただし最初からランクA以上の物は、その逸話は既に『完成している』と見なされるために手を加えられない。


Ishtar[]

[v] Fate/strange Fake - Volume 8 - Servant status: Ishtar [T]

Ishtar is not a Servant and the stats presented are based on the supposition of "what if they counted as a Servant".

Class: ???
Master: Herself
True name: Ishtar (vessel: Filia)
Gender: Female
Height/Weight: Unknown
Alignment: Lawful Good

Strength: C
Endurance: C
Agility: A
Magic: EX
Luck: A
Noble Phantasm: EX

Class Skills
Magic Resistance: A
Independent Action: A++
Because she's currently descended in and fused with a homunculus body.

Lingering Echo of the Goddess: B+++
A Skill equal to Divine Core of the Goddess, but since she is not the actual goddess, instead the lingering echo of a blessing (curse) that the goddess left in the world to replicate herself, it's not exactly the same.
She essentially burned a program on the planet that would generate a copy of herself if specific conditions were met.
Its rank is B+++ because she falls somewhere in between a Pseudo-Servant and an actual Servant.
Mental interference attacks generally don't affect her.

Personal Skills
Manifestation of Beauty: EX
The goddess of beauty advened in an Einzbern homunculus. Her charm power can affect magical and inanimate objects and even the laws of physics, but she can't use them against concepts related to the underworld due to a poor compatibility match-up.
She feels no need to use this against humans since they automatically worship her.
The cause of Haruri's devotion was the goddess' natural charm, not the charm from the Skill.

Mana Burst: A+
She charms the land to directly draw magical energy from it, then outputs it without sparing any.

Shining Great Crown: A-
Due to her being a lingering echo, the power of her Authories is somewhat lower than what Ishtar had in the Age of Gods.

Noble Phantasms
Jabal Hamrin Breaker: The Hammer of the Skies Makes Frontiers Kneel
Rank: A+++
Range: 999-???
Maximum Targets: ???
It's said that when goddess Ishtar physically flattened Mt. Ebih, a mountain even the gods paid respects to, she gripped its summit before driving in her spear. This Noble Phantasm is a feat that represents this eagle grip on the summit. She strikes swinging down Cita, her warhammer, after charging it with magical energy and Authority. The blow is, quite literally, pressure from the skies forcing the world to kneel.

Gugalanna StrikeBull of Heaven: Outrage
Rank: EX
Range: 999
Maximum Targets: 999
The strongest divine beast in Ishtar's command. Unlike the regular Gugalanna Strike, which temporarily calls for him to land a blow with this front leg, this version uses him as a permanently manifested avatar of hurricanes. Since she is a lingering echo, not the actual goddess, she didn't have her divine beast with her, but she shallowly used her goddess powers to grab him from some unfortunate timeline without asking for permission. In this point specifically, she can be considered an avatar of Ishtar's tyrannical side.

以下は、「 サーヴァントであったとしたら」という定に基づくステータスです。

CLASS ???
マスター:自分自身
真名:イシュタル (依り代・フィリア)
性別:女
身長・体重:不明
属性:秩序・善

筋力:C
耐力:C
敏捷:A
魔力:EX
幸運:A
宝具:EX

クラス別能力:
対魔力:A
単独行動: A++
ホムンクルスの身体に降りて融合している状態なので。

女神の残響: B+++
女神の神核と同等のスキルだが、女神本体ではなく、女神が自分の存在の 複写を世界への祝福 (呪い) として残した残響なので微妙に異なる。
特定の条件が揃うと自分のコピーを生み出すプログラムを星に焼き付けた ような形である。
疑似サーヴァントと本物の狭間に位置する為このランクとなっている 精神干渉系の攻撃などは基本的に通じない。

固有スキル
美の顕現:EX
アインツベルンのホムンクルスに降臨した美の女神。 その魅了の力は魔物や無機物、 物理法則にすら影響を及ぼすが、相性の悪い冥界関連の概念などには行使できない。 人間は自動的に自分を崇めるものなので使う必要は無いと思っている。
ハルリを心酔させたのはスキルとしての魅了ではなく、女神としての素の魅力である。

魔力放出:A+
 土地を魅了して直接魔力を引き出し、それを出し惜しみなく放出する。

輝ける大王冠:A-
 残響なので、 神代のイシュタル女神よりはやや権能の力は落ちる。

宝具
八荒拝跪す天空の鍵ジュベルハムリン・プレイカー
ランク:A+++
レンジ:999〜???
最大捕捉:???
かつて神々すら敬意を払ったエビフ山を文字通り叩き潰した際に、 槍を打ち込む前に山頂を 鷲づかみにしたと言われているイシュタル女神。 この宝具はその「山頂を鷲づかみにする」と 表現される御業。 戦鎚シタに魔力と権能を込めて振り下ろすその一撃は、 まさに力ずくで 世界を跪かせる天空からのプレッシャーである。

天の牡牛グガランナ・ストライク凶猛アウトレイジ
ランク:EX
レンジ:999
最大捕捉:999
女神イシュタルの遣わした最強の神獣。 一時的に呼び出して前足による一撃を食らわせる 通常のグガランナ・ストライクとは違い、恒常的に顕現させる事で台風の化身として使役する。 女神本人ではなく残響なので自分自身と神獣は共に無かったのだが、 生半可に女神の力を 行使して余所様の世界線から勝手に持ち出した。 今回に限ればイシュタル女神の横暴な一面の化身と言えるのかもしれない。


Lancer[]

[v] Fate/strange Fake - Volume 1 - Servant status: Lancer

Class: Lancer
Master: Synthetic beastChimera Silver Wolf
True name: Enkidu
Gender: None
Height/Weight: Control at will
Alignment: True Neutral

Strength: -
Endurance: -
Agility: -
Magic: -
Luck: -
Noble Phantasm: A++

Class Skills
Magic Resistance: -
Because of the skill "Transfiguration," the magical energy stat fluctuates accordingly.

Personal Skills
Transfiguration: A
Special skill inherent to Automatic Dolls for allocating ability scores from a set pool of points according to the situation.
The higher the rank, the greater the pool, but two ranks worth of points will be needed to bring A up to A+.

Presence Detection: A+
Highest rank of Presence Detection ability. Via the Earth, is able to sense the presence of things at long range. If close range, an equal or lower rank of Presence Concealment can be nullified.

Noble Phantasms
■ (Obscured in volume 2)
Rank: ???
Type: ???
Range: ???
Max Targets: ???

Enuma Elish: O Humans, Let Us Restrain The Gods Above
Rank: A++
Type: Anti-Purge Noble Phantasm
Range: 0~999
Maximum Targets: 1000 People
Ability of Enkidu's to transform its own body into a Divine Construct.
The Counter Forces known as Alaya and Gaia's powers flow into a keystone made of light. Then giant amounts of energy are transformed into a form that the world can recognize and pierces the opponent in one hit. In response to things that threaten the destruction of the planet or humanity, the power is increased.

CLASS ランサー
マスター:銀狼の合成獣キメラ
真名:エンキドゥ
性別:なし
身長・体重:自由自在
属性:中立・中庸

筋力:—
耐力:—
敏捷:—
魔力:—
幸運:—
宝具:A++

クラス別能力:
対魔力:—
(スキル『変容』による魔力の値よって上下する)

固有スキル
変容:A
能力地を一定の総合値から状況に応じて振り分け値す、自在人形ゆえの特殊スキル。
ランクが高い程総合値が高いが、AからA+に上昇させる際は2ランク分必要となる。

気配感知:A+
最高クラスの気配感知能力。大地を通じて遠距離の気配を察知する事が可能であり、近距離なら同ランクまでの【気配遮断】を無効化する事ができる。

宝具
??????
ランク:???
種別:???
レンジ:???
最大捕捉:???人

人よ、神を繋ぎ止めようエヌマ・エリシュ
ランク:A++
種別:対粛清宝具
レンジ:0〜999
最大捕捉:1000人
エンキドゥ自身の身体を一つの神造兵器と化す能力。
アラヤやガイアといった【抑止力】の力を流レ込む光の楔となり、膨大なエネルギーを世界が認識できる形に変換して相手を貫く一撃。
星、もしくは人類への破壊行為に反応して威力が激増する。


Rider[]

[v] Fate/strange Fake - Volume 6 - Servant status: Rider[T]

Class: Rider
Master: Kuruoka Tsubaki
True Name: Pale Rider
Sex: The concept does not apply
Height and Weight: Varies based on infection and diffusion (roughly equivalent to a parvovirus at minimum)
Alignment: True Neutral

Strength: E
Endurance: A
Agility: B
Magic: A
Luck: C
Noble Phantasm: EX

Class Skills
Anti-Magic: C
Riding: EX

Personal Skills
Infection: A
The ability to expand its territory by infecting other organisms with parts of itself in the form of bacteria or viruses. The minds and bodies of the infected are under Pale Rider’s control, and their minds are drawn into the world created by its Noble Phantasm. Their magical energy may sometimes be absorbed as well.

Innocent World: EX
A skill that reflects conceptions produced by human fears of “death” and “pestilence.” Because these conceptions are so varied, Pale Rider is a nondescript entity when it is first summoned and the tendencies of its very being change depending on those it draws into the “underworld” of its Noble Phantasm.

Guidance of the Underworld: EX
The ability to grant a variety of blessings to allies that Pale Rider has drawn into the territory that has become an underworld due to its Noble Phantasm. Because Pale Rider is not itself the ruler of the underworld, this skill differs slightly from a certain deity’s “Protection of the Underworld” skill.

Noble Phantasms
Doomsday Come: Come, Dark Path, Come
Rank: EX
Type: Anti-World Noble Phantasm
Range: —
Maximum Targets: —
A Noble Phantasm that creates a Bounded World that becomes an artificial “underworld” with Pale Rider’s Master as its starting point, which acts as a receptacle for the “deaths” that Pale Rider bestows. Because it is strongly influenced by the Master’s conceptions, it can become an archetypal heaven or hell, but it can also become a space that acts as absolute nothingness and destroys souls. In extreme circumstances, Pale Rider can pull its target’s body into the ward as well as their mind. The ward is typically smaller in scale, but as a result of connecting to the land itself and other factors, Pale Rider is currently creating a larger ward than it would when summoned normally.

Kagome Kagome: Sword, Famine, Death, Beast
Rank: A
Type: Anti-Army Noble Phantasm
Range: 99
Maximum Targets: 999
The ability to manifest and utilize the power of numerous objects that impart “death” to others within Pale Rider’s ward. In an ideal environment, it is also capable of recreating a mythical “doomsday” to the extent that magical energy will permit. It did not reach that level because Tsubaki lacks knowledge of the Apocalypse or Ragnarök and did not wish for a hell. The pronunciation of this Noble Phantasm’s name varies from Master to Master.

CLASS ライダー
マスター:繰丘 椿
真名:ペイルライダー
性別:その概念は無い
身長・体重:感染、拡散状況によって変化(最小でパルポウイルスと同程度)
属性:中立・中庸

筋力:E
耐力:A
敏捷:B
魔力:A
幸運:C
宝具:EX

クラス別能力:
対魔力:C
騎乗:EX

固有スキル
感染:A
細菌やウイルスの形状を取った己の分け身を他の生物に感染させ、己の領域を広げるスキル。感染者は精神と肉体を支配され、精神が宝具によって生み出された世界へと引き込まれる。時に魔力などを吸収されることもある。

無辜の世界:EX
「死」や「疫病」に対する人々の恐れが生み出したイメージが色濃く反映されたスキル。イメージがあまりにも雑多な為に召喚時はプレーンな存在になっており、宝具による「冥界」に取り込んだモノによって存在の方向性そのものが変化する。

冥界の導き:EX
宝具により冥界化した領域へと引き込んだ者の内、味方に対して様々な加護を与えるスキル。ペイルライダー自身が冥界の王というわけではない為、とある神が持つ【冥界の護り】のスキルとはやや異なる。

宝具
来たれ、冥き途よ、来たれドゥームズデイ・カム
ランク:EX
種別:対界宝具
レンジ:―
最大捕捉:―
自らの与えた「死」という結果の受け皿として、マスターを起点として疑似的な「冥界」となる結界世界を造り上げる宝具。緊急時は対象を肉体ごと結界内に引き入れる。
マスターのイメージに引き摺られる為、典型的な地獄や天国の様になることもあれば、完全なる虚無として魂を砕く空間となる場合もある。 
本来はもっと小規模であるが、土地そのものやその他の要素と結びついた結果、現在通常召喚時よりも広い結界を造り出している。

剣、饑饉、死、獣かごめ、かごめ
ランク:A
種別:対粛清宝具
レンジ:99
最大捕捉:999
己の結界内において他者に「死」を与える数多の物を具現化させ、その力を行使するスキル。環境が完全に整えば、神話における「終末」を魔力が許す範囲でのみ再現することも可能。
しかし椿が黙示録やラグナロクの知識を有さず、地獄を望まなかった為そのレベルには到らなかった。宝具の読み方はマスターによって変化する。


Saber[]

[v] Fate/strange Fake - Volume 4 - Servant status: Saber [T]

Class: Saber
Master (?): Ayaka Sajou
True Name: Richard I “the Lionheart”
Gender: Male
Height/Weight: 178 cm, 66 kg
Alignment: Lawful Neutral

Strength: B
Endurance: B
Agility: EX (B–A++)
Magic: B
Luck: C
Noble Phantasm: A

Class Skills
Anti-Magic: B
Riding: A

Personal Skills
Lionheart: A
A skill that embodies the name lionheart. That fearless courage transformed into a skill. Inspires fear and wariness in enemies and raises the morale of allies.

Master of All Trades: A
Derived from anecdotes of Richard displaying prowess in a wide variety of fields, including the martial arts, fine arts, and romance. Skills he took an interest in in life are B-class or higher, and he learns new skills with extraordinary speed.

Superhuman Speed: A
A talent marked into Richard’s Spirit Origin by the rapid marches of his armies and his lightning swiftness on the battlefield. Richard’s agility increases the longer he remains in battle.

Noble Phantasms
Excalibur: Ever-Distant Sword of Victory
Rank: D–A+
Type: Anti-Army Noble Phantasm
Range: 1~99
Maximum Targets: 1~1000
A Mystery that Richard obtained in life as a result of his adoration of Arthurian legend and his efforts to live as its successor. Its power became a Noble Phantasm by merging with accounts that he named every weapon he held “Excalibur.” Richard is able to wield any and all weapons he holds as Excalibur. Its power varies from weapon to weapon, but never equals the genuine “holy sword of the planet”—not even if he were to hold the real Excalibur.

Rounds of Lionheart: Play the Lion on the Round Cross
Rank: A
Type: Anti-Army Noble Phantasm
Range: —
Maximum Targets: —
A Noble Phantasm that uses Richard’s Spirit Origin as a catalyst to materialize individuals he had ties to in life as servants, followers, guides, etc. The number he is able to summon varies depending on his Master’s supply of magical energy and the land he is summoned in. He is capable of summoning individuals recorded in the Throne as Heroic Spirits, but in that case, they will materialize in a weaker state than if summoned normally. They sometimes assist Richard, but because actually continuing to materialize them consumes an enormous quantity of magical energy, it is almost impossible to utilize them like ordinary Heroic Spirits.

CLASS セイバー
マスター?:アヤカ・サジョウ
真名:『獅子心王』リチャード1世
性別:男性
身長・体重:178cm 66kg
属性:秩序・中庸

筋力:B
耐力:B
敏捷:EX(B〜A++)
魔力:B
幸運:C
宝具:A

クラス別能力:
対魔力:B
騎乗:A

固有スキル
神速:A
その行軍の速さ、戦場での電光石火ぶりより霊基に刻まれた技能。戦闘を継続すればするほどに敏捷のステータスが上昇する。

獅子心:A
ライオンハートを体現したスキル。その何者も恐れぬ勇猛さがスキル化したもの。敵には恐怖や警戒心を呼び起こさせ。味方の士気を上昇させる。

驥足百般:A
武術、芸術、色事など様々な分野に才能を見せた逸話から。生前に嗜んだ物はBランク以上、新しく始めた事柄は通常よりも早い速度で習熟する。

宝具
永久に遠き勝利の剣エクスカリバー
ランク:D〜A+
種別:対軍宝具
レンジ:1〜99
最大捕捉:1〜1000
生前に得たとある『神秘』と、手に持ったものを何でも「エクスカリバー」と名付けていたという、極度のアーサー王フリークであった逸話が複合された宝具。本人が言及しているが、ランスロットの宝具『騎士は徒手にて死せず』と性質が似ている。なお本質的には"模倣"である為、威力はいずれも本物の『星の聖剣』には及ばない。たとえ本物の聖剣を握れたとしても、所有者と同等の威力を引き出す事は出来ない模様。

円き十字に獅子を奏でよラウンズ・オブ・レオンハート
ランク:A
種別:対軍宝具
レンジ: —
最大捕捉:—
自身の霊基を触媒として、生前にセイバーと縁のあった者を従者・協力者として顕現させる宝具。呼び出せる数はマスターの魔力量や召喚される土地によって変化するが。英霊の座に記録されている者も呼び出せるが、その場合は本来の英霊としての性能よりも弱体化する。ただし、サーヴァントのように現界させ続けるには莫大な魔力が必要となるため、通常のマスターでは不可能。


True Assassin[]

[v] Fate/strange Fake - Volume 2 - Servant status: True Assassin

Class: True Assassin
Master: Faldeus Dioland
True name: Hassan-i-Sabbah
Gender: Male
Height/Weight: ???
Alignment: ???

Strength: Even Faldeus cannot confirm
Endurance: Even Faldeus cannot confirm
Agility: Even Faldeus cannot confirm
Magic: Even Faldeus cannot confirm
Luck: Even Faldeus cannot confirm
Noble Phantasm: Even Faldeus cannot confirm

Class Skills
Presence Concealment: EX
Becomes one with the World itself. The moment one shifts to attack, it becomes A+.

Personal Skills
Shadow Lantern: A
Skill that allows one to become one with the shadows. Because he can gain surrounding magical energy from the darkness, as long as he does not materialize he almost doesn't need the Master's magical energy supply. As long as a command spell is not used, it is possible to conceal one's status from the Master.

Noble Phantasms
■ (Obscured in volume 2)
Rank: ???
Type: ???
Range: ???
Maximum Targets: ???

CLASS 真アサシン
マスター:ファルデウス・ディオラソド
真名:ハサン・サッバーフ
性別:男
身長・体重:ファルデウスにも確認不能
属性:ファルデウスにも確認不能

筋力:ファルデウスにも確認不能
耐力:ファルデウスにも確認不能
敏捷:ファルデウスにも確認不能
魔力:ファルデウスにも確認不能
幸運:ファルデウスにも確認不能
宝具:ファルデウスにも確認不能

クラス別能力:
気配遮断:EX
(世界そのものと同化。攻撃に転じる瞬間だけA+になる)

固有スキル
影灯籠:A
影そのものと同化するスキル。暗闇から周囲の魔力を得る為、実体化さえしなけれがマスターからの魔力供給はほぼ不要。令呪を使われない限りマスターに対してもステータス隠避が可能となる。

宝具
???
ランク:???
種別:???
レンジ:???
最大捕捉:???


[v] Fate/strange Fake - Volume 8 - Servant status: True Assassin [T]

Class: True Assassin
Master: Faldeus Dioland
True name: Hassan-i-Sabbah
Gender: Male
Height/Weight: Shadows don't have heights or weights
Alignment: Lawful Evil

Strength: D
Endurance: C
Agility: C (A+ when moving in the shadows)
Magic: D
Luck: E
Noble Phantasm: EX

Class Skills
Presence Concealment: EX
Becomes one with the World itself. The moment one shifts to attack, it becomes A+.

Personal Skills
Shadow Lantern: A
The Skill to merge with shadows. Since the darkness provides him with the magical energy of his surroundings, he barely doesn't need any magical energy supply from his Master, provided that he doesn't take physical form.
It also enables him to conceal his parameters from his Master, unless the Master uses a Command Spell.

Ghostly Weft: A
A curse and blessing marked in the world after his death because the First's blade allowed him to pay his death ahead of its time.
In other words, a Skill that expresses how one man became Hassan-i-Sabbah by becoming the very shadow of death.
He can move as a shadow and warp to any place that has a shadow. Therefore, his blade cannot reach one who is only in light.
This doesn't make him impervious to any attacks like the Hassan of Intoxicated Smoke is.

Noble Phantasms
Zabaniya: Meditative Sensitivity
Rank: EX
Range: 1-???
Maximum Targets: 1-???
Activation condition: when it's guaranteed that his Saint Graph as a Heroic Spirit won't survive.
By connecting to the shadow of the world, he temporarily transforms into the concept of death and merges with his target, dragging them to the netherworld. The activation condition also includes the situation where his Saint Graph won't survive because his Master died.
Although he's called the shadow of the First, the owner of this hidden Noble Phantasm can be more accurately described as a Hassan whose placement in the numbering order is unknown to all.
The future generations were left with no accurate tellings about it. Instead, it was described as the ability to connect with the shadow of the world to understand all that was happening in the land.

CLASS 真アサシン
マスター:ファルデウス・ディオラソド
真名:ハサン・サッバーフ
性別:男
身長・体重:影に身長も体重も存在しない
属性:秩序・悪

筋力:D
耐力:C
敏捷:C (影での移動A+)
魔力:D
幸運:E
宝具:EX

クラス別能力:
気配遮断:EX
世界そのものと同化。攻撃に転じる瞬間だけA+になる

固有スキル
影灯籠:A
影そのものと同化するスキル。 暗闇から周囲の魔力を得る為、 実体化さえしなければマスターからの魔力供給もほぼ不要。 令呪を使われない限りマスターに対してもステータス隠蔽が可能になる。

幽弋:A
初代の刃による死の先払いを行った為、死した後に世界に焼き付けられた呪いと祝福。
 即ち、ある男の個としての 『死の影』そのものがハサン・サッパーハの一人となった事を示すスキル。 影として巻き、影のある場所ならばどこにでも移動できる。故に、輝きしか持たぬ存在にその刃は届かない。 煙酔のハサンのように攻撃を全て無効化するというわけではない。

宝具
瞑想神経ザバーニーヤ
ランク:EX
レンジ:1〜???
最大捕捉:1〜???
英霊としての霊基の消滅が確定する事を条件として発動する。
世界の影と繋がる事で擬似的な死の概念そのものと化し、狙った相手と同化して冥府へと引きずり込む。発動条件には、マスターの死亡による霊基の消滅も含まれる。
初代の影と呼ばれつつも、正確に何代目なのかは誰も知らぬハサンの隠された宝具。
後世には何一つ正確な事が伝えられておらず、 世界の影と繋がり土地の万象を把握する 能力だと語られている。


True Berserker[]

[v] Fate/strange Fake - Volume 7 - Servant status: True Berserker [T]

Class: Berserker
Master: Haruri Borzak (the current stats are affected by Ishtar)
True name: Humbaba
Gender: ???
Height/Weight: Varying. Expands according to the amount of magical energy within her.
Alignment: Lawful Neutral

Strength: A++
Endurance: A++
Agility: C
Magic: A
Luck: D
Noble Phantasm: A

Class Skills
Mad Enhancement: A

Personal Skills
Mana Burst (Calamity): A
Emitting a variety of powers humanity associates with the word "calamity" (floods, earthquakes, etc.) through her halo. Depending on the circumstances, if she narrows down the direction of the burst, she can make it fly hundreds of kilometers. Whatever is hit with the calamity will take damage according to its type.

Roar of Fear: A++
A scream that inspires instinctual fear in any living being that hears it. When blessed by one specific goddess, it can affect even the famed King of Heroes.

Guardian Colossus: B-
Her abilities increase when guarding a designated place. The rank is lowered to B- because her legend is that she ultimately failed to protect her place to the end.

Noble Phantasms
■ (Obscured in volume 7)
Rank: ???
Type: ???
Range: ???
Maximum Targets: ???

CLASS 真バーサーカー
マスター:ハルリ・ボルザーク(現ステータスにはイシュタル女神の影響あり)
真名:フワワ
性別:???
身長・体重:可変式内包する魔力量によって増大する
属性:秩序・中庸

筋力:A++
耐力:A++
敏捷:C
魔力:A
幸運:D
宝具:A

クラス別能力:
狂化:A

固有スキル
魔力放出(厄災):A
洪水や地震など、人類にとっての様々な厄災をゆかりとする力を光輪を通じて放出する。 条件にもよるが、放出の方向を絞れば数百キロメートル先にまで届く。 厄災を浴びたものはその種類に合わせたダメージを受ける。

畏怖の叫び:A++
生物としての本能的な畏怖を抱かせる咆哮。 とある女神の加護がある状態ならば、かの英雄王にさえ影響を与える事ができると言われている。

神性:B-
特定の場を守護する際、己の能力を上げる。 最終的に守り切れなかった伝承を持つ為ランクはB-にまで落ちている。

宝具
??????
ランク:???
種別:???
レンジ:???
最大捕捉:???


True Caster[]

[v] Fate/strange Fake - Volume 4 - Servant status: True Caster [T]

Class: Caster
Master: Francesca Prelati
True name: Francois Prelati
Gender: Unknown (summoned Saint Graph is male)
Height/Weight: 152cm 38kg
Alignment: Chaotic Evil

Strength: E
Endurance: D
Agility: C
Magic: A
Luck: B
Noble Phantasm: A

Class Skills
Territory Creation: B

Tool Creation: B

Personal Skills
Illusion: A
A skill that denotes excellence in the art of illusion within the field of magecraft. At this level, it is even possible to go beyond people and deceive the environment.

Disciple of Spirits: B
Proof that one has been initiated in magecraft by certain lake spirits. The efficacy of magecraft improves dramatically.

Divinity: E-
Prelati shares the blood of a deity, but as that deity is banished his rank is low.
Barely manifested at rank E due to combination with traditions that link Prelati with Beelzebub.

Noble Phantasms
Grand Illusion: The Sunken Spiral Castle Does Not Exist, Therefore There is No End to This World's Madness
Rank: A
Type: Anti-Personnel Noble Phantasm
Range: 1~10
Maximum Targets: 10 people
Legends that Prelati revealed the form of Beelzebub to sworn friends or that he (she) was the incarnation of Beelzebub combined with the art of illusion and lineage that Prelati originally possessed and sublimated into a Noble Phantasm. It is a great magecraft that surpasses even environment to deceive the very texture of the world. It is even capable of causing a target to hallucinate that Prelati has imprisoned them in a Reality Marble. It is still an illusion, however, and therefore lacks the power of a Reality Marble.

Prelati's Spellbook: Textbook of the Sunken Spiral Castle (unusable)
Rank: EX
Type: Anti- Noble Phantasm
Range: 1~99
Maximum Supplement: 1000 people
The result of Prelati utilizing magecraft while dispelling their own rationality with drugs Prelati compounded themselves. Against astronomical odds, it ended up linked to a place one must not link to, Prelati inscribed the truth of it in a blank bible that was a Mystic Code and sealed the link itself. Prelati was therefore incapable of reproducing it, and entrusted the spellbook capable of opening the one and only link to a knight who was their sworn friend. Prelati can never use the Noble Phantasm unless the knight returns it on the spiritual level, but will the day of their reunion ever come?

CLASS 真キャスター
マスター:フランチェスカ・プレラーティ
真名:フランソワ・プレラーティ
性別:不明(呼び出された霊基は男 )
身長・体重:152cm 38kg
属性:混沌・悪

筋力:E
耐力:D
敏捷:C
魔力:A
幸運:B
宝具:A

クラス別能力:
陣地作成:B

道具作成: B


固有スキル
幻術:A
魔術の中でも特に幻術に秀でたことを示すスキル。このレベルでは人を超えて環境をも騙す事が可能。

精霊の弟子: B
とある湖の精霊達に魔術の手ほどきを受けた証。魔術の効率が大幅に上がる。

神性: E-
とある神の血が混じっているが、追放された神のためかランクが低い。ベルゼブブに纏わる伝承と組み合わさることに寄って、かろうじてEランクで発現した。

宝具
螺湮城は存在せず、故に世の狂気に果ては無しグランド・イリュージョン
ランク:A
種別:対人宝具
レンジ:1〜10
最大捕捉:10人
盟友にベルゼブブの姿を見せた、あるいは彼(彼女)自身がベルゼブブの化身であるという伝説が元来持つ幻術や血統と組み合わさり昇華された宝具。環境すら飛び越えて世界のテクスチャそのものを騙す大魔術であり、相手を固有結界の中に閉じ込めたと錯覚させることすらも可能。ただし、あくまで幻術なので固有結界ほどの力はない。

螺湮城教本プレラーティーズ・スペルブック(※使用不可)
ランク:EX
種別:対理宝具
レンジ: 1〜99
最大捕捉:1000人
プレラーティが自ら調合した薬で理性を飛ばしながら魔術を行使した結果、天文学的な確率で「繋がってはならない場所」と繋がってしまった為、魔術礼装であった白紙の経典にその理をイタリア語で記し、「繋がりそのもの」を封印した。故に二度とは再現できず、唯一つながりを開ける魔導書も盟友である例の彼に譲渡してしまった。


True Rider[]

[v] Fate/strange Fake - Volume 3 - Servant status: True Rider [T]

Class: True Rider
Master: Doris Lusendra
True name: Hippolyta
Gender: Female
Height/Weight: 159cm 50kg
Alignment: Lawful Good

Strength: B
Endurance: B
Agility: A
Magic: C
Luck: D
Noble Phantasm: A

Class Skills
Riding: A

Magic Resistance: C

Personal Skills
Charisma: B
A composite skill consisting of a person's charm as well as the command ability to unify an army or country.

Divinity: B
A skill that represent the depth of one's Divine Spirit aptitude, how close one is to a Divine Spirit. As one of Artemis's virgins as well as the daughter of the queen and War God, Ares, she is clad in a thick divine aura. But, she does not have the A rank to reach the throne of a god, after death.

Noble Phantasms
Goddess of War: War God's War Sash
Rank: A
Type: Anti-Unit ~ Anti-Fortress
Range: -
Remodeled from an off-shoot of her father, Ares, as a war banner into a sash. The user’s divinity, strength, endurance, agility, and magical energy scores greatly increase. As the mystery in today’s society is weak, it cannot be used to exceed a certain point.

CLASS 真ライダー
マスター:ドリス・ルセンドラ
真名:ヒッポリュテ
性別:女
身長・体重: 159cm 50kg
属性:秩序・善

筋力:B
耐力:B
敏捷:A
魔力:C
幸運:D
宝具:A

クラス別能力:
騎乗:

対魔力:

固有スキル
カリスマ:B
国や軍を統一する為の指揮能力や本人の持つ魅力などを総合したスキル。

神性:B
神と交わりの深度、「神霊適性」の高さを表すスキル。アルテミスの巫女でもあった女王と戦神アレスの間に生 まれたが故に濃い神気を纏うが、死後、神の座に至らなかったAランクにまでは達していない。

宝具
戦神の軍帯ゴッデス・オブ・ウォー
ランク:A
種別:対人~対城宝具
レンジ:-
父親であるアレスの分体である軍章旗を帯の形に直したもの。使用者の神性と筋力、耐久, 敏捷、魔力の値を大きく引き上げるが、一定以上の引き上げは現代社会の神秘の薄さでは使用でき ない。


Watcher[]

[v] Fate/strange Fake - Volume 6 - Servant status: Watcher[T]

Class: Watcher
Master: Sigma
True Name: ___ ____, or _______
Sex: Supposedly female, but her current Master (Sigma) is unable to confirm
Height and Weight: Unable to manifest as an entity with mass
Alignment: Lawful Neutral

Strength: —
Endurance: EX
Agility: —
Magic: EX
Luck: —
Noble Phantasm: EX

Class Skills
Anti-Magic: EX
Overrun Territory: B

Personal Skills
Watcher: B
A skill that represents the unique form of a Watcher’s contract with their Master. In this Heroic Spirit’s case, that means communicating with her Master via “shadows.”

Trials of _____: B
A variant of a certain anti-humanity skill. Watcher is able to bestow trials on lifeforms born from wombs by altering their luck. Because it is not powerful enough to manipulate fate, this ability is primarily used on Watcher’s own Master. Watcher’s Master is extremely likely to die.

Overlook All Creation: B
The ability to comprehend events taking place in the set area where Watcher was summoned. At rank B, it is limited to events observed via sight, hearing, and sensing magical energy.

Denizen of a Different Phase: A
A skill that indicates invincibility except under certain specific conditions. Watcher contradicts the current state of the world and therefore can never manifest with a body like other Servants. Conversely, Watcher is able to manifest only a portion of her body for less than 0.00001 seconds only in the moment that the conditions are met and she is destroyed.

■ (Obscured in volume 6)

Noble Phantasms
■ (Obscured in volume 6)

CLASS ウォッチャー
マスター:シグマ
真名:■■■・■■■■、あるいは■■■■■■■
性別:女性と伝えられているが現状のマスター(シグマ)には確認不能
身長・体重:質量を持った存在としては顕現できない
属性:中立・秩序

筋力:―
耐力:EX
敏捷:―
魔力:EX
幸運:―
宝具:EX

クラス別能力:
対魔力:EX
陣地蹂躙:B

固有スキル
番人:B
ウォッチャーとしての、マスターに対する特殊な契約形態を表したスキル。この英霊の場合は「影法師」を通じてマスターと交流する。

■■■の試練:B
とある対人類スキルが変化したもの。母胎から生まれし生命に対し、幸運値を変動させて試練を与える事ができるが、運命を操作できるほど万能ではない上に、主にそれは自らと契約したマスターに対して向けられるものである。マスターは高確率で死ぬ。

万象俯瞰:B
自らが召喚された一定領域で起こっていることを把握するスキル。Bランクでは視覚と聴覚、魔力感知で観測されることに限る。

異相の住人:A
特定の状況を除き不滅である事を示す能力。現在の世界の在り方と矛盾する為に他のサーヴァントのように肉体を持つ形では決して権限できない。逆に言うと条件が揃って滅する瞬間のみ。0.00001秒に満たぬ時間、肉体の一部だけを顕現させることができる。

???
(黒塗りされて確認できないがもう一つスキルを有する。)

宝具
??????


Fate:Lost Einherjar[]

Servant profiles[]

Archer[]

[v] Fate:Lost Einherjar - Aslaug of the Aurora - Servant status: Archer [T]

Class: Archer
Master: Lemina Eltfromm
True Name: Aslaug
Gender: Female
Height/Weight: 155 cm/?? kg
Alignment: Neutral Good

Strength: C
Endurance: C
Agility: B
Magic: A+
Luck: ?
Noble Phantasm: A

Personal Skills
Divinity: B+
Possess high aptitude to be a Divine Spirit.

Inborn Dragon: A
Inborn combat abilities and magical energy inherited from her father. Includes the Mana Burst Skill. She can form a pseudo-Mana Reactor inside her, albeit temporarily.

Guardian Wolf: C
A wolf protects Aslaug. She calls him a "dog". Ridable despite her lack of a Riding Skill.

1 not yet revealed Skill
2 not yet revealed Noble Phantasms

CLASS アーチャー
マスター:レミナ・エルトフロム
真名:アスラウグ
性別: 女性
身長・体重:152cm ??kg
属性:中立・善

筋力:C
耐力:C
敏捷:B
魔力:A+
幸運:?
宝具:A

固有スキル
神性:B+
高い神霊適性を有している。

天賦の竜: A
父譲りの天賦の戦闘能力および魔力。 魔力放出スキルを含む。 体内に一時的ながら疑似魔力炉を形成することが可能。

勇猛: C
幻惑や混乱と言った精神干渉をはねのけ、格闘能力を上げるスキル。
令呪により身に宿る神の呪いを引き出された影響で、本来の値と比べ著しく弱まっている。

守護狼:A+
アスラウグを守護する狼。 本人は「犬」 と呼称する。 騎乗スキルがなくとも騎乗可能。

宝具


Berserker[]

[v] Fate:Lost Einherjar - Aslaug of the Aurora - Servant status: Berserker [T]

Class: Berserker
Master: Lemina Eltfromm
True Name: Ragnar Lodbrok
Gender: Male
Height/Weight: 210 cm/120 kg
Alignment: Neutral Good

Strength: A+
Endurance: B
Agility: B
Magic: C
Luck: ?
Noble Phantasm: B

Class Skills
Mad Enhancement: E~A++
This Skill is fluctuating in accordance with the Noble Phantasm. While the Noble Phantasm is unreleased, he's capable of proper verbal communication, but his Skills become their E-Rank equivalents.

Independent Action: A
Capable of operating without a Master. However, a Master is necessary to do something that requires large amounts of magical energy, such as using a Noble Phantasm.

Personal Skills
Viking Bravery: A
His mentality and combat experience as a Viking. Includes the effects of the Bravery Skill.

Potential King: B
A variant of Charisma. Also represents his fate to become a king later.

Indomitable: B
Superhuman physical and mental toughness. When this Skill activates, the Rank of his Endurance stat rises all the way up to A++.

1 not yet revealed Skill

Noble Phantasms
Viðurr Berserk: Berserker's Wrath
Rank: B+
Type: Anti-Unit (Self) Noble Phantasm
Range: -
Max Targets: 1
Effects not yet revealed.

CLASS バーサーカー
マスター:レミナ・エルトフロム
真名:ラグナル・ロズブローク
性別:男
身長・体重: 210cm 120kg
属性:中立・善

筋力:A+
耐力:B
敏捷:B
魔力:C
幸運:?
宝具:B

クラス別能力:
狂化:E~A++
本スキルは宝具と連動した状態にある。
宝具未解放時であれば会話による意思疎通が可能だが、スキルはEランク相当となる。

単独行動:
マスター不在でも行動が可能。
ただし、宝具使用など大量の魔力が必要な場合にはマターの存在が必須となる。

固有スキル
ヴァイキングの勇猛:A
ヴァイキングとしての戦闘経験及び精神性。勇猛スキルの効果を含む。

王の器:B
カリスマの亜種。王となる運命をも示す。

不撓不屈:B
超人的なタフネス及び精神性。
本スキルの発動時、耐久パラメーターのランクは一時的にA++ にまで上昇する。

■???

宝具
狂戦士の憤怒ヴィズル・ベルセルク
ランク:B+
種別:対人 (自身) 宝具
レンジ:—
最大捕捉:1人
???


Lancer[]

[v] Fate:Lost Einherjar - Aslaug of the Aurora - Servant status: Lancer [T]

Class: Lancer
Master: Gagam Isatorre
True Name: Percival
Gender: Male
Height/Weight: 195 cm/110 kg
Alignment: Lawful Good

Strength: B
Endurance: B
Agility: B
Magic: D
Luck: C
Noble Phantasm: B

Class Skills
Magic Resistance: B++
Negates magecraft with three or fewer verses on their activation. It's difficult to harm him even with Greater Magecraft or Ritual Curses. Normally C but his Noble Phantasm raises its Rank.

Riding: C+
He's an excellent rider and an expert jouster. He once was able to fight an even match against Sir Lancelot while on horseback.

Personal Skills
Blessings of the Holy Grail: A
All those present at Galahad's ascension to Heaven are deeply tied to the Holy Grail, and receive a form of blessing for it. Percival is even described as an owner of the Holy Grail in some legends and stories.

Guardian Knight (Holy Spear): B+
The noble knight who guards the Holy Spear. Similar but not identical to the Guardian Knight Skill.

Light of Salvation: B
Can shoot light containing a defensive effect and a healing effect. An additional effect of the Holy Spear that serves as his Noble Phantasm taking the form of a Skill.

Noble Phantasms
Longinus Count Zero: Shining Spear of Fate
Rank: C+~A+
Type: Anti-Fortress Noble Phantasm
Range: 1~70
Max Targets: 600 people
A second Holy Spear, the one known for piercing the chest of the Messiah. Once its True Name is released, Longinus displays the transcendental might once shown when Sir Balin, with the Holy Spear in hand, fought King Pellam. It operates as a literal Anti-Fortress Noble Phantasm, considering how it demolished the palace (considered to have been the Grail Castle Corbenic). It's a fearsome destructive Noble Phantasm but also possesses the effect to greatly heal designated targets.
The Holy Spear has two restrictions set by Galahad and Balin. You can consider this a downsized version of the Seal Thirteen from the Knight King's Holy Spear Rhongomyniad (or another world's Knight King's Holy Sword Excalibur).

CLASS ランサー
マスター:ガガム・イストーレ
真名:パーシヴァル
性別:男
身長・体重: 195cm 110kg
属性:秩序・善

筋力:B
耐力:B
敏捷:B
魔力:D
幸運:C
宝具:B

クラススキル
対魔力:B++
詠唱が三節以下の魔術を無効化する。
大魔術儀礼呪法であってもダメージを殆ど受けない。
本来のランクはCだが、 宝具によってランクが上昇している。

騎乗: C+
彼は馬上槍の名手であり、優れた騎兵だった。
かつては馬上にて、 ランスロット卿と互角の戦いを繰り広げたという。

保有スキル
聖杯の加護:A
ギャラハッドの昇天に立ち会った身は聖杯に縁深く、ある種の加護を受けている。 パーシヴァルは、伝説や物語によっては聖杯の担い手としてさえ語られる。

守護騎士 (聖槍):B+
聖槍を守護する高潔の騎士。
守護騎士スキルとは似て非なるもの。

救済の光:B
防護効果及び回復効果を秘めた光を発する。
宝具である聖槍の付帯効果のひとつがスキルとなっている。

宝具
光さす運命の槍ロンギヌス・カウントゼロ
ランク:C+〜A+
種別:対人宝具
レンジ:1〜70
最大捕捉:600人
救世主の胸を突いたとされる、もう一つの聖槍。
真名解放したロンギヌスは、かつて聖槍を手にしたベイリン卿がペラム王と戦った際に見 せた超絶の威力を発揮し、王城 (聖杯城カーボネックと同一とされる) をも崩壊させる文 字通りの対城宝具として働く。
恐るべき破壊の宝具だが、 任意の対象を大回復させる効果も併せ持つ。

聖槍にはギャラハッドとベイリンによる二重拘束が掛けられている。 これは、 騎士王が所 有する聖槍ロンゴミニアド (ないし異世界の騎士王が持つ聖剣エクスカリバー)に於ける 「十三拘束」 のダウンサイズ版である、 と見なすこともできるだろう。


Rider[]

[v] Fate:Lost Einherjar - Aslaug of the Aurora - Servant status: Rider [T]

Class: Rider
Master: Gagam Istorre
True Name: Sinfjötli
Gender: Male
Height/Weight: 230 cm/150 kg
Alignment: Chaotic Good

Strength: B
Endurance: B
Agility: C
Magic: C
Luck: D
Noble Phantasm: B

Class Skills
Riding: A+
Can control an impossible boat, the underworld ship that is his Noble Phantasm.

Magic Resistance: B
Negates magecraft with three or fewer verses on their activation. It's difficult to harm him even with Greater Magecraft or Ritual Curses.

Divinity: B
Possess high aptitude to be a Divine Spirit.

Personal Skills
Völsung's Merit: A
He is a powerful brave soldier with pronounced Völsung blood. This includes the effects of the Bravery Skill, and under exceptional circumstances, the effects of Monstruous Strength.

Grotesque Warrior: C
A grotesque wolf-headed warrior with sharp claws and notorious beastly nature. Sinfjötli doesn't have this Skill if manifested normally.

Battle Acceleration (Beast): B+
A Skill altered because he obtained the Grotesque Warrior Skill. Special techniques to close the gap between himself and a target. Considerably reduces the movement penalties when hyper-accelerated.

Noble Phantasms
Fjord Drakkar: From the Fjord to the Beyond
Rank: B
Type: Anti-Unit Noble Phantasm
Range: 2~99
Max Targets: 5 people
The Norse underworld ship. The great god Odin ferried the corpse of his blood descendant Sinfjötli through the fjords on his ship. This ship is an underworld ship meant to traverse between the realms of the dead and the living, so it can be used as a form of Self-Destructive Noble Phantasm that takes his prey's souls away from the present world along with himself... except that in this specific manifestation, he sails it along Percival, thus utilizing this as a powerful mobile weapon that makes best use its mobility and stealth capabilities while using Percival as the ship's "main cannon". His Master forbids him from unleashing the Noble Phantasm's True Name as that's how he can use the Self-Destructive Noble Phantasm form.
It takes the appearance of a Viking ship. Its speed is regulated by a sail of light on its cross-shaped mast, and the rows of shields on the flanks of the ship can serve as magical energy thrusters. When not using the ship, its mast can be used as a pike.

CLASS ライダー
マスター:ガガム・イストーレ
真名:シンフィヨトリ
性別:男
身長・体重: 210cm 150kg
属性:混沌•善

筋力:B
耐力:B
敏捷:C
魔力:C
幸運:D
宝具:B

クラススキル
騎乘:A+
有り得ざる船、 宝具である冥界船を操る。

對魔力:
詠唱が三節以下の魔術を無効化する。
大魔術儀礼呪法であってもダメージを殆ど受けない。

神性:
高い神霊適性を有している。

固有スキル
ヴォルスングの勲:A
強力な勇士であり、ヴォルスング一族の血を色濃く有している。 勇猛スキルの効果を含み、例外的に怪力スキルの効果を含む。

異形戦士:C+
溢れる獣性と鋭い鉤爪を有する狼頭の異形戦士。
通常の現界の場合、シンフィヨトリはこのスキルを持ち得ない。

戦闘加速 (獣):B+
異形戦士スキルの獲得によって変質したスキル。
対象との間合いを詰める特殊な技術。
超高速状態での行動ペナルティを著しく軽減する。

宝具
峡江より彼方へフィヨルド・ドラッカー
ランク:B
種別:対人宝具
レンジ:2〜99
最大捕捉:5人
北欧の冥府船
 大神オーディンは己が血を分けた裔であるシンフィヨトリの遺体を船に乗せ、 フィヨルド を渡った。
 この船は此岸と彼岸を行き来する冥府船であり、標的の魂を自分ごと現世から連れ去ると いう一種の自爆宝具だが・・・・・・
 今回の現界にあたっては同乗のランサー・パーシヴァルを「主砲」とし、その機動力およ び隠密移動能力を駆使した強力な機動兵器として用いられる。 真名解放による自爆宝具と しての使用をマスターから禁じられているのである。
 外観はヴァイキング船。 十字状の帆柱から広がる光の帆が速度を司り、 船体側面にずらり
 ラスタ
 と並ぶ盾は魔力による姿勢制御装置として機能する。
 船を使用していない時は、 帆柱は長槍として使用することが可能。


Mythical Creature Encyclopedia[]

Romancia:Aurora[]

Ragnar Lodbrok[]

[v] Romancia:Aurora - Character Profile: Ragnar Lodbrok

Ragnar Lodbrok
A young viking warrior. He aims to build a powerful clan and a power warrior team, and stand atop them as king.
He fell in love at first sight with the daughter of a warrior from the Age of Gods, Aslaug. He proposed to her, and as consequence, he now faces trials imposed by Odin.
This DIY gorilla can craft functional improvised weapons from any object he finds in the battlefield, and likewise, his decisions are always adapted to the situation at hand.
He doesn't have the best memories associated with snakes. And his wives are another thing that scare him.

ラグナル・ロズブローク
若いヴァイキングの戦士。 強い戦士団、 強い一族を作り上げ、その頂に立つ王を目指す。
神代の英雄の娘であるアスラウグに一目惚れして求婚した結果、大神に課された試練に身を投じる事になる。
状況に対して臨機応変に判断し、その場で手に入る物で効果的な武具を即興で拵える事ができるDIYゴリラ。
蛇にはあまり良い思い出がない。 嫁も怖い。


Aslaug[]

[v] Romancia:Aurora - Character Profile: Aslaug

Aslaug
The daughter of dragon-slayer Sigurd and valkyrie Brynhild.
During her infancy, her foster father, King Heimir, concealed her in a magical silver harp, allowing her to survive Ragnarok and become the third wife of the young viking Ragnar Lodbrok.
Despite her inexpressive face, she's a woman of impulsive emotion, the kind to always act before she thinks and regret it later. Terrifying when angered.

アスラウグ
竜殺しの英雄シグルドと戦乙女ブリュンヒルデの娘。
幼少の頃、父ヘイミル王により魔銀の大竪琴に匿われたまま神代の終焉ラグナロクを生き残り、 若きヴァイキングラグナル・ロズブロークの三人目の妻となる。
表情豊かな方ではないが意外と直情的で、勢いに任せて行動した後メチャクチャ後悔するタイプ。怒らすと怖い。


Lagertha[]

[v] Romancia:Aurora - Character Profile: Lagertha

Lagertha
Ragnar's first wife.
The shield maiden.
Terrifying when angered.
Sicced bears and wolves to test Ragnar.

ラゲルサ
ラグナルの最初の妻
盾の乙女
怒らすと怖い
ラグナルを試す為に
熊と狼をけしかけた。


Thora Borgarhjort[]

[v] Romancia:Aurora - Character Profile: Thora Borgarhjort

Thora Borgarhjort
Ragnar's second wife.
Dies young from sickness.

トーラ・ボルガルヨルト
ラグナルの2番目の妻
病弱で早逝する


Sigmund[]

[v] Romancia:Aurora - Character Profile: Sigmund

Sigmund
Sigurd's father.
Was a great king of warriors but died in combat without ever seeing his son's face.

シグムンド
シグルドの父。
偉大な戦士の王であったが
息子の顔を見ることなく戦死した


Regin[]

[v] Romancia:Aurora - Character Profile: Regin

Regin
He was a dvergr blacksmith and Sigurd's foster father, but he used Sigurd as a pawn to steal treasure from his younger-brother-turned-dragon Fafnir, and was ultimately planning to kill him, but got killed in self-defense.

レギン
ドヴェルグの鍛冶師で
シグルドの養父であったが、邪竜となった弟ファヴニールから 宝を奪う為にシグルドを利用し、最終的には殺すつもりだったが 返り討ちに遭った。


Lemina Eltfromm[]

[v] Romancia:Aurora - Character Profile: Lemina Eltfromm

Lemina Eltfromm
Our protagonist Master, Lemina. A character created only when the Fate:Einherjar project started.
I bet no one expected an Yggdmillenia!
Her relationship with two certain persons is quite intriguing!
She's so cute in the prologue, thinking she already won the war just because she summoned Aslaug and Ragnar... Expect her to impress when you see her in action...

レミナ・エルトフロム
「Fate:Einharjar」企画スタート時新たに 設定を起こされた主人公マスター、レミナさんです。
まさかのユグドミレニアー族!
あの人やあの人との関係が非常に気になります!
序章のアスラウグ達を召喚してこの聖杯戦争勝ったツ!
してるとこ可愛かったですね...今後の活躍に期待です...



The Magician's Basic Rhythm[]

Aoko Aozaki[]

[v] Mahou Tsukai no Yoru Privilege - The Magician's Basic Rhythm: Aoko Aozaki, p.010-015

Aoko Aozaki

  • Birthday: July 7
  • Height: 163 cm
  • Weight: 51 kg
  • Likes: Faithful dogs
  • Dislikes: Faithful dogs
  • Day of Decisive Battle: Ruins in the snow
  • Magecraft System: Processing magical energy from a numerological crest, converting it, and outputting it. True Magic, Blue.
  • Circuit Quality: C
  • Circuit Quantity: E
  • Circuit Composition: Normal (Exceedingly simple)


Nasu's comment: The newest Magician. Aoko-san, the heroine in slender clothing. She seems like a stoic person but she actually has many different facial expressions. She seems like a flawless superwoman but she is actually the hard-working type. She's the earliest heroine of Nasu Kinoko's fiction. She's the initial archetype of Azaka, Akiha and Rin. Koyama's Aoko had her breast volume increased by 20%, I don't know what to do with all that sex appeal! Two options were discussed for the extra chapter's fan-service scene: "Just out of the bath" and "Maid outfit". But for some reason "Bunny girl" which wasn't even a candidate got chosen. While Redshifting in the second episode she'll say the catchphrase "I still have two transformations left!" to drive the opponent to despair. As expected of Aoko.

Koyama's comment: She is the character I drew the most including half of the standing up sprites and the discarded materials. I can't tell you how many times my designs for her casual clothes got discarded. We wanted to show more of her girlish side so there were talks about including event CGs about miniskirts, out of the bath getup, and getting shoulder rubs while studying. Alas, when I saw the amusement park battle I thought "So this is Aoko" and became convinced that in the end a simple sweater and jeans suited her the best. Aoko's outfit in the final battle (aka Super-Aoko) was also a difficult one to settle on. The Sci-fi option was discarded early. Although it would've been cool to have a bunch of lenses attached to her hands and feet to shoot beams (Laughs).

蒼崎青子

  • 生日: 7月7日
  • 身長: 163cm
  • 体重: 51kg
  • 好きなもの: 忠犬
  • 嫌いなもの: 忠犬
  • 決戦の日: 廃墟に雪
  • 魔術系統: 数秘紋による魔力加工、変換、出力。魔法・青
  • 魔術回路 / 質: C
  • 魔術回路 / 量: E
  • 魔術回路 / 編成: 正常。極めてシンプル。


奈須きのこ
最新の魔法使い。着やせするヒロイン、青子さん。ドライなようで百面相。完璧超人のようで努力型。奈須きのこ伝奇最古のヒロイン。後の鮮花、 秋葉、凛のアーキタイプです。こやま青子は胸のボリュウムが二割増しされており、たいへん性欲を持て余す。番外編でのサービスカットは「お 風呂上がり」と「メイド服」の二点があげられたが、なぜか候補に入ってさえいなかった「バニーガール」が選ばれた。二話では赤方偏移形態で「私 はあと二回の変身を残している」と決め台詞をほざき、相手を絶望させる予定。まさに青子。

こやまひろかず
全立ち絵素材の半分くらい、没絵含め最も多く描いたキャラです。私服のデザイン決定までにいくつ没にしたことか。女子としてもっと隙を見せ た方が、と、ミニスカ、風呂上がり、勉強中に肩もみイベント入れようぜ、とか話したりしてました。が、遊園地戦を見て、「ああ、これが青子な んだ」と納得するに至り、結局ジーンズにシンプルなセーターが一番似合うなと。最終決戦の青子(通称スーパー青子)も難航しました。SF チッ クなのは速攻没。手足と連動してのビームぶっぱ用レンズが一杯付いててカッコいいのに(笑)


Alice Kuonji[]

[v] Mahou Tsukai no Yoru Privilege - The Magician's Basic Rhythm: Alice Kuonji, p.016-021

Alice Kuonji

  • Birthday: September 30
  • Height: 152 cm
  • Weight: 42 Kg
  • Likes: Plain persons
  • Dislikes: Dishonourable persons
  • Day of Decisive Battle: Tower of London
  • Magecraft System: Yumina
  • Circuit Quality: A+
  • Circuit Quantity: A++
  • Circuit Composition: Abormal


Nasu's comment: The last witch, heir to a system of Magecraft unlike any other within the fiction of Type Moon. To her, the distinction between Magecraft and Magic is almost meaningless. Even making a world is within her ability. But then again, what is a witch? Sadly, you won't get an answer until next time. She has a cool and collected demeanor, but her girlish creativity makes her the number 1 dreamer in this work. Her mother named her Alice after the character in the "Alice in wonderland" book. Both mother and daughter are fairy tale characters. The fact that she barely shows any skin and yet still looks so erotic is an example of the Koyama Magic. The mannequin aura in her casual clothes is very strange. The penguin costume is simply cheating. That too is an example of the Koyama Magic.

Koyama's comment: It was easy to draw a cold and quiet beauty, but I found drawing the subtle differences in her expressions to be difficult. However Nasu-san's comment: "The inside of Alice is that of a child" solved that issue for me. From those early days to the character she is today, it is all connected. That was the biggest or second biggest paradigm shift during the production but ever since then she became dramatically easier to draw. Her school uniform is a slightly modified one from the Reien Academy which Touko also attended. And because I wanted to make use of Alice's slim body, I might have made it a little too tight.

久遠寺有珠

  • 生日: 9月30日
  • 身長: 152cm
  • 体重: 42kg
  • 好きなもの: 飾りのないひと
  • 嫌いなもの: 敬いのないひと
  • 決戦の日: ロンドン塔
  • 魔術系統: ユミナ
  • 魔術回路 / 質: A+
  • 魔術回路 / 量: A++
  • 魔術回路 / 編成: 異質


奈須きのこ
型月伝奇では反則的な魔術系統を持つ、最後の魔女。魔法と魔術の関係とかほとんどブチ壊し。本気でワールドメイキング可能な領域にいるが、 魔女ってなんなの?という話はまた次の機会に。クールな素振りだが、少女的空想力は作中NO・1の夢見る少女。アリスという名前は母親が「不 思議の国のアリス」からいただいたもの。親子そろってメルヘンである。露出度はほぼゼロなのに全体的にエロいのはまさにこやまマジック。私 服姿のマヌカンオーラは異常。ペンギン姿は卑怯。それもこやまマジックです。

こやまひろかず
無口なクールビューティというのはイラストにはし易いですが、ゲームの表情差分を描こうと思うと難しい物でした。が、奈須さんの「有珠の中 身は子供のまま」という一言でそれは氷解しました。その生い立ちから現在のキャラクターまで一本に繋がった訳です。制作中1、2を争う大き なパラダイムシフトで、以降劇的に描き易くなりました。制服は橙子も通っていた礼園女学院のもので少しアレンジされてます。有珠のスリムな シルエットを活かすためとはいえ、ややピタピタにしすぎたかも。


Soujuurou Shizuki[]

[v] Mahou Tsukai no Yoru Privilege - The Magician's Basic Rhythm: Soujuurou Shizuki, p.022-025

Soujuurou Shizuki

  • Birthday: April 12
  • Height: 172 cm
  • Weight: 61 kg
  • Likes: (No comment)
  • Dislikes: Unjustified violence
  • Day of Decisive Battle: Perseverance will prevail
  • Hobbies/Special skills: Gardening, Walking


Nasu's comment: A simple young man that came from the countryside. Even though he's simple he isn't naïve, and even though he looks like a passive man, sometimes he gets fired up like a beast. To tell you the truth he's the hardest character to comment on. In the original novel version he was close to 180cm tall, but in the game version he changed classes to that of a fresh young man. Soujuurou's aloof yet funny mannerisms in the main story were really brought out by Koyama's drawings. A natural master at being both the straight-man and butt of the joke, the human air conditioner of the Kuonji mansion (For both cooling and heating). By the way, even though he's not generally good at household chores and doesn't seem to enjoy doing them, he still cleans up during his free time.

Koyama's comment: Takeuchi's original design had this wild atmosphere to it, but I persuaded the mushroom to make him look cuter while keeping that atmosphere. The inside of Soujuurou is still the same, but I hope the difference is noticeable. In the Beo battle scene I made many facial expressions that give a glimpse into Soujuurou's original look. He's a plain person who wears the school affiliated coat even in his downtime. I think he makes the logical choice to dress based on function rather than design. For example pants with lots of pockets, or shoes that are easy to run in.

静希草十郎

  • 生日: 4月12日
  • 身長: 172cm
  • 体重: 61kg
  • 好きなもの: (ノーコメント)
  • 嫌いなもの: 不当な暴力
  • 決戦の日: 土の上にも三年。
  • 趣味/特技: 庭の手入れ、ウォーキング。


奈須きのこ
田舎からやってきた純朴な青少年。しかし純朴といっても純情な訳でもなく、草食系に見えてバリバリの野生児であったりもする。実は一番コメ ントに困る人物。小説版では180センチを近い長身でしたが、ゲーム版ではさわやか系男子にクラスチェンジしました。本編の草十郎が親然とし ながらもひょうきんな言動をするのはこやま絵の味に引きずられてのこと。ボケとツッコミを天然で使いこなす、久遠寺邸の人間空調機(冷房と 暖房)。ちなみに、暇さえあれば掃除をしているが家事全般は苦手かつ好きではないらしい。

こやまひろかず
当初の武内デザイン原案ではワイルドな雰囲気でしたが、朴訥とした雰囲気はそのままに容姿だけかわいい系に変更させてもらいました。中身は 基本的に変わってないので、そのギャップが出てくれればと思っています。ベオ戦では本来の草十郎の顔が垣間見えるシーンで専用の表情も多く なっています。飾り気のない男で、学校指定のコートを平時にも着用しています。デザインより機能性、合理性重視の選択をするんだろうなと思 います。チャックが多いとか、走り易い靴とか。


Touko Aozaki[]

[v] Mahou Tsukai no Yoru Privilege - The Magician's Basic Rhythm: Touko Aozaki, p.026-027

Touko Aozaki

  • Birthday: August 8
  • Height: 165 cm
  • Weight: 52 kg
  • Likes: Creators
  • Dislikes: Destroyers
  • Day of Decisive Battle: Abandoned school building in the snow
  • Magecraft System: Runes, Human Engineering, General Architectural
  • Circuit Quality: EX
  • Circuit Quantity: B-
  • Circuit Composition: Normal


Nasu's comment: As you may have noticed, Touko-san is the total-participation all-purpose handyman of the type moon fiction. Her legs are erotic. It's the kind of erotic that makes you think "What's up with this person!?". It's the design that best projects Koyama's overflowing pure passion, don't you agree? By the way it was stated in the character material released in 2006 that "Touko is 2 years older than Aoko", but with the release of the game various things were changed. In the most recent edition, the age difference is 4 years. But she is still young. For those who want to see an adult Touko please switch to Kara no Kyoukai. The younger sister powers up as she ages, while the older one upgrades her version and rejuvenates herself. What is it with these sisters ?

Koyama's comment: When thinking about her circumstances I can't help but sympathise with her. But since she managed to rebuild her life from there, she is such a strong person. I enjoyed drawing her particular glasses on/off modes. I wanted to include more drawings in the game of before she cut her hair. The two sister's severed relationship might be conclusive, but I still want to see more dialogue between them. Her clothes were designed to be far from ordinary with an emphasis on sexiness and style, and seeming usable both indoors and outdoors. They definitely don't look very magus-like do they?

蒼崎橙子

  • 生日: 8月8日
  • 身長: 165cm
  • 体重: 52kg
  • 好きなもの: 創るひと
  • 嫌いなもの: 壊すひと
  • 決戦の日: 雪の旧校舎
  • 魔術系統: 数秘紋による魔力加工、変換、出力。魔法・青
  • 魔術回路 / 質: EX
  • 魔術回路 / 量: B+
  • 魔術回路 / 編成: 正常


奈須きのこ
気が付けば型月伝奇フル出場の万能便利屋・橙子さんです。脚がエロい。もうなんなのこの人というぐらいエロい。こやま氏のたぎるピュアパッショ ンが最も投射されたデザインではないだろうか。また2006年に発表したキャラクターマテリアルの過去設定では『青子より二歳年上」とあった が、ゲーム化にともない色々変更。最新版では四歳年上に。でもまだまだヤングです。アダルトな橙子を見たい人は「空の境界」に移行してほしい。 妹はパワーアップすると年齢を積み、姉はバージョンアップすると若返る。なんだこの姉妹。

こやまひろかず
境遇を思うと同情を禁じ得ません。あれから人生立て直すんですから強い人ですね・・・。メガネ on/off の描き分けが楽しいキャラでした。 髪を切る前の絵含め、ゲーム中でもっと描きたかったキャラです。断絶は決定的なのかもしれませんが、姉妹の掛け合いはもっと見てみたいですね。 服は日常からかけ離れたエロかっこよさ重視で、かつ屋内外共用で使えるようデザインしてみました。魔術的なアレで絶対見えませんよ?


Lugh Beowulf[]

[v] Mahou Tsukai no Yoru Privilege - The Magician's Basic Rhythm: Lugh Beowulf, p.028-029

Lugh Beowulf

  • Birthday: January 1
  • Height: 134 cm
  • Weight: 35 kg
  • Likes: The person who gave him his first defeat
  • Dislikes: Annoying things
  • Day of Decisive Battle: None in particular
  • Magecraft System: None in particular
  • Regression to the Age of Gods/Quality: A
  • Regression to the Age of Gods/Quantity: C
  • Regression to the Age of Gods/Composition: Phylogenetic Tree up to the 18th century


Nasu's comment: A still living, genuine phantasmal species. His origin itself was long long ago, but it wasn't until the 18th century that he fell as a droplet on the werewolf village. A two thousand year class vintage monster. He is the natural enemy of the magi of the Common Era. In a contest of pure magical energy, attacks may still work on him, but when it comes to magecraft, it'll be absolutely invalidated. He's a life-form that's sort of like a relative to Arcueid, so he has an aura similar to Arc. It is a bit boorish to mention it but he doesn't have the concept of gender. Although it is very unlikely, in the case that he found a partner, he would be able to freely choose his own gender to compliment theirs. It's just like the manga "They Were Eleven!"

Koyama's comment: As a werewolf, I drew various forms of him. Between the complete wolf form and bipedal form, Beo can transform on the spot into the most fitting form for the action that he wants to do. Just as humans don't put any conscious thought into moving each induvial finger when they eat food with chopsticks, if he wants to run he does it on 4 feet and if he wants to grab something he does it with his "hands". Conversely he's also able to consciously control them. Normal werewolves can't take the form of a full wolf and their transformation is slow. In Beo's opinion that's so half baked it's meaningless, and it's so funny to look at that it spoils his mood. That's all I know. His clothes are supposedly to Touko's taste.

蒼崎橙子

  • 生日: 1月1日
  • 身長: 134cm
  • 体重: 35kg
  • 好きなもの: 最初に自分を負かしたひと
  • 嫌いなもの: うるさいもの
  • 決戦の日: 特になし
  • 魔術系統: 特になし
  • 神代回帰 / 質: A
  • 神代回帰 / 量: C
  • 神代回帰 / 編成: 十八世紀までの系統樹


奈須きのこ
まだ生きている生粋の幻想種。発生そのものは大昔で、雫として人狼の里にこぼれ落ちたのが十八世紀。二千年クラスのビンテージモンスター。 西暦以降の魔術師にとっては天敵で、純粋な魔力勝負ならまだ攻撃は通るが、魔術となると片っ端から無効化されてしまう。アルクェイドの親戚 みたいな生き物なので、なんとなくアルクに近い雰囲気に。語るのも野暮ではあるが、性別の概念はあまりなかった。まずあり得ない事だが、つ がいの相手を見つけた時、その生き物に合わせて性別を決めることも。「11人いる!」ですなー。

こやまひろかず
人狼ってことで、様々な形態を描きました。完全な狼形態から二足歩行形態の間でベオがとりたい行動に対して最適な形態に即座に変形します。 人が箸で食事する際、指一本一本をどう動かすかいちいち意識しないのと同様、走ろうと思えば四つ足に、何か捕まえようと思えば「手」に。逆 に意識してコントロールすることも可能。普通の人狼は完全な狼形態にはなれないし、変形も遅い。ベオに言わせると中途半端だしイミわかんな いwww見てると気分悪くなるよね wwwみたいな。以上うんちく。服は橙子さんの趣味という想定です。


Tobimaru Tsukiji[]

[v] Mahou Tsukai no Yoru Privilege - The Magician's Basic Rhythm: Tobimaru Tsukiji, p.030-031

Tobimaru Tsukiji

  • Birthday: September 12
  • Height: 177 cm
  • Weight: 63 Kg
  • Likes: Cold relationships
  • Dislikes: Warm relationships
  • Hobbies/Special skills: Walking around town, dictatorial leadership


Nasu's comment: He's is a young man that's pleasant to write about, that one. Pessimistic, socially righteous, a delinquent way of talking, but despite that he still seems like a prince. If you understand those 4 points, you'll get his personality. He has a bad mouth but his disposition is meticulous and rational. He won't hesitate to say that while the elite's ideas are good, the elite themselves are basically scum. Of course, Tobimaru himself is included among them. The reason I asked for him to have a coat like Detective Columbo is because I wanted him to be a handsome man who looked good even if he dressed sloppily, like a relic of the 80s. Even a woollen pink sweater would surely look good on him. He is just too handsome.

Koyama's comment: Although he's a sub-character, his design was unexpectedly a difficult one to settle on. Although his original Takeuchi design draft wasn't made public, it seems that it was something roughly like this. He had the combination of a well raised effeminate daintiness and a naughty wild side coexisting. In my opinion he is probably mentally mature without being distorted or unreasonable. I think his design turned out to be one that I couldn't have come up with alone. It appears that he forms quite the nice combination together with Soujuurou, I wonder if we will get to see more of their activities moving forward.

槻司鳶丸

  • 生日: 9月12日
  • 身長: 177cm
  • 体重: 63kg
  • 好きなもの: ドライな人間関係
  • 嫌いなもの: ウエットな人間関係
  • 趣味/特技: 町歩き、独裁系リーダーシップ


奈須きのこ
書いていて気持ちの良い男子、そのいち。厭世的、社会正義、ヤンキーロ調、でも王子様、の四点を押さえておけばまずブレない人物です。口は 悪いが性格はきめ細かく理性的。エリート思想を良しとしながらエリートは基本クズ、と公言してはばからない。無論、その中には薦丸自身も含 まれている。私服を刑事コロンボみたいなコートにしてもらったのは80年代の残滓というか、やぼったい恰好でも似合う美男子にしてほしかっ たから。きっとピンク色の毛糸のセーターを着ても似合う。まさにイケメンにかぎる。

こやまひろかず
サブキャラですが、思いの外デザインは難航しました。元々の武内デザイン原案は世に出てないはずですが、大体こんな感じとしてあったようです。 育ちのいい女性的な繊細さとヤンチャなワイルドさが同居しており、無理をしてる歪さはなくて多分精神的には成熟してるんだろうなと思います。 なかなか自分だけでは出てこないデザインになったと思います。草十郎とは良いコンビになるそうで、今後もっと活躍が見込めるのではないでしょ うか。


Housuke Kinomi[]

[v] Mahou Tsukai no Yoru Privilege - The Magician's Basic Rhythm: Housuke Kinomi, p.032-033

Housuke Kinomi

  • Birthday: August 30
  • Height: 169 cm
  • Weight: 59 Kg
  • Likes: Himself
  • Dislikes: Math, Men who are a little more handsome than him
  • Hobbies/Special skills: Life, sturdy skull


Nasu's comment: He is a young man that's pleasant to write about, that one. Stupid, a little sly, stupid, and a bad influence. If you understand those 4 points, you'll get his stupid personality. Later on he would become Makidera Kaede. Even if Aoko was to shoot him with a beam he would say: "What?! You aren't human after all prez?! Oh my God, for real stop shooting me with that beam!" and use his innate special skill to go through it and pretend that he didn't see it. Had this guy witnessed the magecraft battles of Aoko and Alice, "5. Mahoutsukai no Yoru/Misery" would have started. By the way, the Kumari family are his neighbours as they live next to him and to the horror of Kojika, they are actually childhood friends.

Koyama's comment: A disappointing character. His facial features are pretty good so if he were to shut up, he would probably be quite handsome. He is a character that I was relatively free to design so he was quite easy to draw. In that time period, I think that with a haircut like his, the teachers would have kept an eye on him, but at his core he's a pretty good guy (Laughs).

木乃美芳助

  • 生日: 8月30日
  • 身長: 169cm
  • 体重: 59kg
  • 好きなもの: 自分
  • 嫌いなもの: 数学、自分よりちょい上の二枚目
  • 趣味/特技: 人生、頭が頑丈。


奈須きのこ
書いていて気持ちの良い男子、そのに。バカ、小狡い、バカ、悪友、の四点を押さえておけばまずブレようのないバカ。後の蒔寺楓である。とな りで青子がビーム撃っても「え、なに会長、やっぱり人間じゃなかった? うはっ、ビーム素で撃つとかマジやめてwwwww」と現実をスルーし て見なかった事にする特殊スキル持ち。こいつが青子と有珠の魔術戦を目撃していたら「5. 魔法使いの夜/惨」が始まっていたでしょう。ちなみ に隣の家は久万梨の家で、恐ろしい事に金鹿とは幼なじみ。

こやまひろかず
残念なキャラ。目鼻立ちははっきりしてるので黙ってればそれなりにイケメンなのでは。比較的自由にデザインできたので割と描き易いキャラで した。この時代こんな髪だと相当教員から睨まれていたと思いますが、根はいい奴っぽいですよね(笑)


Kojika Kumari[]

[v] Mahou Tsukai no Yoru Privilege - The Magician's Basic Rhythm: Kojika Kumari, p.034-035

Kojika Kumari

  • Birthday: November 10
  • Height: 149 cm
  • Weight: 40 Kg
  • Likes: Intellectual lifestyle
  • Dislikes: Hot blooded people, helping at home
  • Hobbies/Special skills: Collecting accessories, Chinese cooking


Nasu's comment: Misaki Town's miracle. If she had any friendliness she could have aimed to be the best in the whole world. Her first name Kojika (meaning Golden Deer) was borrowed by her father from the name of Captain Drake's ship as he is a massive sea pirate fanatic. Soujuurou: "So are you a deer or are you a bear?" Kojika: "No, I'm a pelican." An exchange like that might have happened. When she comes home from her part time job at 11 P.M, she turns on the only lamp in the store and organises the messy cash register and makes entries in the account book for that day, such is her daily routine. To be blunt, if Kojika wasn't there that Chinese restaurant would have likely failed in the span of only one month. Because Kumari's mother passed away, Kojika has difficulty looking after her brothers. As such she has the status of a Mother-lite.

Koyama's comment: According to Tsukuri-san, the true heroine. Although her active roles are few. Because in the first place she is a character that didn't initially exist, she was the last one of the students to be designed. I think the last order was for her to be the picture perfect Tsundere without the Dere. She's a good character so I wanted her to be given more active roles. I had a lot of fun playing with the designs of her casual clothes and her Sweets Hearts version.

久万梨金鹿

  • 生日: 11月10日
  • 身長: 149cm
  • 体重: 40kg
  • 好きなもの: 知的な生活
  • 嫌いなもの: 脳筋、家の手伝い
  • 趣味/特技: 小物集め、中華料理


奈須きのこ
三咲町の奇跡。愛想があれば天下を狙えた逸材。金鹿という名前は大の海賊マニアな父親がドレイク船長の船から拝借したとかなんとか。草十郎「それで、 君はクマなのかシカなのか、どっちなんだ?」 金鹿「- ペリカンよ」なんてやりとりがあったとかなかったとか。バイトから帰ってきた午後十一時、 店内で一つだけ電灯をつけて、ろくに整理できていないレジスターを整理、その日の会計帳簿をつけるのが日課。ぶっちゃけ、金鹿がいないとあの中 華飯店は一ヶ月で経営破綻するのであった。久万梨家は母親に先立たれている為、金鹿が兄たちの面倒を見ている。まさにミニおかん状態。

こやまひろかず
つくりさん曰く、真のヒロイン。でも活躍の場は少ない。そもそも当初はいなかったキャラなので、生徒達の中でデザインは最後でした。絵に描 いたようなツンデレキャラのデレなしで、というのが最終オーダーだったかと。良いキャラなのでもっと活躍させたかったですね。私服とスイー ツハーツ ver のデザインでは遊ばせてもらいました。


Eiri Fumizuka[]

[v] Mahou Tsukai no Yoru Privilege - The Magician's Basic Rhythm: Eiri Fumizuka, p.036-037

Eiri Fumizuka

  • Birthday: May 25
  • Height: 191 cm
  • Weight: 79 kg
  • Likes: Impartiality
  • Words that he wonders about: Duty
  • Day of decisive battle: Cathedral
  • Magecraft system: None
  • Hobbies/Special skills: Self discipline, single stroke


Nasu's comment: A staple of Type-Moon fiction, the Priest of the suspicious Church... Although one might say as a warrior-priest his disposition is completely different from Tsukihime's Ciel and Fate's Kirei and Caren. I gave Koyama-san his background setting which wasn't shown in the first episode, and he gave me various rough designs. Eiri is a product of the latter half of the 90s when I was wrote the original version of the story. Back then I was still devoted to the archetype of "transcendent strength with transcendent beauty" in characters. These days, such a straightforward approach is still valid, so I decided to keep his old setting. If Soujuurou has a wild beauty to him, then Eiri has something like a mechanical and stylish beauty to him. His turn to shine isn't in the first episode though!

Koyama's comment: The enigmatic Mr.Priest. He is surely hiding something under his cloak. His design was rejected many times. How about you quit the Church and try Shintoism or something? -I drew him with that kind of vibe. His design was another one that Nasu-san already had a mental image of in his mind, so we just settled on that. It seems that the true role of this person will be told in the story after this story.

蒼崎青子

  • 生日: 5月25日
  • 身長: 191cm
  • 体重: 79kg
  • 好きなもの: 平等
  • どうかと思う言葉: 責務
  • 決戦の日: 大聖堂
  • 魔術系統: なし
  • 趣味/特技: 鍛錬、一刀


奈須きのこ
型月伝奇の定番、怪しい教会の司祭さん。......といっても月姫のシエル、Fateの言峰、カレンとはまったく毛色の違う武人系神父です。一話では 語られない経歴をこやまさんに提出したところ、様々なラフデザインがあげられました。旧版を書いていた90年代後半、まだ“超絶美形で超絶強い" 人物に傾倒していた頃の産物。いまならそういうド直球の立ち回りもアリなので、あえて旧設定のまま通してみました。草十郎が野生の美しさなら、 詠梨は機械的かつスタイリッシュな秀麗さ、みたいな。一話じゃ出番ないけどネ!

こやまひろかず
謎の神父さん。マントの下にきっとなにか隠してます。没が多いですね。教会はやめて神道とかどうよ?みたいなノリで描いてみたり。 これも奈須さんにもともとのイメージがあったようで、それに落ち着いた形となります。この人も真の活躍はこの物語以降のお話となりますね。


Yuika Suse[]

[v] Mahou Tsukai no Yoru Privilege - The Magician's Basic Rhythm: Yuika Suse, p.038-039

Yuika Suse

  • Birthday: January 7
  • Height: 158 cm
  • Weight: 49 kg
  • Likes: People who work without complaining
  • Dislikes: Irresponsible people
  • Magecraft System: Eighth Sacrament, dulls the body with stigmata
  • Circuit Quality: D
  • Circuit Quantity: D
  • Circuit Composition: Abnormal (No holy resistance)


Nasu's comment: She is the person with the most common sense in the world and at the same time she is the one who usually ends up with the short end of the stick. Due to my bias of nuns being physical labourers never changing, Sister Yuika is the same archetype as Ciel. Thus she has become the "Level up until you can destroy the laws of physics" kind of person. I have no regrets. Her original concept was that of a female doctor on the battlefield... or perhaps I should say a Nightingale who's become stained by blood while pinning down struggling soldiers, gouging, picking, and binding their wounds. Aside from her being a Sadist or not, her lack of visual information makes it difficult for her to sympathize with the pain of others.

Koyama's comment: The blind and very scary Sister. The younger twin sister. Her setting changed so many times that I don't remember much of it anymore. But the fact that she is blind never changed. The design with the empty eyes was supposed to be Ritsuka's. Based on the settings from back then, I thought they looked exactly alike. That appearance was then given to Yuika, and a brand new design was later made for Ritsuka. I wanted to show her wearing casual clothes too.

周瀬唯架

  • 生日: 1月7日
  • 身長: 158cm
  • 体重: 49kg
  • 好きなもの: 不満なく働くひと
  • 嫌いなもの: いいかげんなひと
  • 魔術系統: 第八秘蹟、聖痕による身体鈍化
  • 魔術回路 / 質: D
  • 魔術回路 / 量: D
  • 魔術回路 / 編成: 異常(神聖に耐性なし)


奈須きのこ
いちばんの常識人、かつ、わりを食らっている人。シスターといったら肉体労働という奈須きのこの偏見は留まるところを知らず、シスター唯架 もシエルと同系列の“レベルをあげて物理で殴れ”系の立ち位置になってしまった。反省はしていない。もとのイメージは戦場の女医・・・・・・という かナイチンゲールで、血まみれになりながら暴れる兵隊さんを押さえつけ、傷をえぐったりほじくったりしばったりして治療する。ドSかどうか はともかくとして、彼女は視覚情報がないため、他者の痛みに感情移入しづらいのです。

こやまひろかず
盲目のとても怖いシスター。双子姉妹の妹の方。設定が二転三転してもう良く覚えてません。盲目というのはずっと変わってなかったはず。目が 空いてるのは律架のつもりでデザインしたもので、その頃の設定では容姿はそっくりだったかと。その容姿は唯架に踏襲され、律架は新規デザイ ンとなりました。私服姿も出したかったですね。


Ritsuka Suse[]

[v] Mahou Tsukai no Yoru Privilege - The Magician's Basic Rhythm: Ritsuka Suse, p.040-041

Ritsuka Suse

  • Birthday: December 20
  • Height: 161 cm
  • Weight: 50 kg
  • Likes: Detective novels, holidays
  • Dislikes: Spoilers
  • Day of Decisive Battle: This woman doesn't have such a thing
  • Magecraft System: Black magic (metamorphosis, self-sabotage curses)
  • Circuit Quality: C
  • Circuit Quantity: C
  • Circuit Composition: Normal


Nasu's comment: A useless human with a peaceful heart, and the one among the Suse twin sisters to live a comfortable life. She originally came from a good family of the Church, but at an early stage she decided to switch sides to the Mages Association, and has been active as a double agent ever since. She herself doesn't have a favourite and thus doesn't care which one gets the upper hand. Based on her mood on that day, she changes her appearance and strolls around the shopping street. Actually, she is a resident of the apartment that Soujuurou used to rent. She is Yuika's older sister, but has none of the dignity that should come with such a role. She is expected by the staff to play the role of a "Kohaku-type woman" in the future or something.

Koyama's comment: Unbelievable, to think that she would become such a disappointing older sister type character...the oldest of the twin sisters. Well, at least she became a pleasant character. I will never forget her brilliant style in the bonus scenario. I wonder if this person also wears nun clothing. They are fraternal twins, so their appearance is different. Mainly in terms of style. Although, this person also has good style doesn't she?

周瀬律架

  • 生日: 12月20日
  • 身長: 161cm
  • 体重: 50kg
  • 好きなもの: 推理小説、休日
  • 嫌いなもの: ネタバレする輩
  • 決戦の日: この女にそんなものはない。
  • 魔術系統: 黒魔術(変身術、自縛の呪い等)
  • 魔術回路 / 質: C
  • 魔術回路 / 量: C
  • 魔術回路 / 編成: 正常


奈須きのこ
安心のダメ人間、周瀬姉妹の人生を楽に生きている方。もとは教会側の家柄だったが、何を思ったか早い段階で魔術教会に鞍替えし、以後は二重 スパイとして活躍している。本人もどっちが本命なのか、もうどうでもよくなっているとのこと。その日の気分で変装しては商店街を闊歩している。 実は草十郎が以前借りていたアパートの住人。唯架の姉ではあるが、姉としての威厳は皆無。スタッフからは『コハッキー系の女』として今後の 活躍を期待されているとかなんとか。

こやまひろかず
まさか、こんな残念なお姉さんキャラになるとは...双子姉妹の姉の方。ま一愉快なキャラにはなりました。おまけシナリオでの輝きっぷりは忘れ ません。この人も修道服は着るのかな。二卵性なので容姿は異なります。主にスタイルとか。この人もスタイル良いのですけどね。


May Riddell Archelot[]

[v] Mahou Tsukai no Yoru Privilege - The Magician's Basic Rhythm: May Riddell Archelot, p.042-043

May Riddell Archelot

  • Birthday: May 1
  • Height: 162 cm
  • Weight: 50 kg
  • Likes: Nothing
  • Dislikes: Most things
  • Magecraft System: Modern black magic
  • Circuit Quality: A
  • Circuit Quantity: D
  • Circuit Composition: Normal (signs of mutation)


Nasu's comment: A character that I don't have much to say about. Of course it's natural since she showed up in the extra chapter "You absolutely can't laugh in the Kuonji Mansion" which happens in the fall after Aoko and the others became third year students. What happened in Misaki city and the Kuonji mansion between January and August, right now I can't talk about it. Either way, when I gave Mr. Koyama an order to come up with a girl that would look good in Hot Pink, he came up with the ideal type in one shot. When she is added to the regular cast those extraordinarily noisy days will become an everyday occurrence.

Koyama's comment: Pink. She made a sudden appearance in the extra chapter. Her initial concept was similar to a Vocaloid, singing with twin tails and knee high socks. She is a character with mood swings who has a lot of extreme ups and downs. According to a certain reliable source, from now on she will have live show scenes, so I hope you don't mind. I came up with her design relatively early on, so I'm sure there's a setting where she removes her jacket or something. There's something of a gap between her droopy eyes and her strong willed words and actions. There sure are a lot of female characters with harsh words and actions aren't there?

メイ・リデル・アーシェロット

  • 生日: 5月1日
  • 身長: 162cm
  • 体重: 50kg
  • 好きなもの: なし
  • 嫌いなもの: たいていのもの。
  • 魔術系統: 近代黒魔術
  • 魔術回路 / 質: A
  • 魔術回路 / 量: D
  • 魔術回路 / 編成: 正常 (若干、変異の兆しあり)


奈須きのこ
多くは語れないキャラ。番外編で当然のように出てくるが、「絶対に笑ってはいけない久遠寺邸」は青子たちが三年生になってから秋の話。1月か ら8月までの間、三咲町と久遠寺邸に何があったか、今は語る事ができない。 とにかくショッキングピンクの似合う女の子、というオーダーをこやま氏にお願いしたところ、ほぼ一発で理想型がでてきました。彼女を加えた レギュラーキャラが揃うと番外編のような騒がしい日々が日常になる。

こやまひろかず
ピンク。おまけシナリオのみの唐突な登場。ツインテニーソで唄うたいという、何そのボーカロイドっていう初期コンセプト。躁鬱という設定で 浮き沈みの激しいキャラです。今後ライブシーンあるよとか偉い人が言うんですけど勘弁して欲しいです。割と初期段階で考えたデザインなので 上着脱いだ設定とかしっかりありますね。ややたれ目気味ですが気の強い言動というギャップを少々。つか言動のきつい女性キャラ多くないですか。


Kazuki Yamashiro and Yurihiko Tokitsu[]

[v] Mahou Tsukai no Yoru Privilege - The Magician's Basic Rhythm: Kazuki Yamashiro and Yurihiko Tokitsu, p.044-045

Kazuki Yamashiro and Yurihiko Tokitsu
Nasu's comment: This is the adults group. Yamashiro-sensei is the "He looks reliable at first glance but now that I look closely at him, this guy isn't trustworthy at all!" kind of teacher who goes along his own pace. The old man Tokitsu was designed as a fun retired old man. Yamashiro-sensei's "You can do anything as long it has no risk to me" is an example of his broad-mindedness. Tokki's "A gentleman doesn't care about how the world views him, Alice. By the way, mass media should die!!" is an example of his youthful purity. I like both of them. ...After commenting, I now realized that there actually are no decent adults in Mahoyo.

Koyama's comment: Yamashiro-sensei is probably as mean as he looks. I thought of making a naughty looking version of him too. I thought it would be interesting to see he and Aoko argue back and forth in this version. Old man Tokitsu was the last character to get his standing up sprites drawn. I designed with the concept of him being something of an artist. He too seems to be a child in the inside. I wonder if his sparkling eyes ran out or something. But he can't get understood by the people around him, so everyone including him has a hard time, that sort of thing.

山城和樹 & 土桔由里彦

奈須きのこ
大人組ですね。山城先生は“一見頼りになりそうだけど、よく見るとコイツまったく頼りにできない”というマイペース教師。土桔老人は楽しい ご隠居としてデザインしてもらいました。山城先生の“僕にリスクがないかぎりは何をしてもいいですよ”という懐の深さ。トッキィーの“紳士 は世間の目なんて気にしないものなんだアリス。ところでマスコミは死ねばいい!!"という少年らしい純粋さ。 どちらもお気に入りです。・・・・・・コメントしておいてなんなんですが、まほよにまともな大人はいない事実に今さら気付かされました。

こやまひろかず
山城先生はま一腹黒いでしょうね、見た目通り。ヤンチャ ver とかも考えてました。こちらはこちらで青子とのやり取りがおもしろそうではあり ます。土結のじいさんは最後に滑り込ませたキャラ立ち絵でした。芸術家肌というコンセプトでデザインしました。この人も中身は子供のままっ ぽそう。目とかきらっきらさせてるんだろうなーとか。でも周りから理解を得られず、自身も周りも苦労するとか、そういう。


TYPE-MOON 10th Anniversary Phantasm[]

[v] TYPE-MOON 10th Anniversary Phantasm - Encyclopedia: Diarmuid Ua Duibhne [Character], p.380

Diarmuid Ua Duibhne [Character]

ディルムッド・オディナ [人物]【で いるむっど・おでいな】
4次ランサーの真名。チャームポイントは泣き黒子!な輝く貌をもつ可哀相なイケメン。何気にスペックは高いが、安定と信頼の幸運Eで深夜枠なのに昼ドラレべルの泥沼を展開する。なにこれこわい。(投稿者・残念それは残像だ)



[v] TYPE-MOON 10th Anniversary Phantasm - Encyclopedia: Lancer [Character], p.384

Lancer [Character]

ランサー [人物]【らんさ】
青タイツ。一本気な熱血漢。どこか江戸っ子気質。「ataraxia」では花屋の店員も。アニキと呼び たい御方。(投稿者・"ピアス・)



[v] TYPE-MOON 10th Anniversary Phantasm - Encyclopedia: Rider [Character], p.384

Rider [Character]

ライダー [人物]【らいだー】
「Stay night」「Zero」「エクストラ」で空(ペガサス)、陸(戦車)、海(船)が揃った。何かすげ、え。(投稿者・宇治金GUY)


TYPE-MOON Fes. Official Pamphlet[]

[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:今までの人生の中で一番セイバーを好きになってしまってどうしようもないんですが、どうすればセイバーとデートできるのでしょうか助けてください

Q:

A:

Q:今までの人生の中で一番セイバーを好きになってしまってどうしようもないんですが、どうすればセイバーとデートできるのでしょうか助けてください

A:ありがとう。人生で一番とは、セイバーもセイバー冥利に尽きると思います。しかし残念ながら人類の技術では魂の二次元化は魔法の領域。現実においてセーバーとのデートはちょっと厳しい。セイバーさんソックリのイギリス美少女と恋仲になっても、それはセイバーさんではないのだ。ここ重要。
なので、君が今からすることはプログラミングを学ぶこと。ほら、あるだろ、コナ○さんの素敵のアレが。アレのセイバー版を作るンだ。
でも、てっとり早くデートっぽいコトを楽しむならFate/hollow ataraxiaをプレイするのもいい。十八歳になってからネ!



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: Is Nasu Kinoko really a man?

Q: Is Nasu Kinoko really a man?

A: Recently, I'm not even sure myself. There's a zipper on my back, but I wonder what's going to appear, once it gets opened?

Q:奈須きのこは本当に男なんですか

A:最近、自分でも自信がありません。背中にファスナーがついてるんだけど、これ、開けたらナニが出てくるんでだろう。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:奈須きのこさんが意味不明な発言するのって、宇宙の創造主だからって本当ですか?

Q:

A:

Q:奈須きのこさんが意味不明な発言するのって、宇宙の創造主だからって本当ですか?

A:おめえ、創造主が〆切に苦しむかよ。......あ、苦しむな。龍之介理論でいくと、神さまマジ追い詰められてる。日夜、〆切と腰痛とアニメとゲームに。でもまあ、神さまなんて最低辺の奴隷ッスよ。イミフな発言の一つや二つもしてないとやってらんないッス。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:TYPEMOON世界で一番料理が上手なのは誰ですか。

Q:

A:

Q:TYPEMOON世界で一番料理が上手なのは誰ですか。

A:人間レベルの話なら、おそらくは琥珀さん。本気を出せば式がこれを上回るが、奴はめったに本気出さないのでノーカン。人間超えでの話ならフリーの魔術師に一人とんでもないのがいる。また思わせぶりな話をしやがって、という苦情はタイプムーンにお願いします。よし、では勉強に戻るんだ柚子と梨よ!



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: Regarding Kotomine Kirei's life, could you disclose more details?

Q: Regarding Kotomine Kirei's life, could you disclose more details? Such as at what age did he graduate from the seminary, and at what age did he become an Executor.

A: Because of his father, Risei, Kotomine had been working diligently as an Executor-in-training since an early age. He entered the seminary at the age of 22. In the same year, he received a second baptism to graduate from a trainee to a full Executor who could operate independently. However, while performing his duty of judging heretics, he married. Kotomine voluntarily left his position in the seminary, and abandoned the path of becoming an official priest. After the death of his wife, he worked for the Assembly of the Eighth Sacrament, concentrating on training as an Executor. At the age of 28, he lost his father Risei, and was given the position of a priest, albeit unofficially.

Q:言峰綺礼さんの一生について、もう少し詳細な履歴をお願いします。何歳で神学校卒業して、何歳で代行者だったとか…

A:父・璃正の元で十代の頃から代行者見習いとして修練を積む。22歳で神学校に進む。同年、見習いから単身での実働に耐えうる代行者として二度目の洗礼を受ける。
しかし、ある異端審問のおり妻を娶ったため、神学校を自己退職。正式な司祭職への道を断念する。
妻の死後、第八秘蹟会に席を置き、代行者としての修練に専念。28歳の時、父・璃正を失い、非公式ではあるが司祭職を与えられた。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: I would really like to see a visual of all 27 Dead Apostle Ancestors, with the ones yet to show up.

Q: I would really like to see a visual of all 27 Dead Apostle Ancestors, with the ones yet to show up.

A:: I want to see that too!
However, rumour has it that it is only about half done. Due to the remake, it seems some of them actually have been fired due to restructuring. ....Life is tough in the world of vampires...

Q:登場してない者を含めて二十七祖全員のビジュアルが現たいです

A:そんなんオレだって見たいわ————!
でも、風の噂によると半分ぐらいできてるらしいよ。 リメイクの影響でリストラされたヤツもいるらしいよ。 ……まったく、吸血鬼界も世知辛いぜ……



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:TYPE-MOONキャラでの麻雀ゲームは出ますか?

Q:

A:

Q:TYPE-MOONキャラでの麻雀ゲームは出ますか?

A:すごく出たいけど、出したら色々終わる気がするので自重してはや十年。「―凛―」というタイトルで異能力麻雀漫画を開始する予定は、当然ない。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:

Q: The concept of Tsuki no Sango is the "degenerated what if scenario" of Tsukihime 3000, but is Tsuki no Sango a potential future of Tsukihime universe?

Q: The concept of Tsuki no Sango is the "degenerated what if scenario" of Tsukihime 3000, but is Tsuki no Sango a potential future of Tsukihime universe?

A: Tsuki no Sango is a world where the event of Tsukihime did not occur. Different from EXTRA's "what if" scenario, the one of Tsuki no Sango is "a degenerated world where magecraft yet lingers". Tsuki no Sango has a Land of Steel type of world.

Q:月の珊瑚の裏コンセプトが「月姫3000」で『退廃的なイフ』とされていますか、月の珊瑚は月姫世界 の未来の可能性の一つなんでしょうか?

A:「月姫」が起きなかった世界というか。でもエクストラのイフとも違う、「魔術残ってたけど退廃的な世 界」という扱いで一つ。「月の珊瑚」はどっちかっていうと鋼の大地系です。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: Please tell me the three sizes of Neko-Arc?

Q: Please tell me the three sizes of Neko-Arc?

A:

Q:ネコアルクのスリーサイズを教えてくださいっ

A:そこら辺に転がってるドラムカンの、上と真ん中と下にメジャーを通してごらん。それが真理だ。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:

Q: How many Ploys (Fairy Tale Familiars) does Alice Kuonji have?

Q: How many Ploys (Fairy Tale Familiars) does Alice Kuonji have?

A: The line "My Ploys number 108" reflects the vanity that Alice often displays.
She inherited about 20 from her ancestors, and created about 10 herself.

Q:有珠のプロイってどのくらいあるんですか?

A:「私のプロイキッジャーは108個まであるわ」
……というのはあ有珠にありがちな見栄っ張りとして、先代たちから受け継いだのは二十個ほど。あとは有珠が 作るものが十個ほど。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:マジカルアンバーが魔術協会に入るとどのような扱いを受けるのか

Q:

A:

Q:マジカルアンバーが魔術協会に入るとどのような扱いを受けるのか

A:暗黒時代の は じ ま り だ 。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:ウェイバーが例の某人物へと育った後の話をもっと知りたいのですが(10代アーチボルト当主とフラットくんのヴィジュアルも含めて)いつかこの件に対してもっと詳しく語る予定はあるのでしょうか?

Q:

A: Narita

Q:ウェイバーが例の某人物へと育った後の話をもっと知りたいのですが(10代アーチボルト当主とフラットくんのヴィジュアルも含めて)いつかこの件に対してもっと詳しく語る予定はあるのでしょうか?

A:このあたりの未来はすべて成田良悟氏の胸先三寸さ!でも、希望的観測はしていいと思うの、アタシ。
ちなみにエルメロイ二世はいかつい頬でロン毛という玄人好みのルックスになりますが、いつも不機嫌そうな顔で実際、不機嫌。弟子たちへの悪態は尽きることありませんが、メチャクチャ面倒見がいい「デレ期のないツンデレ先生」と言われている。
一方、エルメロイ教室に入らざるを得なくなったニホンの魔術師(ミニスカニーソ、黒髪、赤い服)は、弟子入り半年間はエルメロイ二世の悪態指導にうんざりしたものの、「あれ、この人ツンデレじゃなくて、単に超生真面目で実力主義者で厭世家で、おまけに正義の人なだけじゃないの?」と気がついたとかなんとか。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: How about doing a theatrical version of Carnival Phantasm!

Q: How about doing a theatrical version of Carnival Phantasm?

A: The year is 20XX A.D., and the end of the world has come.
From the far reaches of space, the mysterious life form Ultimate One: Nine Code appears.
The sky turns blood red, electronic devices everywhere stop working, and the earth descends into chaos.
In the midst of the panic, Emiya Shirou and Tohno Shiki -- two absolutely normal high school students vacationing in England -- witness two girls in a violent battle with sparks, plasma, and beams!
One, a princess of knights that hides her name.
The other, a vampire that... doesn't.
Taking heavy damage, the two girls crash into the city that has already been reduced to rubble. The two boys split up and head toward the crash site. And thus, without noticing, their destinies also split apart.

In the end, what is survival? Is it the moon? Is it fate?
The curtain is rising on a Holy Grail War of unprecedented scale! Opening next season in theaters worldwide!

But... It's. Live. Action.

Q:劇場版カーニバル・ファンタズムやりませんか?

A:西暦20XX年。ついに地球の終わりが訪れた。
外字宙より飛来した謎の生命体アルテミットワン:ナインコード。
空は深紅に染まり、あらゆる電子機器は意味消失し、地上は地獄と化した。
ツアーパックでイギリスを旅行していた平凡な高校生、衛宮士郎と遠野志貴はパニックの中、二人の少女が激し く火花とかプラズマとかビームとかを散らす戦いに巻き込まれる。
Aという真名を隠す騎士姫。
Aという真名を掲げる吸血鬼。
両者は共に傷つき、瓦礫の街に墜落。二人の少年は二手に分かれて墜落現場に向かった。それが、互いの運命を 分ける事になると気付かないまま。

————生き残るのは月か、運命か。
かつてない规模で繰り広げられる聖杯戦争、ここに開幕!来期全世界ロードーショ决定!

ただし 実 写 映 画。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:

Q: What is the reason of the Mana depletion in the world of Extra?

Q: What is the reason of the Mana depletion in the world of Extra?

A: Gonna leak you some info. It is the "what if scenario" caused by a "certain ritual" that occurred in the 1970's. This ritual is not expected to happen until the year 20XX.

Q:EXTRAの世界で起きた、マナの枯渇に至った原因はなんですか?

A:ぷっちゃけ、20XX年におきるハズの「ある儀式」が、1970年に起きてしまったイフです。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: Who named Ryougi Mana? Was it Shiki, or Kokuto? Or was it someone else?

Q: Who named Ryougi Mana? Was it Shiki, or Kokuto? Or was it someone else?

A: The one who named Mana was Mikiya. Mikiya himself came up with the name without a second thought, but Shiki knew its meaning. She said with a sour look on her face, "Ah, so that's what it is." and accepted anyways.

Q:末那ちゃんの名付け親は誰ですか? 式ですか、黒桐ですか? それとも別の誰かですか?

A:またマダオか。末那の名付け親は幹也です。本人はナチュラルに付けたが、式は末那の意味を知っているので ちょっと渋い顔をしつつも、まあ、そういうのもアリよね、と成諾した。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: Kirei's wife Ortensia is covered with wounds in the design draft, is it because she has a body similar to Caren's? Also, Command Spells appeared on Kirei due to the fact that he somehow possesses Magic Circuits despite being born in a non-magus lineage. Does this mean Caren also has Magic Circuits?

Q: Kirei's wife Ortensia is covered with wounds in the design draft, is it because she has a body similar to Caren's? Also, Command Spells appeared on Kirei due to the fact that he somehow possesses Magic Circuits despite being born in a non-magus lineage. Does this mean Caren also has Magic Circuits?

A: Kirei's wife is an albino, and is immunodeficient. As a result, she can die from even a tiny wound, thus her body appears tattered. What Caren inherited is the aspect of "prone to be plagued by illnesses". This is truly an ordeal given by God.
About the Magic Circuits, a normal person rarely acquires Magic Circuits. You can consider such cases sudden mutations. However, Kirei is not of this type. Kirei's Circuits were a gift from the divine sacrament, rewarding his father Risei's years of pious worship. Kirei was born with "the right to recreate the miracles in the divine sacrament". This "right", in other words, was the Magic Circuits. Caren did not inherit the Circuits.

Q:綺礼の奥さんであるオルタンシアさんが設定画で手当ての跡だらけなカレンと同じ体質だからなのでしょ うか。あと、綺礼に令呪が現れたのは元々魔術師の家じゃないけどたまたま魔術回路を待っていたということで 、カレンにもあるんでしょうか?

A:奥さんはアルビノで、免疫機能が欠如した人でした。なので些細な傷でも死に繋がるし、体もボロボロで した。カレンに受け継がれたのは”病魔に憑かれやすい”という在り方。神の試練ですな一。
魔術回路ですが、これは一般人にも稀に待って生まれる人がいます。突然变異と思ってください。綺礼はその類 ではありませんが、父・離正が長年の信仰によって得た秘蹟の恩恵で、” 秘蹟を再現する資格”をまって生まれました。秘蹟を再現する資格、なんで言ってますが、ようは魔術回路です 。カレンには受け継がれていません。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: It has been said that a certain Aozaki cannot even defeat a serious Caster, is this "certain Aozaki" Aoko Aozaki? Is this an assessment based on Aoko using True Magic?

Q: It has been said that a certain Aozaki cannot even defeat a serious Caster, is this "certain Aozaki" Aoko Aozaki? Is this an assessment based on Aoko using True Magic?

A: "A certain Aozaki" includes both Aoko and Touko. In a magecraft battle by modern standards, a "magus" who is capable of defeating a serious Caster does not exist.

Q:某蒼崎でも本気キャス子に敵わないそうですが、その某蒼崎とは青子の方ですか?その場合、それは魔法 込みでの評価でしょうか?

A:青子、橙子、どっちらも該当します。現代の魔術勝負で、本気キャス子に勝てる"魔術師”はいないですよ。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:TYPE-MOONスタッフの麻雀強さランキングを教えてください

Q:

A:

Q:TYPE-MOONスタッフの麻雀強さランキングを教えてください

A:いちおう、きのこが一番ベテラン。というかみんなあんまりやらないよ。全自動麻雀卓まで買ったのに憐れ……憐れ、きのこ!



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:

Q: You must tell us the details of the battle between the Crimson Moon and Zelretch at his prime!

Q: You must tell us the details of the battle between the Crimson Moon and Zelretch at his prime!!

A: You are asking me to divulge such delicious details from my stash of ideas? Mmmm... I have shown some similar scenes in Mahoyo, they would carry a similar vibe. It would be something like, the Crimson Moon dropping a mirror image of the Moon (HERE IT COMES!) versus Zelretch doing something only he was able to do: a virtually limitless Ether Cannon unleashed through a special magic circle ("Magic Square"). If we had five times the budget of Mahoyo, then we may be able to realize such a scene.

Q:赤い月VS全盛期ゼルレッチの詳細を是非

A:そんな美味しいネタをネタコーナーで披露しろと!?まあ、似たようなシーンはまほよでやっているので、あんな感じと思いねえ。月を鏡像化して落としてくる(滑らせてくる。シンカー!)朱い月VS型月世界でゼルレッチにだけ可能な、特殊な魔法陣展開法で放たれる事実上の無尽エーテル砲という感じ。まほよの五倍の予算があればなんとかなる。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:Fate/Prototype これで終わりってうそですよね?

Q:

A:

Q:Fate/Prototype これで終わりってうそですよね?

A:きのこが阿修羅化しないかぎり無理。……でもまあ、いつものノリでちょっとしたゲスト参戦とかはあるんじゃないかな?



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:有珠と結婚したいのですが具体的なプランが思い浮かびません。どうしたらいいでしょうか……?

Q:

A:

Q:有珠と結婚したいのですが具体的なプランが思い浮かびません。どうしたらいいでしょうか……?

A:本日、二人目の魂の迷い人よ、こんにちはッス。そして目を覚ますッスよ。どうあがいても有珠をデートしたり結婚したりのは無理ッ。なぜって、有珠さんはもうジブンのものブギャ!?



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:

Q: Is there any relationship between the Moon Cell and the Crimson Moon? Does the Moon Cell exist in universes outside of EXTRA?

Q: Is there any relationship between the Moon Cell and the Crimson Moon? Does the Moon Cell exist in universes outside of EXTRA?

A: Moon cell is something that is only in EXTRA, and it does not have anything to do with the Crimson Moon. However, in the world of EXTRA, the "Brain of the Planet" (Archetype Earth's title) who is equivalent to the Crimson Moon should still be living somewhere.

Q:ムーンセルと朱い月は関係あるんでしょうか?EXTRA以外の世界でもムーンセルは存在しますか?

A:ムーンセルはEXTRAだけの装置です。朱い月とは関係ありませんが、あの世界にも朱い月に該当する“星の頭脳体”はどこかに生きている筈……!



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:あたしただのTMファンだけど、そろそろひびちかの立体物とか欲しくないですか?抱きまくらでもいいですボス。

Q:

A:

Q:あたしただのTMファンだけど、そろそろひびちかの立体物とか欲しくないですか?抱きまくらでもいいですボス。

A:あたしただの菌糸類だけど、youったらOKSG君だと思うの。スタッフが応募しちゃダメだぞ☆
それはそれとして、ひびちかの立体物はねんどろいどがいいと思う。ゆくゆくはメイドセイバーの神造形を目指して、サイリウミサイルとか撃ってもよい。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:あたしただのTMファンだけど、そろそろねんどろいど氷室鐘とか欲しくないですか?マキジでもいいですボス。

Q:

A:

Q:あたしただのTMファンだけど、そろそろねんどろいど氷室鐘とか欲しくないですか?マキジでもいいですボス。

A:あたしただの菌糸類だけど、youもスタッフに片足つっこんでいるメガネ大好き漫画家だと思うの。連続でネタふってくるなっつーの、ドムかよお前ら。
氷室さんはほら、立ち絵のボディが桜の流用だったことを利用して桜のねんどろいどを購入、首だけ氷室さんを自作すればいけるって寸法さ! え? 桜のねんどろいどはないーーーだと……?



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:型月世界の「山育ち」の性教育ってどうなっているんですか?草の字の女体への興味がいかほどなのか。第二の絶倫超人狙えるレベルですか?あと殿下と芳助は首輪スルーなんですか?

Q:

A:

Q:型月世界の「山育ち」の性教育ってどうなっているんですか?草の字の女体への興味がいかほどなのか。第二の絶倫超人狙えるレベルですか?あと殿下と芳助は首輪スルーなんですか?

A:子作りの概念はある。が、自分には該当しないと思っていた節があるので、これからおいおいと。絶倫かどうか問われたらまじケダモノ。殿下と芳助については、
「その首輪どうしたんだ? 一応いっておくと若者……いや、人間のファッションセンスじゃねえぞ」
「いや、蒼崎がくれたんだ。つけとけって」
「ああ――そうデスカ」
二人、これでこの話題は完全スルー。まほよの定番おち、「蒼崎なら仕方がない」発動である。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:二十七キャッツの構成員全容

Q:

A: 1. First Neco Arc
2. Cosmo Murder
3. The Little Sister of the Fake Milk Scandal Cat.
6. Makidera BEAUTIFUL
7. Himuro STRANGE
8. Yukika BAD
10. SSF Sleeping in the Kotatsu
12. The Strongest Kariya~n
13. Experience Kohakki
14. Sthenno CHASTE
15. Euryale GLORIOUS
16. Eiichirou Version Sajou Ayaka
18. True Identity Unknown Princess Fortune
19. Iron Fist Violinist Ries
20. White Ren
21. Spotted Ren
22. Tortoise Shell Pattern Ren
23. Striped Ren
24. Master Panda
25. NG Akiha
26. Bread-making Amalgamation Giant God Kiitsuii-chan
27. Cock Robin MAGNIFICENT
EX. Forced to Work, Neco Arc Chaos

Q:二十七キャッツの構成員全容

A:01.はじまりのネコアルク 02.cosmo murder 03.偽乳疑惑の猫又妹
06.きれいな蒔寺 07.へんな氷室 08.わるい由紀香 10.虎竜で眠るSSF
12.最強のカリヤーン 13.エクスペリエンス・コハッキー 14.貞淑なステンノー
15.爛漫なエウリュアレ 16.エイイチロー版サジョーアーヤカ 18.正体不明系魔法少女プリンセスフォーチュン 19.鉄拳ヴァイオリスト・リーズちゃん
20.白レン 21.ぶちレン 22.三毛レン 23.縞レン 24.パンダ師匠 25.NG秋葉
26.製パン合体巨神キッツィーちゃん 27.華麗なるコマドリー
EX.働かざる猫カオス

以上。欠番は募集中とする。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:A賞:荒耶宗連 B賞:ネロ・カオス C賞:言峰綺礼 D賞:シカ・ワニ・トラぬいぐるみ(各1種)E賞:紅洲宴歳館・泰山特製の激辛麻婆豆腐専用レンゲ F賞: 荒耶苦悩アイマスク という中田譲治一番くじはまだですかね?

Q:

A:

Q:A賞:荒耶宗連 B賞:ネロ・カオス C賞:言峰綺礼 D賞:シカ・ワニ・トラぬいぐるみ(各1種)E賞:紅洲宴歳館・泰山特製の激辛麻婆豆腐専用レンゲ F賞: 荒耶苦悩アイマスク という中田譲治一番くじはまだですかね?

A:まずは月刊中田譲治から始めようなっ!



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:TYPE-MOONでロボットものとか見てみたいですがどうでしょうか?

Q:

A:

Q:TYPE-MOONでロボットものとか見てみたいですがどうでしょうか?

A:すまない。きのこの脳にはロボット分が致命的に足りないんだ。でもやるなら、舞台は宇宙開拓時代。主人公はとある辺境の星(基本人類はダイナソー型)で、しがない工場をきりきりしている整備士(ヒューマノイド型人類)。恐竜型人類が闊歩している星で機械はあんまり意味がない(恐竜人類のポテンシャルスゲーので)のだが、ほそほそとした需要があるので、それなりに満足した整備士ライフを送っている。
そんなおり、新しい生存可能惑星が銀連によって発見されるも、主要国家の勢力圏の狭間にあるため、あらゆる惑星国家が利権を主張。星間戦争を避けるため、極めて平和的な解決として代理闘争としてのロボットによる競争……“おれんとこの文明が一番高度なんだから、開拓は俺たちに任せろって話(通称フロンティア・ワン)”……的なロボット大戦が始まろうとした。
「また物騒な話になってきたな、でもヴィナスフォートの四十八式飛躍相転移エンジンとかマジ見たいな」などと放送を流し聞いていた主人公の工場裏手に流星が飛来。爆炎を背後に、煤だらけのドレス姿で現れた少女は大声を上げる。
「ここにろぼっとはあるか!?」
「あるのなら一番強いのをいただこう!」
「あの星が欲しいのだ!」
後に多くのドライバーたちに恐れられ、観客たちに愛され、フロンティアの終りに宇宙を救うことになる、「怪獣王女」と主人公の出会いであった。
……というのを勢いで考えたが、結局のところ、やりたいことの軸は今まで何一つ変わってない事に絶望した。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:

Q: Do you have any plans of telling the story of how Azaka and Touko met?

Q: Do you have any plans of telling the story of how Azaka and Touko met?

A: Ah, what's with these toxic loaded questions... the HP of Nasu's liver is already at zero!
To be honest I do have plans to write a short story like Outside of the Universe, when I have the time. However, I just don't have that kind of time. By the way, Tsukiji will appear as well.

Q:鮮花と橙子さんの出会いの物語は語られる予定はありますか?

A:どうしてこう、みんなボディーに響く質問ばかり送ってくるのだろう.…..きのこの肝臓のHPはもうゼロよ!
本音をいうとある。「宙の外」ぐらいの短編で隙を見て書いてみたくもある。でもそんな暇は何処にある。ちなみに鳶丸もでるよ。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:

Q: Melty Blood is completed, does this mean the story of Sion and Riesbyfe has ended? ....Or are there plans for them to appear in Tsukihime II or other side stories? Please don't put an end to their tales.

Q: Melty Blood is completed, does this mean the story of Sion and Riesbyfe has ended? ....Or are there plans for them to appear in Tsukihime II or other side stories? Please don't put an end to their tales.

A: Thank you. As long as fans exist, Sion and Riesbyfe will continue to exist. To be more specific, French Bread will figure something out. It would be great if they can work on the Melty Blood Remake while the Tsukihime Remake is under way, wouldn't it?

Q:メルブラは既に終わったけど、シオンとリーズの物語も終わりましたか...それとも月姫2や他の番外篇に登場させる予定がありますか?彼女たちの物語を終わらないようにしてください。 台湾の嘯月より

A:ありがとうございます。そう言ってくれるファンがいるかぎり、シオンとリーズはいき続けます。具体的に言うと、フランスパンさんが何とかしてくれる筈。月姫Rと同時進行でメルブラRとか作られたりしたらいいよね! よね!



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:仲間内のTRPGはどういったのをプレイしたんですか?ゲームの内容が知りたいです

Q:

A:

Q:仲間内のTRPGはどういったのをプレイしたんですか?ゲームの内容が知りたいです

A:T&Tからはじまってソードワールド、ガープス、混沌の渦、トラベラー自己作成ルール、と辿り歩き、結局はD&Dで。オーソドックスなプレイがいちばん楽しかったです。
普通の、心温まる冒険者もの。
戦士x5と、誰も回復役をやらないので仕方なくマスターが用意した僧侶(NPC)のパーティーが酒場でぐだる、みたいな。
戦士A「うるせえ、肉くいてえ」
マスター「ところで近くの農場視察にお忍びでお姫さまがくるんだが、その情報を聞きつけた反王国派の......」
戦士B「うるせえ、肉くいてえ」
マスター「この間、君たちが助けたエルフがいるじゃない?あのエルフが君たちを優れた冒険者と見こんで、おりいって頼みがあると......」
戦士C「うるせえ、肉くいてえ」
マスター「市場で偶然手に入れたこの指輪は、実は封印された魔王の魂が云々。火山に捨てにいってもいいのよ。モルドールとか。世界、救うチャンスよ?」
戦士D「うるせえ、肉くいてえ」
マスター「............近くのテキトーな洞窟に、よく育った心優しいミノタウルスが住みついたらしい」
戦士E「うおお、野郎共旅の支度だ!胡椒買っていくぞ、胡椒!」
僧侶「私はウィーガンなので遠慮します。今度こそ全員死んできてください」
こんなの。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:

Q: What do the Quality/Quantity/Composition of Regression to the Age of Gods mean in Beowulf's profile? Do Ploys, Arcueid, and Heroic Spirits have such designations? And what would their number be?

Q: What do the Quality/Quantity/Composition of Regression to the Age of Gods mean in Beowulf's profile? Do Ploys, Arcueid, and Heroic Spirits have such designations? And what would their number be?

A: Regression to the Age of Gods represents the extend at which they are capable of reproducing the Mysteries that existed on Earth before True Magic. Consider it to be like that, their own style of Magical Circuits. Quality represents "how distant from what humans are capable of" their pure Mysteries are. Quantity represents power. The higher the quantity, the greater the degree of influence over the surrounding environment. Since Beowulf only has a quantity of C, he can only display his power to an individual, or over a village.
Composition represents the era of the "Mystery". In terms of magecraft, it would be like Rune, Kabbalah, Black Magic and such.
Ploys are not of Age of Gods, so they cannot be assigned a number in Regression to the Age of Gods.
For Arcueid... Princess Arcueid should qualify. "Quality: B Quantity: A++ Composition: Before Common Era, pseudo-deified natural phenomenon"

Q:べオのプロフィールにあった神代回帰の質/量/編成とは何ですか?プロイやアルクや英霊にも同じものがあるのでしょうか?だとしたらその数値は?

A:神代回帰は、彼らが魔法以前の地球にあった神秘をどれだけ再現出来るか、といった基準と思ってください。彼ら風の魔術回路ですね。質は高ければ高いほど”人の手に離れた”混じりけのない神秘となり、量はその出力。量が高いほど周囲への影響は大きくなります。量がCのべオは個人や村ぐらいしかその権能を誇示できません。
編成はどのくらいの年代の神秘を為せるか、というもの。魔術でいうならカバラや黒魔術か......という種別です。
プロイは神代のものではないので「神代回帰」の測定は当てはまりません。
アルクは......姫アルク状態ならアリ。「質:B 量:A++ 編成:西暦以前までの、擬神化される自然現象」といったところ。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:

Q: Since Saber and Gilgamesh have physical bodies in Fate/Stay Night, can Shiki see lines on them?

Q: Since Saber and Gilgamesh have physical bodies in Fate/Stay Night, can Shiki see lines on them? (@LestatDusk)

A: Not just when they have a physical body, the Mystic Eyes of Death Perception are effective even when they're in spiritual bodies. For Shiki [Ryougi], if the opponent can be recognized as "living" (not "life", but "live"), she can see the lines of death. For example, the ghosts in Overlooking View were dead, but they were "living" in the sense that they can interfere with the current world.
Also, why she didn't succeed against the Sarira in Araya's arm is because it belonged to an enlightened one who achieved "becoming extinguished, alive." To kill it by the lines of death means she has to decipher advanced "lines of death" levels higher than the normal concept of death. But what's sad about bones is that rather than having to do that, they'll turn into ash if you burn them. If you have time to be using Death spells, level up and beat it physically.

Q:セイバーとギルガメッシュは、フェイト/ステイナイトでは肉体をもっているので、シキは彼らの死の線を見ることができますか?

A:肉体を持っているどころか、霊体のままでも直死の魔眼は効果アリ。式にとって“生きている(ライフではなくライブ)”という認識が当てはまる相手なら死の線は見えています。たとえば俯瞰風景の幽霊たちは死んでいるけど、現世に介入できる時点で「生きている」。
また、荒耶が埋め込んでい仏舎利に後れを取ったのは、アレが”いきながら入滅した”覚者のものだから。死の線で殺すには、通常の死の概念よりなん段階も高度な”死の線”を読み解かなければならない。でもそんなことをするより焼いてしまえばあっさり灰になるのは骨の悲しさ。ザキ系の呪文を使っている暇があるならレベルをあげて物理で殴れ、である。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:

Q: In Overlooking View, Touko mentioned "even I can't fly without a broom", please tell us about the details of the magecraft involved in flying with a broom.

Q: In Overlooking View, Touko mentioned "even I can't fly without a broom", please tell us about the details of the magecraft involved in flying with a broom.

A: Basically it is a transportation method involving using magical energy as fuel. Within it, there is the Jet Method, which achieves maximum air speed transiently. There is also the low-cost Ether Sail method. The current new method of transportation involves planting a magical anchor at the destination, and the magus will be pulled toward it, like being pulled by a retracting elastic band. This is the Anchor Attraction Ascension method designed by Touko Aozaki (Patented, commonly referred to as "Touko Travel").
... Although Touko was only half-serious there, broom is still a Mystery that is supported by "Magic Foundation - Black Magic" over the entire world. Female magi can easily achieve magical properties such as "foot not making contact with the ground" and "repelled by the earth" when employing a broom. Furthermore, gravity can be reduced to about 1/6 of normal by using an ointment of witchs' which enhances the effect of "repelled by the earth" mentioned previously.
In other words, a broom is an item that enables "hovering". The source of propulsion varies depending on the magi. Nowadays there is a trend among female magi to research new methods of flight. However, in recent years, there has not been any new innovation that could trump Touko's ridiculously sophisticated method of travel.

Q:俯瞰風景で橙子さんが「私だって箒がなければ飛べない」と発言していますが、箒を使って空を飛ぶ魔術について詳しく教えてください。

A:基本は燃料:魔力で行われる移動法。瞬間最大風速的なジェット飛行法、ローコストでのんびり空を行くエーテルセイル帆船法、まさかの新発想・目的地にくさびをうって魔術アンカーで引っ張ってもらう、それゴムを引っ張って縮む時にそっくりですよね、という蒼崎橙子立案のアンカーアトラクションアセンション(著作権あり。通称・トーコトラベル)がある。
......というのを半分本当にしても、箒は「魔術基盤・黒魔術」で全世界に神秘設定がなされており、女性魔術師がこれを使用すると「地に足がつかなくなる」「大地から追放される」等の魔術特性が発露しやすい。これに、さらに「大地から追放される」効果を高める魔女の軟膏を併用するこてで引力が六分の一になる、とも言われている。
つまり箒は「ふわふわ浮く」ためのアイテムであり、その後の推進力は魔術師ごと異なるものとする。今日も女性魔術師の中ではまったく新しい飛行法を発表することがトレンドであるが、ここ数年はトーコトラベルを越える”おいおい、それもう意味わかんねーよ”クラスの新発明がでてきていない。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: When White Len pulled Arcueid into her world, there were descriptions of the support from Gaia being cut off, can all users of Reality Marble do that?

Q: When White Len pulled Arcueid into her world, there were descriptions of the support from Gaia being cut off, can all users of Reality Marble do that?

A: That's in the story of Melty Blood Re-Act. Reality Marble is not the alteration of things or events, but overwriting (covering). Thus, what White Len said is possible. It is like overwriting existing field effect with another one. However, even if the field is changed, whether Arcuied's support would be severed depends on "what power is used to construct the boundary field". If an alien deployed the Reality Marble, then Arcueid's support may be completely cut off.
By the way, a Dream Boundary Field at Len's level will just make Arcueid say "O? I will get serious now!", and then she will blow it away in one shot after requesting the Planet's support. It is like an even greater world emerging from underneath the overwritten world. Simply put, White Len is but a clown.... sad... real sad.

Q:白レンは自分の世界にアルクェイドを引き込むことで、自然からアルクェイドへの供給を絶っていたような描写がありましたが、これは固有結界を使える者なら誰でもできるのでしょうか?

A:メルブラ・リアクトの話ですね。固有結界は事象の書き換えではなく上書き(塗りつぶし)なので、白レンの言っているような事は可能です。元からあった地形効果を、違う地形効果に塗り替える訳ですから。
ただし地形が替わっても、”何をエネルギーとして結界を張っているのか”によって、アルクェイドへの供給を断てるかどうかは変わってきます。宇宙人が固有結界を張れば、アルクェイドも完全にエネルギー供給は絶たれるかもかも。
余談ではありますが、白レン程度の夢結界じゃあ、アルクが「はんと?じゃあ本気出す!」と星からのバックアップ要請をあげたら結界ごとあっさり吹き飛びます、白レンが。上書きした世界の下から、もこもことさらに巨大な世界がわき上がってくるワケですな。つまり白レンはピエロ......憐れ......憐れ......。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:

Q: Fujino's bending cannot influence things that are conceptual, but can she bend the barrier and bound field of magi?

Q: Fujino's bending cannot influence things that are conceptual, but can she bend the barrier and bound field of magi?

A: Barrier and bound field cannot be bent, but what they are built on certainly can. Fujino cannot effectively adapt her bending abilities because she has no knowledge of magecraft. With a good teacher, she will certainly become a powerful monster.

Q:藤乃の歪曲は概念的なものは曲げられないということですが、魔術師の防壁や結界などは曲げられるのでしょうか?

A:防壁や結界は曲げられないが、それらが乗っている土台は曲げられる。要は使いようですが、藤乃んはその辺りの魔術知識がまったくたりないので歪曲の有効活用は簡単には出来なさそうです。優秀な先生がいれば大化けするんですが。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:アハト翁は女の子のホムンクルスしか作らないんですか?

Q:

A:

Q:アハト翁は女の子のホムンクルスしか作らないんですか?

A:その質問はグッスマさんとかアルターさんにしてくれ。彼等ほどの魔神なら、きっと答えを知っている。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: Zelretch's pupils seemed to have all been turned into wrecks, so Tohsaka Nagato must be a wreck as well?

Q: Zelretch's pupils seemed to have all been turned into wrecks, so Tohsaka Nagato must be a wreck as well?

A: If the person is accepted as a "pupil of a Magician", he will be turned into a wreck, but if the person is accepted as a "pupil of a magus", then everything is fine. Nagato could not even be called a "pupil of a magus". From Zelretch's perspective, Nagato was but a follower whom he looked out for every now and then. ....They met during a journey, and Zelretch taught Nagato something as payment for the hotel bill. That is their level of relationship. It is sort of like a supervising teacher who is observing the students doing experiments from afar.

Q:ゼルレッチの弟子は廃人になってしまうそうですが、遠坂永人も廃人になってしまったのでしょうか?

A:ゼルレッチが「魔法使いの弟子」にしようとしたら廃人になる。「魔術師の弟子」ならOK。そして永人は「魔術師の弟子」ですらなく、ゼルレッチから見ればただの門下生......旅先で出会い、何か教えろというからホテル代がわりに筋を見てやった、ぐらいのレベル。学生たちの実験を教壇から眺めている先生みたいなもんでした。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: Asakami, Fujou, Ryougi, Nanaya are natural enemies of Half-Blood. Besides Nanaya, do the other three houses still hunt Half-Bloods?

Q: Asakami, Fujou, Ryougi, Nanaya are natural enemies of Half-Blood. Besides Nanaya, do the other three houses still hunt Half-Bloods?

A: The other three houses have done so in the past. However, it is no longer necessary as time goes on. The cash cow... and the basis of the existence of the four houses ----- the enemy known as Half-Blood, have slowly morphed from an evil that threatens the society to a necessary evil.
The Half-Bloods were no longer worshiped because the existence of the nation, so they compromised with the human society and became organized. They skillfully brought those in positions of power to their cause, and became the ones in power.
As a result, the Four Demon Hunter Houses could no longer maintain themselves. Some became fallen, others reestablished themselves through other means.
In the end, the only ones battling the Half-Bloods were the Nanayas. As to why, it was because that was all they were good at.
The Ryougis and Fujous possessed other "useful" skills besides fighting Half-Bloods, so they focused on those areas instead and survived.
The fall of Asakami was self-inflicted. They worshiped the captured Half-Bloods as guardian gods, and their lineage became diluted due to the continued interbreeding. In the end, they almost became Half-Bloods themselves. The mummy-hunter became the mummy, such is the tragedy of the Asakamis.

Q:浅神、巫浄、両儀、七夜は混血の天敵だぞうですか、七夜以外の三家も混血狩りのようなことをしていたのでしょうか?

A:ぞりゃ残り三家もしていましたとも。しかし時代が進むにつれ需要を失ったのです。四家の飯の種......もとい、敵である混血たちはいつの間にか社会悪から必要悪にシフトていました。
国から天神地祇が失われ、混血たちは人間社会と折り合いをつける為に組織化し、巧みに権力者たちを取り込み、権力を使う側になっていったのです。
そうなると退魔四家に居場所があるはずもない。あるものは没落、あるものは違う方法で家をもり立てていきました。最後まで混血退治を請け負っていたのは七夜だけ。なぜって、彼らには“それ”しか取り柄がなかったから。
両儀や巫淨は、退魔の他にも“使い道のある”技があったのでそちらをメインにして生き残りました。
浅神の衰退は自業自得。あれは捕まえた混血を家の守り神として飼育、ないし配合していくうちに血が薄れ、最後には自分たちもほとんど混血になっていた、というミイラ取りがミイラになったパターンです。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: Why are Red Saber and Blue Saber so similar? Are they related?

Q: Why are Red Saber and Blue Saber so similar? Are they related?

A: They are very different!
They are different like Takeuchi Takashi and Arco Wada. Or like buckwheat noodles and udon.
The model of King Arthur were said to be a fusion of two individuals, and one of them is the Roman general Artorius. I guess there are some relationships.

Q:赤セイバーと青セイバーはどうしてそっくりなんですか?血縁関係があるんですか?

A:おま、ぜんぜん違うじゃんかー!
喩えるなら武内崇とワダアルコぐらい違う。蕎麦とうどんくらい違う。
あとはまあ、アーサー王のモデルは二人いるのが通説とされ、そのうちの一人、アルトリウスはローマ帝国から派遣された将軍なので、まあ、繋がりはあるといえばある。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: Are Ryougi's Mystic Eyes of Death Perception a type of Eyes of Clarity?

Q: Are Ryougi's Mystic Eyes of Death Perception a type of Eyes of Clarity?

A: Yes. The Ryougis and Nanayas were good friends! (A long time ago)
Although the two types of eyes are inheritable, if you consider regular Mystic Eyes as traits that modify the body..... something like the inheritance of the traits of the parents' body...... then Eyes of Clarity are the inheritance of fate and destiny......the offspring continues the parents' will and their quest.
Even though Eyes of Clarity are the parents' karma reflected in the offspring, they can only be inherited by "humans" with high spiritual potential.
In other words, Mystic Eyes of Death Perception are a type of hybrid power. The cheating powers of both Shikis ought to have a limit!

Q:式の直死の魔眼も浄眼の類ですか?

A:イエス。両義と七夜は仲良しさん!(大昔は)
どちらも遺伝で備わるものですが、魔眼は人体改造的な遺伝……親の肉体の特徴を継承させる……ものとしたら、浄眼は宿命的な遺伝……親の精神性、修練の答えとして子供に受け継がれる……ものである。
親の因果が子に報い、というが、浄眼は高い精神性を持った「人間」にのみ受け継がれるものなのです。
つまり直死の魔眼はハイブリット。>>シキって名前の奴らはチートにも程がある。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:

Q: Arcueid's birthday is self-claimed to be December 25th, is there a reason she claims it to be this date?

Q: Arcueid's birthday is self-claimed to be December 25th, is there a reason she claims it to be this date?

A: Honestly, it is just a coincidence.

Q:アルクェイドの誕生日は12/23日で、「自称」と言う事ですが、彼女がこの日を自称する理由とかあるんですかね?

A:夢もロマンもない話をすると、ただの偶然である。



[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: Kotomine grew 8cm in the ten years between Zero and Stay Night. Shirou is also confirmed to grow about 20cm in the future. Is there a relationship between extreme height growth post-growth-spurt and the use of magecraft?

Q: Kotomine grew 8cm in the ten years between Zero and Stay Night. Shirou is also confirmed to grow about 20cm in the future. Is there a relationship between extreme height growth post-growth-spurt and the use of magecraft?

A: Honestly, I don't know either.

Q:言峰はZeroからstay nightの10年間で身長が8cm伸び、士郎もまた将来的に20cmくらい身長が伸びることが確定しています。成長が過ぎてからの極端な身長の伸びと魔術の使用には何らかの相関性があるのでしょうか?

A:夢もロマンもない話をすると、僕にも分からないのである


[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:ネコアルクは弓塚さつきの本体と聞きましたが本当ですか?にわかに信じがたいのですが…

Q:

A:

Q:ネコアルクは弓塚さつきの本体と聞きましたが本当ですか?にわかに信じがたいのですが…

A:俺だって初耳だよ!
————でも面白いな、それ。


[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:Fate無双と云わず、TYPE-MOON無双出しませんか?

Q:

A:

Q:Fate無双と云わず、TYPE-MOON無双出しませんか?(チラッチラッ)

A:時は三国時代。月姫帝国とFate連邦、そしてマホヨ共和国の三勢力が激しく争う時代があった。
武将数こそ少ないが、ちょっとSF入っている化け物揃い、極悪非道な月姫帝国。
とにかく武将数が多く、一騎当千のイケメン率が高いが中には困ったちゃん(マトゥ・シンジ、SSF、マキジ、マジカル四天王、赤セイバー)も混ざっている玉石混合なFate連邦。
そして数こそ少ないがヒロインが全て非人類もしくは非人間な人たち(天使ちゃん、珪素姫、式さん、青子さん)という、火力だけで言うなら最強のマホヨ共和国。大陸制覇をかけて、いま、壮大な草刈りが始まる……!
————と、ちょっと夢想してみました。……うん、これほしい。超ほしい。超やりたい。まる一日、何も考えずボタンを押し続けられる自信が、僕にはある……!アタシ、気になります!


[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: Why did Zelretch give the design of the Jewel Sword to Tohsaka Nagato, who had the least potential amongst his pupils?

Q: Why did Zelretch give the design of the Jewel Sword to Tohsaka Nagato, who had the least potential amongst his pupils?

A: This student Zelretch took during his journey was mediocre, cold, and bipolar. Even Zelretch exclaimed "Hey, are you crazy or something?" However, Nagato was a good man who is "willing to sacrifice himself for a better future". Although the Einzberns and Makiris were brilliant, they were fundamentally evil. Nagato was mediocre but good at heart.
Zelretch concluded that "this House will probably never accomplish anything great, but at least they will never stray from the righteous path". He then gave the design to Nagato and told him "alright, it will be a struggle, but work towards this goal".
Where there is a will, there is a way. The Tohsaka lineage stubbornly followed the teachings of the great master, and finally, after the gentlemanly Tokiomi, accomplished the impossible.

Q:ゼルレッチはどうして弟子の中でも「芽がない」と認識していた遠坂に宝石剣の設計図をたくしたのでしょうか?

A:旅先で出会った学生は、凡才で冷血で躁鬱の気があり犠牲をかえりみない性格だったが、そんな性格のクセにゼルレッチでさえ「おいおい、おまえさん病気か?」と困ってしまうほどの「善い未来予想に殉じる」、スーパーいい人なのだった。アインツベルンとマキリは非凡ではあるが根は悪性。しかし遠坂は凡人だけど善性。
「この家系が大業を成す事はないだろうが、間違いだけは侵すまい」そう結論したゼルレッチは“まあ、これを目指して頑張りなさい。ぜったい無理だけど”とご祝儀として設計図を渡したのであった。
そして苔の一念、岩をも通す。遠坂の遺伝子は何代も愚直に大師の教えを守り、優雅紳士・時臣を経て、ついに不可能を可能にしてしまったのであったとさ。


[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q: Why did Touko not have any memories when she switched to her puppet body?

Q: Why did Touko not have any memories when she switched to her puppet body?

A: I think it is because the transition is too smooth.

Touko #1: "I am a bit tired. Time for a nap ~★"
Puppet Touko: "Oops, I dozed off for six hours instead of three ~★"

As smooth as that. Touko's puppets are stored all over the world. After one dies, the active, next-in-line Touko (puppet) will awaken. Touko (puppet) will first construct a puppet of herself, and then go outside to start her hunt for bishoujo. However, whether she inherits the will and goals of the original will depend on her location. The closer the puppet is to the original, the more likely she will inherit the original's will. If the puppet is activated from a site that is too distant, a blank in her memory proportional to the distance will form.
By the way, the puppet who awakened after Alba killed Touko disobeyed her own rule of "begin activity after constructing a puppet" and went straight for Alba. That is Touko for you, easily roused and lacks patience.

Q:橙子さんが自分で人形と入れ替わった時を記憶していないのは何故ですか?

A:あまりにもスムーズな移行だからと思われ

一人目橙子「ちょっと疲れた。ちょっと仮眠とるか☆」
人形橙子「しまった、三時間のつもりが六時間寝ちゃった☆」

ぐらい自然。橙子人形は世界各地に保管されており、起動中のものが死亡すると次の橙子(人形)が目を覚ます。隠れ家で目覚めた橙子(人形)はまず自分の人形を作ってから外に出て美少女捜しを始めるが、前作が壊れた経緯を引き継ぐか引き継がないかは位置関係による。近ければ近いほど経緯を引き継ぐが、あまりにも遠い場所で起動すると、その距離分の記憶のブランクができてしまう。
ちなみにアルバに殺されたあとの橙子は、「自分の人形を作ってから活動する」ルールを破り、ソッコーでアルバをシメに行っている。ああ見えて怒りっぽく我慢しない人。それが蒼崎橙子。


[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:ふじのん☆の「スカイツリー捻じ曲げまSHOW!」の開催日はいつぐらいになりそうですか?

Q:

A:

Q:ふじのん☆の「スカイツリー捻じ曲げまSHOW!!」の開催日はいつぐらいになりそうですか?

A:スカイツリー制作に関わった多くのスタッフに敬意を表しつつ、全国の特撮好きが「僕が誰よりうまくツリーを壊せるんだ」と舌なめずりしている昨今、いかがお過ごしでしょうか?
でもやめようよ。新名所ができたらまず壊そう、という発想は自重しようよ、マホヨで青子が「2012年にちょうどいいバレルがあったから持ってきた」とスカイツリーを砲身代わりにしてデオチトロルを爆散せしまるとかマジやめようよ。


[v] TYPE-MOON Fes. Official Pamphlet 10th Anniversary Q & A Booklet:
Q:山の上のお寺には一人の魔女が住んでいる…キャス子をメインに据えた「奥様は魔女」なんてどうでしょう。キャス狐の勢いに飲まれず、キャス子ここにありと復権の旗を掲げ

Q:

A:

Q:山の上のお寺には一人の魔女が住んでいる…キャス子をメインに据えた「奥様は魔女」なんてどうでしょう。キャス狐の勢いに飲まれず、キャス子ここにありと復権の旗を掲げ(ry)

A:BBA自重しよせやめろ誰だ貴様(ry しかし、カラシキさんのおかげで神アイデアがひらめいた。実際、「奥様は魔女」のサマンサの吹き替えを田中敦子さんにやってもらえば、それって「奥様はキャス子」じゃね?……まあ、一歩間違えたら「奥様は少佐」になっちゃうんだけどさ……。


Nguồn Internet[]

Blog posts, BBS and forum responses, and other online comments from TYPE-MOON staff:

[v] TYPE-MOON Staff Diary - 7/8/2005

Summary: Nasu apologizes for his mistake in Fate/secret book saying that Saber's Riding would not allow her to ride a motorcycle.

2005/7/8 : 間違い三昧。(きのこ)
で。
今月号のコンプティークさんの小冊子、Fate/secret bookなのですが。

ごめんなさい、いきなり間違いを発見してしまいました。

92ページ目の2004年10月のQ&Aで、
『セイバーの騎乗スキルは乗り物にも有効ですか?』
という質問に、
『有効ではない』などと答えていますがっ。
セイバーの騎乗スキルはBなんで、わりと機械系もいけるっつーか、バイクなら大型だって乗りこなせるのでした。

バカバカバカバカ俺のバカー!

そんなわけなので、ごめんなさいでした質問をくれた長野県の遠坂センパイ、コンプティークの皆様方。

追伸.
メーカーさんリンクのあるブランドさんのバナーがちゃっかり素敵仕様に変わっているのはOKSGくんの仕業ですかそうですか。


[v] TYPE-MOON Staff Diary - 11/17/2005

Summary: And again, Nasu pointed out on his blog that it meant the very start of the prologue was from Archer's POV and he was surprised nobody got it.

2005/11/17 : 2005/11/17 : 裏話そのさん。(きのこ)
 トップをねらえ2の四巻とアンダーザローズ三巻の面白さに死ぬ。
 うかうかしてたらもう十一月も中盤です。
 昼休みにゲーム屋へGO。店頭で餓狼伝か男塾かを悩む。
 結局、タンバと巨凶というキャッチコピーに負けて餓狼伝に。
 えー、タイプムーンは今週まるまるスタッフ休暇なワケですがなんで僕事務所にいるんだろうおっかしいなあ。こんなんじゃ積みゲー七人衆を半分もやっつけられないですよ。
(現在三体撃破。あやかしびと、ワンダ、スワン。さて、次なる相手は―――……って、もう休み終わりですかそうですか)

 それじゃちょっと裏話。以下ネタバレ風味。今回は小ネタを集めた。

 ホロウにおける「決戦」を最後まで見て勘の良い人なら気が付いたと思うのですが、ステイナイトにおけるOPのモノローグって士郎じゃなくてあいつのものなのですよ。
 いつか誰かが気が付くかなー、と思ったらスタッフ内でも「あ、そうなんすか」と軽く流されたので、あー、やっぱり分からないよなそんなの、と思い今回釈明の機会をゲットしました。

 ウインチェスター事件は序盤のミスリード用に作られたエピソードで、なぜ何でもアリの状況なのか、という理由の着眼点をまずはこっちに向けさせておいて……というギミックでした。
 余裕があったらイクリプスに出現し、宝石剣が爆発して色んな童話・寓話と融け合ったイリヤ城の中心から脱出する、というアリスインワンダーランド&キューブみたいな話をやる予定だったのです。(まるっきりフォレストだな!)
 もちろんエロで。これは男女一組バカップルになりつつ童話をなぞらえる事で脱出できる、というルールを看破するお嬢様がた。脱出(カップル成立)できるのは一組だけ。生還を望むのなら、汝、自らの誇りをかけて最愛を証明せよ―――みたいな。
 士郎だけがルールに気付かなくて、士郎は一生懸命まじめにキューブ(タイムリーに言うならSAW2か)ごっこするのですが、ルールに気付いたお嬢様がたは各々黙ったままで恋の鞘当てをするのは楽しそうだなあ、と。そーゆー限定条件なら真面目なキャラでも面白いHシーンが展開できると野望に燃えたものですが、それはすでに一本のゲームではないのか、と気が付いてお蔵入りに。
 当然没になったのですが、せめてその芸風の一環として『間桐家の人々』ではっちゃけてみました。せっかく背景CGが山ほどあるんだから、ビジュアルノベルならではの異次元世界(切り貼りしたい放題サ)をやりたかったんでしょうね。スタッフの労力も考えず。ごめんBLACKさん、もう追加シナリオとか言わないよ!
 あ、名前の由来はあのウインチェスター邸からです。興味ある人は調べてみれば、「ああ、こういう舞台の脱出ものをしたかったのね」と一発で分かります。

 あとわくわくざぶーんは出来上がったものをヤツが強引に買い取ったんだよ。


[v] Bamboo Broom Diary: 11/26/2005

Summary: Take a toothpick and stab it into a piece of tofu real fast, get a little hole yeah. That's a Saber.
Take a toothpick and sort of let it lazily fall down through the tofu, rip that shit up, that's a Lancer.
Because Bazett got her tits kicked in by Gae Bolg and swung wide with her laser.

「-アトゴウラ-」のランサー兄貴の血まみれ姿ですが、「どうしてセイバーとは傷痕が違うの?」という質問 にお答えします。
唐突に実践してみましょう。木綿豆腐と爪楊枝を用意してください。
フラガラックは剣の刀身から放たれるレーザー(ビッグバイパーのレーザーと思いねえ)です。
これを爪楊枝に例えます。んじゃ、そっそくお豆腐に高速で撃ち込んでみましょう。
ぷつっと穴が開きましたね?(※実践できません)
これがセイバー戦です。きちんとフラガラックが「通り抜けた」場合なワケです。
では続いて、爪楊枝をお豆腐に刺した状態で、おもむろにジャンプしたり倒れたりしてみましょう 。
お豆腐は無惨な姿をさらす筈です。
これがランサー戦です。フラガラックが「刺さった瞬間」にバゼットが破れたので、フラガラックの軌道が斜め 上にはね上がってしまったワケです。
(ゲーム中でフラガラック本体が跳ね上がっているのはこの為)

んー、やっぱ豆腐は木綿なのねー。


[v] TYPE-MOON Staff Diary - 9/15/2008

Summary: It's just a gimmick to make DDD readers do a double-take, there's no connection at all between Kara no Kyoukai and DDD.

2008/9/15 : 2008/9/15 : 今日から書店頒布開始です。(きのこ)
空の境界 未来福音 -the Garden of Sinners recalled out summer -

今日から同人ショップさんで書店頒布開始です。
八番目のロストトラック。コミックと小説で綴る、ひと夏の小話をお楽しみくださいませ。

そして遂にチュンソフトさんの新作「428」での、TM担当部分の情報がオープンになりました。
「魔法使いの夜」制作に入る前に仕込んだ仕事では、これが最後の隠し球となります。
“隠し要素としてTMさんのパートをいれてみないか? 街における青虫編みたいな”
と声をかけていただいて、サウンドノベルへのご恩返しとして尽力させていただきました。あくまでオマケみたいなものなので、するっと気軽に考えていただければ幸いかと。
自分も、一サウンドノベルファンとして発売を楽しみにしています。

さて。
ここから未来福音のネタバレというか、小話を一つ。
DDDの読者さん的には「ん?」と思うギミックがありましたが、DDDと空の境界はまったく繋がっておりません。
あくまで、DDDでいうところの「相手を自分の脳に閉じこめる」という悪魔憑きを、空の境界のルールに落とし込むとどうなるか……という比較なのでした。
相手を取り込むって、つまりこういうコトだよね、という。

そして来週、いよいよメルブラAA稼働!
何人かのシナリオを重ねていかないと話の全体像が見えない作りになっていますが、まあ、やってるコトはいつもの型月伝奇です。
シリアス八割、サービス(コメディ)二割の「メルティブラッド1.5」をお楽しみください。シオン編、これにて完結でございます


[v] TYPE-MOON BBS 12/2001

Marble Phantasm marble explanation

Original quote: ちなみにマーブル・ファンタズム、という呼称のマーブル、はダンゴ現象から由来しているみたいです。確率論 、みたいな。

Question: [73 のレス1] Name:■ Date:2001/12/07(Fri) 22:27 HP

大理石、というよりはおはじき? でしょうかね。よくわかりませんが。
ええと、昔スタッフ座談会できのこさんが"マーブル"はダンゴ現象に由来していると言ってまし た。
ダンゴ現象っていうのは、例えば0と1がそれぞれ50%の確率で出現する場において、そのどちらか一方がた またま何度も連なって出現する現象…なんだろうか?
あまり詳しくないのでもしかしたら間違ってるかもしれません。
まあともかく、どちらかが連なってダンゴみたく見えるからダンゴ現象、なのかも。
要するに、前述の0と1が50%…というのは自然な状態ですよね。で、その自然法則に支配された状況下にお いても、ダンゴ現象のようにまるで人の手が加わってるのではと疑ってしまうような状況が起こり うる。
なら空想具現化や固有結界というのは世界に直結する事によりあらゆる事象が発生する確率に干渉し、それによ って偶然中の偶然とも言える事象を意図的に発生させるというものなのではないかな、と。
例えば本当に偶然と偶然が重なり合って生み出された、まるで人工物のように見える自然物というのも存在して います。なら確率に干渉すればブリュンスタッド城みたいなものを具現化できても不思議はないかもしれません 。

Nasu's response: Name:きのこ Date:2001/12/08(Sat) 12:39
大正解ー! そのマーブルですー。
所詮現実など黒か白かの確率の転がしあいでしかないのだ、というリアリティ・マーブル。
幻想によって現実を幻想たらしめるマーブル・ファンタズム。
基本は一緒でも似て非なる世界干渉なワケなのですー。


[v] JRPG VOICE 4/25/12

Original notice

Hello. This is Kinoko Nasu, in charge of the scenario and scenario supervision.

[Apology for the delay]

--Well then. After that heartfelt apology, on to the customary explanation.

"Why has it been postponed to winter in the first place, granny?"
Well you see, Red Riding Hood. We wanted a more erotic enemy, so we coaxed some extra budget out of Marvelous.
"Use this wad of cash to add more boobs." I don't really understand what that means, but now the number of boss characters and background art will increase. We can request more art from Rco Wada-san. So don't you think rewriting the scenario is the only option? The staff and Kinoko are starting from square one... well that's going too far, more like we're starting from square five.

"Uh, are you stupid?"
It might look that way.
But don't you think there's something wonderful about the bizarre passion of the staff saying things like "it's weird that there's no new playable Servants", even in this state? But I lol'd that it costs so much for Gil (lol). That sure is Enki, Sword of the End (lol)

"...Are you actually sorry, granny?"
But of course. And so I promise you.
This "Fate/EXTRA CCC" will be an RPG filled with the input of the users, marvelous and pretty, filled with healing points, and loved by millions throughout the nation!

"I see through you. Granny is actually a lying wolf."
HOW DID YOU KNOW.


[v] Interview: Please tell us about the origin of the circle's name

Please tell us about the origin of the circle's name(^^)

Nasu:
It was quite difficult to decide.
Someone had said "Isn't Aristoteles good enough?" but I didn't like that personally.
This is about the Aristoteles from Note. but that naming for me was a case of youthful indiscretion.
Then, since we were going for something related to Note. anyway:
"...Actually, about that story, just before the last part Type-Moon's identity will be revealed.
Also, the Knight Arm it has is called Real of the World(True World)."
I revealed this material I had been keeping secret, then we decided that in this case Type-Moon would be good.

●サークル名の由来をお聞かせください(^^)
奈須:
なかなか決まりませんでしたね。
誰かが、アリストテレスでいいんじゃないの? とこぼし、個人的にそれはイヤだったんです。
note.のアリストテレスのコトなのですが、自分にとってはあのネーミングは若気のいたりでしたから。
んで、どーせnote.関連からいくのなら、
「……実はあの話、最後の一歩前でタイプムーンってのが正体明かすんよ。
んで、持ってる魔剣名がリアル・オブ・ザ・ワールド(真世界)」
と内緒にしていたネタをばらして、それならタイプムーンでいいじゃん、と決まりました。


[v] TYPE-MOON BBS 12/2001

Avz:
It's the first post on the spoiler boards!
I'm asking this here since it's a bit of a spoiler.
The complete edition of Kara no Kyōkai coming out at the winter comiket is going to have errors corrected,
but does that include changes to the setting as well?
(For example, in Tsukihime the succession of the Fujou main family is done through the passing down of techniques,
while in Kyōkai it is determined by blood.)

Kinoko:
I'll answer that!
Regarding the Fujou, the setting isn't quite the same.
Though Rakkyo and Tsukihime have a lot of points in common, there are a few tiny differences in the details.
One of those is the Fujou. In reality they're actually ESP users like the Asagami, Ryougi, and Nanaya. But in Rakkyo they are a magi lineage.
Other than that... oh, right, there's Aoko's age. If Rakkyo and Tsukihime were the same world then Aoko would only be a little bit older than Tohno Shiki. The Aoko in Rakkyo has not yet gained the title of "Miss Blue", and is still training in Misaki Town.
It's probably best to think of it as subtly shifted parallel worlds.

Avz:
ネタバレ掲示板に初カキコミです。
ここで、ネタバレっぽい質問になるのですが、
冬コミ発売の『空の境界』完全版では加筆修正が
行われるということですが、修正部分は設定も含めるのでしょうか?
(例:月姫では巫浄本家の継承は技術の伝承で行われていたが、
境界では、血統により継承がおこなわれていたフシがある点)

きのこ:
オコタエシマス、カタカタ。
巫浄に関しての設定は微妙に異なるのです。
何かと類似点が多い「らっきょ」「月姫」ですが、細かい所で異なる部分があります。
その一つが巫浄。実際、浅神、両儀、七夜は超能力に類する物ですが、「らっきょ」の巫浄は魔術師の家系です から。
他には……そうですねー、青子の年齢とか。「月姫」と「らっきょ」がまったく同じ世界だとすると、青子って 志貴よりちょい年上なだけになってしまいます。「らっきょ」での青子さんはまだミス・ブルーなんて呼ばれて おらず、三咲町で修行中だったり。
微妙にズレた平行世界、とでも思っていただければ幸いかと。


Khác[]

[v] Urobuchi's interview during Gargantia Panel at Animagic 2013

Q: Are you involved in the ufotable F/SN remake? Heaven's Feel is the only route not adapted yet, and since Fate/Zero is closely related to it, I thought you could be involved.
Urobuchi: I don't know a lot about it, I'm not involved. But if I remember correctly it's an Unlimited Blade Works adaption.


[v] TYPE-MOON PHANTASM 2008

N/A

奈須:実はですね。「Fate/stay night」のときに未遠川でセイバーのエクスカリバーを食らうのは、ライダーだったんですよ。ライダーは ドラゴンライダーで、マイナーな竜に乗るような英雄を探そうと思ってたんです。イスカンダルは第七のエクス トラクラス(*11)にしようと。でも虚淵イスカンダルはもうライダー以外考えられなかった。そんなとき、 虚淵さんが「じゃあキャスターでなんとかしますよ」と言って。何をするのかなと思っていたらクトゥルー神話 (*12)をもってきた(笑)


[v] Fate/stay night Premium FanBook, p.047 - Q: How strong are Servants?

Q: How strong are Servants?
Nasu: Well you see, attack power is about the same as one fighter. A fighter has way too much power for one person too stand up against, but to destroy one city they'll have to refuel many times. But what makes these guys dangerous is that since they're spiritual bodies, regular weapons won't work against them. As far as destructive power goes, there are more numerous powerful weapons among modern ones, but as normal weapons won't do a thing to them, they're among the most powerful. Anyway, just as fighters can load a nuclear warhead, they each have their own Noble Phantasms and among the Servants there are ones that have ridiculously powerful ones. That's why when I meant strength being the same as a fighter I thought it would be easier to image. Oh and, if I were to say it in a sort of non-serious way, they'd be 1/4th of Tsukihime's Arcueid I suppose? The strength of one I mean. Against one Servant, Arc would probably win, but against two, while Arc's having trouble against the one, the other could get behind her and nail her... maybe.

Q: That's more like, whoah, Arc's tough, heh.
Nasu: (Grinning) 1/2 of Neko Arc.

Q:サーヴァントの強さとは、どれくらいのなモノなんでしょう?
きのこ:これはですね、攻撃能力はだいたい戦闘機一機分なんですよ。 戦闘機は個人で立ち向かうには強力すぎる力をもっているけれども、 一つの街を滅ぼすには何度も補給しなければならない。 ただ連中(サーヴァント)が厄介なのは、奴ら霊体なので通常攻撃が効かないんですよ。 破壊力においては近代兵器のほうが強力なものが多いんですけど、 通常兵器が聞かないと言う時点でいまだ最強。 で、戦闘機も核弾頭を搭載できたりするように、宝具をそれぞれ備えており、 中にはとんでもない宝具を持ってる奴がいる。 だから、強さは戦闘機ぐらいだと言うのがイメージしやすいかなと。 あと、ギャグっぽく言うならば「月姫」のアルクェイドの4分の1くらいかな? 一人頭の強さは。サーヴァント一人だとアルクが勝つだろうけど、 サーヴァント二人だとアルクがてこずってる間に後ろからプスッと…いけるかな。

Q:むしろアルクェイド強えーって話ですねソレ
きのこ:(ニヤリとしつつ)猫アルク2分の1くらいの強さだぞと。


[v] Second Fate character popularity poll

Oh. By the way, the Noble Phantasm of every Servant Assassin is named 'Zabaniya'. The reason is that each of the 19 candidates for the position of 'Leader of the Assassins' is concealing an 'ultimate technique' crowned with the name Zabaniya -- a hidden trump card for the purpose of taking down the other 18.|召喚されて一番良かったコトは? と訊かれたら、「寝正月という概念を知ったコト」と答える髑髏面。
 初めて知った人の愛~♪ そのコタツでミカンに目覚めた男~♪ アサシンになる前は地味でのんびり屋な性格だったんでしょうかねー。きっと、お正月は臓硯の爺さんと花札やってたんですよ! 自分たちも当然のように虎ぶるモードに出演するんだと信じて! うう悲しすぎる、全米が泣いた……!
 ところでアッ○ーの教えはどうした。  暗殺者のサーヴァント。アサシンの語源となった、とある暗殺教団のトップに立った者の一人。アサシンの頭目になった時点で自らの顔を無くした人物。
 『stay night』では老魔術師・間桐臓硯に仕え、地味ながらも中々の働き者っぷりを疲労しました。派手な活躍はないものの、その戦闘スタイルはなかなかに格好いいのでは。そしてただ一人、『hollow』で出番がなかった男。あうう、全世界が泣いた……!(夜の聖杯戦争で出てきたのは真アサシンであって真アサシンじゃないしなー)
 あ。余談ですが、アサシンのサーヴァントの宝具名はすべて『ザバーニーヤ』です。アサシン頭目の候補は十九人おり、その誰もがザバーニーヤの名を冠する「奥義」を隠し持っているのです。彼らは他の十八人を蹴落とす為、奥の手は隠しているのだとか。


[v] Fate/EXTRA Sound Drama 2

Summary:
1) Tsukihime would fall apart if the Mooncell existed
2) Extra Arc is not related to Tsukihime's history (so she's not a dimension-hopper from Tsukihime-land, I guess)
3) "Frankly speaking, it's fanservice"

大河「TYPE-MOON作品では、作品が違っても世界観を共有していることが多いけど、エクストラの世界以外にムーン セル は存在しないと言うのは本当かしら?」
桜「はい、存在しません。それがフェイト/エクストラがifの世界と言われる所以でもあります 。そもそも、 ムーンセルが存在したら、世界観を共有する月姫の根底が崩れてしまいます。」
セイバー「む?ゲーム本編で月姫のキャラクターが登場していた気がするが。あれは幻だったか? 」
桜「幻ではありませんが、月姫における人類史とは血続きではないということです。ぶっちゃける と、ファンサ ービスですね。」


[v] Fate/stay night Unlimited Blade Works promotional article

UBWpromo
The boy cut off from magi joined the battle to compensate for his lack of self-respect---- Though he was descended from the Matou family of magi, he was an unfortunate boy who did not inherit magic circuits. Deficiency and despair gradually ate into his heart. He looked down on others, and avoided the people he disliked. His behavior towards his talented sister was also cold... He took his sister's kindness as pity, which was an unbearable disgrace for one with pride as high as him. On the surface he behaved as the vice-captain of the archery club, but distortion and jealousy swirled within him.
He too had someone he could call a friend, that was Emiya Shirou. Though he made him quit the archery club and was disagreeable every time he saw him, Shirou alone accepted him. He may have been warped. He may have been twisted. But there truly was friendship there.
The wish-granting device, the Holy Grail, brought his desires into the open. Facing Shirou on the battlefield of the Holy Grail War shook him deeply. Shirou had become that which he could not, a magus. Was the emotion he felt upon seeing him this way jealousy, or uncontrollable impatience, or was it-------


[v] Fate/stay night [Unlimited Blade Works] Season 2 DVD Booklet Animation Elements p.19-27 [T]

• The origins of Einzbern
A factory originally created by the students of the magician who realized the third magic. Began in the year 1 AD.
They attempted to reproduce their master’s miracle, but couldn’t do it themselves, so as an alternate plan they tried to recreate a specimen identical to their master and have it reproduce the magic.

After nearly 900 years of effort, Justeaze—the homunculus who would come to be called the Winter Saint—was forged.
She was a model that strayed from what the magi had intended, created completely by accident, but her abilities were equal to or above those of their master.
The magi should have been elated about Justeaze, but they couldn’t be happy. After all, she was a mutation that was born regardless of their own techniques or skills.
Even if that specimen was to reproduce the third magic, that conclusion would be harder for them to bear than 900 years of failure.

The magi deperately attempted to create a homunculus that excelled Justeaze by their own techniques.
The artificial intelligence created to act as the castle’s central management—the golem Jubstacheit—was the pinnacle of their craft, and became the father of all homunculi created at Einzbern.

Justeaze succeeded at proving the third magic.
However, it was not cost-effective. Justeaze’s use of the third magic was like careful knitting. It would take several years to save just one person, making the salvation of the entire human race virtually unattainable.
In addition, while Justeaze herself did not age, her body was so frail it would take little to kill her, so she could not leave the castle.
Since her intelligence and mentality were also unaging, she did not develop at all. From an outside perspective, it was as if she was repeating a single day for all eternity.
If she were to leave the castle she would be freed from this “single day,” but the act of leaving the castle signified an easy death for Justeaze.

In the end, they accepted that humans could create something that surpassed humans, but not something that could save humans.
… Or perhaps they would not have failed if a miracle like Justeaze had not occurred.

The magi despaired the limits of their abilities. Some abandoned the castle, while others took their own lives.
The homunculi left at Einzbern were abandoned by their creators, but in their purity, they continued to operate the factory for the sake of the creators’ ideology—the salvation of humankind, the reproduction of a miracle.

From then on, all homunculi created at Einzbern were based off of Justeaze.
Jubstacheit created a humanoid terminal unit, and used it as the manager of Einzbern. Though by the end he operated even Acht (the eighth humanoid terminal), he did not possess a personality.
He only included the necessary “humanity” to operate the castle and reproduce the third magic into each of his humanoid terminals, and made them act like humans.
Jubstacheit is essentially an automaton that cannot progress, but continues operating in perpetuity. His way of existence is just like an old clock ticking away, being forgotten by people before running down.

• The great grail
Five hundred years after the magi departed from Einzbern, a model plan was devised for a wide-area operation device for the third magic using Justeaze.
Einzbern had determined that reproducing Justeaze was impossible.
Their plan of keeping Justeaze safe because she was a unique and valuable model switched to a plan to use that unique model to mass-produce miracles.
(This was not Jubstacheit’s plan, but a consensus of opinion within Einzbern. Because the homunculi were pure, they chose the method with the greatest probability of success. In fact, Jubstacheit was the only intelligence that voted against this.)

Justeaze could only use the third magic on one human over a period of decades. Therefore, using Justeaze as a frame, they would create a “greater” magic formula and save many humans at once.
The plan was to disassemble her magic circuits and replace them with a magic formula, creating a humanoid universe—the great grail.

But Einzbern alone could not start this project.
They were no more than dolls. They had no way to live in the outside world, and they couldn’t handle the complexity of human society.
To create the great grail and reproduce the third magic, they needed understanding and cooperative humans.

Then, in the year 1800, a guest arrived at the winter castle that had continued to produce homunculi.
Makiri Zolken. A magus who had devoted his life to eliminating all the evils of the world, the evils of humanity.
(At this point, Zolken was mostly disillusioned. He knew it was about time to give up, but calling on Einzbern was his last hope. He met Justeaze, and felt a complicated mix of emotions—hope towards fulfilling his ambition, jealousy at her ability to use the third magic, and pity for Justeaze’s eternal youth causing her to “repeat the same day.”)

With Makiri’s understanding and Tōsaka’s cooperation, Einzbern began to create the great grail.
However, once they started, they determined that Justeaze alone was not enough.
They could create a great grail. They could create its core. However, to operate it they would need vast amounts of magical energy, and a lesser grail to control it.
Makiri and Tōsaka devised a ritual to collect magical energy using Justeaze’s ability to connect with the root: the grail war.
Despite being unable to reproduce Justeaze, Einzbern created a lesser grail with similar abilities to hers.

After 10 years, the project was finally complete.
The grail war ritual was successful, and the great grail lit up.
But its first operation ended in dismal failure.
There was no flaw in the great grail itself.
The problem lay in the craftsmen and magi who participated.
Instead of using the precious magic reactor core for the sake of the whole planet, the magi killed each other out of a desire to use it for the sake of their own race or society.
Einzbern had been unable to understand the thought processes of the humans who operated the great grail.

• Irisviel and Illyasviel
Einzbern learned from the failure of the grail war and changed their plans.
Justeaze no longer existed.
While preparing to restart the great grail, they returned to their original goal and focused on creating a perfect homunculus.

As a result, they created Irisviel, a homunculus with the function of a lesser grail. They expanded on her further and Illyasviel, a homunculus that was the pinnacle of Einzbern’s technique, was born.

• Tuners
This is a digression, but separate from the winter castle is the tuners’ building (a small house), inhabited by a family of human magi, not homunculi.
Since the homunculi cannot negotiate with human society, the tuners went into town in their place and barter for needed materials. Traders, essentially.
Still, they are a talented magus family, and possess strong artistry. Humans without strong aesthetic sense could never take care of Einzbern, after all.
The tuner family’s numbers dwindled along with Einzbern’s decline, and in the end only one remained.
It seems he often worked in the castle as a butler, teaching the secluded, medieval-minded homunculi about the outside world.

It’s unknown what kind of conclusion that tuner chose after Illya lost and Jubstacheit shut himself down.

• In summary: so what is Einzbern?
A factory in which homunculi continued operating towards the ideals and goals humans had given them, after the magi had left.
Jubstacheit is something like the factory’s central management program. A monolith. Acht is his terminal.
Even after their creators had given up and died, the homunculi in the winter castle devoted themselves to making their masters’ dream come true.

What lies at the basis of the Einzbern factory and many discarded things is the purity of machines.
Imagine a doll that can speak to its owner, but only a few phrases.
“Hello,” “thank you,” “I’m sorry,” “good night”—“I love you.”
These reactions delight the buyer, but it’s clear that they will soon be disappointed.

“No matter what I say, the doll can only say predetermined phrases. It just keeps repeating that tired old ‘I love you.’ ”
Realizing that the love the doll speaks of is a false emotion, the buyer will likely discard it eventually.
But humans are the ones who see that as empty words and a manufactured fake.
Even if it doesn’t have a “heart,” even if it’s only repeating the same words, there are no lies in the actions of machines.
They innocently carry out the task they were given.
“I love you.”
Though abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
Machines do not lose their worth when a newer model appears.
Their worth (life) ends when humans can no longer bear that purity.



[v] As you see him, what is Nasu like?

As you see him, what is Nasu like?

Urobuchi: You can't get to the bottom of him. I've known him for a long time, but the longer you associate with him the more distant that bottom becomes. He is extremely well mannered, however, no matter how close you are there's a side of him that he will absolutely not expose, while maintaing a certain persona.

Sanda: There's an area where other people can't enter. It's been said when there's someone within a 5 meters radius of him, he definitely will not write a manscript.

Urobuchi: It feels like he conceals himself within himself. Like a magus (laughs).

Sanda: Definitely. But he has very strong communication skills.

I talked with Nasu and Sakamoto Maaya previously and was impressed how he sometimes referred to himself as "Kinoko."

Urobuchi: That's a reason why you can't get to the bottom of him. He creates and talks through a persona called "Nasu Kinoko."

奈須さんの起源を2人が考えるとしたら……?

──おふたりから見て、奈須さんはどんな方ですか?

虚淵 底知れないですよね。付き合いが長くなりましたけど、長引くごとに底が知れなくなります。非常に人当たりが良くて気さくな方なんですが、どれだけ親しくても絶対に晒さない一面を常に維持していて。

三田 他人を入れないゾーンがありますよね。半径5メートル以内に人の気配があったら、原稿は絶対に書かないって言ってました。

虚淵 自分の中に、秘匿する場所がある感じ。魔術師みたいですね(笑)。

三田 確かに。あれだけコミュ強なのに(笑)。

──以前、奈須さんと坂本真綾さんに対談を行っていただいたのですが、奈須さんがご自身のことをたまに「きのこ」とおっしゃっていたのがとても印象的で。

虚淵 そこが底知れないところなんですよ。必ず「奈須きのこ」というアバターを構築して、そこを通して語ってくる。


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