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The Department of Mineralogy, Kischur (鉱石科(キシュア), Kōseki-ka(Kishua)?) is the fourth (IV) Department of the Clock Tower branch of the Mage's Association.

History[]

Mineralogy class

Mineralogy class, in Fate/stay night [Unlimited Blade Works].

The Department's name, Kischur, comes from the name of its founder,[1] Kischur Zelretch Schweinorg, one of the founders of the Clock Tower, Magician of the Second Magic and The Father of Jewel Magecraft.[2] As of modern day, it was under El-Melloi jurisdiction until 1994.

After the death of Lord Kayneth El-Melloi Archibald in the Fourth Holy Grail War, it was granted to the Meluastea family led by Lord Karmaglyph Meluastea Deluc during a Grand Roll.[3] While the Aristocratic and Democratic Factions fought over who got to take Mineralogy, Karmaglyph pulled the strings so that both would lose, making Mineralogy fall into the Neutral Faction's lap.[4]

While the Meluasteas were famous for being quite the softies despite being Lords, Karmaglyph’s actions are quite ambitious. Money was always necessary for Archaeology, but come the 20th century, money suddenly became exponentially more needed by everyone. It’s due to this that he managed to steal the position of Dean of Mineralogy, but this also invited major distress. Stealing a chair from the Aristocratic Faction put him on Barthomeloi’s watchlist.[5]

Characteristics[]

Mineralogy is the study of mystical properties of mineral substances, such as jewels. 

Members[]

Students who studied under the Department

References[]

  1. Lord El-Melloi II Case Files material
  2. [v] TYPE-MOON Manuscript - Zelretch Kishur Schweinorg, p.033-035

    Zelretch Kishur Schweinorg

    Overview
    The Wizard Marshall. One of the oldest mages, having been active since before the common era.
    When the war between Crimson Moon and the Mages Association broke out around 300 AD, the mages were too preoccupied with their own single-player antics to be able to function as an army, so Zelretch took them by the neck and unified them, becoming feared as the Wizard Marshall in the process.
    He repelled Crimson Moon, but in the process the #3 of the 27 Dead Apostle Ancestors charged him and sucked his blood, and though he defeated this one too, he was ultimately turned into a Dead Apostle.
    Afterward, he was to become mankind’s enemy, unable to oppose Crimson Moon… but he just thought ‘I wasn’t mankind’s ally to begin with—kinda just wanna go retire’, taking the opportunity to disappear from the center stage of magecraft.

    After becoming one of the 27 Ancestors, he came to understand Crimson Moon’s views, and began hating him even further.
    On the other hand, after comprehending the system behind the 27 Ancestors, he became aware of the other Ancestors’ way of being, and so stopped hating vampires themselves. After all, some of the Ancestors were far more pure in their scholarship compared to the Mages Association’s advocates of pre-established privileges.


    Appearance
    From his outward appearance he looks like to be in his 60s. His facial features are Germanic.
    He is a stern-looking elder, his gray (originally blond) hair in a dishevelled back sweep, though on account of his youthful expressions, he can also look to be in his fifties.
    190 cm tall, well-built, with excellent posture—the very stereotype of an esteemed military-man.
    Consult the picture book that came with the Tsukihime anime as a bonus prologue for how his clothes look.


    Personality
    Lawful Good.
    Extroverted, self-assured, proactive.
    A thoughtful sage—one who assesses the whole and imagines a bright future. Though he has a scary look that makes others distance themselves from him, he is a man of social justice and has good and honest morals.
    However, though he has them, that doesn’t mean he applies them to himself, and is rather a man of freedom who does whatever he likes.
    “I’ll force rules upon the Mages Association for the sake of a brighter future, but I never said I’d follow those rules myself” is something he actually follows through with.
    He has the same attitude as a grandpa who often laughs as he watches over the life of his mischievous grandchild.
    Though he is an observer, he will still butt into arguments (in fact, if someone is about to make a blunder, he will warn them, a smile on his face), and if he realizes things are about to spill over onto him, he will childishly hinder it with full force. That’s the kind of adult he is.
    Zelretch generally sees himself as an alumnus who has already graduated from ‘Earth Academy’. Meaning, as long as the academy itself doesn’t go under, he will just warmly watch on from afar at the various problems afflicting it—broad-mindedly thinking something like “I did about the same when I was young”
    The highlight of Zelretch’s life was his showdown with Crimson Moon, so everything beyond that he sees as nothing more than ‘the rest of his days’.
    Although, that is precisely why he’s very proactive when it comes to assessing the situation surrounding Crimson Moon. One could see it as taking care of the aftermath of his adolescent period. The reason Zelretch headed for the castle of the True Ancestors and blessed the birth of Arcueid was because she was the factor who would take his place in bringing an end to the Crimson Moon problem.


    Manner of Talking
    His first-person pronoun is ‘washi’.
    He calls people by their personal name. If he has respect for someone of a more noble personage, he will use their appropriate title of honor—‘princess’, ‘king’ and so forth.
    If who he’s talking to is someone he personally likes, he may go as far inadvertently calling them “omae-san”.
    He does not use ‘~ja’ or ‘‘~jawai’ or such, at the end of his sentences.
    He speaks like a dignified elder, but try to keep in mind that his sentences are a bit youthful here and there.
    “I intended to remain youthful forever, but it didn’t quite go as I wanted”
    The ideal is to avoid long sentences—make him come through with each individual word.


    Abilities
    The father of jewel magecraft—to store magical energy in minerals, stabilize them and use it for various applications in life and for supporting civilization.
    Even if we assume that the Earth did not fall into the hands of humanity—remaining in the Age of Gods—he might have still piloted rockets using just his jewels.

    The Second Magic concerns the attestation and application of parallel worlds.
    By making it possible to travel to parallel worlds, he proved that there is still room for the world to develop in different ways.
    Thanks to this, the world’s lifespan has been extended. Even if our history fails, and we destroy ourselves, there might still be others of us out there—this concept granted hope to the planet, which had been in the process of losing its dreams.
    Zelretch’s method for travelling through parallel words is a simple one—he transfers himself to a jewel in a different temporal axis.
    For example: if he wants to transfer from World A to World B, he will gather jewels in World B until they gather up enough to take Zelretch’s shape, and then Zelretch’s soul will transfer over. In an instant, the jewel golem transforms into Zelretch. At that point, the Zelretch in World A will turn back into its original form as a pile of jewels.
    As long as minerals and jewels exist there, he can travel into any world he wishes, but as he only has a single soul, he cannot be active in all of them at once.
    He originally travelled with just his physical body, but because of various circumstances he eventually settled for this method as it was the easiest.
    In addition, as a small amount of time lag occurs when he travels, he is also capable of a tiny bit of time travel as well.
    To answer the question of ‘if he doesn’t travel with his physical body, how could he be a Dead Apostle?’—as someone who has inherited the Hemonomic Principle of one of the 27 Ancestors, he has been corrupted on the soul-level, so it's impossible for him not to be.
    Vampirification is not the transformation of the body, but of existence. It’s like if the entry in the Akashic Records that read ‘human’ changed class to ‘Dead Apostle’—to become a vampire in one’s very being.


    Career
    One of the oldest mages, having been active since B.C. Also one of King Solomon’s pupils.
    After Solomon's death, Zelretch witnessed the end of the Age of Gods with his own eyes, and then disappeared from the center stage.
    Afterward, when one of his fellow students (Brissan) was starting up the Mages Association, he helped out in laying its foundations.
    As a result, the mages who had not perished became involved in the war against Crimson Moon 200 years later. In this battle, Zelretch transformed from human to Dead Apostle.
    He has been observing many different parallel words ever since, detachedly spectating the course of their events.


    Standing

    Attitude toward the Mages Association
    Due to his promise with Yumina, and the fact that he is old acquaintances with the headmaster, he shows up now and then to act as an advisor for them. He has accepted the weakening of mage ideals as something that happens. However, if some weakling comes before him and starts going off about their own theories he will beat them and their weak character into shape.
    When there are issues concerning Magic, he appears before the Association and delivers fair and just judgment.

    Attitude toward the Holy Church
    He does not concern himself with them in the slightest.

    Attitude toward the Dead Apostles
    He does not interfere with them as long as they do not cause some particularly large-scale mischief.
    He has seen through the mechanisms behind the 27 Ancestors, but has deliberately chosen to quietly observe them. He is tea-drinking companions with the three idiots of Agape, Lovematroos and Caubac. Rumors have it that he becomes like a simple grandpa doting on his grandchild when dealing with Agape.

    Attitude toward the True Ancestors
    Zelretch is highly regarded among the True Ancestors as he is one of the most prominent mages in the human world.
    Zelretch, on account of having been alive since before the common era, is friendly with the elementals known as the True Ancestors, and often provides them with counsel:
    “Kishua, hey, listen. You know that ‘Christianity’ thing humans are doing among each other? What’s that? A new type of magecraft system?
    “That’s a detailed Manual to Mankind’s Prosperity. It will one day even turn out to be a best-seller. Well, it’s for the best if you don’t know much about it. You’d probably lose your minds.
    “I see, if you say so, then it’s probably true. By the way, I’d like to try a bit of that wine they make in Bourgogne. Could you get some?
    Stuff like this.

    Attitude toward Rin
    ‘Tohsaka’s descendants sure did well! Alright, there aren’t any Magician seats left, but I will hammer some unreasonably difficult magecraft into you! They’re things I’ve worked out but unfortunately never taught anyone!’ So he goes, a bit happily.
    Anyone who is a Magician’s pupil is first started off with a living hell where they might accidentally destroy the universe—like with Aoko from Mahoyo. Although Rin never minded it that much, instead simply tilting her head, wondering if maybe she had just had some kind of tremendously hellish thing shown to her, after which she kept puking for a whole month.

    キシュア・ゼルレッチ・シュバインオーグ
    概要
    魔道元帥。西暦以前から活動している最古の魔術師のひとり。
    西暦300年頃に起きた朱い月と魔術協会の戦争のおり、個人プレーばっかりで軍隊として機能しやがらねえ魔術師たちのガン首おさえて統括した事から魔道元帥と恐れられる事となった。
    朱い月は撃退したものの、その最中に二十七祖・三位の死徒に突貫をうけ、これを倒すも血を吸われてしまい、死徒化してしまう。
    以後は朱い月に敵対できなくなり、人類の敵となる。……が、もともと人類の味方でもねーしそろそろ隠居したいと思っていたのでこれ幸いと魔術の表舞台から姿を消した。

    二十七祖の一角になってからは朱い月の考えも分かり、余計に毛嫌いするようになる。
    反面、二十七祖のシステムを理解し、他の祖たちの在り方を知ってからは吸血鬼嫌いではなくなった。祖の一部は魔術協会の既得権利主義者たちよりよっぽど純粋な学徒だったからだ。

    鉱石に関わる魔術の頂点。第二魔法・万華鏡の魔法使い。
    エネルギーを安定・構築させるエキスパート。

    外見
    外見年齢六十代、顔立ちはゲルマン系で。
    白髪(もとは金髪)を乱雑にオールバックにした厳つい顔をした老人だが、表情が若々しいので五十代にも見える。
    190cmの長身、ガタイよし、背筋もピンと張っていて、まさに軍隊の偉い人、みたいなステレオタイプ。
    服装はアニメ月姫・序章の特典としてついてきた絵本を参照。

    性格
    秩序・善。
    外向的、強気、能動的。
    思慮深く、全体を見ての良い未来を考える賢人。強面で他人を寄せ付けない外見をしているが社会正義の人で、まっとうな倫理観を持っている。
    が、持っているだけでそれを自分には課さず、やりたいコトをやるだけの自由人。「より良い未来のために協会にはルールを強制するが、儂がルールを守るとは言っていない」を地でいっている。
    スタンス的にはやんちゃな孫の人生を見守っている、よく笑うお爺ちゃん。
    傍観者でありながら口だし(しかも失敗しそうだとニマニマして忠告する)をし、かつ自分に火の粉がかかると分かれば全力で大人げなく阻止する。そんな大人。

    ゼルレッチは基本的に「自分はもう地球という学校から卒業したOB」として自身を捉えている。なので学校が崩壊しないかぎり、その中で起きている様々な問題は温かな目で眺めているだけ。「儂も若い頃はそれぐらいやったしな」ぐらいの懐の深さ。
    ゼルレッチの人生最大の見せ場は朱い月との対決だったので、それが過ぎた後はほんと余生にすぎないのだ。
    もっとも、だからこそ「朱い月」に関するコトだけは積極的に様子を見に行ってしまう。青春時代の後始末というか。ゼルレッチが真祖たちの城に赴き、アルクェイドの誕生を言祝いだのは、彼女が自分にかわって「朱い月問題を終わらせる」因子だったから

    口調
    一人称は「儂」。
    他人に対しては名字を呼び捨て。これと感じ入った高貴な人物にはそれに適した敬称を。「姫」「王」といった風に。
    個人的に気に入った相手には、いいところでポロッと「おまえさん」と呼びかける。
    語尾に「~じゃ」「じゃわい」などはつかない。
    貫禄のある老人口調だが、ところどころ若々しいセンテンスを心がけるように。「いつまでも若い気でいるが、そうはいかんものだな」
    長台詞はさけて、一言一言でバシッと決めるのが理想。

    能力
    宝石魔術の祖。鉱石に魔力を蓄え、安定させ、これを様々な生活・文明補助に使うもの。
    仮に地球が人間の手に渡らず、神代世界のままだったら彼は宝石だけでロケットを飛ばしていたかもしれない。
    第二魔法は並行世界の証明と運用。
    並行世界への移動を可能にした彼は“このように、世界には違う展開を迎える余地がある”事を証明した。
    これのおかげで世界は寿命を延ばした。「我々の歴史は失敗し、自滅するが、他に成功した我々がいるかもしれない」という概念が、夢を失いつつあった星に希望を与えたからだ。
    ゼルレッチの並行世界移動法は単純なもので、彼は違う時間軸の地球にある「宝石」に転移する。
    たとえばA世界からB世界に移動するのなら、B世界にある宝石がザザーッとゼルレッチのカタチになるまで集まって、そこにゼルレッチの魂が転移する。瞬間、宝石ゴーレムはゼルレッチに変身する。この時点でA世界にいたゼルレッチは元の宝石の山に戻る。
    鉱石・宝石が存在する世界ならどこにでも移動できるのだが、本人の魂は一つきりなので同時に活動はできない。
    もともとは生身で移動していたが、色々あってこの方式が一番楽だと落ち着いた。
    また、この移動時に多少の時間誤差が生じるため、時間移動もちょっとだけなら可能となっている。

    生身じゃないなら死徒じゃないんじゃないの?という質問には、二十七祖の原理血戒を受け継いでしまったため魂レベルで汚染されているので無理、と返すように。
    吸血鬼化なんてものは肉体の変容ではなく存在の変容である。アカシックレコードにある“人間”という記述が“死徒”にクラスチェンジしてしまったようなもの。もう生き物として“吸血鬼”なのである。

    経歴
    BCから活動している最古の魔術師のひとり。ソロモン王の弟子でもある。
    ソロモン王死後、神代の終わりを見届けて表舞台から姿を消す。
    その後、魔術協会を立ち上げる学友(ブリサン)に手を貸して協会の基部を構築。
    その結果、二百年後に滅びなかった魔術師たちと朱い月の戦争が始まる。この戦いでゼルレッチは人間から死徒に変貌。
    以後は多くの並行世界を観察しながら、飄々と事の顛末を傍観している。

    立ち位置

    魔術協会への態度:
    ユミナとの約束もあるし学長とは旧知なのでご意見番としてたまに面倒を見に来るぐらい。魔術師たちの思想の軟弱化はまあそんなもんだろう、と受け止めている。ただし軟弱者が自分の前で持論を垂れ流したらその性根をたたき直す。
    魔法に関わる案件があると協会に現れ、大岡裁きをする。

    聖堂教会への態度
    まったく関わっていない。

    死徒への態度
    大規模な悪さをしなければ介入しない。
    二十七祖のからくりを看破しているが、あえて静観している。アガぺ、ラブマドロス、コーバックの三バカとは茶飲み仲間。アガペの相手をしてるあたり、たんに孫好きのおじいちゃん説がある。

    真祖への態度
    人間世界の最高位魔術師として、真祖たちもゼルレッチを重く見ていた。
    ゼルレッチは西暦以前から生きている人間のよしみで、精霊である真祖たちの相談を受けていた。「キシュア君。ほら、なんだ。あの人間達の間ではやっているキリスト教ってヤツ?あれなんなの?新しい魔術系統?」「ありゃ綿密に作られた人類発展教本だな。しかもいずれベストセラーになる。まあ、おまえさんがたは知らない方がいい。おそらく正気が飛ぶぞ」「そうか、キシュア君がそういうならそうなんだろう。ところでブルゴーニュで作られたワインとかいうの、ちょっと飲んでみたいんだけど。手に入らないかな?」
    こんな感じ。

    凛への態度
    遠坂の末裔ががんばった!よし、魔法使いの席はもうないが儂が編み出したものの誰にも教えられずガッカリしていたいろんな無理難題魔術をたたきこんでやろう!
    といった感じでちょっと楽しい。
    まほよの青子よろしく、魔法使いの弟子はまず最初に宇宙をうっかり滅ぼすところから始めさせられるという地獄。もっとも、凛の意識はそこまでのものではないので「あれ、なんかいまものすごい地獄を見せられなかったか私?」と首をかしげながら、トラウマで一ヶ月吐き続けた感じ。

  3. Lord El-Melloi II Case Files Volume 4: case. Mystic Eyes collection train (Upper) - Chapter 1 Part 2
  4. The Adventures of Lord El-Melloi II Volume 5: Legacy of the Alchemist (Lower) - Chapter 3
  5. [v] TYPE-MOON BOOKS material -The Adventures of Lord El-Melloi II Glossary: Karmaglyph [Person], p.023

    Karmaglyph [Person]
    Karmaglyph Melissa Deluc.
    “Woah, woah, woah, I know that status-wise I’m the leader of the Neutral Faction, but I’m from the puny Eleventh Department. I cannot be compared to the previous El-Melloi.”
    “Hey, El-Melloi II, don’t you think it’s unfair for you to monopolize all the fun of the adventure?”
    Lord Meluastea.
    Has two attributes: Earth and Ether. He is the Lord of Archeology, and now also the Dean of Mineralogy.
    The simplest way to describe him is as a Mage Indiana Jones capable of utilizing the treasures he collected.
    He uses Shoot the Moon(Silver-corded Instant-arc), a mystic bow normally hidden in his suit. The mystic bow is capable of several different types of shots and can be used for excavation. Aside from its bow form, it can also morph into a hookshot wire or an emergency crane.
    He’s actually an Alteration pro.
    His touch can effortlessly alter metal into rubber, fire into ice, concrete into mud. In addition to this ability, he also carries concealed in his person a diverse array of treasures he collected as the leader of the Meluastea. The sheer adaptability of this ability combined with his Mystic Codes is enough to place him among the Clock Tower’s top five.
    He normally keeps this a secret but his true ability is to overclock his treasures.
    Its name is Phantasm Overload.
    As someone who has no qualms about altering even his own magical energy with extreme delicacy, Karmaglyph can force a treasure to go beyond its capabilities. Naturally, the treasures burn to crisps more often than not, but until they do, they display power far superior to the Mysteries of the modern era—in some cases superior to their power in the Age of Gods. This couldn’t make for a more horrifying combination with how the Department of Archeology owns quite a few artifacts rivaling the Holy Ark. But obviously, as a lover of archeology, he rarely ever displays this ability.

    During the events of The Adventures of Lord El-Melloi II, he’s in his late 30s.
    While the Meluasteas were famous for being quite the softies despite being Lords, Karmaglyph’s actions are quite ambitious. Money was always necessary for archeology, but come the 20th century, money suddenly became exponentially more needed by everyone. It’s due to this that he managed to steal the position of Dean of Mineralogy, but this also invited major distress.
    Stealing a chair from the Aristocratic Faction put him on Barthomeloi’s watchlist.
    The Meluasteas were the leaders of the Neutral Faction, but the Eleventh Department was always among the weakest. Their leadership status was symbolic and held together by tradition. Karmaglyph knew that and this was why he was so invested in solidifying his position.
    Also, since the Department of Lore keeps exoanthropic artifacts under custody, they keep each other under constant surveillance. Lore is suspicious that Archeology is withholding artifacts belonging to their category, while Archeology wholeheartedly believes Lore is a hoax to monopolize a set range of artifacts. But despite everything, fieldwork often requires each other’s cooperation.
    His interest in El-Melloi II is part political and part because he thinks their situations are similar. Because both lack genuine interest in Lord status and have another goal outside their goal in magecraft.
    PS: A large sum of his debt is owed to Melvin’s mama.
    His name is portmanteau of karma and hieroglyph.

    カルマグリフ【人名】
    カルマグリフ・メルアステア・ドリューク
    「いやいやいや、立場上メルアステアは中立主義トップだなんて言われてるけれど、なんせ十ー科だよ。元のエルメロイとは比べようもないからね」
    「ちょっとII世くん、冒険を独り占めするのはズルいんじゃないかなあ!」
    ロード・メルアステア。 
    地と空の二重属性。考古学科の君主(ロード)にして、いまは鉱石科の学部長でもある。
    一言にすれば、集めた秘宝を行使しうる魔術師版インディ・ジョーンズ。
    普段はスーツに隠した魔弓・双銀瞬弧(シュート・ザ・ムーン)を使う。魔弓は数々の打ち分けができて、発掘作業にも使用可能。弓にとどまらず、ワイヤーにも非常用のクレー
    ンにも変化する。
    その実は、「変化」のプロフェッショナル。
    彼の触れたものは、金属ならゴムに、炎ならば氷に、コンクリートならば泥に、たやすく「変化」させられる。こうした能力に加えて、メルアステアのトップとして集めさせた各種秘宝を身体に隠しており、能力と礼装の応用性だけならば、時計塔で五指に入る。
    普段は隠しているが、その真なる能力は秘宝の過剰駆助にある。
    その名はファンタズム・オーバーロード。
    極めて繊細に「本人の魔力さえも変化させてしまう」カルマグリフは、秘宝の「能力以上」のことをやらせてしまう。無論、多くの場合秘宝は焼け付くのだが、そのつかの間、現代より遙かに優れていた神秘――ことによれば神代以上の「力」を発揮するのだ。それこそ聖柩(アーク)に匹敵する遺物をいくつも抱えている考古学科との相性はまさに最悪。もちろん、考古学を愛する彼は滅多にその能力を発揮しようとしないのだが。
    「ロード・エルメロイII世の冒険」当時で三十代後半。
    元来、メルアステアは君主(ロード)ながらも、かなりゆるふわで有名だったのだが、カルマグリフの行動はかなり野心的。考古学にも金が必要なのだが、20世紀になって金の必要性が一気に激増したためである。こうした事情から鉱石科の学部長の地位も奪ったのだが、これは困難な状況も呼び込むこととなった。
    貴族主義の席のひとつを奪った結果、バルトメロイから目をつけられるようになったのである。
    メルアステアは中立主義のトップだが、もともとは最弱に近い十一科。トップとは伝統などを加味した立場上のものでしかない。それをよく知っているからこそ、カルマグリフは今のうちに立場を確立することに余念がない。
    また、人類外の遺物を保持している伝承科とは常に互いを監視しあっている間柄。伝承科は自分のカテゴリの遺物を考古学科が隠し持っていないかと疑っているし、考古学科はそもそも伝承科が一定範囲の遺物を独占していることを快く思っていない。それでいて、フィールドワークなどから、互いに協力せずにはいられない、という関係だ。
    エルメロイII世に興味を持っているのは、そうした利権と同時に、自分とよく似た立場だと思っているからだ。どちらも本質的には君主(ロード)の地位に興味がなく、自分の目的を魔術と別に持っているため。
    なお、メルヴィンのママに多額の借金をしている。
    名前は業のカルマと神聖文字ヒエログリフのもじり。

  6. Fate/Grand Order: Epic of Remnant - Shinjuku: Malignant Quarantined Demonic Realm - Prologue
  7. Fate/strange Fake Volume 4 - Chapter 11: Day 2, Morning "The Gods Return From Twilight"
Concepts
Bounded FieldConceptual WeaponMagic (Second MagicThird MagicFifth Magic) • Magical Spells (AstromancyGradation AirFlash AirTuning) • Marble PhantasmMystic CodeMystic Eyes (Mystic Eyes of Death Perception) • PsychicReality Marble
Creatures
BicornCentaurDaemonDead ApostleDemonDemon BoarDivine SpiritDollDragonD'yavol TronFairyFamiliarGazerGiantGolemHomunculusHumanHydraLamiaMagicianMagusMixed-BloodOniOuter GodPhantasmal SpeciesSoul EaterSphinxSpiritsVampireUltimate OneTenguTrue AncestorWitchWizardXianYaga
Holy Grail War
Anti-HeroCatalystCommand SpellBlackeningGreater Holy Grail of FuyukiLesser Holy Grail of FuyukiHeroic SpiritHoly GrailIncarnationMasterMirror WorldOverseerNoble PhantasmParameter RulesSaint GraphServant (Class CardDemi-ServantGrand ServantHigh-ServantPseudo-ServantServant Universe) • Servant classesSkill
Organizations
Holy Church (Burial Agency (Remake)) • Chaldea Security OrganizationDemon Hunter OrganizationMage's Association (Clock TowerAtlasWandering Sea) • Spiral ManorSummit CourtThe Twenty-seven Dead Apostle Ancestors (Remake)
Terms
AdvantageAkashaAuthorityAnti-Purge DefenseCounter ForceIncantationsImmortalityElementsWorldWorld of MagecraftMagic CircuitMagical EnergyMagic CrestMagical WorkshopMysterySoulSpiritronStarlogResurrectionTextureTime TravelTradition ProtectionParallel WorldQuantum Time-LockUnderworld
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