Clock Tower
The largest magecraft organization in the world, with its headquarters in England's capital, London.
One of the three main divisions of the Mages Association along with the Atlas Institute and the Wandering Sea. Nowadays, when people say "Mages Association", they most often mean just the Clock Tower.
Under the rule of 12 Lords, members take the duty to manage, conceal, and expand magecraft.
The Clock Tower is split into 12(+1) faculties, and the one governed by Lord El-Melloi II is the 100-years young Department of Modern Magecraft.
Related characters:
- Lord El-Melloi II
- Luviagelita Edelfelt
- Gray
- Tohsaka Rin
Atlas Institute
Egypt has an association of alchemists in the Atlas mountains. The institute of accumulation and measurement.
It started as one of the three main divisions of the Mages Association but evolved from a regular group of mages to a group of superpowered individuals operating their bodies as Man Machines.
Its first headmaster accidentally proved a doomsday scenario, and since then they have been endlessly creating weapons to avoid the end of the world and discarding them forever.
A famous saying goes: "Do not unseal Atlas. It will destroy the world 7 times over."
Wandering Sea
Also known as Baldanders. It started as one of the three main divisions of the Mages Association. The "moving waters" adrift the North Sea are the oldest magecraft tower in the world. The Primary Association.
It's unknown how but they study magecraft from the Age of Gods, which logically should be extinct in the present day. It has 5 gates, and is divided into 5 sections that engage with their magecraft in different ways.
Related characters:
- Bai Ruolong
- Ziz
Five Gates:
- Selen (Preservation)
- Ellen (Development)
- Guenon (Storage)
- Fushiruka (Subordination)
- Ganne (Rebirth)
Philosophy Magecraft
For the Clock Tower in the Occident, there is the Luo-Xuan Guan in the Orient. Philosophy Magecraft is the main magecraft employed by this Luo-Xuan Guan, spread from Asia to the Middle East.
Unlike the Clock Tower's Western Magecraft, this one doesn't employ Magecraft Foundations. Instead, it's utilized by connection to a giant Greater Mystic Code fused with planet Earth, the Philosophy Foundation - sort of a pseudo-Root.
The currently distributed Philosophy Keys enable access to restricted territories of this Philosophy Foundation.
Philosophy Keys are passed down from teacher to student, and inheriting a Philosophy Key essentially means shouldering a part of the world.
It's worth special mention that the Philosophy Key leading back to the founders are said to enable connection the Privileged Domains.
Divine Body
Fragments of gods. Literal parts of what once were gods.
Most of them withered, failing to withstand the mana drought of the Common Era, but there are a few rare fragments that retained their properties.
Rumor says a form of magecraft in the Far East employs those.