Class Assassin (クラス・アサシン, Asashin?), Silent Killer and Heroic Spirit of Assassination (暗殺者の英霊?), is one of the Four Cavalry Classes among the seven standard Servant classes summoned for the Holy Grail War.
Within certain Holy Grail War structures, the only qualifying Heroic Spirits are the nineteen Hassan-i-Sabbah due to the etymology of the very word Assassin being tied to them. Within the Fuyuki Holy Grail War, is said to be fixed in the system itself that Hassan will always be summoned, but there is a small chance, so low as to be considered nonexistent, that another will answer the summons. The existence of Sasaki Kojiro is an abberation within that system due to his unique circumstances. Within the world of Fate/Apocrypha, the Subcategory Holy Grail War led to a proliferation in the number of Hassans summoned, a "golden era" where Assassins were a great menace because, on top of their mana consumption being low, killing Masters was far easier than battles between Servants. However, this resulted in all of their True Names and Noble Phantasms to be documented, and countermeasures against them were taken, and the Hassan boom fell into decline.. Masters eventually began adding additional lines to the summoning incantations and bringing catalysts not associated with Hassan to call upon different Heroic Spirits.
Within other systems, there is no limit on the summoning of other Heroic Spirits.
Skills and characteristics
- Servants marked with ‡ are also able to be summoned by Ritsuka Fujimaru in the Grand Orders.
- Servants marked with † are also contracted to Hakuno Kishinami in the world of Fate/EXTELLA.
- Servants marked with ⁜ are those who change class mid-story but do not display characteristics substantially different from the original class.
Assassins with modified Saint Graphs
Servants possessing the Class of Assassin through the modification of their Saint Graph rather than a standard summoning.
Non-Servant beings with the Saint Graph Designation of Assassin.
Other qualifying heroes
|True Name||Current Class||Notes|
|Hassan of the Quaking Pipe||None|||
|Hassan of Shadow-Peeling||None|||
« This image is pretty straightforward. It's a Grim Reaper, completely inhuman in nature. Since this tarot card is technically of an assassin, I gave him daggers instead of a scythe. I imagined this guy fading in and out of the shadows, his daggers held in a reverse grip. Oh, and he's wearing a ninja hood. »
|(Chihiro Aikura - Tarot Card Assassin, Fate/complete material II)|
 Fate/complete material III: World material - Records of Heavens Feel - Servant System: Class, p.015
A "Servant Class" is a container prepared for materialising a Heroic Spirit that is summoned into the current era as a Servant.
There are seven Servant Classes: Sabre, Lancer, Archer, Rider, Caster, Assassin and Berserker. Since there cannot be repeats of any one class, the seven Servants participating in a Holy Grail War will be of different classes.
Heroic Spirits determine their classes on the basis of their characteristics, and then summoned as the Servant of the corresponding class. For instance, the only class appropriate for Artoria is Sabre, but Hercules, who was said in legends to be proficient with all weapons, can be summoned into all classes but Caster. The affinity between the Master and the Heroic Spirit will determine which class the Heroic Spirit will be summoned into. However, the Einzberns, as one of the "Three Founding Families" and well-informed of the rules of the Servant system, was able to preemptively interfere with the system and summon Hercules as Berserker.
Among all the classes, Sabre, Lancer and Archer are also called the "Three Knights". They are frequently Heroic Spirits from the Age of Gods when sorceries were common. Due to high magic resistance, modern magi are unable to inflict damage to them.
The Assassin class is special, as the only qualifying Heroic Spirits are the Hassan al-Sabbah's.
Knight of the Sword. The compatible Heroic Spirit naturally needs to possess legends as a knight of sword, as well as the highest levels of attributes in all but MGI. Class Abilities include Magic Resistance and Riding. Also, compatible Heroic Spirits usually excel in delivering powerful burst attacks.
Knight of the Lance. Its high qualifying conditions are second only to Sabre. Attributes are excellent overall, in addition, AGI must be high. Of course, Servants of this class are proficient in hit-and-run tactics that capitalise on range and speed. This class includes many Heroic Spirits who were knights.
Knight of the Bow. A class that excels in possessing powerful Noble Phantasms. The qualifying condition is not attributes, but the possession of powerful projectile weapons or special abilities related to projectile weapons. Highly effective as scouts. They have not only the Magic Resistance ability of the Knight Classes, but also the class ability of Independent Action.
Mounted soldier. Heroic Spirits who rode mounts (not limited to living creatures) qualify for this class. Although attributes tend to be lower compared to the Three Knight Classes, this is compensated by the abilities of the mount described in legend. Besides Magic Resistance, class abilities also include high Riding.
Magus. Qualifying conditions only include mastery of sorceries of the highest calibre. Due to this trait, the qualifying Heroic Spirits tend to have low combat abilities. In addition, since the majority of Servants have Magic Resistance, this class is thought to be the weakest of all.
Assassin. The only qualifying Heroic Spirits are the generations of Hassan al-Sabbah's, and one of them would be summoned. All of them do not have glorious legends as heroes, thus possess low attributes. Class ability is Presence Concealment, and the use of this ability during battle is the lifeline of Assassin.
Mad Warrior. Heroes who have gone berserker during battle qualify for this class. Normally it is considered ideal if a Servant can wield power at the level of the original Heroic Spirit, but "Mad Enhancement" allows for the attribute enhancement of the Servant beyond the ability of the original at the cost of sanity. A class originally used to enhance weak Heroic Spirits.
- Fate/Apocrypha Volume 1: Apocrypha: Great Holy Grail War - Chapter 2 Part 1
- Fate/Apocrypha Volume 3: Triumphal Return of the Saint - Chapter 3 Part 7
 Fate/Apocrypha material - Encyclopedia: Subcategory Holy Grail Wars [Others], p.154-155 [T]
Subspecies Holy Grail Wars [Others]
The small Holy Grail Wars that have been recklessly happening everywhere since several decades ago in the “Apocrypha” world. Varying from those with only two Servants to wars with five Servants which, though inferior in scale to Fuyuki, are still considerably large conflicts, all kinds of Holy Grails Wars are brightly, happily and violently taken place throughout the world.
This is because, after the Third Holy Grail War, Darnic disseminated information on the structure of the Holy Grail War, which normally should have been concealed at all costs, to other magi in order to forestall them from searching for the Holy Grail that he had stolen.
Even for magi who lament over how the Root is just a distant fairy tale, once they learned that they could take a step… or perhaps even just half a step towards reaching it through this ritual, they ended up desperately creating Holy Grails of their own.
Broadly speaking, out of a hundred Holy Grails made, ninety-five of them get stalled due to setbacks in the midst of constructing them, and out of the remaining finished five Grails, four end up incomplete and explode while prana is poured into them. The last remaining Grail out of them all manages to work properly, but the ritual is degraded in quality and cannot be compared to the one in Fuyuki.
However, with the prana accumulated in the Grail, it still becomes possible to bring about miracles of varying scale. Being summoned by such a shoddy Holy Grail is a real nuisance to the Servants, though. There are many Servants who refuse the summoning or rebel and kill their Masters.
Amongst young magi, something like a “Holy Grail War Walkthrough Wiki” has been secretly created and is used to outwit obstinate old magi by mustering their intelligence… maybe. The early period right after the subspecies Holy Grails began was called the “golden era of Assassins”, where Assassins (Hassan-i-Sabbah) were a great menace (because, on top of their prana consumption being low, killing Masters was far easier than battles between Servants, so it might have seemed like easier work in its own way), but by the middle period, countermeasures against them were naturally taken and the Hassan boom fell into decline. It’s apparently a common sight for Masters who enjoy having their Servants fight each other to easily team up just as Assassin is confirmed to be summoned.
It is quite common in the subspecies Holy Grail Wars for the Servants to be unable to display their full power as much as in Fuyuki depending on the quality of the leylines, and, since the advantages and disadvantages of each Servant also becomes clear according to their level of fame in the land where a war takes place, it often turns into a competition to obtain the catalysts of local Servants.
For instance, a subspecies Holy Grail War in Greece would create a struggle for a “catalyst of Heracles”, and the magi who managed to get it would win… In other words, the whole thing seems to go full circle and turn into a simple battle of magecraft between magi in the end. As a cute one-time divorcee magus said, “Rather, the whole idea of fighting that macho guy in his homeland is seriously ridiculous in the first place.”
After the use of Heracles was forbidden as a result of that, the next war turned into a competition over the catalyst of Achilles, and so there has never been a proper Holy Grail War held in Greece. There exist terrible tales of Holy Grail Wars like this.
- Fate/Ace Royal
 Fate/side material - Encyclopedia: True Assassin [Servant], p.062 [T]
True Assassin [Servant]
The real Heroic Spirit of assassination.
He was summoned by Matou Zouken, materialized using the flesh of Sasaki Kojirou.
Bearing a white skull mask and black cloak, he was the classical assassin.
An unremarkable Servant in terms of abilities, but highly utilitarian. In contrast with his disturbing appearance, he was very loyal. He accepted the authority of his master and would never betray him.
Strictly speaking, True Assassin was merely a member of a group of Wraiths (Heroic Spirit candidates) who bore the name "Assassin", thus his abilities were intrinsically low. In order to compensate for this disadvantage, he modified his body. As a result, he was able to rival other Servants.
There was no face under the mask. The skin and nose were shaven off. He inherited the seat of the Old Man of the Mountain as a "nobody".
He lacked intelligence after materialization, but that was remedied dramatically after acquiring Lancer's heart. Since then, he was also influenced by Lancer's personality.
By the way, True Assassin was particularly attached to his Dirks. He would carefully pick all of them up after each battle.
 Fate/complete material III: World Material - The Servants of the Fifth Holy Grail War: Berserker, p.036-037 [T]
Master: Illyasviel von Einzbern
Alignment: Chaotic Mad
Noble Phantasm: A
A demigod hero of Greek Mythology, he was born between the King of Gods Zeus and a human girl. He received the violent hatred of Zeus' wife Hera because of his origins and was tormented by the goddess at every turn. However, he entirely overcame the difficulties he had been given, and was enshrined as a god in the end.
Heracles had an extremely violent temperament as an infant, and grew up as a shepherd in order to obtain a gentle heart. Having grown into a fine adult, Heracles was recognized for several feats, and gained two children as well as the right of succession to the throne. However, Hera made Heracles go temporarily insane and he killed his wife and children, ending up in the role of a slave to the king to atone for his sins. Here the jealous king gave him a challenge, the famous Twelve Labors. The Labors were all things that a human could not achieve but Heracles completed them safely, and at the same time he was freed from slavery, he received an immortal body.
However, the adventures of Heracles and Hera's hatred did not end there. Hera's numerous artifices resulted in Heracles' poisoning by his own wife from his second marriage. In his final moments, Heracles cremated himself, surrendering to Zeus's judgment. The gods after consulting recognize Heracles' feats, and he was recruited as a god like his father, becoming a constellation.
An excellent warrior, he possesses the qualifications corresponding to six classes excluding Caster. Other than specializing with the bow, he has mastered every weapon. However, all that is talk about times when he is not Berserker. Heracles as a Berserker has lost his rationality, and exists only to utterly defeat the enemy from the front as directed by Illya. Naturally, there is no such thing as detailed tactics, leaving it to physical ability and brandishing an axe-sword to strike. Astonishingly, with just that, it is a fact that he demonstrates hand-to-hand combat abilities superior to every Servant. Without breaking to even think about defense, he leaves it to his Noble Phantasm "God Hand."
Mad Enhancements: B
The Class Skill that characterizes Berserker, it reinforces ability at the cost of reason. As Heracles' possesses the skill at Rank B, in compensation for losing most of his sanity, the levels of all his abilities rise. Heracles beat his harp instructor to death when he was a child, and had many episodes when he killed people in his rage without even hearing them speak. It seems that for Heracles, Berserker that receives "Mad Enhancement" was an easy class to adapt to. Focusing on controllability when out of combat, the rank of "Mad Enhancement" is suppressed by Illya.
Being close to the strongest Heroic Spirit, even restricted to simple direct melee as consequence of Mad Enhancement, Heracles was undoubtedly the strongest among the Servants. However, because of Mad Enhancement, a variety of sword techniques and skills, and a part of his Noble Phantasms was lost. Having his emotions also sealed off and not able to perform any personally motivated actions, only the reason within his core was not lost, having occasions when he felt something like the will to protect Illya.
Battle Continuation: A
A skill that allows for the continuation of combat after sustaining mortal wounds. It will also reduce mortality rate from injury. Cú Chulainn’s Battle Continuation represents “never give up no matter what”, while Hercules’ represents the ability to survive. The Noble Phantasm that allows for resurrection after death, God Hand, has exceptional compatibility with the “will not die easily” skill Battle Continuation.
The best result is achieved when a resilient body is combined with this skill.
Eye of the Mind (False): B
A danger avoidance ability based on Intuition/Sixth Sense, gained through many ordeals and adventures. Even though Hercules’ sanity was lost due to Mad Enhancement, this skill remained effective as it is nearly an instinct. When crossing swords with a seasoned swordsman like Artoria, he would not fall for half-hearted feints. It is such a troublesome ability for Hercules’ opponents.
Although monstrous in size, Hercules has the highest rank in Agility. As a result, it is very difficult to corner him.
With his brave and daring spirit, Herakles is able to neutralise mental interference such as suppression, confusion and charm. However, under the influence of Mad Enhancement, this skill is unable to take effect. While operating correctly, Bravery also increases the damage inflicted upon the opponent during melee combat. This skill allowed Herakles to defeat several monsters empty-handed.
Even the brave warrior’s heart was painted over by the insanity of Mad Enhancement.
Being a mixed-race child of the King of Gods Zeus and a human, and becoming a god after death, Herakles naturally possessed the highest level of the Divinity skill. However, this matter became a disaster, ending with his complete entrapment in Gilgamesh's Noble Phantasm "Chains of Heaven" that grows in strength proportionate to the enemy's Divinity.
God Hand: Twelve Labors
A blessing of Gods, as well as a curse. It is a Noble Phantasm given to Heracles, representing immortality. This Noble Phantasm does not have an overt external manifestation such as a weapon or armour, but if you hazard to put a shape to it, the body itself can be called the Noble Phantasm. God Hand turns one’s body into a tough suit of armour and nullifies all attacks Rank B or lower, regardless the attack being physical or magical. It also has the effect of automatic resurrection after death. Because the resurrection effect has 11 uses, Heracles cannot perish unless killed 12 times. In addition, due to Illya’s immense magical energy, given enough time, the lives lost can also be regenerated.
Resurrection as well as attack-nullification. Besides these two effects, God Hand also possesses a third effect: rendering an attack that it has experienced before useless. Regardless how powerful is the Noble Phantasm that defeated Heracles, it would be completely nullified after he resurrects.
Nine Lives: The Shooting Hundred Heads
Maximum Targets: -
Among Hercules’Noble Phantasms, he trusted this one the most. It was the Noble Phantasm which Hercules used to slay the immortal nine-headed serpent Hydra once upon a time, taking the form of bow and arrow. After killing the Hydra, Hercules could even utilise techniques that emulate the ability of this Noble Phantasm when wielding other weapons. In essence, it is “a high speed attack consisting of nine consecutive strikes, as swift as if the attacks are overlapping”. Even when delivered via sword, spear, or axe, this technique still boasts power on the level of Noble Phantasms. Also, just like Cú Chulainn’s demonic spear Gae Bolg has a technique called “Gae Bolg – Piercing Death Thorn”, Hercules’ technique shares the “Nine Lives – Shooting of Hundred Heads” name with the Noble Phantasm.
Shirou projected this secret sword technique while projecting Hercules’ Axe Sword, thus annihilating the Blackened Hercules. While summoned as a Berserker, Hercules could not use Nine Lives.
 Fate/EXTRA - Lu Bu Feng Xian (Berserker) Matrix [T]
Master: Rani VIII
True Name: Lu Bu Feng Xian
Noble Phantasm: God Force: The Five Warriors of Guan Yu
Keyword: Gate Halberd Shot, Red Hare
Strength: A+, Defense: A+, Agility: B+, Magic: C+, Luck: C+
Blind Rage: A, Fortitude: B, Restless Soul: B
01 - God Force: The Five Warriors of Guan Yu
The true name given to Lu Bu Feng Xian's legendary halberd, the Sky Piercer. This weapon was considered the epitome of the weaponsmith's art as it perfectly balances all aspects of hand-to-hand combat into one formidable package.
The God Force was a masterpiece of Chinese weapons design created by the smith Chen Gong especially for Lu Bu, who he saw as the reincarnation of the ancient war god Guan Yu. Chen Gong believed that this god was responsible for the introduction of weaponry to the Chinese and strove to create a weapon that contained the strengths of all the weapons known to humanity at that time. This lead to the creation of Lu Bu's Noble Phantasm, which allows him to use his vast knowledge of the martial arts to adapt to and take advantage of his opponent's weaknesses.
Due to being under the effects of the Blind Rage enhancement, most of Lu Bu's skills have been erased from his mind and only his knowledge of the spear and of basic artillery (such as cannons) remains.
02 - Gate Halberd Shot
Lu Bu excelled at archery and was especially adept at shooting on horseback, earning him the nickname the "Flying General." He was very close to Liu Bei, one of the heroes of the Three Kingdoms era of Chinese history, and considered him to be his brother. When Liu Bei found his armies by Ji Ling, an ally of Lu Bu, Lu Bu went alone to meet with the heads of the opposing sides in an effort to stop the impending bloodshed.
Upon arriving at the gate of Ji Ling's encampment, he ordered that a halberd be set into the ground 150 paces away from where he stood. He then turned to the to leaders, and said the following:
"I will shoot an arrow, and if it hits the small blade sticking out from the side of that halberd, withdraw your forces. If I miss, you are free to slaughter each other down to the last man."
Both the Earth and Heavens aligned in perfect harmony, and Lu Bu's arrow hit the intended target, forcing Ji Ling to withdraw his forces.
03 - Red Hare
"Among men, Lu Bu; among horses, Red Hare",
As Lu Bu was considered the most powerful warrior in China, so was his favored horse considered the most powerful steed to be found in any of the major kingdoms.
The animal would allow no other person to ride it, or even allow anyone but Lu Bu to handle its reins. Its physical prowess was also legendary and it has been said that Lu Bu managed to jump across a 30 meter wide moat while riding Red Hare.
０１ - 軍神五兵
０２ - 轅門射戟
０３ - 赤兎馬
Blind Rage [A]
Gives a significant boost to most stats, but at the cost of one's reason and sanity. As all decisions are made by the Master, the Servant under this spell will be little more than an empty automaton.
Gives one the ability to negate any type of mental interference. It also improves the damage done by melee attack and increases one's bravery. However, as Lu Bu was summoned as Berserker, the importance of bravery has been made most.
Restless Soul [B]
Gives one the temperament of a lone wolf; unable and unwilling to settle in one place or serve one master. This person will never be able to follow greatness, yet. is incapable of finding greatness on his own. This skill negates the effect of Charisma skills of the same rank.
01 - Character Background
His name is synonymous with treachery and betrayal, though his fame as a might general was known throughout the period of Chinese history known as the era of the Three Kingdoms.
His martial abilities are so advanced that he can easily be classified in any of the five classes present in the Holy Grail War: Lancer, Rider, Assassin, Berserker and Archer.
02 - "General of Recursion"
Lu Bu Feng Xian, the traitorous general mentioned in the the Romance of the Three Kingdoms.
While he had considerable success on the field of battle, his legacy will forever stained by his callous betrayal of the two men who took him in as a son. His military prowess elevated him to one of the strongest generals of the Three Kingdoms, though his inability to trust or follow led to his downfall. His lack of judgment was such that he slew Ding Yuan, the first of many confidants he betrayed, at the urgings of Dong Zhuo, who was frequently referred to as Demon Warlord. But once again Lu Bu's true nature emerged and he ended up slaying Dong Zhuo.
After this second act of treason, he wandered the provinces of North China, attempting to bring them all under his domination. However, his inability to rule led to his capture and execution by the general Cao Cao.
In the end, it was Lu Bu's hubris that brought him down as he believed that he was the mightiest general alive and that no one could defeat him. And although his patron Chen Gong was disappointed and disillusioned by him, he was able to use Lu Bu in his own machinations until his student's death.
０１ - 人物背景：
０２ - 『反覆の将』：
- Fate/Grand Order - Okita J Souji profile
- Fate/Grand Order material VIII - Beni-enma profile