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All Command Spells + NE

Command Spells in Fate/stay night, Fate/Zero, Fate/EXTRA, and Fate/Prototype

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Other Command Spells

The Command Spells (令呪, Reiju?, also translated as "Command Seals") are three claims of absolute obedience, the crystallization of a great magic, that a Master has over a Servant in the Holy Grail War system.

Unable to normally be controlled by humans, they are burdened by the "absolute condition for materialization", the authority of the Command Spell carved into them at the moment of summoning.[1] They are holy marks signifying a Magi's status as a Master, a system that was created by Zouken Makiri after the failure of the First Holy Grail War.[2]

Only known to the Three Founding Families and Supervisor, their truest purpose is to allow the winner of the Holy Grail to force the Servant to kill themselves so that the ritual to reach the Root with all seven Heroic Spirits can be completed.

Obtaining Command Spells[]

The Fuyuki Holy Grail grants a total of twenty-one Command Spells in each war. Masters obtain three Command Spells, and Servants have no choice but to cooperate with their Masters due to their hold over them. Depending on the nature of the Servant, such binding is not necessary, while others may slay their Master instantly should all three be lost. They disappear as they are used up, and it can be said that a Master who uses up all three loses authority over their Servant. Even if a Master contracts with multiple Servants at once, they will only be given a total of three Command Spells that can be used on any contracted Servant.[3] It is possible to steal more from other Masters or receive more from the overseer depending on circumstances, and it is also possible that anyone interfering with the activities of the Church will have their Command Spells decreased. Their loss does not indicate forfeiture of position in the Holy Grail War, as the contract with the Servant is also part of being a Master.

Once all Command Spells have been given out, or even if fake substitute Command Spells are created in the case of Caster's contract with Assassin, new proper Command Spells will not be created with the addition of a new contract.[4] Command Spells do not disappear simply with the loss of a Servant, but instead only when one gives up or loses their right to be a Master.[5] With regular Masters, this happens instantly upon losing their Servant, and only members of the Three Founding Families have shown the ability to exercise the authority of a Master even without a Servant. They will not lose their Command Spells so long as there exist Servants without established contracts.[6] When Kirei Kotomine regains new Command Spells when six established contracts still remain in the Fourth Holy Grail War and without him being of the Three Founding Families, it is an unprecedented feat explained only by the Grail itself having high expectations of him and the unconscious desire in his heart.[6]

Lost Command Spells are reclaimed by the Holy Grail during the Holy Grail War and can be redistributed to new contractors who take on a Servant who has lost their Master. While searching for new Masters, it will prioritize those who had been previously chosen. The Church provides protection to Masters without Servants for the reason of them having greater chance of obtaining leftover Command Spells. Masters aim to kill other Masters rather than simply cut off their combat effectiveness so that they will not be able to take up another contract in the future. Of the Command Spells that are left after the Holy Grail War, they are amassed in the hands of the supervisor and commissioned for safekeeping.[6] It is possible to keep a contract after the Holy Grail War has ended, as the only issue is the added strain on the Magus after the support from the Holy Grail in the upkeep of the Servant stops.[7]

Within the Moon Cell Holy Grail War, the Command Spells are considered part of the right to participate, so the loss of all three means immediate forfeiture even if their Servant is still alive. Masters are capable of using all three, but only two can effectively be used if they are attempting to win the war. They can free to use them on the Far Side, but would immediately be deleted upon returning to the proper Holy Grail War.[8] As Gilgamesh is a Servant beyond the ability of the Moon Cell to fully control, he displays the ability to collect Command Spells and grant them to his Master, making him a Servant capable of destroying the very premise of the Holy Grail War. After winning the Moon Holy Grail War, Hakuno Kishinami appears to be able to regenerate their Command Spells, possibly through the authority of the Regalia.

In Fate/Grand Order, the Chaldea Security Organization discovered a way to replenish a Master's Command Spells through special technology. However, the restoration process requires a full day to regenerate a single Command Spell.

"After" the Holy Grail War in Fate/Requiem is a world where everybody has a Holy Grail inside their hearts, a partner Servant chosen from birth, and Command Spells to go with them.[9] Command Spells can be used to change the physical age of peoples' bodies[9] or activate their Servants' Noble Phantasm, and the strokes of the Command Spells regenerate over time.[10] Chitose Manazuru is the only person left who still has the old style of Command Spells that disappear for good once used.[10]

Characteristics[]

Commandspell

Shirou's Command Seals

Command Spells appear on those selected by the Holy Grail, some of which have been shown to manifest three years before the event.[11] It is normal that the Holy Grail decides on those it deems worthy and have a reason to seek it. Those of the Founding Families are guaranteed a spot, and if not enough people arrive to fill all seven spots, irregulars will be chosen.[11] While those of Kirei Kotomine fully manifest on him before the war, those of Shirou Emiya first appear as a faint bruise until he summons his Servant.[12] The shape of the seals is different for each Master; they reflect the magical characteristic of the Magus.[13][14] Shirou's take the shape of a sword, Rin's has a circle in the center to depict harmony,[14] and Ryuunosuke Uryuu's Command Spells remind him of three intertwined snakes.[15]

CSstrokes

Chart showing the different parts of the Command Spells

The seals typically appear somewhere on the arm, looking like tattoos at first sight.[16] One unnamed Master in Fate/EXTRA mentions that his are on his lower back, negatively calling it a tramp stampWP. Corresponding with the three uses, each has three parts to it, strokes, that fade upon usage. Once they are no longer a Master, they disappear completely, but traces can be seen. Upon receiving or losing Command Spells, there is often a slight pain. If the Master or Servant are in critical danger, it may throb to warn them.

Most Command Spells appear on the back of the right hand. Exceptions include:

  • In the Fate/stay night manga adaptation, both Sakura Matou and Rin Tohsaka have alternate locations for their Command Spell. Sakura's is located in her inner left wrist and Rin's is located in her upper limb.

The Command Spells in Fate/Prototype, called Master Degrees (マスター階梯?), have specific ranks and placements. They follow an angelWP motif. Each has a number of "wings" related to the appearances of the Seals, and an Angel Rank corresponding to one of the types of angels within the angelic hierarchy. The only difference from Command Spells elsewhere in Fate is that Master Degrees are effectively a ranking system for Masters, indicating how strong a Master is.[32] For example, the bearer of the Seraphim Master Degree is the strongest Master. The bearer of Princes is the weakest Master.

War Rank Master Position Angel rank Wings Servant Servant rank
First 1 Manaka Sajyou Center of chest SeraphimWP 7 Saber Rank 1
First 2 Nigel Saward Eye CherubimWP 6 Lancer Rank 4
First 3 Aritoshi Reiroukan N/A ThronesWP 5 Caster Rank 6
First 4 Shizuri Isemi N/A DominionsWP 4 Rider Rank 5
First 5 Elza Saijo N/A VirtuesWP 3 Archer Rank 3
First 6 Seiji Jinga N/A PowersWP 2 Assassin Rank 7
First 7 Tatsumi Kitano N/A PrincesWP 1 Berserker Rank 2
Second 1 Manaka Sajyou Center of chest SeraphimWP 7 Beast N/A
Second 2 Misaya Reiroukan Neck CherubimWP 6 Lancer Rank 4
Second 3 Aro Isemi‎ Left palm ThronesWP 5 Rider Rank 5
Second 4 Unknown Unknown DominionsWP 4 Unknown Unknown
Second 5 Archer's Master Left side of face VirtuesWP 3 Archer Rank 3
Second 6 Unknown Unknown PowersWP 2 Unknown Unknown
Second 7 Ayaka Sajyou Center of chest PrincesWP 1 Saber Rank 1
Second Void Sancraid Phahn Tongue N/A N/A Berserker Rank 2

Usage[]

Masters must take careful consideration of the usage of Command Spells, because they can be indispensable as both an emergency measure and method of governing the Servant. Depending on the relationship, they are the only thing keeping a Servant bound to them, while others will stay by their Master even without them, and those like powerful Berserkers cannot be ordered without them. Some Servants will become more antagonistic towards their Master should they attempt to bind them, so they pay careful consideration before using them. It is normal that a Master has general control of their Servant even outside of the Command Spells due to them being the anchor that ties them to the world with their Magical Energy. With those who have the Independent Action skill and can act independently from the Master, the Command Spells may be the only possible way to order them.

Command Spells require no incantation unlike normal spells, and the Master only needs to put their mind to it and order the Servant. Imagining the shape of the Command Spell and giving the order as they release it is enough to activate it. The proximity does not matter, allowing for it to take effect even if the Servant is miles away or through a Bounded Field advanced enough to cut off all other communication. It can be performed unconsciously if the command is direct enough, but will not be used if they are not serious about the Command.[33] The command needs to be put into words, so removing the jaw before it is fully spoken is enough to stop it. Cutting off the hand with the Command Spells just as the command is spoken is also able to keep it from coming into effect.

They are three absolute orders of unconditional obedience that can either restrain or reinforce the action of a Servant. While Geas can control the actions of the recipient to an extent, they cannot take direct command of their life. Command Spells can force Servants to do anything possible for them, even committing suicide. The strength of the command depends on the Master, directness of the order, and the amount of energy it requires. Those that are broad and long lasting will weaken the power of the Command Spell. Though it will last for a long time, orders like "protect me through this" and "win this battle" will make the pain associated with the command weak enough for a Servant to disobey. Normally a command like "obey my every order completely" could not be done even with one hundred Command Spells, but a powerful enough Master can change the effect from "well, I'll respect Master's opinions slightly" to dropping them a rank if they disagree with the Master.

Commands with simple orders like "deliver the next blow with all your power" and "don't break that glass" are the most absolute of commands, and even the most powerful of Servants will find it hard to disobey. Those that both the Master and Servant agree upon are most powerful, allowing for them to go beyond the ability to enforce orders. Supporting and amplifying the Servant, miracles beyond their normal capabilities become possible. While most cannot use Spatial Transportation on their own, ordering "go", having enough energy, and having the Servant's consent allows the Command Spell to overturn the normal methods of Magecraft to make it possible to reach into the unprecedented level of Magic. Even vague orders to win that are absolutely agreed upon by both parties can have a great effect in amplifying the Servant's energy so long as they are aspired towards victory. It can allow for a Noble Phantasm to exceed its normal maximum output and perform actions beyond its normal scope like distorting cause and effect to surely hit the target.[19] In temporarily strengthening a Servant, it converts its Magical Energy into energy for the Servant, enough to fill even Saber's enormous circuit.

Depending on the order, it will be impossible for the Servant to even try to resist beyond a few scant seconds of great pain. When forced to act, the Servant will use all of their abilities without any regard for their will. Like a machine, they can only watch and lament as they are manipulated. Weaker orders can be resisted at the cost of pain and decreased abilities. Those that are too broad can be almost completely ignored and have little lasting effect. Depending on the order, it will stay in effect for the duration of the Holy Grail War. It cannot be overturned by the Servant, and only the cancellation of the contract will cause it to stop being in effect. The only way to stop a direct order from a Command Spell is through the usage of another Command Spell to overwrite it.[34] Other types of orders can be removed without such a method, such as Kayneth rescinding his order for Lancer to fight Saber and Archer asking for approval from Rin to lift her command of not harming Shirou. If a Servant is fatally wounded, an order such as "heal right this instant" will result in the wound being temporarily sewed shut with a thread of Magical Energy, allowing the Servant to survive for a brief period; it does not, however, provide any actual medical treatment.[35] If a Servant is ordered to protect another person and that person may potentially seek to harm their Master, the Servant cannot work with that person unless they confirm their intentions.

While Servants can attempt to resist orders and fight against them to a certain extent, the ability to completely go against them is to "shake the very foundation of the Servant System."[36] As they are Magecraft, the A-rank Magic Resistance of Saber and Rider of Black are great enough to repulse and withstand a single stroke of a Command Spell. Saber has shown that some commands can completely overwhelm her, while she can fight back against those she is vehemently against. Against that of Caster, she is shown to be constantly under the effect and would eventually succumb with time. Given that it takes most of their strength to resist, they feel as if they are being torn apart and do not have the strength to resist a second stroke, immediately being crushed under the weight of both commands. It is possible for a Servant to lose all sense of themselves and forget the command given to them.[37]

Other means of resistance include:

  • Berserker is such a Servant that he could easily cancel the control of Command Spells of a normal Master, so he can only be controlled by Illyasviel von Einzbern's special Command Spells.[38]
  • Spartacus, the "hero of rebellion" who vehemently fights against such "shackles" and possesses an abnormal EX Mad Enhancement, will only be weighed down by a single Command Spell. He won't stop his advance or obey unless two are expended,[34] and at the maximum level of Crying Warmonger where his energy goes beyond the binds of the Servant contract, even three would not be enough to stop him.[19]
  • Vlad III, after using Legend of Dracula and having Darnic Prestone Yggdmillennia's soul fused into his own, becomes a monster that can no longer be called a Servant. He cannot be bound by Command Spells in such a state, and due to Darnic's influence, could reject even a command from Ruler to kill himself.[19]

As Command Spells and Magic Circuits are different systems of Magecraft, it is possible to exercise them without the ability to circulate Magical Energy.[39] They can be used and forged into highly practical Magical Energy that has no alignments, and enough of them can act as expandable mock Magic Crests capable of rivaling houses that have built their Magic Crests for generations. With enough Command Spells, it becomes possible to harm even a Servant.

Transference[]

Though they contain an enormous power and can be considered a kind of miracle, Command Spells are a form of exhaustible physical enchantment that can be transplanted or transferred through incantations. Depending on the willingness of the one losing the Command Spells, it can be done easily or forcibly with different methods. Sola-Ui Nuada-Re Sophia-Ri's method of spiritual healing can only extract them with consent from the owner.[39] Kirei Kotomine can use Spiritual Healing with a brief moment of pain to take Command Spells willingly.[40] Jeanne d'Arc, in her capacity as Ruler, transfers some of her Command Spells by grasping a Master's hand and murmuring a few lines of scriptures.[41] Jack the Ripper, admittedly not very good with transplant operations, can use her Surgical Procedure to transfer them in a process taking an hour.[42] Sancraid Phahn is able to transfer Ayaka Sajyou's Master Degrees to him thanks to an unspecified ritual.[43] The Supervisor only needs to trace the marks on a Master's hand to transfer their Command Spells, but it is impossible to extract them by force with Magecraft. They are protected by holy prayers, so only those who know the secret holy words may take them. Upon speaking the words, they are transferred one by one to the speaker.[44]

As the Command Spells are integrated with the Magic Circuits, forcibly ripping off the Command Spells is roughly analogous to tearing out someone's nerves; therefore, if done poorly, the unfortunate victim can end up permanently crippled. Removing the limb and nerves containing the Command Spells allows for them to be taken and transferred at the person's leisure, but must be done before the original Master dies. No matter how superior of a Magus, one cannot become a Master just by stealing a Command Spell because it is only something that can be done between Masters and Servants.[45]

Special Command Spells[]

  • Book of the False Attendant (偽臣の書, Gishin no Sho?) - Normally a book created for magical contracts, it has been adapted to serve as a Command Spell to grant false ownership of a Servant to anyone. Created from a Command Spell, it is not the actual book that binds the Servant, but rather the Command Spell written in the book. While authority over the Servant is implanted in the book, the original Master must have at least one remaining Command Spell for it to be effective, else the fake right cannot fully bind the Servant. It is also a physical item susceptible to being burned, so it can be targeted to free the Servant. The Servant bound by it no longer receives Magical Energy from their real Master, so they must supplement it from elsewhere to stay manifested. It is connected to the Servant, so it bursts into flames upon their death.[46] The rights of the real Master are given up during this period, removing their Command Spells and making them into a normal Magus until the book is destroyed.
  • Dark Sakura's Command Spell - Dark Sakura's connection with Avenger grants her a large Command Spell, what was previously the Shadow, that covers her body, acting like a dress instead of her wearing clothing.[28] It does not appear to have any immediate function, and forcibly binds her body when she begins to reject it.[47] Using Rule Breaker on it is able to break her connection to Avenger.[48]
  • Dead Count Shapeshifter: Dragon Revelation Command Spells (竜告令呪(デッドカウント・シェイプシフター), Ryūkoku Reiju(Deddo Kaunto Sheipushifutā)?) - Special Command Spells gained upon taking in the heart of Siegfried, the homunculus Sieg is able to take on the form of Siegfried for three minutes per Command Spell.[19][49]
  • Illyasviel von Einzbern's Command Spells - Illya, as the Holy Grail, has special Command Spells integrated with her Magic Circuit.[50] They are incomparably stronger than normal, so they can control Berserker, who could cancel the control of normal Command Spells.[38] It is unknown if there is a limit to the number of commands she can make.
  • Imitation Command Spells - Due to being an improper Master summoning an improper Servant, Caster does not obtain Command Spells for summoning Assassin. She instead uses the power of the Greater Grail to forge herself an imitation Command Spell that is similar but not as powerful as the real thing.[51] Upon using Rule Breaker to steal Saber's contract, she appears to be branded with actual Command Spells.[52]
  • Leftover Command Spells (預託令呪, Yotaku Reiju?) - Granted to the Supervisor of the Fuyuki Holy Grail War, they are those left unused from previous Holy Grail Wars. They appear on the arm of the Supervisor, stretching from the elbow to the wrist, and far outnumber those granted to a Master. They can be given to Masters at the discretion of the Supervisor, such as a reward granted for stopping a Master and Servant who could potentially disrupt the entire ritual.[27]
  • Player's Command Spells - In the original Fate/strange Fake, the Player obtains five special Command Spells from a mysterious woman for the False Holy Grail War.[30] Despite the existence of this seventh Master, there is no existing seventh Servant of the Saber class. Instead, the Player can summon a single Servant for up to five minutes, though the time can be decreased by using up too much energy or increased by taking in energy. There are a number of Heroic Spirits that can be selected, and multiple Servants can be summoned at once. Each Servant uses up a single stroke, and they can also be used like regular Command Spells.
  • Ruler Command Spells - Rulers obtain two Command Spells for every Servant summoned in a Holy Grail War from the Class Skill God's Resolution.[53][54] During the Great Holy Grail War, Ruler obtains twenty-eight Command Spells from the fourteen summoned Servants. They can also transfer Command Spells to Masters like the Supervisor,[41] but they cannot repurpose those of Masters.[54]
  • Sirius Light: Great Command Spell (大令呪(シリウスライト), Dai Reiju(Shiriusuraito)?) - Marisbury Animusphere was stated to have given the members of Chaldea's "A-team" special Command Spells in order to help them complete the Grand Orders. However, due to Lev Lainur Flauros's betrayal, the A Team never used them in the Singularities as intended. It was stated by Marisbury himself that these Command Spells possessed the unique power to "overturn the world".[55] Later, after the Crypters' revival by the Alien God and being given their Lostbelts to oversee, the Sirius Light is stated to grant them a level of Authority over their Lostbelts. The Sirius Light is dozens of times more powerful than regular Command Spells and can perform even commands that would be impossible for normal Command Spells. The downside is that the Sirius Light is also a bomb that kills its user by inflating their Magic Circuits until they explode. Marisbury didn't fully trust the Crypters' ability to clear the seven Singularities, so gave them the Sirius Light. If any of them failed in their mission, Beryl Gut would detonate their Sirius Light, clearing the Singularity by destroying the entire area. However, the detonation reaction depends on a living body as material; Ophelia Phamrsolone and Kirschtaria Wodime, already in critical condition, both died shortly after their Sirius Lights were activated, completely halting the reaction and preventing their Magic Circuits from exploding.[56]
  • World of Fate/Requiem Command Spells - Command Spells in Fate/Requiem are very different from those used in Holy Grail Wars before World War III. While they can still command Servants, most don't use them for that, instead using them as a power source to cast basic Magecraft. Instead of being divided into three strokes they are actually comprised of a single interlinking pattern that fades on usage proportional to the amount of Magical Energy expended. A faded Command Spell will recover with time, courtesy of the Holy Grail replenishing its Magical Energy. The recovery time varies a little from person to person depending on their aptitude for Magecraft, but broadly speaking it takes a few days. Chitose Manazuru is the only person in the world who still has the old style of Command Spells that disappear once used.[57]

List of Command Spells[]

Kiritsugu Emiya Kirei Kotomine Kirei Kotomine Kayneth El-Melloi Archibald Sola-Ui Nuada-Re Sophia-Ri
Ryuunosuke Uryuu Waver Velvet Tokiomi Tohsaka Kariya Matou
Shirou Emiya Rin Tohsaka Bazett Fraga McRemitz Sakura Matou Atrum Galliasta
Caster Caster (Saber) Zouken Matou Illyasviel von Einzbern Kirei Kotomine
Hakuno Kishinami Rin Tohsaka Rani VIII Leonardo B. Harwey Run Ru
Shinji Matou Dan Blackmore Alice Julius B. Harwey Monji Gatou
Twice H. Pieceman Jinako Carigiri Kiara Sessyoin Kazuhito Sakagami Izaya Kii
Leila Raidou HAKUNO Kishinami Misao Amari
Kairi Sisigou Shirou Kotomine Shirou Kotomine (Other) Rottweil Berzinsky Jean Rum
Cabik Pentel Deimlet Pentel Feend vor Sembren Gordes Musik Yggdmillennia Fiore Forvedge Yggdmillennia
Darnic Prestone Yggdmillennia Celenike Icecolle Yggdmillennia Roche Frain Yggdmillennia Caules Forvedge Yggdmillennia Reika Rikudou
Sagara Hyouma Sieg Ruler
Ayaka Sajyou (Hand x 2) Ayaka Sajyou (Shoulder x 2) Ayaka Sajyou (Back) Tine Chelc Unnamed Master
Tubaki Kuruoka Orlando Reeve Jester Karture Flat Escardos Wolf
Faldeus Dioland Francesca Prelati Sigma Haruri Borzak El-Melloi Class
Bazdilot Cordelion Cashura
Manaka Sajyou Misaya Reiroukan Aro Isemi Unknown Master of Archer
Unknown Ayaka Sajyou Sancraid Phahn
Ritsuka Fujimaru (M) Ritsuka Fujimaru (F) Kirschtaria Wodime Ophelia Phamrsolone Kadoc Zemlupus
Scandinavia Peperoncino Hinako Akuta Beryl Gut Daybit Sem Void Ayus
Cerejeira Elron Lainur Gusion Makiri Zolgen Sakura
Kanata Akagi Kaname Asama Lanlan Fang Major Reiter Major Magatsu
Master of Caster Nobunaga's Original Master Tsukumo Fujimiya (Older)
Erice Utsumi Chitose Manazuru Koharu F Riedenflaus
Miyamoto Iori Zheng Chenggong Chiemon Dorothea Coyett Takao Dayu
Yui Shousetsu Tsuchimikado Yasuhiro
Lemina Eltfromm Yggdmillennia Gagam Istorre Joanne Mellisell Maltheim
Other
Master Artoria Bloomer Illya Doctor Heartless Luviagelita Edelfelt Norma Goodfellow
Olga Marie Animusphere (Learn with Manga) Gudako Olga Marie Animusphere

List of commands[]

Master Servant Order Effect
Ahasuerus Hendrik van der Decken "We’re setting sail, Hendrick. Looks like it’s goodbye to dry land for a while."[58] Ahasuerus makes Decken summon his legendary ship, the Flying Dutchman.[58] (Fate/Requiem)
Aritoshi Reiroukan Caster "Caster! I command my friend with a Master Degree――――! To kill Manaka Sa…...!"[59] Lord Reiroukan attempts to get Caster to kill Manaka Sajyou but she paralyzes him before he can do so.[59] (Fate/Prototype)
Aro Isemi Rider "So, please……Please. So that there is happiness, and peace, for people――――"[60] Aro expands all his Command Seals to ensure Rider is incarnated after he dies.[60] (Fate/Prototype)
Atrum Galliasta Caster "Do not use your Noble Phantasm on me."[61] Atrum orders Caster to not use her Noble Phantasm on him.[61] (Before Fate/stay night)
Atrum Galliasta Caster Repeatedly orders Caster to kill herself[61] Atrum attempts to use his second and third command spells to force Caster to take her own life. However, unknown to him, she had already used Rule Breaker on herself to nullify their contract.[61] (Before Fate/stay night)
Avicebron Berserker of Red Caster of Black commands Berserker of Red to not try to fight Vlad III on the battlefield Although the command holds, Berserker of Red is still unconsciously drawn towards the area where Lancer of Black is fighting.[62] (Fate/Apocrypha)
Bazdilot Cordelion True Archer "By my Command Seal, I order you: Do not make excuses. By my Command Seal, I order you once more: remember the humans you have seen. By my Command Seal, I order you once more: Accept human nature — the robe of earth."[20] Using all of his Command Spells and the Holy Grail Mud, Bazdilot forces the summoned Archer to be corrupted and turn into an Alter Servant.[20] (Fate/strange Fake)
Bazett Fraga McRemitz Avenger "――――The likes of you might as well just, become my left arm."[63] Bazett imprisons Avenger in her left arm so he can no longer act independently from her.[63] (Fate/hollow ataraxia)
Caules Forvedge Yggdmillennia Berserker of Black "I order you with this Command Spell. Berserker, calm down."[19] The command causes Berserker's agitated mental state to calm, filling her with logic and a reassuring feeling allowing her to reassess the situation.[19] (Fate/Apocrypha)
Caules Forvedge Yggdmillennia Berserker of Black Caules strengthens Berserker to attack Saber of Red[19] Although the blow causes damage, Saber remains standing and easily counterattacks.[19] (Fate/Apocrypha)
Caules Forvedge Yggdmillennia Berserker of Black "The fifth Master of Black orders you with a Command Spell. "—Release all your limiters. Activate your Noble Phantasm Blasted Tree and kill Saber of Red."[19] Although it would have normally strengthened Blasted Tree beyond its normal strength, Saber being transported by a Command Spell causes all of the energy to be directed toward definitely hitting Saber by crossing into the concept of space and distorting cause and effect. Although it strikes Saber, she is able to withstand it due to the Command Spell not being added to the actual output of the attack.[19] (Fate/Apocrypha)
Celenike Icecolle Yggdmillennia Rider of Black "The fourth Master of Black orders you by Command Spell — Kill that homunculus right now!"[64] Rider's Magic Resistance, strengthened by the passive effect of his Noble Phantasm Casseur de Logistille, allows him to partially resist the effects of the Spell. Though he summons his lance, he resists long enough to warn Sieg to dodge his first hit, then mostly manages to resist its effects save for a few sudden and reflexive attempts at hitting him.[64] In the animated adaptation, Celenike spends a second Command Spell to enforce her order.[65] (Fate/Apocrypha)
Chiemon Lancer "As Master, I command you. Show them the true meaning of hell."[26] Lancer is forced to use her Noble Phantasm, Flamme Pays Étranger to push back Rogue Saber along with Iori and Saber.[26] (Fate/Samurai Remnant)
Chiemon Lancer "...Lancer, I command you. Drag that cur ─ Miyamoto Iori, down to hell!"[66] Lancer continues to fight while being protected by a Command Spell.[66] (Fate/Samurai Remnant)
Chiemon Lancer "I command you, Lancer... Become the sacrifice."[67] Lancer obediently accepts Chiemon's final order as she disappears into the mud.[26] (Fate/Samurai Remnant)
Chitose Manazuru Lucius Longinus "Lucius."[68] Chitose orders Longinus to kill Voyager by hurling his lance at him.[68] (Fate/Requiem)
Dan Blackmore Archer "Archer. Your Master, Dan Blackmore, commands you with the force of a Command Spell. I hereby prohibit any attacks on the enemy Masters with your Yew Bow while on campus."[69] Archer is unable to use his subterfuge abilities and must fight fairly with his opponent.[69] (Fate/EXTRA)
Darnic Prestone Yggdmillennia Lancer of Black "I order you with a Command Spell. Heroic Spirit Vlad III. Activate—your Noble Phantasm, Legend of Dracula."[19] Lancer is unable to resist as he is forced to activate Legend of Dracula.[19] (Fate/Apocrypha)
Darnic Prestone Yggdmillennia Lancer of Black "I order you with a second Command Spell. Continue to survive until you obtain the Greater Grail."[19] The will to pursue the Greater Grail is imbued upon him.[19] (Fate/Apocrypha)
Darnic Prestone Yggdmillennia Lancer of Black "I will bequeath you my dream, my wish, my very existence! I order you with a third Command Spell. Engrave my existence into your soul, Lancer!"[19] Although normally impossible for a number of reasons, Darnic fuses his soul with Lancer's soul to engrave his very will upon it to bring about a new, nameless being only seeking the Grail.[19] (Fate/Apocrypha)
Edward Teach Mary Read "Free, the king of the storm orders you, shield me. Mary."[70] In the manga adaptation of the Third Singularity, Blackbeard uses one Command Spell to make Mary Read into his human shield to protect him from a fatal blow by Francis Drake.[70] (Fate/Grand Order -turas réalta-)
El-Melloi Classroom True Rider "Draw the dragon from the leylines and release it with divine might!"[71] One of her Masters gives Hippolyta extra power to defend herself from Alcides' black mud.[71] (Fate/strange Fake)
Elza Saijo Archer "Archer...please...Please use it, in another 2 seconds"[72] Archer gets to release his Noble Phantasm True Name, Stella, with even more power than it would normally thanks to his Master using all three of her Master Degrees to boost it.[72] (Fate/Prototype)
Faldeus Dioland True Assassin "By my Command Spell, I order you: spend all of yourself to bring the Western forest calamity to her grave."[73] Assassin is ordered to pour his whole Saint Graph into his Noble Phantasm, ensuring he won't stay manifested once he's exhausted it.[73] (Fate/strange Fake)
Flat Escardos False Berserker Flat teleports his Servant[74] Flat saves False Berserker from being killed by True Archer by transporting him away at the last second.[74] (Fate/strange Fake)
Flat Escardos True Archer "...Game select."[21] Despite not being his Master, Flat managed to affect True Archer, causing his Magical Energy to burst out of his Saint Graph. He did so by repurposing his Command Spell by skillfully rewriting its Magical Energy and using it to "hack" the path of Magical Energy that linked Alcides to his Master, and forcing him to run a spell equivalent to ordering him to take his own life with a Command Spell. This only worked because Alcides had stolen his Servant's Noble Phantasm, From Hell, and also because Bazdilot Cordelion used all his Command Spells: had there even been one left, it would have bounced off the strength of that connection.[21] (Fate/strange Fake)
Gordes Musik Yggdmillennia Saber of Black "...Saber! I order you with a Command Spell...! Use your Noble Phantasm to defeat Rider!"[34] Saber is forced to start initializing Balmung.[34] (Fate/Apocrypha)
Gordes Musik Yggdmillennia Saber of Black "I order you with a Command Spell! Do not use your Noble Phantasm!"[34] Before Balmung is initialized fully, he is forced to stop, exhausting him with the command's intensity.[34] (Fate/Apocrypha)
Hakuno Kishinami Caster "I order you with this Command Seal! Come! Caster!"[75] Hakuno uses the Command Spell to bring Caster to BB's bug space.[75] (Fate/EXTRA CCC FoxTail)
Hakuno Kishinami Gilgamesh "As your Master, I command you. I must command him as a Master, that’s all I can do! If I can’t look, question, or converse, to obtain those three permissions, I must offer my whole self as compensation —!"[76] Hakuno trades all three of the Command Spells for Gilgamesh not to instantly kill them, allowing them to act as his Master.[76] (Fate/EXTRA CCC)
Hakuno Kishinami Gilgamesh "Leaving behind one, I use two Command Spells. First, that we are on equal footing. With the pledge of the Command Spell, I promise the freedom of accepting, respecting, and, if necessary, opposing each other’s beliefs. And the second――――――"[77] Hakuno offers their Command Spells, aside from the one necessary to remain a Master, to recontract with Gilgamesh.[77] (Fate/EXTRA CCC)
Hakuno Kishinami Hakuno's Servants "Use a Command Spell to rescue [Rin or Rani]. Rani's going to self-destruct any second. I'm going to listen to my heart and save [Rin or Rani]."[78] Hakuno and their Servant transport to the Arena. Using a second Command Spell against Berserker allows them to read his moves until they can escape.[78] (Fate/EXTRA)
Haruri Borzak True Berserker "By my Command Spell, I order you: be the watcher of this forest and temple, and as such, defend them for eternity!"[23] Haruri makes Berserker into the guardian of the Neo Ishtar Temple and its forest, activating its Skill Guardian Colossus and making it even more powerful.[23] (Fate/strange Fake)
Haruri Borzak True Berserker "By my Command Spell, I order! Crush goddess Ishtar's enemy... Crush that Lancer with all your might!"[73] By increasing their hatred of their killer, Haruri forces Berserker into being even more ruthless and unrelenting in fighting Lancer.[73] (Fate/strange Fake)
Heartless Faker "I command you! Come-"[79] Heartless teleports Faker to him to free him after having been captured by Hishiri Adashino and Lord El-Melloi II.[79] (Lord El-Melloi II's Case Files)
Heartless Faker "By my Command Spell, I order you. For my sake, please wait two thousand years."[80] Heartless has Faker go through the "Shadow Ascension" process to create Divine Spirit Iskandar.[80] (Lord El-Melloi II's Case Files)
Heartless Faker Heartless uses his last Command Spell to bring back Faker after Divine Spirit Iskandar disappears[81] Heartless managed to establish a path and carry out an order to separate Faker from the core of Divine Spirit Iskandar, who vanished following Lord El-Melloi II's own command.[81] (Lord El-Melloi II's Case Files)
Hyouma Sagara Assassin of Black "I call upon you with the command spell --"[42] Before he can fully commit to saying "commit suicide", his jaw is severed, and he has his right hand with the Command Spells severed shortly after.[42] (Fate/Apocrypha)
Illyasviel von Einzbern Berserker "No - come back, Berserker...!"[82] Berserker is unable to be transported due to the binding effect of Enkidu.[82] (Fate/stay night)
Illyasviel von Einzbern Berserker "Well, I have to get going. So this is goodbye... Thanks for everything, Berserker."[83] Berserker, with no ability to resist or the reason to even consider it, is coerced to pry open his own chest and crush his heart to allow for the completion of Heaven's Feel.[83] (Fate/unlimited codes)
Iori Miyamoto Saber "...Stop! SABER!"[25] Saber is forced to suppress their Noble Phantasm, albeit still partially unleashed and destroyed some buildings.[25] (Fate/Samurai Remnant)
Iori Miyamoto Saber "...Now, Saber!"[84] Boosted by a Command Spell, Saber unleashes their Noble Phantasm to vanquish the Great Orochi.[84] (Fate/Samurai Remnant)
Iori Miyamoto Saber "Destroy the Waxing Moon...Takeru."[67] Boosted by a Command Spell, Saber unleashes their Noble Phantasm to destroy the Waxing Moon Monster.[67] (Fate/Samurai Remnant)
Iori Miyamoto Saber "Destroy...the Waxing Moon ─ Takeru!"[85] Boosted by a Command Spell, Saber unleashes their Noble Phantasm to destroy Yasomagatsuhi.[85] (Fate/Samurai Remnant)
Izaya Kii Caligula "I order you with my command spell! Activate your Noble Phantasm, Caligula!"[86] Caligula, an unconscious Berserker, is forced to activate his Noble Phantasm.[86] (Fate/EXTRA CCC FoxTail)
Jeanne d'Arc Multiple "In the name of Ruler—of Jeanne d’Arc. I order all Servants gathered here with my Command Spells! Defeat the vampire who was once Vlad III!"[19] Achilles, Chiron, Avicebron, Atalanta, and Karna are strengthened against Vlad III.[19] (Fate/Apocrypha)
Jeanne d'Arc Alter Charles-Henri Sanson "With this Command Spell I hereby order you. Assassin. Return to my castle."[87] In the manga adaptation of the First Singularity, Jeanne d'Arc Alter uses a Command Spell to teleport the wounded Sanson back to her base.[87] (Fate/Grand Order -turas réalta-)
Jester Karture False Assassin "By my Command Spell, I order you: Go as far from this city as possible."[88] Assassin was forced to be sent from the police station to the woods.[89] (Fate/strange Fake)
Kairi Sisigou Saber of Red Kairi orders her to be teleported to a safe place away from the danger zone of Frankenstein's Noble Phantasm[19] Saber is teleported, but remains unable to escape being struck by the attack due to it also being boosted by a Command Spell.[19] (Fate/Apocrypha)
Kairi Sisigou Saber of Red "I order my swordsman with a Command Spell. Use all your power to defeat Saber of Black on this battlefield!"[19] Saber of Red is powered up by a Command Spell to defeat Saber of Black.[19] (Fate/Apocrypha)
Kanata Akagi Saber "Saber! I order you, go kill this guy!!"[90] Kanata uses his first command spell to increase Saber's strength and speed to kill Assassin. Saber shares the same will as her Master so she will obey Kanata's orders."[90] (Fate/type Redline)
Kariya Matou Berserker Kariya uses a Command Spell to force the use of For Someone's Glory Normally degraded due to Mad Enhancement, the full use of For Someone's Glory can be used only once through a Command Spell to disguise Berserker as Rider.[91] (Fate/Zero)
Kariya Matou Berserker "Capture Irisviel, and let Saber escape."[91] Berserker, so normally focused on Saber, needs to be restrained by a Command Spell to follow through with his task of kidnapping Irisviel von Einzbern.[91] (Fate/Zero)
Kayneth Archibald El-Melloi Lancer "Lancer, assist the Berserker in killing Saber. I command you with the Command Seal."[92] Though Lancer wishes to resist, his body is unresponsive to his own will as he prepares to battle Saber. He only returns to normal when Kayneth rescinds the command.[92] (Fate/Zero)
Kayneth Archibald El-Melloi Lancer Kayneth orders Lancer to kill himself.[93] Lancer forcibly stabs himself in the heart with his own spear.[93] (Fate/Zero)
Kayneth Archibald El-Melloi Lancer "Lancer, by my Command Spell, I order you. Stay here and continue the Holy Grail War."[94] When he leaves the Fourth Holy Grail War, Kayneth uses a Command Spell to make Lancer stay in Fuyuki and continue the Holy Grail War under a new master.[94] (Fate/Grand Order)
Kazuhito Sakagami Suzuka Gozen "... I order you with a command spell! Unleash your third Noble Phantasm and take down the enemy, Saber!"[95] Saber is forced to activate Trichiliocosm in order to defeat Minamoto-no-Raikou.[95] (Fate/EXTRA CCC FoxTail)
Kirei Kotomine Assassin "Achieve victory, no matter the cost."[96] The Assassins are forced to fight, and devise a sure-kill, mostly sacrificial plan. Upon facing Rider's Ionioi Hetairoi, they lose themselves as a Servant, forgetting victory or their mission as they are slaughtered.[96] (Fate/Zero)
Kirei Kotomine Lancer Lancer was ordered to accept Kirei as his Master[97] As Kirei stole the Command Spells from Lancer's original Master, the command was required for him to obey Kirei.[97] (Before Fate/stay night)
Kirei Kotomine Lancer "Fight against everyone. But do not defeat them. Survive your first battle against any opponent."[98][99][97] Lancer is ordered to scout out the Servants for Kotomine while staying alive. He does so for all six enemy Servants, and it does not allow him to fight all out against an opponent until the second engagement.[98][99][97] (Before Fate/stay night)
Kirei Kotomine Lancer "Then I will command you. ――――Kill yourself, Lancer."[100] Lancer stabs himself in the heart instantly. Due to his Battle Continuation, he is able to remain alive temporarily to kill Kirei.[100] (Fate/stay night)
Kiritsugu Emiya Saber "By my Command Spell, I order my puppet. Saber, return to the underground storage quickly! At once!"[101] Saber is instantly transported from a bus stop to the Emiya residence storage shed.[101] (Fate/Zero)
Kiritsugu Emiya Saber "By the name of Kiritsugu Emiya, I order you with my Command Spell. Saber, use your Noble Phantasm to destroy the Grail."[102] Saber's body automatically responds, dispelling Invisible Air and beginning to use Excalibur. Due to her Magic Resistance and total opposition of the order, she is able to halt it mid-swing.[102] (Fate/Zero)
Kiritsugu Emiya Saber "By my third Command Spell, I order you again. Saber, destroy the Grail."[102] Saber, already opposing one Command Spell, is instantly overwhelmed and uses Excalibur.[102] (Fate/Zero)
Leila Raidou Minamoto-no-Raikou Unknown. A Command Spell expanded some time before Leila and Raikou's confrontation with Kazuhito Sakagami.[103] (Fate/EXTRA CCC FoxTail)
Leonardo B. Harwey Saber "Ts…! Gawain, as bearer of the command seal, I command you! The contract you made with Leo B. Harway has now, retroactively, been revoked back in the preliminaries of the Holy Grail War! With three command spells together, I make this my edict! Sir Gawain — If any of a king’s authority remains in me, then once more, surely. Leo forcibly ends his contract to keep BB from devouring Saber by returning him back to "where he came from."[104] (Fate/EXTRA CCC)
Medb Berserker "By my Command Seal, I order you. Cu-chan, return to my side."[105] Berserker is teleported to safety back to his Master.[105] (Fate/Grand Order -turas réalta-)
Medea Assassin "Assassin... Do you honestly believe you have a choice in this matter?"[106] Assassin is forced to follow her command of guarding the temple gate.[106] (Fate/unlimited codes)
Medea Assassin "How many times must I explain myself to you? Your desires mean absolutely nothing to me."[107] Assassin is forced to fight Saber.[107] (Fate/unlimited codes)
Medea Assassin "Assassin! I'm ordering you with a Command Spell! Stand up and fight Berserker! Fight to the very end!"[108] Assassin's reserve energy is activated, and he defeats Berserker.[108] (Fate/unlimited codes)
Medea Saber Saber is forced to kill Shirou Saber walks over mechanically and kills Shirou while unable to act against the order.[109] (Fate/stay night)
Medea Saber Caster orders Saber to kill Shirou and the others. Saber is caught by Rule Breaker while fighting Caster, and reenters the Emiya household unable to restrain herself as she attacks Shirou.[110] (Fate/stay night)
Medea Saber "No, you obey me, Saber. You are mine now. You cannot disobey me as long as I have the Command Spell."[52] Saber is forced to begrudgingly attack Shirou Emiya and Rin Tohsaka. After being told to finish them, Caster realizes that Saber's Magic Resistance is allowing her to stave off its full effects.[52] (Fate/stay night)
Medea Saber Caster forces Saber to fight Caster uses a second Command Spell on the captive Saber to overwhelm her resistance and take full control of her, saving the last for her own protection.[111] (Fate/stay night)
Nigel Saward Lancer "Quietly drink down my miracle drug."[112] Lancer is forced to ingest her Master's miracle drug.[112] (Fate/Prototype)
Ophelia Phamrsolone Surtr Ophelia used a Command Spell to forbid her Servant from killing or harming himself.[113] The Command Spell kept Sigurd-Surtr from taking his own life and thus free Surtr from the body of Sigurd acting as his prison.[114] (Fate/Grand Order)
Rani VIII Berserker Rani strengthens Berserker. While preparing to self-destruct, Berserker is strengthened to guard her.[78] (Fate/EXTRA)
Reika Rikudou Assassin of Black Reika orders her to be teleported away to a safe place.[115] Jack the Ripper is saved from Jeanne d'Arc's exorcism by being teleported away from danger.[115] (Fate/Apocrypha)
Reika Rikudou Assassin of Black "I order you with two Command Spells. [Even if I’m not here anymore], [you’ll be fine]... Jack."[115] On the verge of death, Reika uses her two remaining Command Spells to try to boost her Servant's chance of survival. Due to her lack of knowledge of Magecraft, she uses it as a stand-in for a good luck charm.[115] (Fate/Apocrypha)
Major Reiter Assassin "By my Command Spell, I order you... retreat at once, Assassin."[116] Enraged by his Master's orders, he is forced to retreat from battle.[116] (Fate/type Redline)
Rin Tohsaka Archer "Vertrag…! Ein neuer Nagel Ein neues Gesetz Ein neues Verbrechen!" ("I announce to the Command Spell! By the order of the Holy Grail, give the law of obedience to this one, my Servant!")[117] While normally too general as a command, Rin's power makes Archer drop a rank should he disagree with her.[117] (Fate/stay night)
Rin Tohsaka Archer "Archer, disappear...!"[118] Rin teleports Archer away before Saber cuts him down.[118] This happens in all routes with the exception of the Unlimited Blade Works route, where Shirou is the one using his Command Spell to stop Saber.[119] (Fate/stay night)
Rin Tohsaka Archer Rin orders Archer not to attack Shirou while they are cooperating with him[120] Archer is unable to attack him as he wishes,[121] so he conspires to have Caster take his contract to cancel it.[122] (Fate/stay night)
Rin Tohsaka Saber Rin orders Saber to stay out of the Holy Grail Mud. Saber's movement is completely halted in order to keep her from entering the mud from the Grail.[123] (Fate/stay night)
Rin Tohsaka Saber "Please, Saber…!"[123] Rin uses her final Command Spell to make Saber unleash Excalibur and augment her attack, destroying Angra Mainyu and the Holy Grail.[123] (Fate/stay night)
Rin Tohsaka Lancer "Lancer, this is your master, Rin Tohsaka! I use a Command Spell. Maximize your output past your limits! Open a giant hole in that place!"[124] Lancer throws Gáe Bolg with great power to open a hole in the trap of Alice and Caster to allow for escape.[124] (Fate/Extra Manga)
Ritsuka Fujimaru Asterios "With this Command Spell I order you: 'Protect us', Asterios!"[125] In the manga adaptation of the Third Singularity, one of Ritsuka's Command Spell is used to give Asterios Magical Energy for his Saint Graph to hold on long enough for him to use his Noble Phantasm and take Heracles down with him.[125] (Fate/Grand Order -turas réalta-)
Ritsuka Fujimaru Bartholomew Roberts "Now go think about what you've done! Let's see some fireworks!"[126] Bartholomew is forced to explode as retaliation for tricking Ritsuka into wearing a wig that hides one of their eyes.[126] (Fate/Grand Order)
Ritsuka Fujimaru Hector "By my Command Spell I ask you, 'Protect everyone, Hector'."[127] In the manga adaptation of the Fifth Singularity, one of Ritsuka's Command Spell is used to empower Hector.[127] One effect is that he has a reserve of Magical Energy enhancing his abilities even when far from his Master.[128] (Fate/Grand Order -turas réalta-)
Ritsuka Fujimaru Katsushika Hokusai (Swimsuit) "Catch up to them!"[129] The Command Spell allows Saber to change her trajectory mid-flight and hit Mecha Eli-chan MkII.[129] (Fate/Grand Order)
Ritsuka Fujimaru Katsushika Hokusai "By my Command Spell, yadda yadda yadda."[130] Ritsuka makes Katsushika Hokusai wear a swimsuit using the Command Spell.[130] (Fate/Grand Order)
Ritsuka Fujimaru Mash Kyrielight "I believe in you."[131] In the animated adaptation of Singularity F, Ritsuka uses one of his Command Spells to charge Mash with a large amount of energy, allowing her to hold her own against Saber Alter.[131] (Fate/Grand Order: First Order)
Ritsuka Fujimaru Mash Kyrielight "Mash... I order you with a Command Spell! Protect Goddess Ereshkigal's dignity... her choice... and her will... with all your might!"[132] Ritsuka uses one of his Command Spells to charge Mash with a large amount of energy, allowing her to protect Ritsuka using Lord Camelot from Ereshkigal's attack.[132] (Fate/Grand Order - Absolute Demonic Front: Babylonia)
Ritsuka Fujimaru Mash Kyrielight "I proclaim through my Command Spell! I don't care whether you're the Child of Prophecy or not—Mash, give us all a show we'll never forget!!!"[133] Ritsuka empowers Mash to fight the Calamity of Norwich.[133] (Fate/Grand Order)
Ritsuka Fujimaru Meltryllis and Passionlip "...I trust you to the end."/"...Farewell, Meltryllis."[134] Ritsuka uses their remaining Command Spells to empower Meltryllis and Passionlip in a suicide attack against the Beast Kiara Sessyoin.[134] (Fate/Grand Order)
Ritsuka Fujimaru Minamoto-no-Raikou "By my Command Spell, etcetera etcetera!!!"[135] Ritsuka makes Minamoto-no-Raikou wear a swimsuit using the Command Spell.[135] (Fate/Grand Order)
Ritsuka Fujimaru Nemo Series "By my Command Spell...both of you, get up here NOW!"[136] To save them from being stuck inside the flooded sections of the Nautilus, Ritsuka uses a Command Spell to teleport Nemo Marine and Nemo Professor to the control room.[136] (Fate/Grand Order)
Ritsuka Fujimaru Sakata Kintoki "By my Command Spell! I swear upon this battle! Bring us victory!"[137] Sakata Kintoki is powered up and deals a fatal blow to the enemy.[137] Notably, Kintoki was not a Servant at the time the Command Spell was used. (Fate/Grand Order)
Ritsuka Fujimaru Sakata Kintoki "By my two Command Spells! I swear upon this battle! Cut him down, Golden Huge Bear!"[138] Ritsuka uses their last two Command Spells to allow Sakata Kintoki's Settsu Armor Kumano to strike a blow against Ashiya Douman.[138] Notably, Kintoki was not a Servant at the time the Command Spell was used. (Fate/Grand Order)
Ritsuka Fujimaru Siegfried "With this Command Spell I order you! Take down the wicked dragon! Saber!"[139] In the manga adaptation of the First Singularity, one of Ritsuka's Command Spell is used to release Siegfried's Noble Phantasm at full power.[139] (Fate/Grand Order -turas réalta-)
Ritsuka Fujimaru Spartacus "Jump, Spartacus!"[140] Using a Command Spell and Crying Warmonger, Berserker's energy overloads, allowing him to jump to intercept and destroy a meteor heading towards the city of SIN. It lead to severe damage to his Spirit Origin, and he died afterwards.[140] (Fate/Grand Order)
Ritsuka Fujimaru Super Orion "Orion! Shoot down the moon!"[141] The power of all three Command Spells heals and empowers Orion enough to use Ortygia Amore Mio and kill Artemis.[141] (Fate/Grand Order)
Sakura Matou Rider Sakura creates a Book of the False Attendant Rider's contract is provisionally given to Shinji Matou so long as he holds the book.[46] (Before Fate/stay night)
Sakura Matou Rider Sakura creates another Book of the False Attendant[142] Rider's contract is again given to Shinji Matou so long as he holds the book.[142] (Fate/stay night)
Sakura Matou Rider "…This is my last Command Spell. Please, Rider. Please protect Senpai until the end, no matter what happens in the future."[143] Rider's mission becomes to protect Shirou Emiya, but she cannot act as long as her Master is the one attempting to harm him. She can only help him if he declares that he will save Sakura.[144] (Fate/stay night)
Shirou Emiya Saber "No - I order you to come, SABER!!!!"[145]/"--Please come, Saber...!"[146] Saber is transported to catch the falling Shirou. The first choice causes her to be too late to catch him,[145] while the second allows her to reach him in time.[146] (Fate/stay night)
Shirou Emiya Saber "Don't use it, Saber -- !!!!!!"[147] Saber is stopped from futilely using Excalibur on Berserker.[147] (Fate/stay night)
Shirou Emiya Saber "Saber. Please fulfill your role." Saber uses the last of her energy to destroy the Grail with Excalibur before fading away.[148] (Fate/stay night)
Shirou Emiya Saber "I pray to the Command Spell on my left hand to abolish the contract."[40] Shirou uses his last Command Spell to forcibly end the contract with Saber and give up his rights as a Master.[40] (Fate/stay night)
Shirou Emiya Saber "STOP, SABER!!!!!!!"[119] Saber is halted while trying to attack Archer.[119] (Fate/stay night)
Shirou Emiya Saber "PLEASE COME, SABER!!"[149] Shirou's arm is cut off by Rider before the command can be completed.[149] (Fate/stay night)
Shirou Emiya Saber "Please. Come, Saber!!!!"[150] Saber is teleported to the school from the Emiya residence.[150] (Fate/stay night)
Shirou Emiya Saber "No, stop, Saber…!!!!"[52] Saber is stopped mid-attack as she charges at Caster.[52] (Fate/stay night)
Shirou Emiya Saber "…Fine, laugh all you want. If the Command Spell can answer the Master's wish, I am ready to use them all to bring Saber here…! Saber---"[151] Though he summons her, she is taken in by the Shadow at around the same time,[152] so it fails and his Command Spells fade shortly after.[151] (Fate/stay night)
Shirou Emiya Saber "Fly"[153] Saber's energy is filled, and she leaps four kilometers from Fuyuki Bridge to the Center Building. (Fate/hollow ataraxia)
Shirou Kotomine Multiple "I order my Servants with my Command Spells——"[154] Shirou uses two Command Spells on each of his Servants (Achilles, Atalanta, Karna, William Shakespeare, and Semiramis) to raise their resistance to any Command Spells from Ruler.[154] (Fate/Apocrypha)
Shirou Kotomine Caster of Red "I order you with a Command Spell. Caster, don’t write a tragedy for my story."[155] As insurance to not have his plan fail, Shirou stops Caster from writing a tragedy and thus betray him because of his predilection.[155] (Fate/Apocrypha)
Shirou Kotomine Assassin of Red "By my Command Spell! Restrain Rider of Black to the best of your ability!"[156] Shirou helps the weakened Assassin so that her spell binding and restraining Rider stay in place and he can interfere in Shirou's battle against Sieg. (Fate/Apocrypha)
Shousetsu Yui Rider "I order you, by my Command Spell! Rider, obey me! Rider! Obey my words! STOP! Stop! I'm ordering you to stop! RAIKOU!!"[157] Shousetsu attempts to stop Rider from running rampant using Command Spells repeatedly, to no avail.[157] (Fate/Samurai Remnant)
Sieg Himself "...I order this body of mine with a Command Spell."[19]
"With the Command Spell, I order my own flesh..."[64]
Using his Dead Count Shapeshifter, Sieg transforms into Siegfried.[19][64] (Fate/Apocrypha)
Souichirou Kuzuki Caster "Caster. This makes three against three. You should have no complaints. Get Saber."[111] Caster is forced to use her own second Command Spell to force Saber to act, and both attack Shirou Emiya, Rin Tohsaka, and Archer.[111] (Fate/stay night)
Takao Dayu Berserker "Musashi, you don't have to worry about me anymore. Don't be steered by the desires of others. Fight what you must fight for your own sake. Musashi! Live your life however you please! ...Fly like a bird through the great blue skies!"[157] Takao Dayu uses all three of her Command Spells on Musashi as parting gift, which also effectively extends Musashi's remaining time in Edo.[157] (Fate/Samurai Remnant)
Tiné Chelc False Archer Tiné teleports Archer to her and attempts to heal him[22] Tiné tries to save Gilgamesh after he was grievously wounded by using two of her Command Spell, one to call him back to her and the other to try and heal his broken Saint Graph.[22] (Fate/strange Fake)
Tokiomi Tohsaka Archer "By the power of my Command Spell, quell thine anger and withdraw, King of Heroes."[158] Gilgamesh is angry with Tokiomi for the order and calmly leaves.[159] (Fate/Zero)
Tsubaki Kuruoka False Rider "Please, Mr. Black. Please, put everything back the way it was. Please make me all alone forever and ever."[160] Tsubaki Kuruoka uses two of her Command Spells to put an end to the Bounded World of Doomsday Come and leave her alone in her coma's dream.[160] (Fate/strange Fake)
Waver Velvet Rider "My Servant. By my Command Spell, I Waver Velvet order you. Rider, fight until you gain victory. And by another Command Spell, I order you. Rider win the Holy Grail. And by yet another Command Spell, I order you. Rider, conquer the world. I won't accept failure."[161] Waver uses his three Command Spells at once to ceremoniously sever his ties to Rider.[161] Though vague enough that they would normally be useless commands, Rider sharing Waver's will in following them grants Rider Magical Energy several times his normal state.[162] (Fate/Zero)
Waver Velvet Divine Spirit Iskandar "By my Command Spell, I order you. Leave, Rider!"[163] Using the last Command Spell remaining of the Edelfelt after the Third Holy Grail War, Waver stops Divine Spirit Iskandar from manifesting into the modern world.[163] (Lord El-Melloi II's Case Files)
Wolf Tiné Chelc Expands and strengthens the Magic Circuits in Tiné's body, reconstructing her Circuits into a sturdier network so her body wouldn't crumble from her fusion with the land.[73] Due to Tiné being temporarily connected to False Lancer through a path,[164] Wolf was able to spend one Command Spell by passing Magical Energy through its Servant to inject it into Tiné.[73] (Fate/strange Fake)
Zheng Chenggong Archer "Right! Show me your power, Archer!"[165] Zheng uses a Command Spell to empower Archer's Noble Phantasm in an attempt to subdue Rogue Berserker.[165] (Fate/Samurai Remnant)
Zheng Chenggong Caster "Take everything you need, Caster! Eliminate the enemy!"[85] Zheng spends all three of his Command Spells to allow Caster use his strongest Noble Phantasm.[85] (Fate/Samurai Remnant)

References[]

  1. [v] Fate/side material - Encyclopedia: Servant [Magecraft], p.061 [T]

    Servant [Magecraft]
    The Heroic Spirits summoned by the Holy Grail. They fell under the "Familiar" classification.
    Seven Classes (only) were designated in advance. They were souls of the greatest purity called forth by using relics tied to the specific Heroic Spirits.
    Originally they were not existences that could be controlled by mere humans, but they were forced to cooperate with the Masters due to the Command Spells. These Command Spells represented Masters' right to rule. For Servants, obedience towards the Command Spells were "the absolute condition required for materialization".
    Servants could revert to Spiritual Form at any time. While in Spiritual Form, they could pass through inorganic matters that lack mana.
    During Lancer's surprise drop attack from the ceilings at the Emiya residence, he phased through the roof and entered the living room. He then materialized after clearing the ceiling.
    While in Spiritual Form, Servants were not affected by physical interference. However, their abilities to affect the material world decreased. As a result, it was considered advantageous to materialize during combat.

    サーヴァント【魔術】
    聖杯によって召喚された英霊たち。分類的には使い魔になる。
    予め七つのクラス(筐)を用意し、英霊を繋ぎ止める依り代を利用して呼び出される最高純度の魂。
    本来人間に御しえるモノではないが、召喚される時に刻まれる『現界のための絶対条件』として命令権を背負わされる為、マスターとは協力関係を余儀なくされる。
    任意で霊体になる事も可能で、霊体時はマナの薄い無機物をすり抜ける事も可能。
    衛宮邸を奇襲したランサーが天井から降ってきたのは、屋根から居間へすり抜け、居間の天井あたりで実体化した為。
    霊体のままなら通常干渉を受け付けないが、現世への干渉力が落ちるため、戦闘時は実体化していた方が有利とされる。

  2. [v] Fate/complete material III: World Material - Record of Heavens Feel - Holy Grail War: History of the Holy Grail War, p.007

    1790s - The Holy Grail War preparation
    In the 1790s, the Einzbern and Matou landed in Japan to fulfill their plan. Then, they proceeded with the preparations of the First Holy Grail war over the course of 10 years.

    1800s - The First Holy Grail War
    The first Holy Grail War. The rules were not laid out properly, and the Masters' sense of being “participants” was weak. Because there were no Command Spells as in the present, the Servants did not comply with orders, and so the rest of the ritual failed. The Descent of the Holy Grail was at Ryūdō temple.

    1860s - The Second Holy Grail War
    In light of the failure of the First, the ritual was held only after detailed rules were developed. The so-called "Command Spell System” was perfected/completed, so that it became possible for the Master to enslave the Servant, though the War was a failure. The Descent of the Holy Grail was at the Tōsaka Residence.

    1930s - The Third Holy Grail War
    Held on the eve of WWII. There were battles over the Lesser Grail with the Imperial Army and the Nazis as well, and the fighting unfolded in the Imperial Capital, but the Lesser Grail was destroyed and the ritual failed. The evocation site of the Grail was at Fuyuki Church. Angra Mainyu was taken in and the Greater Grail was contaminated.

    1990s - The Fourth Holy Grail War

    2000s - The Fifth Holy Grail War
    Events told in "Fate / stay night", the latest and final battle.

    2010s - The taking apart of the Holy Grail War.
    Ten years after the Fifth War. Lord Emelloi II (real name, Waver Velvet. One of the Masters of the Fourth War) arrived in Fuyuki and together with the head of the Tohsaka line, set out to completely take apart the Great Grail. The Association was planning on bring back the Greater Grail, so the two sides were completely opposed. After the end of the great turmoil of the same magnitude as the Grail War, the Greater Grail was completely dismantled. The Grail Wars of Fuyuki came to a complete conclusion here.

    1790年頃 - 聖杯戦争の準備
    1790年頃、アインツベルンとマキリが日本上陸を果たす。その後、10年の歳月をかけて第一次聖杯戦争の準備を進める。

    1800年頃 - 第一次聖杯戦争
    最初の聖杯戦争. ルールはロクに規定されておらず, マスターたちの"参加者"としての意識は希薄, 現在のような令呪がないためサーヴァントは命令に従わないなど儀式の休をなさず矢敗した. 聖杯降臨地は柳洞寺

    1860年頃 - 第ニ次聖杯戦争
    第一次の失敗を踏まえ, 細部のルールを整備して執り行われた回. "令呪というシスタム"が完成し, マスターがサーヴァントを思い通りに使役することが可能になったが, 儀式は朱敗に終わる.聖杯降臨地は遠坂邸

    1930年頃 - 第三次聖杯戦争
    第二次世界大戦前夜に執り行われた回。 小聖杯を巡り帝国陸軍やナチスを交え、帝都を舞台に戦いが繰り広げられたが、小聖杯が破壊され 失敗。聖杯降臨地は冬木協会。 アンリマユを取り込み、大聖杯が汚染された。

    1990年頃 - 第四次聖杯戦争

    2000年頃 - 第五次聖杯戦争
    『Fate/stay night』で語られた、最新にレて最後の戦い。これまでの聖杯戦争の締めくくりと呼ぶに相応しい激戦が繰り広げられた。で語られた、最新にレて最後の戦い。これまでの聖杯戦争の締めくくりと呼ぶに相応しい激戦が繰り広げられた。監督者の任にあつ言峰 綺礼が、本来の参加者であるバゼットを殺害してランサーのマスタ一になり代わるなど、不測の事態が数多く発生した回でもある。

    2010年頃 - 聖杯戦争の解体
    第五次聖杯戦争の10年後、ロード・エルメロイⅡ世(本名はウェイバー・ベルベット。第四次聖杯戦争のマスタ一のひとり)が冬木市を訪れ、遠坂家の当主と共に大聖杯の完全解体ヘと乗り出す。魔術協会は大聖杯の復興を策レていたため、両者は完全に対立。聖杯戦争にも匹敵する大騒動の未、大聖杯は解体される。冬木市の聖杯戦争は、ここで完全なる終結を迎えることとなる。

  3. [v] Fate/complete material III: World material - FAQ with Nasu: Command Spells, p.132
    Q: This is a question about contracts with multiple Servants. Can Command Spells be used on any of the Servants? Hypothetically, if someone was bound to two Servants, would the magus be able to use four or more Command Spells?

    Q: This is a question about contracts with multiple Servants. Can Command Spells be used on any of the Servants? Hypothetically, if someone was bound to two Servants, would the magus be able to use four or more Command Spells?

    A: Even when contracted with multiple Servants, a Master only receives three Command Spells (assuming none have been stolen from other Masters, etc.), so you can’t have four Command Spells for a single Servant or anything like that. Also, there’s nothing wrong with concentrating all Command Spells on a single Servant. The problems begin after all Command Spells have been used up.

  4. [v] Fate/complete material III: World material - FAQ with Nasu: Servants, p.133

    Q: Was Zouken branded with Command Seals after he summoned True Assassin through Kojirou’s body? Or, not being human, did he not receive them? Also, was this the proper way of summoning the regular Assassin?

    Q: Was Zouken branded with Command Seals after he summoned True Assassin through Kojirou’s body? Or, not being human (and a bunch of worms that infest Sakura), did he not receive them? Also, was this the proper way of summoning the regular Assassin?

    A: Even though Assassin’s Command Spells were fake, Caster still had them, so additional ones were not created. True Assassin’s summoning ritual was most certainly outside the norm.

    Q:臓硯は小次郎の身体を媒介に真アサシンを召喚しましたが、臓硯には令呪が刻まれていたのでしょうか? 本人が人間ではなく桜に寄生する蟲であったため、刻まれることはなかった? また、この召喚は正規のアサシンの召喚方法として正しかったのでしょうか?

    A:アサシンの令呪は、偽りであってももうキャスターにあったので発生しておりません。真アサシンの召喚はまぎれもなく外法です。

  5. Fate/stay night - Heaven's Feel route - Day 8: De:light - Parting and oath
  6. 6.0 6.1 6.2 Fate/Zero Volume 3: The Scattered Ones - Act 9 Part 3 -91:40:34
  7. Fate/stay night - Unlimited Blade Works route - Good End: Sunny Day
  8. Fate/EXTRA CCC - Gilgamesh Route - Chapter 1: The Subject Garden -Backyard of Eden-
  9. 9.0 9.1 Fate/Requiem Volume 1: The Boy Among the Stars - Chapter 1
  10. 10.0 10.1 Fate/Requiem Volume 1: The Boy Among the Stars - Chapter 3
  11. 11.0 11.1 Fate/Zero Volume 1: The Untold Story of the Fourth Holy Grail War - Prologue II: 3 years ago
  12. Fate/stay night - Day 2: One day II - Signs
  13. [v] Game Japan 2007-01 issue

    N/A

    GJ:マスターの身体に刻まれている“令呪”のデザインには、
    なにかこだわりがあるのでしょうか?

    武内:令呪は魔術師の魔術特性を反映したデザインというコンセプトです。
    士郎であれば剣、凛であれば調和というようなイメージで
    デザインされています。

  14. 14.0 14.1
    [v] Fate/stay night [Unlimited Blade Works] Animation Material I - Kinoko and Takashi Q & A, p.040 [T]
    Q: Do you have motifs for the Command Seal designs?

    Q: Do you have motifs for the Command Seal designs? <Shido Kei>

    Nasu: We're straining to make something that matches the characters' inner characteristics.
    Takeuchi: With few exceptions, our basic rule of thumb is to have something that symbolizes the traits of the magecraft of the Masters. Shirou's is a sharp sword. Rin's has a circle in the center to depict harmony, which is also the first image we had thought of.

    令呪のデザインのモチ—フとかはあったりするんですか? <祠堂景>

    奈:だいたいキャラクターの内面イメージからカタチを絞り込んでいます。
    武:例外もありますが、魔術師(マスター)の魔術特性が記号化されている、というのが基本ルールです。士郎は銳利な形で剣。凛は円を中心に置いた調和の形、というのが一番はじめのイメージでした。

  15. Fate/Zero Volume 1: The Untold Story of the Fourth Holy Grail War - Act 2 Part 3 -222:24:48
  16. 16.0 16.1 Fate/stay night - Fate route - Day 3: long day, long night - Promised sign
  17. Fate/stay night - Heaven's Feel route - Day 9: RAIN - Truth about Sakura
  18. Fate/hollow ataraxia - Heaven's Feel - 6/ Angra Mainyu
  19. 19.00 19.01 19.02 19.03 19.04 19.05 19.06 19.07 19.08 19.09 19.10 19.11 19.12 19.13 19.14 19.15 19.16 19.17 19.18 19.19 19.20 19.21 19.22 19.23 19.24 19.25 19.26 Fate/Apocrypha Volume 2: Round Dance of Black / Festival of Red - Chapter 3
  20. 20.0 20.1 20.2 Fate/strange Fake Volume 3 - Prologue VIII: "The Star Performers' Feast (Part 1)"
  21. 21.0 21.1 21.2 Fate/strange Fake Volume 5 - Chapter 15: "Gold and Lions II"
  22. 22.0 22.1 22.2 Fate/strange Fake Volume 6 - Chapter 18: "As Dream and Reality are Both Illusion I"
  23. 23.0 23.1 23.2 Fate/strange Fake Volume 7 - Chapter 23: Day 5, Morning "The Age of Gods and the Modern Age (Daybreak)"
  24. Fate/Requiem Volume 2: Shinjuku the Nostalgic City - Chapter 10
  25. 25.0 25.1 25.2 Fate/Samurai Remnant Prologue
  26. 26.0 26.1 26.2 26.3 Fate/Samurai Remnant Chapter 1: Demonic Revelry
  27. 27.0 27.1 Fate/Zero Volume 2: The Mad Feast of Kings - Act 5 Part 5 -138:15:37
  28. 28.0 28.1 Fate/stay night- Heaven's Feel route - Day 14: servant eater - Finale
  29. Fate/stay night - Fate route - Day 11: DragonSlay - Replay of the legend
  30. 30.0 30.1 Fate/strange Fake Original Novel - Epilogue: Player
  31. Fate/strange Fake Volume 1 - Prologue VII: “Visitor & ●●●●“
  32. Fate/Prototype Tribute Phantasm - Command Mantra Setting, p.34-35
  33. Fate/stay night - Fate route - Day 14: moonlight (I) - What I want to protect
  34. 34.0 34.1 34.2 34.3 34.4 34.5 Fate/Apocrypha Volume 1: Apocrypha: Great Holy Grail War - Chapter 4
  35. [v] Comptiq 2007-12 issue - Fate Dojo Q & A:
    Q: How long are the effects of Command spells valid for? For example, when a Servant with no healing skills is dying, what happens after "heal right this instant" instruction?

    Q: How long are the effects of Command spells valid for? For example, when a Servant with no healing skills is dying, what happens after "heal right this instant" instruction? (Ehime/MidoriSansen)

    A: If there is no treatment skills, the body will remain "reluctant to move" in it's seriously injured state. The wound would temporarily sewed shut with a thread of magical energy.
    Of course, as soon as the potency of command spells is exhausted, it will take more damage before use.
    Because the wound is not healed, there is pain during activities, ability is also reduced.
    Shall we say in a temporary "zombie" state.

    Q:令呪はどこまで有効なのですか?例えば、もともと治癒スキルのないサーヴァントが瀕死の時、「一瞬で傷を完治しろ」と命令したらどうなるの?(愛媛県/緑三閃)

    A:治療スキルがない場合、傷をそのままにして「とりあえず動く」体として活動するかと。傷口を魔力の糸でしばっている状態ですね。
    もちろん、令呪の効力が尽きた途端、使用前以上のダメージがかかります。
    傷が治るワケでもないので、活動中は痛みもあり、能力も低下するかと。
    一時的な「ゾンビ」状態とでも言いましょうか。

  36. [v] Fate/complete material III: World Material - The Servants of the Fifth Holy Grail War: Saber, p.020-021 [T]

    Artoria
    Class: Saber
    Master: Emiya Shirou
    Alignment: Lawful Good
    Sex: Female
    Height: 154cm
    Weight: 42kg
    Armament: Armour, Sword

    STR: B
    CON: C
    AGI: C
    MGI: B
    LCK: B
    Noble Phantasm: C

    Legend
    Once up on a time, there was a king in England named Arthur Pendragon. He was the legendary king who staunchly defended the land from the invading Saxons for a long period of time.
    The name Arthur, written in the fashion of Romans is “Artorius”. Its feminine form is “Artoria”, which is the true name of Saber.
    Artoria was born between Uther Pendragon and a Queen hailed from the rival kingdom. She grew up under the guidance of the True Magician Merlin, and became the king after pulling out the Sword of Selection. Later, she led Lacenlot, Gawain, and other famed knights to achieve innumerable deeds. They engaged the King of Saxons at the Battle of Badon Hill and brought peace to the land of Britain. Because the Scabbard of the Holy Sword stopped her from aging, Artoria continued to reign as the ideal king. It was ironic that Queen Guinevere and the serving knights grew more distant from Artoria precisely because she was too ideal. In the civil war that raged at the end of her reign, she crossed blade with her very own son, Mordred. At that instant, she pledged her service as a Heroic Spirit after death in exchange for striking a pact with the World. The one wish she hoped the Holy Grail could realise was “redo the selection of the king”. In legend, the body of King Arthur was transported to the Fairyland – Avalon, where he is healing his wounds in serenity.

    Tactics
    Saber’s ability is maximally unleashed while engaging in an honourable face-to-face single combat. It is a method of battle that is full of chivalric honour, and it is also one that suits Saber's sense of aesthetics. However, this does not mean she dislikes strategising. Because she is also a capable military commander, she tends to loath fabricated strategies that have no concrete basis. She fine-tunes her strategy meticulously. While on the battlefield, she further adapts her actions in response to the ever-changing dynamics of combat. Naturally, Saber despises cowardly actions, strategies or not. For this reason, in the Fourth Holy Grail War, her compatibility with the cool-headed, achieving-his-goal-at-all-cost Master Emiya Kiritsugu was the worst.

    Class Abilities
    Magic Resistance: A
    Artoria boasts the highest rank of resistance to magic amongst the Servants. She is capable of completely neutralising grand sorceries involving magic arrays and instant contracts. Even modern magi of the highest level cannot wound her directly with sorcery. Artoria is able to resist an action force onto her powered by one stroke of the Command Spell. Such is the extraordinary rank of Artoria’s Magic Resistance, sufficient to shake the very foundation of the Servant System. If the opponent is someone who attacks with sorcery, Artoria will charge without fear and determine the outcome of the battle with a slash.
    Also, as her “Pendragon” name shows, Artoria is the holder of the Element of the Red Dragon, charged with the task of protecting the kingdom. She carries the very magical power of the Dragon. This humongous magical power is also the source of Artoria’s Magic Resistance. Due to the characteristics of Dragon, Artoria has much trouble with existences such as Siegfried, who is associated with tales of “Dragon extermination”. If she is targeted by “Dragon-slaying Sorceries”, it is possible that Magic Resistance will not function to its fullest extent.
    In the story, Artoria retained her Magic Resistance of A while having Emiya Shirou and Rin as Masters, regardless the two’s differences in power and characteristics. On the other hand, while having Matou Sakura as her Master, her Magic Resistance decreased to B as a result of Blackening.

    Riding: B
    Since “knights” are soldiers who are proficient in mounted warfare, Saber’s rank in Riding is very high. Chariots can be ridden the same way. Motorcycles and automobiles are treated as “modern mounts”, thus a high rank in Riding is also applicable. It is unclear if Riding is applicable to aircrafts. Saber’s Riding was elevated to A while having Emiya Kiritsugu as Master. However, Artoria can ultimately only control normal mounts. She cannot control Pegasi, Griffons, Dragons, and other Magical Beast, Divine Beast Ranked Phantasmal Species. This is due to her Class not being Rider, as well as the fact that she was a King in the Age of Man, thus did not have the fortune of having “Legends of Riding Phantasmal Species”.
    Artoria rode a motorcycle in the Fourth Holy Grail War, but did not have the opportunity to demonstrate her Riding ability in the Fifth Holy Grail War. Provided with the appropriate mount, the battles might have developed differently.

    Personal Skills
    Instinct: A
    Instinct is the ability to instantly identify “the best personal course of action” during combat. Because this skill allows for the prediction of trajectory, it is possible to avoid attacks from firearms. At rank A, it is essentially in the realm of predicting the future. Through this ability, it is possible to negate the penalties inflicted by visual and auditory interference to a certain extend.
    Being able to discern Cú Chulainn’s ultimate technique certainly reflects her skills, but having exceptional Instinct also helped her immensely.

    Mana Burst: A
    The ability to reinforce one’s weapon and body through the infusion of magical energy. By reinforcing the ability of the body to a great extend using magical energy, the physically fragile Artoria was able to fight head on with monsters such as Berserker. At rank A, even a stick can become a weapon of great power.
    Executing large-scale body reinforcement through Mana Burst is only possible with Artoria’s immense magical power.
    (Translator's Note: This is basically analogous to Strengthening/Reinforcement Sorcery.)

    Charisma: B
    Artoria possessed high Charisma, and reigned as the king of England. The morale of military forces she commands is extremely high. However, this strong influence is still insufficient to build a vast empire spanning the world, so it remains at rank B (enough to rule a country).
    Caption: Artoria, the protector of the British Isles. Even with her Charisma, she could not avert the fall of her kingdom.

    Noble Phantasms
    Invisible Air
    Rank: C
    Type: Anti-Unit
    Range: 1~2
    Maximum Targets: 1 Object

    A barrier that renders the blade hidden by entangling it with layers of wind, and altering the light refraction rate. It is closer to a sorcery than a Noble Phantasm. By using this barrier, Artoria can attack without the opponent recognising the sword’s reach and trajectory. Since concealing one’s Noble Phantasm also conceals one’s true identity, Invisible Air was highly effective at the early stages of the Holy Grail War. It also has other advantages such as increasing attack power and accuracy. Entangling the sword with wind and using the wind as the blade enhances the attack power, while having an “invisible weapon” provides an advantage in accuracy. (Translator’s Note: It is probably more “decreasing opponent's evasion” in RPG terms.) Since the advantage of Invisible Air lies in “invisibility”, the accuracy increase will not occur while engaging opponents who possess Eye of the Mind or do not depend on vision.
    In the Fourth Holy Grail War, Artoria unleashed the condensed air and used it as a long-range weapon that mauls down groups of enemies --- “The Iron Mallet of the Wind King”.

    Excalibur
    Rank: A++
    Type: Anti-Fortress
    Range: 1~99
    Maximum Targets: 1000 Persons

    The greatest and most powerful Noble Phantasm of Artoria (Translator’s Note: Not Avalon?). It is the strongest and most majestic holy sword that symbolises King Arthur. The pinnacle of holy swords. Excalibur was not forged by mankind, but crystallised within the Earth, using the wishes of mankind as the basis. It is one of the ultimate God-forged weapons, a Last Phantasm. Originally cared for by the Faeries of the Planet, it was passed into the hands of King Arthur through the Lady of the Lake.
    Excalibur converts the mana of the wielder into light, and as the sword is swung, the light is released from the tip of the blade like a laser beam and destroys everything in its path. Of course, the mana consumption is extreme, thus it cannot be fired consecutively. In the Fourth Holy Grail War, the beastly giant sea monster summoned by Caster was completely incinerated by this Noble Phantasm. Excalibur is classified as an ‘Anti-Fortress Noble Phantasm” due to its magnitude and destructive power.

    Avalon
    Rank: EX
    Type: Bound Field
    Maximum Targets: 1 Person
    The sheath of Excalibur, a Noble Phantasm with its origin in the Fairyland Avalon where King Arthur rests. The wielder will heal from any wound, and the aging process will cease. Unleashing the true name of Avalon will deploy a Bound Field that provides the greatest defence. A Noble Phantasm that annuls the interference of True Magic; its existence is equivalent to True Magic.
    In legend, losing this sheath casted an ominous shadow onto the life of King Arthur, eventually cascading to the collapse of the kingdom. In modern times, the Einzberns excavated Avalon at Cornwall and passed it into the hands of Emiya Kiritsugu. Afterward, it was planted into the body of Emiya Shirou to save his life, eventually becoming the link that led to his bond with Artoria. In Fate Route, Artoria learned that Shirou was her “sheath”, which led the duo to emerge victorious in the Holy Grail War.

    対魔力: A
    また、アーサー王の父ウーサーは、マーリンの計らいで竜の因子を持った後継者を造り、アルトリアは人であり ながら竜そのものの魔力を帯びるに至った。

  37. Fate/Zero Volume 2: The Mad Feast of Kings - Act 8 Part 6 -102:54:10

    "The hundred faces among the Hassans had forgotten about the Holy Grail at this moment. Forgetting victory and the mission of the Command Seal, they had already lost sense of themselves as a Servant."

  38. 38.0 38.1
    [v] Fate/side material - Encyclopedia: Berserker [Servant], p.069

    Berserker [Servant]
    The mad warrior Heroic Spirit.
    Regardless of basic abilities, Berserkers are a type of Servant that specialise in destruction through “going berserk”.
    The Berserker in this story was an exceptional Heroic Spirit, but due to his “Mad Enhancement”, he became an untouchable monster.
    In the case of a normal Master, Berserker can cancel the control of Command Spells. However, Illyasviel, who was acting as the Holy Grail, was able to control Berserker due to her Command Spells being special.
    His true identity is the great Grecian hero Hercules.
    For Hercules, who had gone berserk numerous times in legend, the Berserker Class probably feels quite familiar.
    Of course, Hercules is exceptional in body, mind, and skills. Since Hercules had mastered every weapon, he can even qualify for the Sabre Class without difficulty.
    If Hercules had been summoned in the Saber Class, he would be able to fully display his phenomenal sword play.
    Hercules was the earliest Servant to be summoned. He was summoned more than one, no, more than two months prior to the Holy Grail War.
    Berserker cannot act independently as his emotions have been sealed.
    However, no matter how strong the bondage of Command Spells, Berserker never lost the sense at the core of his being.
    After being Blackened in the Sakura Route, Berserker was able to halt the last strike of his Axe Sword before he died. He was able to do so due to the strength of his heart; a heart which suffered the pain of berserking since his early days as a hero.
    In the story of Fate, Berserker is the most manly character.

    パーサーカー【サーヴァント】
    狂戦士の英霊。
    基本能力は問わず、ただ“狂う”事で破壊のみを特化したサーヴァントタイプ。
    本編のパーサーカーはたたでさえ優れた英霊だというのに、その“狂化"の為手のつけられない怪物と化してい る。
    通常のマスターなら令呪そのものをキャンセルされかねないパーサーヵーだが、聖杯たるイリヤスフィールの令 呪も特別なので製御を可能としている。
    正体はギリシャの大英雄ヘラクレス。
    神話において幾度となく発狂するへラクレスにとって、パーサーカーというクラスは馴染み易いものだったのだ ろう。
    尤も、心技体全てに優れ、あらゆる武具を使いこなすへラクレスならセイパーのクラスも難なく該 当する。
    セイバーになっていたのであれば、その卓絶した剣 技を存分に披露していただろう。
    聖杯戦争ではもっとも早く、一ヶ月......否、二ヶ月 前から召喚された。
    感情が封印されている為、自ら行動する事はない。
    が、どれほど令呪の縛りが強力でも、その芯にある理性は失われていない。
    桜ルー卜で黒化した後、最後の最期で斧剣を止めたのも、英雄時代から“狂化"に苦しんできた彼の心の強さ故 だろう。
    「Fate」本編中、もっとも漢度が高い方。

  39. 39.0 39.1 Fate/Zero Volume 2: The Mad Feast of Kings - Act 8 Part 1 -122:18:42
  40. 40.0 40.1 40.2 Fate/stay night - Fate route - Day 3: long day, long night - Bad End: Forest of no return
  41. 41.0 41.1 Fate/Apocrypha Volume 3: Triumphal Return of the Saint - Chapter 2
  42. 42.0 42.1 42.2 Fate/Apocrypha: Act 1 Unbirth
  43. Fate/Prototype: Fragments of Sky Silver Volume 4: Dear My Hero Arc - Act 0 Part 1
  44. Fate/Zero Volume 3: The Scattered Ones - Act 11 Part 2 -82:09:51
  45. Fate/stay night - Fate route - Day 15: Utopia - Saber, to the church
  46. 46.0 46.1
    [v] Fate/complete material III: World material - FAQ with Nasu: Command Spells, p.132
    Q: How was the book (Book of the False Attendant) that Shinji was using as a Command Spell created? Was Sakura’s Command Seal transplanted into a grimoire? Or did Sakura use her Command Spell to order Rider to obey his orders while he held the book? It’s just, since it was Shinji’s mark of authority, I was wondering why the book burst into flames after Rider’s death.

    Q: How was the book (Gishin no Sho, Tome of the False Attendant) that Shinji was using as a Command Spell created? Was Sakura’s Command Seal transplanted into a grimoire? Or did Sakura use her Command Spell to order Rider to obey his orders while he held the book? It’s just, since it was Shinji’s mark of authority, I was wondering why the book burst into flames after Rider’s death.

    A: As a book originally created for use in magical contracts anyway, the Tome of the False Attendant was adapted to serve as a Command Spell. The authority of Rider’s Master was implanted into the book. Strictly speaking, the power binding Rider lies in the Command Spell written in the book, not the book.

  47. Fate/stay night - Heaven's Feel route - Day 16: FINAL - Liberation
  48. Fate/stay night - Heaven's Feel route - Day 16: FINAL - To Angra Manyu
  49. [v] Fate/Apocrypha material - Encyclopedia: Dragon Revelation Command Spells [Others], p.176 [T]

    Dragon Revelation Command Spells [Others]
    Dead Count Shapeshifter. The unique Command Spells engraved on Sieg. They can also be used as normal Command Spells, but there was absolutely no need for Sieg to force Astolfo to do anything with a Command Spell, so he used them all to turn himself into Siegfried. To explain it simply, they basically let Sieg summon Siegfried every time he uses one. The catalyst is Siegfried’s living heart. However, while Siegfried’s body could withstand the dragon blood within it, Sieg’s body can’t. That is reason that the spots on Sieg’s hand where the Command Spells disappeared from turned black. Even after he used them all up, power Sieg obtained from Frankenstein’s “Blasted Tree: Lightning Branch of Crucifixion” managed to barely maintain his human form, but that too was used up when Sieg used this Noble Phantasm at the end.

    竜告令呪【その他】
    デッドカウント・シェイプシフター。

  50. [v] Fate/complete material III: World material - FAQ with Nasu: Command Spells, p.132
    Q: In Saber’s route, there was a scene where Illya was frightened by Gil’s appearance, and her Command Seal was described as “glowing.” Is this because Illya’s Command Seals are different than those of other Masters? Are the Seals her Thaumaturgical Crest or something?

    Q: In Saber’s route, there was a scene where Illya was frightened by Gil’s appearance, and her Command Seal was described as “glowing.” Is this because Illya’s Command Seals are different than those of other Masters? Are the Seals her Thaumaturgical Crest or something?

    A: Illya’s Command Seals are also her Magic Circuits, so the generation of mana causes it to appear as if she is activating her Seals.

  51. [v] Fate/complete material III: World material - FAQ with Nasu: Command Spells, p.132
    Q: After Caster summoned Assassin (Sasaki Kojirou), was she branded with Command Seals?

    Q: After Caster summoned Assassin (Sasaki Kojirou), was she branded with Command Seals? I ask because I don’t think she ever used a Command Spell on Assassin.

    A: She had something similar to a Command Spell. Though, as a fake Master with a fake Servant, it wasn’t something as powerful as a true Command Spell. While she may not originally have received any Command Spells, Caster may have skillfully borrowed the power of the Greater Grail to forge herself an imitation.

  52. 52.0 52.1 52.2 52.3 52.4 Fate/stay night - Unlimited Blade Works route - Day 11: WitchCraft - Distortion (III) - Rule Breaker
  53. Fate/Apocrypha Volume 2: Round Dance of Black / Festival of Red - Chapter 1
  54. 54.0 54.1
    [v] Fate/Apocrypha material - STATUS: Ruler, p.014-015

    Class: Ruler
    Master: -
    True name: Jeanne d'Arc
    Gender: Female
    Height/Weight: 159cm/44kg
    Alignment: Lawful Good

    Strength: B
    Endurance: B
    Agility: A
    Magic: A
    Luck: C
    Noble Phantasm: A++

    Class Skills
    Magic Resistance: EX
    In addition to the Magic Resistance of the Saber Class, she demonstrates a high anti-magic from her unwavering piety. However, since it is just averting (evading) the Magecraft, only Joan will be saved against a wide-range magic attack. It cannot cope with the sacraments of the Church.

    True Name Discernment: B
    If summoned as a Ruler, during a direct encounter, a Servant's true name and entire status information will be automatically revealed. In regards to Servants with concealment abilities, a luck check is required.

    God's Resolution: A
    Ruler's privilege.
    Two Command Spells can be used for each Servant participating in the Holy Grail War. Cannot re-purpose others Command Spells.

    Personal Skills
    Revelation: A
    A Skill equivalent to "Instinct".
    Instinct is a sixth sense regarding battles, but "Revelation" accommodates all matters related to the achievement of a goal (for instance, choosing the most suitable path while traveling). Because there is no basis (so she thinks), it cannot be explained well to others.

    Charisma : C
    The natural talent to command an army. Joan's figure participating in the assaults hoisting a flag raised the morale of the soldiers to the limit and united the troops. Thanks to her charisma, it is possible to make others believe in the contents of the "revelations" without basis.

    Saint: B
    Indicates being acknowledged as a saint. When summoned as a Servant, the ability of saint is selected one among "raising the effectiveness of sacraments", "automatic HP recovery", "1 Rank-Up to Charisma" and "production of a holy shroud is possible".

    Noble Phantasms
    La Pucelle: The Crimson Holy Virgin
    Rank: C (After Revelation) EX (After Revelation)
    Type: Suicide attack Noble Phantasm
    Range: ???
    Maximum number of targets: ???
    A holy sword that manifest flames which uses the line of a death poem "O Lord, I entrust this body to you---" as activation incantation. A conceptual crystallization weapon that interpreted Joan's burning at the stake in an attack-like fashion. A subspecies of Reality Marble, an imagined landscape crystallized as a sword. This sword is Heroic Spirit Joan of Arc herself and after the battle in which this Noble Phantasm was manifested, Joan will be extinguished.

    Luminosité Eternelle: God is Here With Me
    Rank: A
    Type: Barrier Noble Phantasm
    Range: 1-10
    Maximum number of targets: ???

    CLASS ルーラー
    マスター:-
    真名:ジャンヌ・ダルク
    性別:女性
    身長・体重:159cm/44kg
    属性:秩序・善

    筋力:B
    耐力:B
    敏捷:A
    魔力:A
    幸運:C
    宝具:A++

    クラス別能力:
    対魔力:EX
    セイバーの対魔力に加え、揺るぎない信仰心によって高い抗魔力を発揮する。ただし、魔術を逸らして(かわして)いるだけなので、広範囲魔術攻撃の場合、助かるのはジャンヌだけである。教会の秘蹟には対応しない。

    真名看破:B
    ルーラーとして召喚されると、直接遭遇した全てのサーヴァントの真名及びステータス情報が自動的に明かされる。
    ただし、隠蔽能力を持つサーヴァントに対しては、幸運値の判定が必要になる。

    神明議決:A
    ルーラーとしての最高特権。
    聖杯戦争に参加した全サーヴァントに二回令呪を行使することができる。他のサーヴァント用の令呪を転用することは不可。

    固有スキル
    啓示:A
    "直感"と同等のスキル。
    直感は戦闘における第六感だが、"啓示"は目標の達成に関する事象全て(例えば旅の途中で最適の道を選ぶ)に適応する。
    根拠がない(と本人には思える)ため、他者にうまく説明できない。

    カリスマ:C
    軍団を指揮する天性の才能。戦場で旗を掲げ突撃に参加するジャンヌの姿は、兵士の士気を極限まで高め、軍を一体のものとする。彼女はカリスマのおかげで根拠のない"啓示"の内容を他者に信じさせることが出来る。

    聖人:B
    聖人として認定された者であることを表す。聖人の能力はサーヴァントとして召喚された時に"秘蹟の効果上昇"、"HP自動回復"、"カリスマを1ランクアップ"、"聖骸布の作成が可能"から、ひとつ選択される。

    宝具
    紅蓮の聖女(ラ・ピュセル)
    ランク:C(発現前)EX(発現後)
    種別:特攻宝具
    レンジ:???
    最大捕捉:???
    "主よ、この身を委ねます――――"という辞世の句を発動の呪文とし、炎を発現させる聖剣。ジャンヌの火炙りを攻撃的に解釈した概念結晶武装。固有結界の亜種であり、心象風景を剣として結晶化したもの。この剣は英霊ジャンヌ・ダルクそのものであり、宝具を発現させると戦闘後、ジャンヌは消滅する。

    我が神はここにありて(リュミノジテ・エテルネッル)
    ランク:A
    種別:結界宝具
    レンジ:1~10
    最大捕捉:???
    生前、ジャンヌが振っていた聖旗が宝具となったもの。この旗を中心とする10レンジ内部を天使の祝福によって守護するもの。規格外(EX)とされるジャンヌの対魔力を、そのまま物理的な防御力として行使することが可能。ただし、旗を構えている間ジャンヌは一切の攻撃が不可能になる。また旗そのものにはダメージが蓄積していくため、濫用すると使い物にならなくなる。

  55. Fate/Grand Order: Cosmos in the Lostbelt - Olympus: Interstellar Mountain City - Section 1: Interstellar City on a Mountain Range: Olympus
  56. Fate/Grand Order: Cosmos in the Lostbelt - Nahui Mictlan: Golden Sea of Trees Travelogue - Section 9: The Lost Water Metropolis
  57. Fate/Requiem Volume 1: The Boy Among the Stars - Chapter 3
  58. 58.0 58.1 Fate/Requiem Volume 1: The Boy Among the Stars - Prologue
  59. 59.0 59.1 Fate/Prototype: Fragments of Sky Silver Volume 2: Best Friend Arc - Act 5 Part 1
  60. 60.0 60.1 Fate/Prototype: Fragments of Sky Silver Volume 3: Beautiful Mind Arc - Act 5 Part 3
  61. 61.0 61.1 61.2 61.3 Fate/stay night [Unlimited Bladeworks] - Episode 14: "Princess of Colchis"
  62. Fate/Apocrypha Volume 2: Round Dance of Black / Festival of Red - Chapter 2
  63. 63.0 63.1 Fate/hollow ataraxia - Heaven's Feel - 7/ Cradle Hollow
  64. 64.0 64.1 64.2 64.3 Fate/Apocrypha Volume 3: Triumphal Return of the Saint - Chapter 1
  65. Fate/Apocrypha Anime - Episode 13: "The Last Master"
  66. 66.0 66.1 Fate/Samurai Remnant Chapter IV: The Gods Stir (Rat)
  67. 67.0 67.1 67.2 Fate/Samurai Remnant Final Chapter: Flames of Resentment
  68. 68.0 68.1 Fate/Requiem Volume 1: The Boy Among the Stars - Chapter 8
  69. 69.0 69.1 Fate/EXTRA - 2.arousal/border alliance: 2nd WEEK_The second selection - Day 4
  70. 70.0 70.1 Fate/Grand Order -turas réalta- - Chapter 26: "Third Singularity 7"
  71. 71.0 71.1 Fate/strange Fake Volume 6 - Bridge Chapter: "The Canon of the Demigods, Act 2"
  72. 72.0 72.1 Fate/Prototype: Fragments of Sky Silver Volume 4: Dear My Hero Arc - Act 3 Part 2
  73. 73.0 73.1 73.2 73.3 73.4 73.5 Fate/strange Fake Volume 8 - Chapter 26: "The Age of Gods and the Modern Age <Maturation>"
  74. 74.0 74.1 Fate/strange Fake Volume 4 - Chapter 13: Day 2, Night "At Last, a Second, and a Third..."
  75. 75.0 75.1 Fate/EXTRA CCC Fox Tail - Chapter 17: "Bug Space 2"
  76. 76.0 76.1 Fate/EXTRA CCC - Gilgamesh Route - Prologue
  77. 77.0 77.1 Fate/EXTRA CCC - Gilgamesh Route - Chapter 7: The Depths of the Holy Maiden - Anima Ataraxia. -
  78. 78.0 78.1 78.2 Fate/EXTRA - 3.disillusionment/suspended animation: 3rd WEEK_The third selection - After round 3
  79. 79.0 79.1 Lord El-Melloi II Case Files Volume 5: case. Mystic Eyes collection train (Lower) - Chapter 5 Part 1
  80. 80.0 80.1 Lord El-Melloi II's Case Files Volume 10: case. Grand Roll (Lower) - Chapter 3 Part 3
  81. 81.0 81.1 Lord El-Melloi II's Case Files Volume 10: case. Grand Roll (Lower) - Chapter 5 Part 8
  82. 82.0 82.1 Fate/stay night - Unlimited Blade Works route - Day 13: VS berserker - VS Berserker
  83. 83.0 83.1 Fate/unlimited codes - Berserker Story Mode - Ending
  84. 84.0 84.1 Fate/Samurai Remnant Chapter II: Surging Waves
  85. 85.0 85.1 85.2 85.3 Fate/Samurai Remnant Final Chapter: A Ray of Light
  86. 86.0 86.1 Fate/EXTRA CCC Fox Tail - Chapter 53.5: Sakagami Kazuhito III (Continued)
  87. 87.0 87.1 Fate/Grand Order -turas réalta- - Chapter 12: "And Happiness to the People"
  88. Fate/strange Fake Volume 2 - Chapter 3: Day 1, Early Dawn "Ensemble Versus Illusion"
  89. Fate/strange Fake Volume 2 - Chapter 5: Day 1, Dawn "The Shadow in the Dark"
  90. 90.0 90.1 Fate/type Redline - Chapter 6.2
  91. 91.0 91.1 91.2 Fate/Zero Volume 4: Flames of Purgatory - Act 14 Part 3 -36:44:26
  92. 92.0 92.1 Fate/Zero Volume 1: The Untold Story of the Fourth Holy Grail War - Act 4 Part 3 -153:50:22
  93. 93.0 93.1 Fate/Zero Volume 3: The Scattered Ones - Act 11 Part 4 -72:37:17
  94. 94.0 94.1 Fate/Grand Order - Fate/Accel Zero Order - ACT-11: Strategist's Trap
  95. 95.0 95.1 Fate/EXTRA CCC Fox Tail - Chapter 56: Sakagami Kazuhito 6
  96. 96.0 96.1 Fate/Zero Volume 2: The Mad Feast of Kings - Act 8 Part 6 -102:54:10
  97. 97.0 97.1 97.2 97.3
    [v] Fate/side material - Encyclopedia: Bazett Fraga McRemitz [Person's name], p.069-070 [T]

    Bazett Fraga McRemitz [Person's name]
    Lancer's original Master.
    Fate unknown.
    She was a foreign magus dispatched by the Association, and summoned Lancer using a pair of rune stone earrings as the catalyst.
    A beautiful woman dressed as a man, her abilities as a magus are top-notch.
    She is an enforcer, tasked with the capture of sealing designated magi. Essentially, an existence similar to the executors of the Holy Church. She is extremely skilled in both sorcery and martial arts.
    Though she probably would have ended up being a threat to Rin if she had been able to participate in the war, she was taken out prematurely by a surprise attack from Kotomine.
    The reason for that is because she and Kotomine were actually old friends. Back when Kotomine was still an executor working for the Church, they often ran into each other on assignments and fought together as comrades.
    So, when Kotomine, who until then had never relied on her even once, said he wanted to meet with her, Miss Bazett was secretly elated. With no reason to doubt him, she walked right into his trap.
    She didn't even have time to call out Lancer, before Kotomine cleanly sliced off her left arm from behind and stole her command spells.
    Afterward, he gave Lancer two commands.
    The first was to make him accept Kotomine as his Master, while the second was to make him gather intelligence.
    As for what the final command spell was used for, that's covered in the story itself.

    パゼット・フラガ・マクレミッツ【人名】
    ランサーの元マスター。
    生死不明。
    魔術協会から派遣された外来の魔術師で、ルーン石のピアスを触媒にしてランサーを召喚した。
    男装の麗人で、魔術師としての腕前はA+。
    封印指定を受けた魔術師を捕縛するパリッバリの武闘派。教会でいうなら代行者のようなもので、魔術·格闘ともに優れた技量を持っていた。
    そのまま参戦していたら凛を脅かす存在となっただろうが、言峰の騙まし討ちによって退場してしまった。
    それというのも、パゼットと言峰は旧知の間柄。言峰がまだ教会の代行者だった頃、衝突したり協力しあったりした戦友だった。
    協会から派遣された彼女に、言峰は「相談したい事 がある」と持ちかけた。
    今まで一度たりとも言峰から頼りにされなかったパゼット嬢は喜びを隠しながら言峰を信用し、騙まし討 ちにあったワケである。
    パゼットがランサーを出す暇も与えず、後ろからバッサリとパゼットを斬り伏せ、左腕を切断、令呪を奪い 取った。
    ランサーにかけられた令呪は二つ。
    主変えに賛同しろ、という事と、諜報活動に徹しろ、というもの。
    最後の一つがどのように使われるかは、本騙参照のコト。

  98. 98.0 98.1 Fate/stay night - Unlimited Blade Works route - Day 14: knight stay night - Interlude 14-1: Lance of sure hit, shield of no loss
  99. 99.0 99.1
    [v] Fate/complete material III: World Material - The Servants of the Fifth Holy Grail War: Lancer, p.022-023 [T]

    Cu Chulainn
    Class: Lancer
    Master: Kirei Kotomine
    Alignment: Lawful Neutral
    Sex: Male
    Height: 185cm
    Weight: 70kg
    Weapon: Armour, Spear

    STR: B
    CON: C
    AGI: A
    MGI: C
    LCK: E
    Noble Phantasm: B

    Legend
    Once Ireland was called Erin, which means "green" in Gaelic. In this land named after its abundant greenery, there was a boy with great talent. His name was Sétanta. It is said that his father was the sun god Lugh and his mother was royalty. One day, he accidentally killed the guard dog protecting the house of master blacksmith Culann. Sétanta alone strangled to death "Culann's savage dog" that was well-known to have the strength of ten men. In order to compensate for this deed, for a while he himself would carry out the duties of a guard dog. Consequently, all began to call the boy "Culann's savage dog" i.e. Cú Chulainn.

    In time, the grown Cú Chulainn was accepted as a member of the famous Akaeda Knights. His actions after that rendered him unmatched. He went to the "Land of Shadows" to fulfill his own love; there with incredible magic and unrivaled demonic spearmanship, he acquired Gáe Bolg. Cú Chulainn had become invincible but the sun still set. At a young age, a close Druid's prophecy said "in exchange for glorious deeds of valor, his life would be short" and accepting such a fate, he smiled and laughed.

    In his final battle Cú Chulainn battled furiously and died pierced by his own magical spear. A crow landed on the shoulder of his standing corpse in his death. It is said that it was the incarnation of the witch Morrigan who continued to give him her unrequited love.

    Tactics
    Naturally by his own beliefs, he prefers to fight with his full power as a warrior. However, due to the Command Spell of his Master Kotomine "Fight with everyone, then withdraw," he was commanded to involuntarily perform reconnaissance missions. Even in the middle of his first battle with EMIYA, he showed decisive action by leaving the battle to kill Emiya Shirou whom he recognized to have witnessed it. The withdrawal was also very skilled, giving the appearance of realizing that the situation was unfavorable. Contrary to his legendary battle prowess, Cú Chulainn's fighting in the Fifth Holy Grail War was extremely limited.

    Class Abilities
    Magic Resistance: C
    Cú Chulainn holds a Magic Resistance of Rank C. Aria of two verses and below are cancelled, but beyond that High Thaumaturgy and Greater Rituals cannot even be defended against. That said, confronting a Servant of his superior speed (Agility A), finding the opportunity to use large-scale magecraft is next to impossible. Also, considerable skill is required to successfully "hit" him with the invoked magecraft. Judging from these factors, in situations of close combat, Cú Chulainn may have a "necessary and sufficient" rank of Magic Resistance.

    In addition, as depicted in legend, he himself learned magecraft (18 Original Runes) in the "Land of Shadows", taking pride in having the skill and knowledge to qualify for Caster class. Even in a scene of the story, he sees through the presence of Medusa's Blood Fort Andromeda at a glance, considers the situation, and makes the decision not to destroy it. Cú Chulainn is not just a reckless warrior.

    Personal Abilities
    Battle Continuation: A
    Legend tells that the dying Cú Chulainn tied himself to a tree before taking his last breath. For he who possesses such a legend, the dying struggle is particularly fierce. Even in a hopeless battle, Cú Chulainn was still able to demonstrate astonishing tenacity, delaying Gilgamesh for half a day.
    Against Emiya who dextrously fended off his spear thrusts, Cú Chulainn countered with an unyielding fighting spirit.

    Disengage: C
    The ability to withdraw from the battlefield in the midst of combat. Having been commanded to go on reconnaissance missions by his Master Kotomine, it can be said that this ability was fully demonstrated. From the start, Cú Chulainn excelled in seeing through battle situations, and had the responsibility to wage war and withdraw repeatedly from all the Servants.

    Runes: B
    Cú Chulainn obtained 18 Runes from his studies with Scáthach (Norse Runes), appropriately using them to respond in different situations. It is said that among these runes, one with the purpose of searching existed. It was the ability that supported his elusive actions during the Holy Grail War.

    Protection from Arrows: B
    Ability to deal with projectiles. This is a power Cu Chulainn was born with. It's said that it's possible for him to avoid any long range attack if he has made visual confirmation of his opponent. He can deal with most projectiles even in conditions where the opponent cannot be visually seen. Even if the battle with Hasan Sabbaha, he cancelled the throwing swords hurled from the darkness. As long as the attack is a thrown type, he can avoid even Noble Phantasms, but he can't gain the effects of this protection with respect to wide range attack types where the attack range of the weapon explodes on impact, or a direct attack by a weapon that has simply long reach.

    Divinity: B
    The circumstances behind Cú Chulainn's great divinity is his father's existence. His father was Lugh, the god who governed over the sun, a member of the Danann divine family in Celtic Mythology. As a demigod whose father was an almighty god who possessed every skill such as knowledge, techniques and magic, and whose mother was Deichtine, younger sister of King Conchobar, he exhibited superior talent from birth. Boasting supernatural ability that separated him from ordinary people from a young age, in his training in the Land of Shadows, he received the original runes and terrible magic spear Gaé Bolg from Scáthach. Truly, he was a man predestined to become a hero. In Ireland, poetry and statues praising Cú Chulainn still remain to this day.

    Noble Phantasm
    Gáe Bolg: Spear of Piercing Barbed Death
    Rank: B
    Type: Anti-Unit
    Range: 2~4
    Maximum targets: 1

    While this is a technique employing Gáe Bolg as a melee attack, it is originally a magic spear for throwing. With a technique that reverses the meaning of "cause and effect" in the order of things, the "result" that "the heart of the opponent has been pierced" is created earlier than the moment it is thrust. Accordingly, the "cause" that "the lance has pierced through the heart" is generated from it later. Without a great deal of luck (like Artoria), it can be said that this is a technique that determines "if it is released, the opponent is dead." However, against Servants like Heracles who can move even when their heart is destroyed, there is a small disadvantage. Compared to the Spear of Striking Death Flight, both the range of effectiveness and the destructive power are weakened. However, it is worth mentioning that "the magical energy cost is low." For having such a strong effect as "almost certainly will destroy the enemy's heart," without the need of a terrible amount of magical power, it becomes an excellent Noble Phantasm of extraordinary usability.

    Gae Bolg: Striking Death Flight
    Rank: B+
    Type: Anti-Army
    Range: 5~40
    Maximum Targets: 50 People

    The largest and most powerful attack delivered using Gae Bolg. The “attack that unleashes countless darts at the enemy” which legends speak of is Gae Bolg – Striking Death Flight. After accelerating through an approach run, Cú Chulainn takes to the skies and activates Striking Death Flight by hurling it towards the ground with all his might.
    Different from Gae Bolg – Piercing Death Thorn, Striking Death Flight does not carry the property or concept of “always pierces the opponent’s heart”, but compared to Piercing Death Thorn, both power and area of effect are increased (intense consumption of Magic Energy). It is a technique that attacks the enemies together with the surrounding area, in a carpet bombing fashion. Even resilient bulwark or agile body are not immune to the power of Striking Death Flight; Gae Bolg will send the enemy horde flying. In legend, the demonic spear is said to split into 30 and pour down over the enemy, but it seems the number has increased after Cú Chulainn became a Heroic Spirit. During the battle with Emiya, Emiya spoke of Striking Death Flight “exceeding the original, Gungnir – Declaration of the Great God”.

  100. 100.0 100.1 Fate/stay night - Unlimited Blade Works route - Day 15: After image - Interlude 15-2: End of a hero
  101. 101.0 101.1 Fate/Zero Volume 4: Flames of Purgatory - Act 14 Part 1 -37:02:20
  102. 102.0 102.1 102.2 102.3 Fate/Zero Volume 4: Flames of Purgatory - Act 16 Part 9 -03:49:31
  103. Fate/EXTRA CCC Fox Tail - Chapter 54: Sakagami Kazuhito 4
  104. Fate/EXTRA CCC - Chapter 4: Sick/Home Sink
  105. 105.0 105.1 Fate/Grand Order -turas réalta- - Chapter 54: "The Rising Sun"
  106. 106.0 106.1 Fate/unlimited codes - Assassin Story Mode - Prologue
  107. 107.0 107.1 Fate/unlimited codes - Assassin Story Mode - Stage 4: Saber
  108. 108.0 108.1 Fate/unlimited codes - Assassin Story Mode - Stage 8: Berserker
  109. Fate/stay night - Fate route - Day 13: infinity arms - Bad End: Witch's mark
  110. Fate/stay night - Fate route - Day 13: infinity arms - Bad End: Walpurgis night
  111. 111.0 111.1 111.2 Fate/stay night - Unlimited Blade Works route - Day 12: moonlight (II) - Bad End: Sword and magic
  112. 112.0 112.1 Fate/Prototype: Fragments of Sky Silver Volume 4: Dear My Hero Arc - Act 4 Part 2
  113. Fate/Grand Order: Cosmos in the Lostbelt - Götterdämmerung: Eternal Ice-Flame Century - Section 13: Bringing Twilight Here Once Again (Beginning)
  114. Fate/Grand Order: Cosmos in the Lostbelt - Götterdämmerung: Eternal Ice-Flame Century - Section 12: You, Who Was Like The Spring Sunshine
  115. 115.0 115.1 115.2 115.3 Fate/Apocrypha Volume 4: Cup of Purgatory - Chapter 1
  116. 116.0 116.1 Fate/type Redline - Chapter 7.2
  117. 117.0 117.1 Fate/stay night Prologue - Day 1
  118. 118.0 118.1 Fate/stay night Prologue - Day 3
  119. 119.0 119.1 119.2 Fate/stay night - Unlimited Blade Works route - Day 3: long day, long night - First Command Spell
  120. Fate/stay night - Unlimited Blade Works route - Day 7: Ghostwaltz - Tohsaka Rin (IV)
  121. Fate/stay night - Unlimited Blade Works route - Day 7: Ghostwaltz - Archer comes late
  122. Fate/stay night - Unlimited Blade Works route - Day 14: knight stay night - Reality Marble
  123. 123.0 123.1 123.2 Fate/stay night - Unlimited Blade Works route - Day 16: EDEN - Holy Grail breakdown
  124. 124.0 124.1 Fate/Extra Manga - Chapter 10: " The Symphony of Battle"
  125. 125.0 125.1 Fate/Grand Order -turas réalta- - Chapter 28: "Monster Part 2"
  126. 126.0 126.1 Fate/Grand Order - Bartholomew Roberts's Valentine's Return Gift scene
  127. 127.0 127.1 Fate/Grand Order -turas réalta- - Chapter 48: "North American Myth War – Beginning, Part I"
  128. Fate/Grand Order -turas réalta- - Chapter 51: "North American Myth War – Middle, Part II"
  129. 129.0 129.1 Fate/Grand Order - All In! Las Vegas Championship Match - Seven Duels of Swordbeauties! - First Casino "The Swordsmaster Apprentice Glimmers in the Heavens"
  130. 130.0 130.1 Fate/Grand Order: Cosmos in the Lostbelt - Imaginary Scramble - Section 5: The Bottom of the Sea Blooming and Yielding
  131. 131.0 131.1 Fate/Grand Order: First Order
  132. 132.0 132.1 Fate/Grand Order - Absolute Demonic Front: Babylonia - Episode 13: "Farewell, Goddess of the Underworld"
  133. 133.0 133.1 Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Section 9: Norwich (I)
  134. 134.0 134.1 Fate/Grand Order: Epic of Remnant - SE.RA.PH. - Deep-Sea Cyber-Nirvana - Epilogue: Palladion That Tears Through Time (2/2)
  135. 135.0 135.1 Fate/Grand Order: Cosmos in the Lostbelt - Imaginary Scramble - Section 2: The Thunder Shooter's Fishing Ground
  136. 136.0 136.1 Fate/Grand Order: Cosmos in the Lostbelt - Imaginary Scramble - Section 1: The Unknowable Reef
  137. 137.0 137.1 Fate/Grand Order: Cosmos in the Lostbelt - Hell Realm Mandala, Heiankyo - Flash of Roaring Thunder - Act 12: Genji Killer (Second Half)
  138. 138.0 138.1 Fate/Grand Order: Cosmos in the Lostbelt - Hell Realm Mandala, Heiankyo - Flash of Roaring Thunder - Act 16: Sakata Kintoki Is Here!
  139. 139.0 139.1 Fate/Grand Order -turas réalta- - Chapter 16: "First Singularity: Final Verse 4"
  140. 140.0 140.1 Fate/Grand Order: Cosmos in the Lostbelt - SIN: The Synchronized Intellect Nation - Section 9: Morning Star of Rebellion
  141. 141.0 141.1 Fate/Grand Order: Cosmos in the Lostbelt - Atlantis: Ancient Ocean of the Dreadnought Gods - Section 24: The Hunter Who Pierces the Goddess (Part 1)
  142. 142.0 142.1 Fate/stay night - Heaven's Feel route - Day 7: dialogue lost loop - Interlude 7-1: Re-contract
  143. Fate/stay night - Heaven's Feel route - Day 13: LAST TALK - Interlude 13-2: Matou Sakura (IV)
  144. Fate/stay night - Heaven's Feel route - Day 15: limited. - Tactics
  145. 145.0 145.1 Fate/stay night - Fate route - Day 11: NEO - Summoning Saber
  146. 146.0 146.1 Fate/stay night - Fate route - Day 11: NEO - Summoning and rescue
  147. 147.0 147.1 Fate/stay night - Fate route - Day 11: DragonSlay - And thus I pray, Unlimited Blade Works
  148. Fate/stay night - Fate route - Day 15: Utopia - Gold separation
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  150. 150.0 150.1 Fate/stay night - Unlimited Blade Works route - Day 7: Ghostwaltz - Command spell, second time
  151. 151.0 151.1 Fate/stay night - Heaven's Feel route - Day 8: De:light - Command Spell
  152. Fate/stay night - Heaven's Feel route - Day 8: De:light - Interlude 8-2: Last swordsman
  153. Fate/hollow ataraxia - Other - Decisive Battle
  154. 154.0 154.1 Fate/Apocrypha Volume 4: Cup of Purgatory - Chapter 2
  155. 155.0 155.1 Fate/Apocrypha Volume 4: Cup of Purgatory - Chapter 4
  156. Fate/Apocrypha Manga - Chapter 70: "You've been here..."
  157. 157.0 157.1 157.2 157.3 Fate/Samurai Remnant Chapter V: Divide the Sky
  158. Fate/Zero Anime - Episode 5: "A Wicked Beast’s Roar"
  159. Fate/Zero Volume 1: The Untold Story of the Fourth Holy Grail War - Act 4 Part 2 -153:53:08
  160. 160.0 160.1 Fate/strange Fake Volume 6 - Interlude "A Mercenary is a Free Man II"
  161. 161.0 161.1 Fate/Zero Volume 4: Flames of Purgatory - Act 15 Part 4 -04:16:49
  162. Fate/Zero Volume 4: Flames of Purgatory - Act 16 Part 1 -04:08:29
  163. 163.0 163.1 Lord El-Melloi II's Case Files Volume 10: case. Grand Roll (Lower) - Chapter 5 Part 6
  164. Fate/strange Fake Volume 5 - Bridge Chapter: "One Day, Atop a Building"
  165. 165.0 165.1 Fate/Samurai Remnant Chapter III: Hidden Influence
Concepts
Bounded FieldConceptual WeaponMagic (Second MagicThird MagicFifth Magic) • Magical Spells (AstromancyGradation AirFlash AirTuning) • Marble PhantasmMystic CodeMystic Eyes (Mystic Eyes of Death Perception) • PsychicReality Marble
Creatures
BicornCentaurDaemonDead ApostleDemonDemon BoarDivine SpiritDollDragonD'yavol TronFairyFamiliarGazerGiantGolemHomunculusHumanHydraLamiaMagicianMagusMixed-BloodOniOuter GodPhantasmal SpeciesSoul EaterSphinxSpiritsVampireUltimate OneTenguTrue AncestorWitchWizardXianYaga
Holy Grail War
Anti-HeroCatalystCommand SpellBlackeningGreater Holy Grail of FuyukiLesser Holy Grail of FuyukiHeroic SpiritHoly GrailIncarnationMasterMirror WorldOverseerNoble PhantasmParameter RulesSaint GraphServant (Class CardDemi-ServantGrand ServantHigh-ServantPseudo-ServantServant Universe) • Servant classesSkill
Organizations
Holy Church (Burial Agency (Remake)) • Chaldea Security OrganizationDemon Hunter OrganizationMage's Association (Clock TowerAtlasWandering Sea) • Spiral ManorSummit CourtThe Twenty-seven Dead Apostle Ancestors (Remake)
Terms
AdvantageAkashaAuthorityAnti-Purge DefenseCounter ForceIncantationsImmortalityElementsWorldWorld of MagecraftMagic CircuitMagical EnergyMagic CrestMagical WorkshopMysterySoulSpiritronStarlogResurrectionTextureTime TravelTradition ProtectionParallel WorldQuantum Time-LockUnderworld
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