MainAlphabetical termsTerms by categoryQ&A
Capsule materialCharacter materialFate/Apocrypha material • Fate/complete material (II)(III)(IV)(V) • Fate/EXTELLA materialFate/Extra / CCCFate/EXTRA materialFate/Grand Order • Fate/Grand Order material (I)(II)(III) • Fate/side materialFate/stay nightFate/Zero materialHanafuda materialKara no KyoukaiLord El-Melloi II Case Files materialMagazinesMelty BloodMiscellaneousMOONLIGHT/LOSTROOM materialNotesPlus Period

Fate/Zero material entries, ALL OVER/Zero, entries from the novels, and questions from a French interview with Gen Urobuchi. Credits to food and tsukikan English translation for the ALL OVER/Zero.

Contents

Character Profiles[edit | edit source]

Alexander[edit | edit source]

[v] Fate/Zero material - Characters: Alexander, p.046-049, 086

Height: 212cm
Weight: 130kg
Blood type: Unknown
Birthday: Unknown
Image color: Scarlet
Talents: Pulling arguments out of his ass, leadership
Things he likes: Adventure, novelty
Things he hates: Idea of completion, benefits of what he already has
Worst enemy: His mother

Comment for Alexander
Takeuchi: We are the King of Conquerors! Because he can be said to be the ultimate key person in F/Z, a lot of time and energy went into his design. He has a detailed and complex design, so he became a very difficult character to draw.
Urobuchi: If 5th Rider is a racing car, then 4th Rider is a heavy tank, Which one would you choose to take a ride on?
Takeuchi: Actually, the heavy tank-ness of the Gordius Wheel is cool. But it can't enter a sewer at all.
Urobuchi: At one point, that Noble Phantasm was designed to have the ability to change its size at will by substituting its parts and transforming. Even then, though, the sewers would be too narrow.

Takeuchi's comment
Without the mantle, you get an extremely intimate feeling from him. The King of Conquerors in the style of commoners. [Takeuchi]

Takeuchi's comment
Rider: Bwahahaha Cast it all off!!
Waver: Why even me...
Maybe it would be better to put him in a loincloth. [Takeuchi]

Takeuchi's comment
Initial designs. I'm pretty pleased with the guy in the center with the three feelers. [Takeuchi]

Takeuchi's comment

Takeuchi's comment

Comment for Alexander
武内:
虚淵:
武内:
虚淵:'

Takeuchi's comment

Aoi Tohsaka[edit | edit source]

[v] Fate/Zero material - Characters: Aoi Tohsaka, p.040-041, 087

Aoi Tohsaka

Height: 160 cm
Weight: 50 kg
Blood type: O
Birthday: September 5
Three sizes: B78/W57/H82
Image color: Light yellow-green
Talents: Smoothing a situation over
Things she likes: Mysterious things, nighttime strolls
Things she hates: Swimming
Worst enemy: None

Comment for Aoi
Takeuchi: She has the feeling of a well-raised young lady who became a mother. She was supposed to be a different type of "ideal mother" than Iri.
Urobuchi: Iri is the fun mama while Aoi is the peaceful mama, huh? But I imagine Aoi is better at using that hidden power that mothers have.
Takeuchi: You also get a strong feeling of "That husband of mine, never taking care of himself" from her. Personally, I have the image that while she looks like Rin at a glance, her behavior is like that of Sakura.
Urobuchi:WoooW, that's a really high level fusion!

Takeuchi's comment

遠坂葵

Comment for Aoi
武内:
虚淵:
武内:
虚淵:'

Diarmuid Ua Duibhne[edit | edit source]

[v] Fate/Zero material - Characters: Diarmuid Ua Duibhne, p.054-057

Diarmuid Ua Duibhne

Height: 184 cm
Weight: 85 kg
Blood type: Unknown
Birthday: Unknown
Image color: Kayneth, Sola-Ui
Talents: Outdoor cooking, welcoming guests
Things he likes: Friendship, codes of honor
Things he hates: Smitten maidens, extremely jealous men
Worst enemy:Kayneth, Sola-Ui

Takeuchi's comment
His charm point is his droopy eyes and button of a mouth. [Takeuchi]

Comment for Diarmuid
Takeuchi: At the time and place where I finished reading the first volume, as I thought "Uh-huh, like this", I was able to create the character's form. His clothing definitely has the manner of an English Rocker (a greaser).
Urobuchi: For me, who has an ironclad rule that beautiful people=evil or stupid, he is a really rare character for me. But I really thought that if a man is too beautifully formed, then his life would truly become miserable.
Takeuchi: Everything is best in moderation. He comes from the same Celtic mythology as Cu Chulainn, so his costume design follows the same lines.
Urobuchi: Celtic bodies! For some reason, as it moves from the time of the Gods to the time of Mankind, simplicity is consequently lost and parts increase; what a wild thought!

Misc text:
Sola-Ui: Lord Derry...
Kayneth: Sola-ui? Sola-Ui!

Takeuchi's comment
For no reason whatsoever, there are a large percentage of messy hairdos in Zero. [Takeuchi]

ディルムッド・オディナ

Takeuchi's comment

Comment for Diarmuid
武内:
虚淵:
武内:
虚淵:

Takeuchi's comment

Gilgamesh[edit | edit source]

[v] Fate/Zero material - Characters: Gilgamesh, p.042-043

Gilgamesh

Takeuchi's comment

Comment for Gilgamesh
Takeuchi:
Urobuchi:
Takeuchi:
Urobuchi:

ギルガメッシュ

Takeuchi's comment

Comment for Gilgamesh
武内:
虚淵:
武内:
虚淵:'

Gilles de Rais[edit | edit source]

[v] Fate/Zero material - Characters: Gilles de Rais, p.058-061

Gilles de Rais

Height: 196 cm
Weight: 70 kg
Blood type: Unknown
Birthday: Unknown
Image color: Muddy black
Talents: Plotting events, producing things
Things he likes: Boyish girls, feminine boys
Things he hates: Politics, accounting
Worst enemy: Diarmuid Ua Duibhne, Lancelot

Urobuchi's comment
A smiling face! This smile is truly Gilles at his height! [Gen Urobuchi]

Comment for Gilles de Rais
Takeuchi: He is a fairly troubled character Drawing this character with such strong peculiarities is fun.
Urobuchi: Already, he's more in the style of a creature than a Caster. He used to be such a good-looking guy... but what's really terrifying is his occult knowledge.
Takeuchi: I don't think he's that good-looking, but he does have an awfully pretty expression (laugh). Because he's a knight, his body build is also pretty good, so he has the possibility of being summoned as a class other than Caster, huh?
Urobuchi: Well, his summoning as a Caster is already against the rules. Though he ended up becoming a general, his most awesome asses wasn't his martial might but his money, right~?

Takeuchi's comment
Because he is a knight, his body build is pretty good. [Takeuchi]

Takeuchi's comment
Gilles in the past. He must have wet his eyebrowless, round and cute eyes as he was adoring Jeanne. [Takeuchi]

ジル・ド・レイ

Urobuchi's comment

Comment for Gilgamesh
武内:
虚淵:
武内:
虚淵:'

Takeuchi's comment

Takeuchi's comment

Hassan[edit | edit source]

[v] Fate/Zero material - Characters: Hassan, p.072-073, 83

Hassan

Height: ~
Weight: ~
Blood type: Unknown
Birthday: Unknown
Image color: Several
Talents: Several
Things she likes: Gossip, discussion
Things she hates: In-fighting
Worst enemy: Gilgamesh

Takeuchi's comment
More like a Theif than an Assassin, huh? [Takeuchi]

Misc text:
As he changes personalities, the mask also changes.
True face with mask off

Urobuchi's comment
The picture of her true face that I saw after the second volume was published. If I had only seen that sooner, Assassin's appearances would have unmistakably increased exponentially! [Urobuchi]

Comment for Hassan
Takeuchi: As expected, the most delicious girl is female Assassin, but if she just had a beautiful form, it would overlap with Maiya's, so I aimed to make her like a Terasawa Girl.
Urobuchi: Yeah, I love this better. Secretly, the muscles on her two arms and abdomen are also moe.
Takeuchi: "If you take off the mask, there's no true face underneath"; it should be something like that, but, of course, they were nothing but empty words.
Urobuchi: That's right. Isao Sasaki also said "I want a slice of romance!"

Takeuchi's comment
Assassin's large family. [Takeuchi]

Takeuchi's comment

Urobuchi's comment

Comment for Hassan
武内:
虚淵:
武内:
虚淵:'

Takeuchi's comment
アサシン大家族【武内】

Irisviel von Einzbern[edit | edit source]

[v] Fate/Zero material - Characters: Irisviel von Einzbern, p.030-033

Irisviel von Einzbern

Height: 158cm
Weight: 52kg
Blood type: Unknown
Birthday: February 1
Image color: Silver
Three sizes: B85/W56/H84
Talents: Forging Magecraft
Things she likes: Her husband and daughter
Things she hates: Frugality, traffic safety
Worst enemy: Kirei Kotomine

Urobuchi's comment
In a certain way, the rough draft that gave the character her direction in the series. Tights! And then boots! [Gen Urobuchi]

Comment for Irisviel
Takeuchi: Mama heroine. I was thinking of a concept that would try to express the combination of the two sides of mother and maiden, but her causal clothing was too adorable, so I regret it just a little.
Urobuchi: No, rather, that gap is the very best! The world's mother should all be more adorable! Like parent-teacher conferences! Or field day!
Takeuchi: I also kind of wanted to use the contents of the working of her wires a little more. During her villain turn at the end, allowing Iri to develop into a different character might have been fun.
Urobuchi:Black Iri, well, in terms of the truth, is more like "Angri" with the appearance of Iri, so she's something completely different. For some reason, I thought of her being in the same costume as Black Sakura.

Takeuchi's comment
Using her wires. It's a legendarily hot method of attack. [Takeuchi]

Takeuchi's comment
Iri's initial design. It was discarded for being called too cute. In truth, I put into her motifs of heroines from the manga I drew in the past. [Takeuchi]

Urobuchi's comment

Comment for Irisviel
武内:
虚淵:
武内:
虚淵:'

Takeuchi's comment

Takeuchi's comment

Kariya Matou[edit | edit source]

[v] Fate/Zero material - Characters: Matou Kariya, p.064-065, 082

Kariya Matou
Height: 173 cm
Weight: 55 kg
Blood type: AB
Birthday: March 22
Image color: Dark green
Talents: Creative writing
Things he likes: Small trips, photography
Things he hates: Extravagant things
Worst enemy: Zouken Matou, Tokiomi Tohsaka

Urobuchi's comment
After he ran away from the Matou, he had no choice but to earn a meager living by working as a freelance report writer, or at least that's my headcanon. [Gen Urobuchi]

Comment for Kariya
Takeuchi: Because I only thought of this design as the first volume began publication, major changes were made. You'll see the initial design in the following pages. It was good in terms of the result. I'm fairly pleased with it.
Urobuchi: Looking back on it, the design that called for him to wear the hood of his parka low over his eyes wrecks this jut a little bit. We should have shown this amazing face straight on more.
Takeuchi: I am not drawing his face from before the Crest Worms twisted it, but I think it is a face without much individuality. From my point of view, the normality that you can see both in his regular and twisted face is Kariya Matou's nature.
Urobuchi: As for that, he seems to have a face like the protagonist of those early games that went "Please enter your name."

Takeuchi's comment
Kariya's early design. It was a design concept that made him give off a villainous first impression. [Takeuchi]
Frozen in a pained expression. Should his teeth be bared?

Urobuchi's comment

Comment for Kariya
武内:
虚淵:
武内:
虚淵:

Kayneth El-Melloi Archibald[edit | edit source]

[v] Fate/Zero material - Characters: Kayneth El-Melloi Archibald, p.050-051, 085

Kayneth El-Melloi Archibald

Height: 181 cm
Weight: 62 kg
Blood type: B
Birthday: April 11
Image color: Brass
Talents: Drawing, sculptures, crafts
Things he likes: Himself
Things he hates: Idiots
Worst enemy: Kiritsugu Emiya

Urobuchi's comment
While seeming simple, the coat with stiffly structured decorations shows individualism. [Gen Urobuchi]

Comment for Kayneth
Takeuchi: I got a clear image for him from Urobuchi-san, so he was a character designed without much difficulty. I had way too much fun drawing his expressions when he's breaking down. In a way, he's a very human character.
Urobuchi: He is the epitome of how someone who believes themselves to be entitled from birth will never by happy. He's a person whose intellectual side I wanted to show a little bit more.
Takeuchi: You'd think he's only there to be defeated, huh? Speaking of that, I was one of those people too.
Urobuchi: In truth, his role was to be defeated, but. Because he's that sort of character, I have a strange affection for him.

Takeuchi's comment

Urobuchi's comment

Comment for Kayneth
武内:
虚淵:
武内:
虚淵:

King Arthur[edit | edit source]

[v] Fate/Zero material - Characters: King Arthur, p.034-037

Comment for Saber
Takeuchi:
Urobuchi:
Takeuchi:
Urobuchi:

Takeuchi's comment

Comment for Saber
武内:
虚淵:
武内:
虚淵:

Takeuchi's comment

[v] Fate/Zero material - Characters: Kiritsugu & Saber, p.085

Takeuchi's comment

Takeuchi's comment

Kirei Kotomine[edit | edit source]

[v] Fate/Zero material - Characters: Kotomine Kirei, p.070-071

Takeuchi's comment

Comment for Kirei
Takeuchi:
Urobuchi:
Takeuchi:
Urobuchi:

Takeuchi's comment

Comment for Kirei
武内:
虚淵:
武内:
虚淵:'

Kiritsugu Emiya[edit | edit source]

[v] Fate/Zero material - Characters: Kiritsugu Emiya, p.028-029

Kiritsugu Emiya
Height: 175cm
Weight: 67kg
Blood type: AB
Birthday: November 11
Image color: Grey
Talents: Shooting, jobs involving destruction
Things he likes: Efficiency
Things he hates: Familial affections
Worst enemy: Saber

Takeuchi's comment
Kiritsugu as a child. He looks like the protagonist of a shonen manga. [Takeuchi]

Comment for Kiritsugu
Takeuchi:Tentatively, the protagonist of Fate/Zero... but even so, in terms of artwork, his presence was small. The two times he appeared on the cover, one shot only showed him from the back, the other had him in silhouette.
Urobuchi: Because he abstains from the flashiness of the Heroic Spirits. Rather, the best solution was to make him so unnoticeable. After all, a character who spreads justice should speak with their backs!
Takeuchi:Despite being so shady, his first person pronoun is "boku", so it makes him sound rather moe.
Urobuchi: That's the charm of Nasu's initial design. Urobuchi could not come up with that sort of self-address.

Comment for Kiritsugu
武内:
虚淵:
武内:
虚淵:

Lancelot[edit | edit source]

[v] Fate/Zero material - Characters: Lancelot, p.066-069

Lancelot
Height: 191 cm
Weight: 81 kg
Blood type: Unknown
Birthday: Unknown
Image color: Dark blue
Talents: Martial Arts, Horseback Riding
Things he likes: Etiquette and tradition
Things he hates: Talking about his true intentions
Worst enemy: Iskander (Alexander)

Koyama's comment
I accepted an order that said to make him look like a dark hero and settled on giving him a massive outer appearance. It runs counter to expectations, but if you look at it closely, you should see that it is assembled from parts that are similar to Saber's armor. It is so complex that it would be hard to make a video game sprite, huh? If you could do it, make it 3-D from now on. Make it look gloriously three dimensional and whatnot. [Koyama]

Koyama's comment
The order was for a bucket with a slit in it, but right now only the slit remains. From the head alone, it is a rather simple silhouette, but it still carries an impression of the armor. In the discarded designs, there was also a phase where the design was more eye-like. [Koyama]

Koyama's comment
Initially, I imagined him as a character that had a great gap between his thin, weak-looking appearance and amazing power and speed. The black deign was tacked on later, but fit unexpectedly smoothly. Remember. the tentacles lie flat. [Koyama]

Initial design
I was taught the heel looks like it's floating a little.

Comment for Lancelot
Takeuchi: Koyama was responsible for the armor's design. Because he drew it in a very complex form, I thought it was something like "This sort of design picture must be pretty valuable." I did not think he would develop so much from the original instruction of "Bucket Helmet"! (laugh)
Urobuchi: That was a pretty irresponsible order, hu-uh? I kept pondering how the heck I would make a bucket helmet look cool!? I surely really wanted it to be a "slit-like eyepiece", in the end. And then, the current form.
Takeuchi: I finished the design for the face with no trouble at all. I kept on thinking "This guy is so unlucky!" while drawing him.
Urobuchi:I thought Lance would be more beautiful as a handsome man with a shady past than an unrestrained playboy.

Misc text:
In old times
Lancelot: Milord does not understand the hearts of others.
....
Arthur: Take it

Takeuchi's comment
Lancelot during the era of the Knights of the Round Table. I think you wouldn't know it because the picture was trimmed, but on the jacket of the PS2 Fate soundtrack, Lancelot is actually standing across from Bedivere. His expression, like he's being punished for doing something wrong, makes me tear up. [Takeuchi]

Misc text:
My lord...
Haaaaaaate...
Teardrop...

Takeuchi's comment
As Berserker. He's as different from his living form as an ibis is from an amoeba. [Takeuchi]

ランスロット

Koyama's comment

Koyama's comment

Koyama's comment

Comment for Lancelot
武内:
虚淵:
武内:
虚淵:'

Takeuchi's comment

Takeuchi's comment

Maiya Hisau[edit | edit source]

[v] Fate/Zero material - Characters: Hisau Maiya, p.074-075

Maiya Hisau
Height: 161cm
Weight: 49kg
Blood type: A
Birthday: July 7
Three sizes: 75/58/77
Image color: Iron black
Talents: Anything to do with combat
Things she likes: Western sweets
Things she hates: Makeup, fashion choices
Worst enemy: Kirei Kotomine

Takeuchi's comment
Until I did a full body illustration for her, I never noticed that her hairstyle completely overlaps with Waver's. (sweatdrop) [Takeuchi]

Comment for Maiya
Takeuchi: I am afraid that I have not drawn Miss Maiya very much. She has a slender and flexible image. She gives me an empty, ephemeral impression from which I cannot feel a strong sense of self, but this seems to be the correct interpretation.
Urobuchi: I requested a fighting maiden with vector pants look that wasn't Bazett, but I fairly like the costume that shows no particular ethnicity.
Takeuchi: You get a feel of "Where is she actually from", huh? I wanted her to have a just slightly happier ending/
Urobuchi: She herself was resolved to disappear unrewarded and alone, so dying in Kiritsugu's arms was most likely as joy beyond her wildest dreams.

Takeuchi's comment

Comment for Maiya
武内:
虚淵:
武内:
虚淵:'

Rin Tohsaka[edit | edit source]

[v] Fate/Zero material - Characters: Tohsaka Rin, p.078-079

Comment for Rin
Takeuchi: Regarding child Rin, I made a big mistake. I miscalculated her birthday. I'll take this opportunity to correct it, Rin's is 2/3, Sakura's is 3/2 (sweats)
Urobuchi: There was probably something at the time of Rin's birth that caused fear that she would die prematurely. So Tokiomi panicked and he and Aoi-san went for one more se(rest omitted)

Comment for Rin
武内:子供時代の凛。なんか、あんまり変わっていませんね。服装は変えようと思ったのですが、赤い服に黒ニーソというイメージが強すぎて、結局変えることが出来ませんでした。遠坂家の呪いか。
虚淵:俺はむしろニーソはロリキャラにこそ適正装備だと思うデス。むしろ子凛がニーソでなかったら猛烈抗議してたね、きっと!
武内:子凛に関しては、大変なミスを俺がしてしまいました。誕生日の計算間違い。凛が2/3、桜が3/2ということで、ここで訂正させて頂きます(汗)
虚淵:たぶん出生当時の凛には何かしら夭折を危惧させるものがあったんでしょうね。だから時臣も慌てて葵さんにワンモアセッ(以下略)

Risei Kotomine[edit | edit source]

[v] Fate/Zero material - Characters: Kotomine Risei, p.076-077

Risei Kotomine

Height: 179cm
Weight: 88kg
Blood type: B
Birthday: December 29
Image color: Oxidized silver
Talents: Preaching, Chinese Martial Arts
Things he likes: Faith, abstinence
Things he hates: Hedonists
Worst enemy: Ryuunosuke Uryuu

Comment for Risei
Takeuchi: Drawing muscles is fun. He's Kotomine's honored father, so his eyebrows and his mussed mullet are in the same style. Is it a Kotomine clan Sorcery Trait?
Urobuchi: For some reason, he seems like an old soldier who would not be out of place even if he time slipped to the Warring States Era. This guy would absolutely look better in something like a samurai costume than in a priest's cassock
Takeuchi: That's right. For some reason, he feels like a genuine Japanese person, but... No, even with his perfectly cleft chin.
Urobuchi: Because it looks like something from Ninja Scroll, characters with cleft chins are completely okay!

言峰璃正

Comment for Risei
武内:
虚淵:
武内:
虚淵:'

Ryuunosuke Uryuu[edit | edit source]

[v] Fate/Zero material - Characters: Uryuu Ryuunosuke, p.062-063

Ryuunosuke Uryuu

Height: 174cm
Weight: 65kg
Blood type: B
Birthday: January 31
Image color: Purple
Talents: Destroying evidence, "witty, causal talk"
Things he likes: Boredom
Things he hates: Familial affection
Worst enemy: None

Comment for Ryuunosuke
Takeuchi: In truth, during the first volume when he was designed, the character was not grasped very well. I did not change his design but his expressions are wildly different from how they were drawn initially. His expressions are vivid, but for some reason, his eyes always seem flat.
Urobuchi: That's because he, in this case, is largely an inflation of the evil seaweed-head prevalent in the writing. At first, I thought of him as a person who carried a more toned-down madness as compared to Gilles, but now... huh?
Takeuchi: In some way, he plays the part of disciple who Gilles guides. I was thinking of putting a leopard print in the larger areas of the design like the shirt or pants, but in the end, thanks to Urobuchi-san's instructions, I put them down on his shoes.
Urobuchi: His key characteristic is that he wants to seize just one point to its very limit; he has this beautifully simple mind.

雨生龍之介

Comment for Ryuunosuke
武内:
虚淵:
武内:
虚淵:

Sakura Matou[edit | edit source]

[v] Fate/Zero material - Characters: Matou Sakura, p.080-081

Comment for Sakura
Takeuchi:
Urobuchi:
Takeuchi:
Urobuchi:

Comment for Sakura
武内:
虚淵:
武内:
虚淵:

Sola-Ui Nuada-Re Sophia-Ri[edit | edit source]

[v] Fate/Zero material - Characters: Sola-Ui Nuada-Re Sophia-Ri, p.052-053, 084

Sola-Ui Nuada-Re Sophia-Ri
Height: 165cm
Weight: 52kg
Blood type: O
Birthday: August 19
Image color: Violet
Three Sizes: B88/W56/H84
Talents: Criticizing others' cooking, complaining to customer service
Things she likes: Shopping
Things she hates: Sorting and organization, cooking and laundry
Worst enemy: Maiya Hisau

Comment for Sola-Ui
Takeuchi: A girl who was said to have a strong nose bridge, so I designed it as straight. I remember Urobuchi-san saying "Isn't she too cute?" (laugh)
Urobuchi: Yeah, she's way too cute. Thanks to that, Nasu-san came down with a strange disease.
Takeuchi: Actually, I wanted to make her a little more lively. It was a little disappointing when he put an end to it like that.
Urobuchi:Looking back at how thin the third volume was, I wonder right now if it would have been better to stretch out the scenes with her deal and team-up with Lancer.

Takeuchi's comment
Sola's early costume design. I always wanted to do something different so I simplified it a lot, but in the end it became the usual blouse and ribbon design.

Takeuchi's comment
As opposed to the various misfortunes of the Lancer team in the main work, they would fit beautifully in a comedy.

ソラウ・ヌァザレ・ソフィアリ

Comment for Sola-Ui
武内:
虚淵:
武内:
虚淵:

Tokiomi Tohsaka[edit | edit source]

[v] Fate/Zero material - Characters: Tohsaka Tokiomi, p.078-079

Tokiomi Tohsaka
Height: 177cm
Weight: 68kg
Blood type: O
Birthday: June 16
Image color: Deep crimson
Talents: Chess
Things he likes: Tea time
Things he hates: Attacks that are against the rules, unforeseen events
Worst enemy: Irisviel

Urobuchi's Comment
The goatee is the charm point. He surely spends a long time grooming it every day. [Gen Urobuchi]

Comment for Tokiomi
Takeuchi: He was a character whose image changed 180 degrees from what I hat thought in the early stages. However, now he has become a character who can't be pictured any other way
Urobuchi: Since Rin inherited her kindness from her father, I was given some hesitation about killing off his character, and so I ventured to put him in the position of the bad guy. However, by personal standard, he's a traditional person without a single thing wrong about him.
Takeuchi: The Azoth Dagger that took Tokiomi's life. During the episode when Rin received that, only the people who view the story from a position like that of a god can feel something akin to the sense of inconsistency in life.
Urobuchi: As he watched over Rin pour magic into it as it were valuable, Kirei was most likely coldly smirking.

遠坂時臣

Urobuchi's Comment


Comment for Tokiomi
武内:
虚淵:
武内:
虚淵:'

Waver Velvet[edit | edit source]

[v] Fate/Zero material - Characters: Waver Velvet, p.044-045

Height:157cm
Weight: 50kg
Blood type: B
Birthday: October 3
Image color: Warm grey
Talents: Conjecture, arranging the main points
Things he likes: All sorts of puzzles, detective fiction
Things he hates: Physical strength
Worst enemy: Himself

Misc text:
Ooh... Timid face
W...What ju...!
Incompetent numbskull - gah The hell is that?
Grin - What sorta Servant will it be...

Comment for Waver
Takeuchi: Because I decided on his image clearly, he was a character that took almost no trouble to design. It must be because I wanted to draw him a lot.
Urobuchi: Perhaps because he's the character with the most vivid expressions. I too want to write about a character like this one sooner or later.
Takeuchi: He has a design that makes him look incompetent, but it probably turn out for the best. At the epilogue, I was really in tears. The part about the young man who lost his childish leader.
Urobuchi: Maybe if Suneo parted with Jaian, he too would have become an honorable, mature man!?

Comment for Waver
武内:
虚淵:
武内:
虚淵:'

Encyclopedia[edit | edit source]

Admirable Tactics IV[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Admirable Tactics IV [Other], p.090

Admirable Tactics [Other]
The fourth entry in a super-popular series of war games set during World War II, where players control the Axis powers and fight against the Allies. The subtitle is "The Melancholy of Dr. Porsche".
Since the game systems had already reached the limits of complexity and difficulty in the previous installment, this newest version simply added more nations, stages, and maps. And with new units like the Focke-Wulf Triebflügel, the V-3 cannon, and a clone of the Führer himself, it surpassed the realm of war games and became a chaotic melting pot that defies description. Even now, it enjoys a small but intensely dedicated fanbase.

アドミラブル大戦略Ⅳ【その他】
第2次世界太戦を舞台に枢軸国を操って連合国と戦う超人気ウォーゲームの、シリしズ第4作。副題は「ポルシェ博士の憂鬱」
既にルールの複雑さや難易度において進化の袋小路にあった前作を、さらに参加国、追加ステージ、追加マップで拡張。トリープフリューゲルや報復兵器V3号、クローン総統といった錚々たる追加ユニットによって、もはやウォーゲームの域に留まらないカオスの坩堝と化した名状しがたいゲームバランスを誇り、今も一部マニアの間で根強い人気を請っている。

Aoi Tohsaka[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Tohsaka Aoi [Person's name], p.100-101

Aoi Tohsaka [Person's name]
Tohsaka Tokiomi's wife, and Rin and Sakura's mother. Her maiden name is Zenjou.
Though the Zenjou family had a magus ancestor many generations ago, now they are simple commoners with no connection to the magical world at all. Nevertheless, the blood flowing through their veins contains a very unique trait, which was noticed and pursued by Tohsaka Tokiomi. As a result of accepting this courtship, Aoi gave birth to two sisters with absolutely preposterous magical potential.
Unlike her daughter Rin, Aoi fully understood that Tokiomi possessed an inhuman sense of values, but she still blindly loved her husband anyway. Maybe she, too, bore some distortion within herself, just like Tokiomi did. If that's the case, she probably wouldn't have been able to build a happy home even if she had married Kariya…
By the way, the activation of Tokiomi's "Tohsaka family goof-up trait" only occurs in serious, life-threatening situations. In his normal family life at home, he was an utterly perfect superman, in the same way Rin would eventually be a perfect honors student at Homurahara Academy in Fate/stay night. I hear that both Aoi and Rin were huge fans of his "cool dad" style.

遠坂葵【人名】
遠坂時臣の妻であり、凛と桜の母。旧姓は禅城。
数世代前に魔術師の先祖を持つ禅城家は、今でこそ魔道とは無縁の平民だが、その血に流れる魔術の因子には特筆すべきものがあった。そこに目をつけた遠坂時臣の求愛に応えた結果、葵は途方もない魔術的素養を備えた二姉妹を産み落とすことになる。
娘の凛と違い、時臣が非人間的な価値観の持ち主であることを充分に理解していた上で、なおも夫を盲愛していた葵という女性は、やはり時臣と同様に大きな歪みを抱えた人物だったのかもしれない。たぶん雁夜と結ばれていても幸せな家庭は作れなかったんじゃ……
ちなみに時臣の遠坂うっかりエフェクトが発動するのは、本当に命に関わるほど重大な局面であって、普段の家庭における彼はまさに非の打ち所のない完璧超人だった。後日の穂村原における凛の優等生ぶりを、時臣は家族との日常生活において発揮していたのである。そんなダディのクールっぷりに凛と葵は連日メロメロであったとさ。

Byakuya Matou[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Matou Byakuya [Person's name], p.104-105

Byakuya Matou [Person's name]
The father of Matou Shinji, our glorious wakame.
As a magus, he was inferior to his little brother Kariya, but because Kariya refused to continue learning magecraft and ran away, he had no choice but to become the next Matou family head.
But for Byakuya that was not necessarily a disaster, as Zouken had long ago given up on Byakuya and had taught him barely anything, and at most let him take charge of low-importance, miscellaneous tasks. Instead, the matter of succession was completely placed onto his adoptive daughter, Sakura.
Regardless of the fact that he was head in name only, or of his hatred towards magecraft, the Matou assets as a trade for a comfortable and carefree life was not too bad of a deal – or so Byakuya thought, as in the end he suffered much stress, and spent his days drinking to run from it.
During the fourth volume, he finally made his appearance & exited in a flash. Originally, the scene should have ended with “Kiritsugu visited the Matou house while searching for Irisviel, but it was useless.”. But because the author thought that “there isn’t enough violence today”, Byakuya, who would never have appeared in the first place, was sacrificed by going on stage. What a sorrow

間桐鶴野【人名】
我らが麗しのワカメ、間桐慎二の実父。
魔術師としての適正は弟の雁夜に劣っていたものの、雁夜が魔道の継承を断固として拒否して出奔したため、仕方なく彼が間桐の家督を継ぐこととなった。
それが鶴野にとって災難だったかといえばそうでもなく、元から鶴野の素養を諦めきっていた臓硯からは何の教導もされず、せいぜいが助手程度の雑用を任されたに過ぎない。実質的な後継者としての重責はすべて養子の桜に課された。
名目だけの頭首という屈辱も、魔道に対する嫌悪の念も、間桐家の資産と何不自由ない暮らしを手に入れた対価と考えれば悪い取引ではなかった、というのが鶴野の感慨だったのだが、まぁそれでも結局は酒に逃げ込む羽目になるようなストレスに、日々苛まれていたらしい。
四巻において初登場&電撃退場。当初、「切嗣はアイリスフィールを探して間桐邸に行ったけど無駄足でした」という一文だけで済まされていたはずの場面だったのに、「今日はバイオレンスが足りない」という作者の気まぐれスラッシュロードのせいで、本来登場するはずもなかった彼が生贄としてめでたく舞台を踏むことに。ご愁傷様でした。

Calico M950[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Calico M950 [Armament], p.093

Calico M950 [Armament]
One of the weapons Emiya Kiritsugu prepared for the Holy Grail War. You didn't really think he'd enter something like a survival game with just a sniper rifle and the Contender, did you?
The distinguishing feature of the Calico is its special top-mounted helical magazine that can hold 50 rounds, but no matter how much I think about it the extra weight and change in the center of gravity while firing means it would be better to use a normal submachine gun, even if you have to reload more often. But oh, well, Kiritsugu is a magical mystery gunman, so I guess it's fine.
Of course, in the final battle when he used it to pin down Kirei, he was able to buy himself five seconds where a normal submachine gun only would have gotten three. That extra two second advantage is a testament to the superiority of the helical magazine! …Okay, so it's not that much of a difference.
By the way, my intention was to make Kiritsugu as much of a heretical gunman as he is a heretical magus, so I purposefully chose his equipment based on coolness factor rather than practicality. Please, please, please don't think that the weapons that show up in Fate/Zero are the standard for actual professional soldiers.

キャレコM950【武装】
衛宮切嗣が聖杯戦争で使用した予備武装。さすがに狙撃銃とコンテンダーだはじゃサバゲーだって出来ません。
ヘリカルマガジンという特殊構造によって弾倉に50発を装填できるのが特徴なのだが、これが無駄に重いわ撃ってるうちに重心変わってしまうわで、どう考えても普通のサブマシンガンに30連弾倉を2本持ち歩いた方が実用的と思われる……でもまぁ、ほら、切嗣さんはマジカル不思議ガンマンなので。
実際、ラストバトルで綺礼の牽制に使った際、普通なら3秒しか足止めできないところを、5秒問も時間を稼ぐことが出来た。2秒増しのアドバンテージは、キャレコのヘリカルマガジンの面目躍如といったところであろう。……うん、やっぱり微妙だ。
ちなみに切嗣は魔術師として異端であるのと同程度にガンマンとしても異端なキャラにしたいという意図があったため、彼の銃器のチョイスは作者的に敢えて実用性ではなくエキセントリックなゲテモノ度合いを重視させていただいた。なのでくれぐれも、Fate/Zeroに登場する銃器が戦場のプロの定番だなどとは思わないで戴きたい。

Child Assassin[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Child Assassin [Other], p.100

Child Assassin [Other]
A plot in the 2nd or 3rd volume that went unused. This conceived character was one among the hundred-faced Hassans, an unfortunate loli that would lighten up the story. A young girl lacking conversational skills, memories, and the awareness that she was a part of Hassan Sabbah. That personality of this past Hassan would surface when she was captured by the enemy in order to protect her secret. When Rider and Waver attacked Gilles’ workshop, she alone separated herself from the Hassans who were beheaded, leading Waver to mistakenly think “This is one of the children who Ryuunosuke kidnapped, and who fell victim to memory loss” and take her under his wing. Although Iskandar knew that she was a Servant, because of Waver’s chivalry allowed the Mackenzies to take in yet another false household member. In the third volume, because Kirei (who knew of her existence) used his command spell, she regained her memories as Hassan, and went through a dramatic farewell tragedy. Waver again climbed another step on the path to becoming an adult…although it was conceived like this, it would make people even more confused about who was Zero’s main protagonist! Because of this judgment it was cut, leaving only the already-written workshop raiding scene.

ちびアサシン【その他】
Zero2~3巻における没プロット。百の貌のハサンの中の一人格として構想されていた薄幸ロリの和みキャラ。会話能力の欠落した幼女で、記憶を持たず、自らがハサン・サッ、、バーハの一部であるという自覚もない。かつて生前の百の貌のハサンが敵に捕縛され尋問拷問を受ける際には、この人格を表層化させて秘密を守り適していた。
ジルの工房をライダー組が襲撃した際、斬り伏せられたハサンの人格からこの子だけが分離脱出し、それをウェイバーは「龍之介によかって拉致され、記憶障害をきたした犠牲者の子供」と勘違いをし、自らの保護下に置く。イスカンダルも、内心では少女をサーヴアントと知りつつもウェイバーの義心を立てて、結里マッケンジー家にまた一人疑似家族が増えるものの、3巻でその存在を知った綺礼の令呪により少女はハサンとしての記憶を取り戻し、悲しい離別劇を経て、ウェイバーはまた一歩大人への階段を上る……なんてな構想だったのだが、これでは一体誰がZeroの、主人公なのやら益々わからねー!という判断からお蔵入りの憂き目となり、既に書き終えられていた工房襲撃エピソードだけが残る形となった。

Diarmuid Ua Duibhne[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Diarmuid Ua Duibhne [Servant], p.100

Diarmuid Ua Duibhne [Servant]
The Lancer class Servant of the Fourth Holy Grail War, summoned by Kayneth El-Melloi Archibald. A hero of the Fianna, spoken of in Irish mythology. The story of his tragic love affair with Grainne would later become the model for the story of Lancelot and Guinevere. It's no wonder that the Berserker of the Fourth Holy Grail War has such bad compatibility with him!
In battle, he wields two Noble Phantasms: the Crimson Rose of Exorcism (Gae Dearg) which temporarily nullifies the effects of magical energy, and the Yellow Rose of Mortality (Gae Buidhe) which inflicts cursed wounds that cannot be healed by any means.
His basic parameters are not particularly high, but he excels at using battle tactics designed to trip up enemies stronger than himself. In particular, he is the natural enemy of those Heroic Spirits which rely on the powers of their Noble Phantasms to fight. Depending on his strategy, it's even possible that he could have won the entire Fourth Holy Grail War (or suffer a humiliating defeat at the hands of Assassin).
Out of all the Servants in the fourth war, he had the second-worst compatibility with his Master. Though, if his very first opponent had been anybody besides Saber, he might have been able to fight in a way more in line with his Master's expectations. For you see, it was Saber's serene beauty and grace which kindled the flames of chivalry within his heart. Also, while he was summoned as a Lancer this time, and therefore carried the twin demonic spears Gae Dearg and Gae Buidhe, his legends also speak of a pair of demonic swords: Moralltach and Beagalltach. So, there was actually a decent chance he could have been summoned as a Saber. Or rather, that's probably what Kayneth was hoping for…

ディルムッド・オディナ【サーヴアント】
第4次聖杯戦争におけるランサーのサーヴァント。ケイネス・エルメロイ・アーチボルトに召喚され契約する。ケルト神話に語り継がれるフィオナ騎士団の英雄。彼とブラニア姫との悲恋の物語は、後のランスロットとギネヴィアの物語のモデルになったともされている。そりゃ~4thパーサーカーが苦手とするのも無理はない。
魔力の効果を瞬間的に無効化する破魔の紅薔薇(ゲイ・ジャルグ)、いかなる手段でも回復不可能な呪いの傷を負わせる必滅の黄薔薇(ゲイ・ボウ)という二倍の宝具を操る。
基本能力はさほど高くはないが、優位に立った敵の足許を掬う戦術に長けたサーヴァント。とりわけ宝具能力を頼みとする英霊にとっては天敵とも言える。戦略の立て方次第では、確実に第四次聖杯戦争を征していた(もしくはアサシン相手にあっさり不覚をとっていた)と思われる。
第四次でマスターに恵まれなかったサーヴァント第二位。もっとも最初に戦ったのがセイバーでなければ、まだしも多少は従容にマスターの意向を汲んだ戦い方をしていたかもしれない。彼の胸に眠っていた騎士道精神に火を点けてしまったのは、セイバーのあまりに清澄すぎる器量であったのだ。
今回、ランサーのクラスを得たディルムッドは、魔槍ゲイ・ジャルグとゲイ・ボウを携える槍兵として具現化したが、彼の伝承にはモラルタ、ベガルタという2本の魔剣も語り継がれており、セイバーのクラスで召喚される可能性も充分にあった。むしろケイネスはそちらを期待していたのかもしれない。

Gilgamesh[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Gilgamesh [Servant], p.094

Gilgamesh [Servant]
The Archer class Servant of the Fourth Holy Grail War. Though he was summoned by Tohsaka Tokiomi, he ended up deserting his master and re-contracting with Kotomine Kirei. He is the strongest character in both Fate/stay night and Fate/Zero.
In the boy-meets-girl story of the original Fate/stay night he was forced to yield to the universal law of "love conquers all", but in Fate/Zero he's free to show off his overwhelming, cheat-like strength without restraint. He could have ended the war in a single night if he truly desired to do so. But then, careless pride is the king's prerogative, and getting serious over something as frivolous as a wish-granter would be unbecoming. So, taking that into account, it sort of balances out the huge disparity in firepower… I guess?
Also, the reason that he was able to splendidly escape after being swallowed by Angra Mainyu at the end of Fate/Zero despite succumbing to the same thing in the Sakura route of Fate/stay night is because in the latter he was distracted by the presence of a naked girl.
…Just kidding! Actually, it was due to the difference in power between the "mud", which was cut off from its source, and the "shadow" which was connected directly to it.

ギルガメッシュ【サーヴアント】
第四次聖杯戦争におけるアーチャーのサーヴァント。遠坂時臣によって召喚されるが、後にマスターを見放し、言峰綺礼と再契約を果たす。本編及びZeroを通じての最強キャラ。詳しくは元祖マテリアル本を参照。ボーイミーツガールなFate本編に於いては「必ず最後に愛は勝つ」な宇宙の法則に膝を屈するが、Zeroにおいてはそのチート的最強を遺憾なく発揮する。これで真面目に聖杯を追い求めてくれたなら本当に聖杯戦争は一夜で終了していただろうが、油断慢心は王気の一部。たかが願望機ごときにマジになるなど大人気ないという王の沽券は断じて譲れないものである。そういった短所も鑑みれば、いちおう戦力のバランスは成り立っていたともいえる……のか? Zeroのラストで見事にアンリマユへの吸収を脱しておきながら、本編の桜ルートであのような末路を辿ったのは、女子が見ている前でネイキッドかますのが気が引けたから――ではなく、本体と切り離された状態だった「泥」と、本体に繋がったままの「影」との威力の差によるものであろう。

Gilles de Rais[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Gilles de Rais [Servant], p.097-098

Gilles de Rais [Servant]
A nobleman from 15th Century France. As a leader in the French army, he fought alongside Joan of Arc to put an end to the Hundred Years War, and was hailed as a hero who saved his country. But soon after he returned to his territory, he began kidnapping, raping, and killing young boys one after another, eventually coming to be feared as the villain "Bluebeard".
However, it was all-too-common in that era for nobles to disregard the human rights of commoners and treat the populations of their territories as disposable livestock. So, under normal circumstances even killing them en masse shouldn't have been treated as anything more serious than animal abuse. But unfortunately for Gilles, he had an enormous amount of land holdings at the time, far exceeding those held by the Duke of Brittany, and enough to be regarded as a threat by the king himself. On top of that, due to his mind-boggling wastefulness in his private life, his public finances were almost entirely depleted, and there were apprehensions that he may try to sell his land to enemy nations. As a result, he was condemned and executed for his crimes as a pretext for seizing control of his assets.
As for Gilles' relation to sorcery, he turned to alchemy in an attempt to relieve his financial difficulties, and eventually strayed down a dark path that led him to try summoning a demon. But while it's certainly true that he participated in the ceremony, the actual magus was his friend François Prelati – Gilles himself was nothing more than a patron. As such, he is not a Heroic Spirit that qualifies for the Caster class. Or rather, he is not even a proper Heroic Spirit at all. The fact that Ryuunosuke's bogus ritual ended up actually completing a summoning sorcery was, honestly, more or less a total fluke. In that sense, the "Caster" Gilles de Rais is just as much of an irregular Servant as the "Assassin" Sasaki Kojirou.

ジル・ド・レエ【サーヴァント】
15世紀フランスの貴族。フランス元帥としてジャンヌ・ダルクとともに百年戦争を終結させ、救国の英雄と讃えられた。が、自らのl領地に戻ってからは、近隣の少年を次々と持致しては陵辱・惨殺するという所行を繰り返し、一転して『青髭』の異名で恐れられるようになる。
ただし当時の一般常識に照らして言えば、そもそも貴族が平民の人権について理解を示すこと自体が希であり、領主が領民を家畜同然に扱うのは当然。たとえ虐殺したとしても犬猫の虐待とそう変わらない程度の非道としか見なされなかった。ジルの不幸は、当時の彼の所領の総資産がブルターニュ公のそれを遥かに凌駕する規模のものであり、国王にすら脅威と見なされるものだった点である。なおかつ私生活における極度の浪費癖から、ジルの財政そのものは完全に破綻しており、ともすれば領土を敵国に売り渡す可能性すら危惧されていた。結果、その領地を没収する口実としてジ
ルは平素の悪行を断罪され、処刑されることになる。
ジルと魔術との接点は、財政難を賄うための金策として始めた錬金術が、迷走の末に悪魔召喚に至ったという世知辛い経緯によるものであり、たしかにジル自身も儀式に参加はしたが、真に魔術師
と呼ぶべきは彼の友人であり導師であったフランソワ・プレラーティの方で、ジルはあくまでそのパトロンに過ぎなかった。本来であればジルはキャスターのクラスに適合する英霊ではない。という
か厳密には正しい意味での英霊ですらない。雨生龍之介による似非儀式が召喚魔術として成立してしまったのは、実際のところ事故も同然であり、キャスター=ジル・ド・レェという存在は、言うな
ればアサシン=佐々木小次郎と同程度にイレギュラーなサーヴァントである。

Glen Mackenzie[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Glen Mackenzie [Person's name], p.094

Glen Mackenzie [Person's name]
A 72 year old man from Australia. Thanks to hypnosis, Waver was able to use him for free room and board during the Fourth Holy Grail War.
In his younger days he was a hotshot businessman, and moved his family to Japan as part of his job. However, he ended up being so taken with Fuyuki that he decided to live there permanently. He retired from his company and started up his own independent import-export business.
But though his management ability was solid, he had no great ambitions as a trader. He worked for forty long years, avoiding pitfalls and bankruptcy, and passed the company on to a successor as soon as he had enough money saved. Now he passes his days in quiet tranquility, working part-time as a teacher at an English conversation school.
His son Chris had been in elementary school when they moved, and while he enjoyed life in Japan he also felt a strong attraction to his roots and wanted his son to be educated in Australia. In the end, Chris' family moved back to Toronto soon after the birth of their child and gradually fell out of contact with Glen and his wife, until eventually they barely ever heard from each other at all.

グレン・マッケンジー【人名】
ウェイバーに催眠暗示をかはられ、冬木における寄宿先として利用される老人。オーストラリア出身の七二歳。
若かりし頃、遣り手の商社マンとして家族を連れて日本に赴任してきたが、あまりにも冬木の風土を気に入りすぎてしまい永住を決意。脱サラして貿易商を立ち上げる。経営手腕は堅実ではあったものの、商売人として大成するには欲のなさ過ぎた人物で、以来四○年、大穴も当てず倒産もせず、とりあえず老後の蓄えが出来た時点で会社を人手宣譲り、今では英会話学校の非常勤講師などやりながら、つつましく安穏と暮らしている。赴任当時に小学生だった息子のクリスも、それなりに日本暮らしには馴染んでいたのだが、自らのルーツへの愛着を捨てられず、自分の子供はオーストラリアで教育したいと望んでいた。結局、孫が生まれて間もなくクリスの一家はトロントに再移住。グレン夫婦との交流も次第に疎遠になり、今でほほとんど音信不通も同然となっている。

Glock[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Glock [Armament], p.095

Glock [Armament]
The sidearm that Hisau Maiya carries with her. Although it doesn’t have a model number, in the author’s head it is surely Model 19.
It’s hard to imagine that Kiritsugu prepared this gun for her, so most likely Maiya picked it herself.

グロッグ【武装】
久宇舞弥がサイドアームとして携行する拳銃。型番までは明記しなかったが筆者の脳内的に多分きっとモデル19。
切嗣が用意したとは思えない真っ当な銃なので、おそらく舞弥の個人的な選定なのだろう。

Guinevere[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Guinevere [Person's name], p.094

Guinevere [Person's name]
The daughter of King Leodegrance. She married Artoria to bring about the outward appearance of a kingdom in Britain. Though she respected and admired Artoria, and tried her best to imitate her way of life, in the end she was simply too much of a "normal woman" to keep up.
I dare say she was a glasses-wearing girl at heart. You know, the stereotypical kind that's actually really hot when she takes them off.
In accordance with the culture of the time, she was taught from a young age to avoid self-reflection, and so had very little sense of herself as a woman, or even that there was a difference between the sexes. She truly thought that the relationship between a king and queen was something formed solely from ideals. She never could have imagined that a different sort of attraction between people could exist at all. But, that all changed when she met Sir Lancelot.
From that day on she was cast into turmoil, torn between the "tsun" of her conviction and the "dere" of her soul, until finally both she and Lancelot were driven into a predicament from which there was no escape. Such was the fate of a tsundere who risked her life in troubled times. Geez, Camelot was hell, huh? Bahahaha!

ギネヴィア【人名】
アルトリアと同盟を結び後援者となったレオデグランス王の娘。ブリテンに王国としての体裁をもたらすため、アルトリアと婚礼を上げる。
アルトリアを敬愛し、憧憬し、その生き方に倣おうとしながらも、それを貴き適すにはあまりにも『普通の女性』すぎた。
おそらく魂の在り方として眼鏡ッ娘。でも「外すと美人」のステレオタイプ。
当時の英雄の在り方として、自らを省みない人生観を幼い頃から培ってきた彼女には、自らが女性だという意識も、そもそも男女の性差の認識すらなく、王と王妃の関係も理想のみで成り立つものと確信していた。理念の尊さだけが人間を結びつけるものだと信じ込んでいた彼女は、まさかそれ以外に人と人とを惹きつけ合うモノがあるなどとは想像だにしなかったのだ。――サー・ランスロットと出会うまでは。
以後、ギネヴィアは信念のツンと魂のデレの波状攻撃によって、彼女白身とランスロットの双方を窮地へと追い込んでいく。まさに命を賭けた乱世のツンデレ。まったくキャメロットは地獄だぜフゥ~ハハハ。

Holy Grail Discussion[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Holy Grail Discussion [Other], p.099

Holy Grail Discussion [Other]
The three-way confrontation between Saber, Gil, and Alexander in volume 2. A serious discussion under the guise of a drinking party. Well, it might not have looked that way to bystanders, but the three of them were all definitely being serious in their own way.
I'd actually been planning this scene ever since the very first draft proposal, trying to think of the best way to handle it. After all, if I'd just had them all duke it out with their ridiculously destructive Noble Phantasms, they'd kill each other long before they ever reached an understanding through battle.
…But now that I think about it, it just ended up turning into a social mixer to kick off Gil and Saber's relationship, didn't it?

聖杯問答【その他】
Zero2巻のオビにまで煽られたセイバー、ギル、イスカンダルによる三つ巴対決の正体。飲み会の名を借りた真剣英霊しゃべり場。果たして真剣だったのかどうだか傍目には微妙な人もいるにはいたが、いやいや、三者三様それなりに真剣だったのですよ?
このエピソードについては最初期段階の企画書から構想があった。何故って、王様連中はどいつもこいつも宝具とかアレすぎて、戦いを通じて解り合うには致命的なまでに破壊力絶大すぎたがら。
――いやまて、これだとギル様とセイバーの馴れ初めは合コンだったという結論になるのか?

Hundred-Faced Hassan[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Hundred-Faced Hassan [Servant], p.103

Hundred-Faced Hassan [Servant]
The Assassin Heroic Spirit who participated in the Fourth Holy Grail War. One of the "Old Man of the Mountain" amongst the generations of Hassan-i Sabbah.
He was an exception in Hassans, as he did not undergo the body modification called "Zabaniya". Instead, he took advantage of his affliction of Multiple Personality Disorder and acted as an assassin without a true identity.
When summoned as a spiritual entity and emerged as a Servant, segments of his compartmentalized soul each materialized as an individual. However, due to the potential of the spirit being only that of one person, the abilities of the Assassins produced by the division were extremely low, reaching the nadir of the capabilities of Servants.
In addition, each personality has his strengths and weaknesses. Among them, there are impatient glory-hounds who ignore orders like fools, and individuals who are terrible at ambushes despite being assassins. However, if one can comprehend their characteristics and apply their skills in the right situations, the Hundred-Faced Hassan can be a very dangerous Servant. Unfortunately, because his Master had no intention of winning the war, he was damned to the fate of a voyeur.
The Hundred-Faced Hassan was summoned by Kotomine Kirei when he was still a lackey of Tokiomi Tohsaka, thus he was truly a servant of a servant. Even so, he still harboured a wish that he hoped the Grail could grant (by the way, it was "to have a perfect and unified personality"). He even plotted to hijack the Holy Grail before Kirei and Tokiomi, had the war have gone in their favour. However, in the end he did not even have a chance to show his rebellious side before becoming the first Servant eliminated from the war.

百の貌のハサン【サーヴァント】
第四次聖杯戦争に参加したアサシンの英霊。歴代のハサン・サッバーハを襲名した『山の翁』の一人。
『ザバーニーヤ』たる肉体改造を行っていない異例のハサンであり、自らが患っていた多重人格障害を逆手にとって活用することで、正体不明の暗殺者として活躍していた。
霊体として召喚され、サーヴァントとして現界する過程で、分断された魂のすべてについて別個の実体化を果たしている。ただし元々の霊的ポテンシャルはあくまで一人分しかないため、分割された個々のアサシンは、能力の点では極めて低く、サーヴァントとして通用する最低レベルの力しか持っていない。
また各々の『別人格』は得手不得手についてもまちまちで、中には功を焦って命令を無視するお馬鹿さんや、アサシンのくせに不意打ちで失敗するダメっ子とかも含まれる。彼らの個性をすべて把握し、適材適所を考えて計画的に運用した場合には絶大な脅威となるサーヴァントだが、そこまで本気で勝ちを狙う意図がマスターになかったせいで、ひたすらピーピング一筋に徹する羽目になる。
まだ遠坂時臣の走狗にすぎなかった頃の言峰綺礼によって召喚され、いわば下僕の下僕という損な役回りに甘んじるしかなかった4thハサンだが、実はちゃんと聖杯を求める秘めたる想いは持ち合わせており(ちなみに悲願は『統合された完璧な人格』)戦いが佳境を越えたら綺礼や時臣を出し抜いて聖杯を横取りする心算ですらあった。が、結局はそんな翻心を露わにする暇すらなく、第4次聖杯戦争における最初の脱落者となる。

Illyasviel von Einzbern[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Illyasviel von Einzbern [Person's name], p.091

Illyasviel von Einzbern [Person's name]
The daughter of Irisviel and Kiritsugu, and one of the heroines of the future Fifth Holy Grail War – this isn’t a lie! Illya’s route exists in everyone’s hearts!
The original story of Fate had events hinting at this, but in Zero her shocking age issue is very quickly revealed.
Incidentally, the reason Saber didn’t speak her feelings during the Fifth War was because she had never asked Iri about her daughter’s name, and Illya’s appearance seemed far too young for her to be Iri’s daughter (after 10 years, the child that used to sit on Kiritsugu’s shoulders should already have developed a voluptuous body, that was the reasoning). So, she viewed Illya as an Einzbern homunculus completely unrelated to Iri – it’s definitely not a lame excuse.

イリヤスフィール・フォン・アインツベルン【人名】
アイリスフィールと衛宮切嗣の娘であり、後の第五次聖杯戦争におけるヒロインの一人。――嘘じゃないよ!イリヤルートは皆の心の中にあるんだよ!
Fate本編においてもそれとなく思わせぶりな記述はあったものの、Zeroにおいてその衝撃の年齢設定が至極あっさりと露見した。
ちなみに第五次においてセイバーがイリヤに対し容赦なかったのは、アイリから娘の名前をちゃんと聞いていなかったことと、イリヤの外見年齢がアイリの娘にしては幼すぎること(あれから10年経ってんなら切嗣に肩車されてた子供はムチムチバディになってる筈っしょ、という推察)から、イリヤをアイリとは無縁のアインツベルン謹製ホムンクルスと認識したためである。――苦しいとか言っちゃ駄目なんだからツ。

Irisviel von Einzbern[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Irisviel von Einzbern [Person's name], p.090

Irisviel von Einzbern [Person's name]
A homunculus modeled after Justizia Lizleihi.
Although the Einzbern homunculi have their functions determined during the design process, Irisviel only developed the plan to conceive Illyasviel after she was created. Thus, as a special case, she was allowed to hold multiple “functions different from the plan”. That is, not only did she give birth, but she was also given the role of rearing Illyasviel. Although Justabcheit determined that this method would be more efficient than using a newly-constructed homunculus as a wet nurse, it was still a special case when it came to the Einzberns' standard. Anyhow, the result was that although a homunculus, Irisviel obtained the experiences of raising a child as a “mother” just like a human would, and it produced an effect on her character that even Acht could not predict.
Even compared to other Einzbern homunculi, there had never been an example of one who had interacted with humans for as long as 9 years, or had such colorful and irregular mental activity. In other words, for the Einzbern, Irisviel was the first to receive the same treatment as a human, and the first to have emotions like a human. Because her physical and mental capabilities originally surpassed those of a human, those mental processes did not fail her after her exceptional growth, and she finally possessed self-awareness and emotions equal to those of a normal human.
Even so, compared with the inherent knowledge and reason, the crystallization of the Einzbern's wisdom accumulated over millennia, that comes with the format of homunculus, her emotions and human experiences have only accumulated over a mere 9 years, which results in her having both the elegance of an upper-class lady and the innocent nature of a child, making her a troublesome princess.
Some additional information: during the time when Zero’s plot was being set, apparently the setup of Angra Mainyu in Hollow wasn't well-known yet. How in the world the author came up with "that ending", even for us, couldn't be scarier.

アイリスフィール・フォン・アインツベルン【人名】
ユスティーツァ・リズライヒな鋳型として錬成されたホムンクルスの一人。
設計段階から用途を特定され、肉体も精神もその目的に最適化された状態で産み落とされるのがアインツベルンのホムンクルスだが、アイリスフィールについては鋳造された後からイリヤスフィール受胎の計画が発案されたため、特例的に「本来とは違う役割」を兼任させられることとなった。即ちイリヤスフィールの出産のみならず育成までも任されたのである。乳母役のホムンクルスな新造するよりも効率的であろうというユーブスタクハイトの判断だったのだが、これはアインツベルンの基準に照らせば異例のことである。ともあれ結果としてアイリスフィールは、ホムンクルスでありながら人間の女性と同様に子な産み育てるという「母親」として経験を積むこととなった。これが彼女の情操面において、アハト翁が予想だにしたかった影響を及ぼすことになる。
他のアインツベルン製ホムンクルスと比べても、九年の長きに渡って人間と交渉し、多彩で変則的な精神活動を行った個体は過去に例がない。言い方を変えるなら、アイリスフィールほどに人間同等の扱いを受け、人間的な情緒を身につけたホムンクルスはアインツベルンにおいては初だった。もとより心身の機能においては人間をむしろ凄駕する存在だけに、異例の成長を遂げた後もその精神構造は破綻せず、ついには一般的な人間と何ら遜色のない自意識と感情を備えるに至った。
とはいえ、ホムンクルスのフォーマットとして生まれつき持ら合わせている知識と理性がアインツベルン千年の英知の結晶であるのに対し、情動面を育んだ人生経験はたったの九年に過ぎず、結果として彼女は貴婦人としての風雅と幼児的な稚気を兼ね備えるという、ちょっと困ったお姫様になってしまった。
余談ながら、Zeroのプロットが確定した段階では、ホロウにおけるアンリマユの設定をまだ聞かされていなかったんだよなぁと思い返してみると、いったい筆者は〝あの結末″に至るまでをどういう経緯として書く気だったのか、我ながら空恐ろしいことこの上ない。

Iskandar[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Iskandar [Servant], p.090-091

Iskandar [Servant]
The Rider class Servant of the Fourth Holy Grail War.
He was originally supposed to be summoned by Kayneth El-Melloi Archibald, but instead formed a contract with Waver Velvet, who stole the catalyst Kayneth had prepared before the war began.
Going in, the original author entrusted me with just three pieces of information regarding Alexander: his true name, the Noble Phantasm called "Army of the King", and the fact that there must be a development where Saber comes to reconsider her own kingship through her conflict with him and Gilgamesh.
So, starting from there I figured the most important thing was that he be a totally different sort of king from both Saber and Gilgamesh. That's why I decided to come up with his general appearance and personality first, and only research his actual history afterward, all the while looking for ways to twist and distort things along the vector I had already imagined for him. But then, the more I read about him, the more I realized Alexander the Great's actual life was like something out of Shounen Jump. I barely had to change anything about him at all!
With the way he faced formidable foes with the utmost respect and behaved more like an adventurer than a statesman, I can't help but imagine him as a character in one of Hara Tetsuo's manga. Actually, now that I think about it, It'd be great if Hara Tetsuo made an Alexander the Great themed manga for real! I'm being serious.
His love of the Iliad ran so deep that he once totally disregarded strategy in favor of sightseeing around the city of Troy. He might have been the first celebrity otaku in human history.

イスカンダル【サーヴアント】
第4次聖杯戦争におけるライダーのサーヴァント。当初はケイネス・エルメロイ・アーチボルトによって召喚されるはずが、聖遺物を盗んだウェイバー・ベルベットによって召喚され、契約を結ぶ。
原作者によって託された課題は三つ。イスカンダルという真名と、王の軍勢という宝具、そして「セイバーはギルガメッシュやイスカンダルと闘争することで、王としての自分を考え直す」という展開である。
そこでセィバーともギルとも違う王者、という三角測量によって、まずは容姿と性格の方向性が決定され、後は史実のエピソードを、どうやってそっちのベクトルにねじ曲げていくかという作業が課されたわけだが……文献に当たれば当たるほど、アレキサンダー大王の少年ジャンプ的生涯はこちらの予想の斜め上を行き、なんかこちらの希望した方向性と充分近い路線にのっけから居てくださった。数々の強敵に対するリスペクトぶり、為政者ではなく冒険者としての行動原理など、どう見ても原哲夫ワールドの住人としか思えない。っつうか、いつの日か原哲夫先生にアレキサンダー大王を題材として漫画を描いていただきたい。マジで。
戦略そっちのけでトロイア名所観光をおっぽじめたりと、そのイリアスの愛好っぷりは、もはや人類史最初のオタクセレブと呼ぶに相応。

Kariya Matou[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Matou Kariya [Person's name], p.103-104

Kariya Matou [Person's name]
The little brother of Matou Shinji's father, Byakuya.
The gutsiest, most rebellious person in the history of the Matou family – against that monstrous old man, just standing up to him and running away was a heroic act of valor. Of course, from Zouken's point of view, no matter how much better Kariya's magic circuits were than his older brother's, they weren't worth the effort it would take to break his will and train him into a proper family head. In fact, at that point he had probably already decided that he had no choice but to bet everything on Byakuya conceiving an heir that would turn everything around. Unfortunately, in the end his longshot gamble backfired spectacularly, and instead of a miracle that would save his lineage, he got Shinji.
By the way, even Kariya's childhood friendship with Aoi was set up by Zouken, who had become aware of the Zenjou family's excellent hereditary trait long before the Tohsaka. However, due to Kariya turning his back on sorcery and getting cockblocked by Tokiomi, the old man's plans once more came to nothing.
…Well, Kariya bringing his beloved Aoi back to some horrid worm pit was never going to happen in the first place. Maybe if the Matou sorcery was a little more normal, he would have been willing to obediently accept his inheritance and become Tokiomi's rival for Aoi's affections.
For a makeshift magus, Kariya's suitability as a Master was exceptional. The fact that he was able to endure the maddened Lancelot's outrageous magical energy consumption for as long as he did is a feat truly deserving of praise. While he might have been better off if Zouken hadn't punished him by forcing him to summon a Berserker, well… I hate to say it, but the only reason Lancelot was able to fight Gilgamesh as well as he did was due to the parameter boost from being maddened. And given the single-minded devotion with which Kariya was pursuing Tokiomi, there's no way you could expect him to have the prudence to avoid that powerhouse team and survive to the very end. When all's said and done, as long as he carried the Matou spirit of putting grudges before everything else, he was probably doomed to failure no matter what.

間桐雁夜【人名】
間桐慎二の父、鶴野の弟。
歴代問桐の一族において屈指のガッツと反骨精神を備えた男。あの怪物爺を相手にして、一度は家督の継承を拒み出奔したというだけでも快挙である。とはいえ臓硯からしてみれば、いかに雁夜の魔術回路が長男よりマシなものだったにせよ、自由意志を奪ってまで次代頭首に仕立て上げるほどの手間には釣り合わない程度の素養だった、というのが実際のところであり、その時点では鶴野が妻に孕ませる次代の子供に一発逆転の万馬券を賭けるべし、という判断だったのだろうだが結果、生まれた慎二はあの体たらくで、お爺ちゃんのギャンブルは見事に裏口に出たのである。
幼少期から禅城家と交流を持ち、葵と幼馴染みになったのも、実は臓硯のセッティングである。間桐は遠坂より先に禅城家の優秀な遺伝特質に気付いていたわけだが、雁夜が魔道そのものを嫌悪したことと、横から割り込んだ時臣による葵ラブハート狙い撃ちによって、やっぱり爺の企ては水泡に帰したのであった。
まぁ雁夜としては愛しい葵を蟲蔵に連れ込むなんて断固NGであっただろうし、せめてもう少し間桐の魔術形態がまともなものであったなら、彼も大人しく継承者になって時臣と恋の鞘当てを演じる気になったかもしれない。
しかし俄仕立ての魔術師としては雁夜のマスター適正は大したもので、狂化ランスロットの法外な魔力消費にあそこまで耐え抜いたことは賞賛にすら値する。そもそも臓硯が雁夜への制裁などという余計な遊び心をおこさず、狂化を強要したりしなはれ、ば良かったのに……なんて悔やむにしても、やはりランスロットがギルガメッシュを相手にあそこまで健闘できたのは狂化による能力増幅の賜物だったわけで、おそらく脇目もふらずに時臣に突っかかっていったであろう雁夜には、強豪を避けて勝ち残るなどという思慮を期待するわけにもいかず……結局のところ、恨み節を万事に優先させてしまう間桐スピリットある限り、敗北は必定だったのだろう。

Kayneth El-Melloi Archibald[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Kayneth El-Melloi Archibald [Person's name], p.095

Kayneth El-Melloi Archibald [Person's name]
Kayneth demonstrated genius level talent during his time as a student. He was the youngest lecturer to grace the podium of the Department of Evocation in its history. His skills were not only in research, but also politics. Due to his great lineage, he had extensive connections. He was expected to form the greatest faction in the Clock Tower.
He did not participate in the Holy Grail War due to necessity or duress, it was merely to add a splash of "martial prowess" to his life's story. That was it. Although he did not severely underestimate the Three Founding Houses, he did boast that Lord El-Melloi could overwhelm them by skills alone.
The reason Kayneth brought many dangerous Mystic Code had nothing to do with research, but for entertainment value. Kayneth had talents not only in Spirit Evocation, but also in many fields of magecraft. He was really a man of many talents like Gennai Hiraga or Cao Cao.
Kayneth even considered the Heroic Spirits ---- Servants, to be part of his stock of Mystic Codes. Because he never acknowledged the humanity of Servants, he did not understand Diarmuid's loyalty even until the very end. As a result, he effectively lost through self-destruction.
However, Diarmuid was not choosey of his Master, he would acknowledge anyone who would accept his loyalty. As a result, he did not understand Kayneth as a person either. If Diarmuid really appreciated Kayneth's talents and experience, then Kayneth would have treated him with a much softer attitude.
To Kayneth, unable to bond with his Servant was the second most unfortunate event at the worst. The most unfortunate event by far was encountering Emiya Kiritsugu. Although as a mage, Kayneth won by an enormous margin, as a killer, he was miles behind Kiritsugu. It was inevitable that Kayneth would lose in a melee such as the Holy Grail War. Because of Kayneth's sudden death, his many valuable research accumulated in the Clock Tower was unorganized and left unattended. Although they were almost lost, the most useless formal student suddenly appeared to save the day. He had an unusual talent of "could not put magecraft to practice, but ingenious in the reinterpretation of theories and classification of systems". This student eventually compiled a tome named "Lord Kayneth's Encyclopedia of Arcane Secrets", which laid the foundation for the flourishing of House El-Melloi and its descendants.
By the way, in the Fourth Holy Grail War, the following strategy would insure the absolute victory of Team Lancer:

  • Kayneth must not let his Servant recognize such things as honour on the battle field or knights' pride. He must let Diarmuid realize that the Holy Grail War was merely dirty chores that needed to be done.
  • In order to fulfill the previous item, Kayneth must avoid any contact between Diarmuid and Saber with his best effort.
  • In combat, Kayneth must prioritize securing an exit. In a battle, missions would be considered accomplished if Diarmuid scored one hit with Gae Buidhe. Repeat this tactic, and exhaust all hostile teams.
  • Capitalize on Team Berserker. Team Berserker was a powerful enemy against all other teams, but Lancer had an advantage due to compatibility. It would be optimal to let Berserker destroy the other teams and reach the finale. He could then be defeated at that point.

ケイネス・エルメロイ・アーチボルト【人名】
学生時代から神童と謳われるほどの才能の閃きを見せ、降霊学科では最年少で講師の座に着く。学究の才能ばかりでなく政治的手腕も巧みで、家門の良さ故に有力なコネも大勢。ゆくゆくは時計塔内の最大派閥を形成するものと嘱望されていた。
彼が聖杯戦争に参加する理由には必ずしも切迫したものがあったわはではなく、自らの経歴の中に「武功」として評価される逸話も欲しくなった、という程度のものでしかない。『始まりの御三家』の必死ぶりを侮っていたわはではなかろうが、それを才覚のみて圧倒できてこそのロード・エルメロイ、という自負があったのだろう。
どちらかといえば研究畑の人間だったにもかかわらず、おそろしく剣呑な礼装を準備していたのは、単純に趣味の産物である。彼は降霊術のみなら、ず様々なジャンルの魔術で才能を見せ、その出鱈目な多才ぶりは平賀源内か曹操か、という有様であった。
英霊を使役するサーヴァントという存在すらも、彼にとっては数ある礼装の一つ、程度の認識でしかなかったのだろう。英霊の人格というものを認める気が毛頭なかったが故に、ディルムッドの忠義に打しても最後まで理解を示すことができず、結果として自滅も同然の敗退を遂げる。
とはいえ実のところディルムッドも、マスターとして自分の忠義を受け正めてくれる相手なら誰でも良かった節があり、ケイネスその人の人柄と向き合っての相互埋解を怠っていたのは事実である。もし板にディルムッドが、ケイネスの才能と経歴にメロメロになるほど感服した上で忠誠を誓っていたならば、ケイネスとてもうちょっと柔らかい接し方をしたんじゃなかろうか。
まあ、サーヴァントと信頼関係を築けなかったことは、ケイネスにとって二番目の不運に過ぎず、ブッチギリに一番の不運は、衛宮切嗣と巡り会ってしまったことに尽きる。魔術師としての位階は切嗣よりはるかに勝りながらも、殺人者としては切嗣に及ぶべくもなく、聖杯戦争という殺し合いにおいての敗退は必定であった。ケイネスの突然の死によって、彼が時計塔において積み重ねてきた多くの貴重な研究は未整理のまま放置され、あやうくその成果は散逸してしまうところだったのだが、いちばん無能だった一人の元弟子が、『魔術の実践はからきしなのに、理論の再解釈と系統分類は天才的』という妙な才覚を持ち合わせていたことで、最終的には『ロード・ケイネス秘術大全』という一冊の魔道書として編纂され、すべての秘術はアーチボルト家の管理上へと戻されて、後の家門の繁栄を盤石のものとした。
ちなみに第4次聖杯戦争におけるランサーチームの必勝パターンは……
• サーブァントに戦場の誉れとか騎士の誇りだとかを意識させない。聖杯戦争は汚れ仕事の処理業務だと常に諦観させておく。
• 前述の条件を満たすために、セィバーとの接触は極力避けること。
• 戦闘においては常に退路の碓保を最優先し、ゲイボウを一撃当てたら目的達成とみなし撤退する。これを繰り返し、各敵対チームの消耗を待つ。
• バーサーカーチームを活用する。他サーヴァントに対しては強敵でありながらランサーだけが相性関係で優位に立てる相手なので、可能であればバーサーカーを最終局面まで生存させて他チームの殲滅を任せ、しかる後に討ち取るのが望ましい。

Kirei Kotomine[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Kotomine Kirei [Person's name], p.096

Kirei Kotomine [Person's name]
Fate/Zero's other protagonist. When I saw the young Kirei next to Kiritsugu in the material book that came with first print editions of Fate/stay night, with his short hair and earrings, well, my heart turned somersaults in my chest. It's part of what inspired me to write Fate/Zero in the first place.
To write him, I just got rid of the older Kirei's state of enlightenment and composure, and replaced them with hesitation and inner turmoil. In Zero, when he engages in self-introspection his memories of the past are distorted, especially in regards to his wife. Accordingly, the more philosophic self-analysis from Fate/stay night is probably a better reflection of his true inner self.
In the first draft, I was a bit too cognizant of his height from the original story, and kept indiscriminately using words like "gigantic", "hulking", and "towering" to describe him. As a result, I was called in by Type Moon and chastised for misrepresenting Kirei's image, and his height ended up casually being changed.
Originally he was taught baji quan by his father, Risei, as a form of spiritual improvement, but through his blood-drenched experiences as an executor it was gradually sublimed into a warped version specialized at destroying the human body. Needless to say, the fact that he was so far off from his father's ideal form of kung fu was probably just one more thing he could not forgive himself for during his youth.

言峰綺礼【人名】
Fate/Zeroにおはるもう一人の主人公。そもそもZeroという企画の発端は、かつての初回特典サイマテ本でなぜか切嗣の隣に載っていたヤング綺礼の短髪&イヤリングに胸キュンしてしまったが故の暴走である。
本編の綺礼から悟りと余裕を剥奪し、迷いと葛藤を付加したキャラクター。Zeroにおける彼は自らを内省するにあたって、かなり過去の記憶や事実関係をねじ曲げて語っているため、(奥さんに関する記憶などはその最たるもの)10年後の達観した自己分析の方が、自らの内面を語る上ではより的を射ている。第一稿においては筆者が旧設定の身長を意識しすぎて、やたら「巨漢」「デカイ」「雲を衝くうよな」という描写が連発し、これ綺礼のイメージじゃないよねぇ、というタイプムーン首脳会議の結果、さりげなく身長設定の方が変更される結果となった。
八極拳はもともと父の璃正から精神修養の一環として教わっていただけだったのだが、代行者時代に血みどろの経験を積むうち、次第に綺礼我流の人体破壊術として歪んだ形に昇華してしまった。もちろん綺礼が理想型としていた父の功夫とは程遠く、そんなところも若かりし頃は自分を許せずにいたらしい。

Kiritsugu Emiya[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Emiya Kiritsugu [Person's name], p.092-093

Kiritsugu Emiya [Person's name]
The protagonist of Fate/Zero's prologue and epilogue, more or less.
He is the epitome of pragmatism, willing to do anything to achieve his goals. He is an idealist that dreams of world peace, but his method of attaining it is that of a cold and ruthless realist. He loves humanity, but he would not hesitate for a second to kill any single person. But though he lacks both hesitation and doubt, he cannot throw away his sadness.
Essentially, he's a magical 007, who treats sorcery as a mere tool and has no qualms using modern technology when it's more effective to do so. I really wanted to have him go on a rampage in a fully-loaded spy car, but I guess if you think about it Saber's V-Max sort of filled that role.
Though a young boy once looked up to him as a "superhero", he himself lost that admiration at an early stage, eventually coming to curse the very concept of justice itself. The only thing that kept him going was a desire that the sacrifices he had already made not be in vain. Thanks to this pessimistic attitude, his rank as a "superhero" is far inferior to the Heroic Spirit that shares his last name. Perhaps if he had a little more of the evil charisma of a last boss he would have been successful, but at the end of the day what he really wanted was just to pass away the days with his family in tranquil serenity.
Just like an eroge protagonist, he emitted a mysterious radiation that attracted women to him, but sadly everyone ensnared by it inevitably met a terrible end.
The only woman capable of smashing through this curse was the legendary Tiger of Fuyuki. Wow, Fuji-nee, you're so amazing!
If you count backwards from when he died, it turns out that his most active time on the battlefield was actually in his late teens. But hey, that's not so strange, you know.
Just look at Yagashira Dai or Sagara Sousuke. There are lots of heroes like that in this world.

衛宮切嗣【人名】
Zeroのプロローグとエピローグを占める、一応の主人公。
目的のために手段を選ばない、という言葉の体現者。世界平和を願う夢想家でありながら、その実現においては冷酷非情のリアリスト。あらゆる人間を愛しつつ、あらゆる人間を殺す覚悟を決めた男。その心に葛藤はなく、なのに悲しみを捨てきれない。
魔術を完全に道具として割り切り、近代科学で置換できる手段はすべてハイテク頼りを旨とするマジカル007。いっそ素敵装備満載の切嗣カーとかで暴れまくってほしかったところだが、考えてみたらセイバーに乗らせたV‐MAXがそういう位置づはだったのかもしれない。
かつて一人の少年が〝正義の味方〝として憧れた人物だったが、当人はその憧れを、ごく初期の段階で喪失し、ついには正義というものを呪うようにまでなりながらも、そこに至るまでの犠牲を無駄にしたくないという一心から深みに嵌っていった。そんな後ろ向きな態度ゆえ、同姓の英霊に比べれば『正義の味方』としての〝格″は多いに劣る。むしろいっそ本人にもう少し悪のカリスマ的ラスボス属性があれば大成したかもしれない人物なのだが、結局のところ、平和な安らぎの中で家族と過ごした場面こそが、彼の本当の素顔なのだろう。人生のあらゆる局面において、エロゲ主人公もかくやというばかりのモテ粒子を発散し、なおかつそれに惹きつけられた女性を悉く不幸な末路に追いやっているという呪いのような男。彼のもたらすジンクスを打ち破った女性は、かの冬木の虎ただ一人である。すげー藤ねえチョーすげー。
その享年から逆算するに、修羅の全盛期はハイティーン時代となってしまうのだが、そこはまぁ、ほら。八頭大とか相良宗介とか、世に豪傑は大勢いるわけで。

Kotone[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Kotone [Person's name], p.095-096

Kotone [Person's name]
Rin’s classmate, who was kidnapped by Gilles and Uryuu, umm…a girl with a muddled fate.
During the first draft, the name “Satsuki” was picked without thinking, the author forgot about Sacchin’s real name up until the original author’s punishment – he even forgot the fact that Sacchin had a real name.
Yumizuka Satsuki fans all over the world, we must respectfully apologize.
Kinoko: “Fujibuchi, be a little more considerate…”
Gen: “If she (the target of the teasing) is not called Satsuki, she’s not moe.”
Somehow this conversation happened but didn’t happen.

コトネ【人名】
凛のクラスメイトで、ジルと龍之介により拉致され、まぁその、ゴニョゴニョな運命を辿る少女。
第一稿においては何の考えもなく「サツキ」という名称が与えられていたが、原作者から鉄拳制裁くらう
まで、筆者はさっちんの本名を忘れていた――つうか、さっちんに本名があることすら失念してますた。
全国の弓塚さつきファンの皆様に謹んでお詫び申し上げまする。
茸「藤淵……もう少し、手心というものを……」
虚「(被虐対象は)サツキでなければ萌えませぬ」
なんて会話があったとかなかったか。

Maiya Hisau[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Hisau Maiya [Person's name], p.102-103

Maiya Hisau [Person's name]
Assistant of Kiritsugu Emiya. Mistress - it is the word whether to define on her.
Because she spent her childhood in an environment deprived of humanity, Maiya, who lacks a sense of self, considers that her entire being belongs to Kiritsugu Emiya. Asking whether she loves Kiritsugu is like asking whether the innards love the brain. The question itself is meaningless.
Also, to Kiritsugu, allowing his wife to sacrifice herself and complete the Grail is a betrayal towards her love, no matter what others say. However, it is necessary that he does not hesitate in this betrayal. To Kiritsugu, his sexual relationship with Maiya is a rehearsal before this betrayal, a form of self-abuse to steel his nerves while walking down this path. This is probably the sorriest excuse to have an affair, but Maiya deemed it okay. It is essentially a negative spiral downward without an end.
In terms of skills in magcraft, Maiya is only slightly better than Kokutou Azaka. However, she is a professional killer who can wield even the crudest weapons to deadly effect. In this sense, she is enough to be called a user of 'deadly magecraft'.

久宇舞弥【人名】
衛宮切嗣の助手。愛人――かどうかは言葉の定義次第である。
幼少期、徹底的に人間性を剥奪されたまま育ったせいで、確立された個人の自我というものを持ち合わせていない舞弥は、自らの全てを衛宮切嗣に帰属するものと認識している。彼女に切嗣を愛しているかと問うのは、内臓に脳を愛しているかと問うのと同義であり、そもそも質問として意味がない。
また切嗣にとっては、妻を聖杯完成のための犠牲にするというのは、誰がなんと言おうとも『妻の愛惜に対する裏切り』であり、その裏切りにおいて躊躇しない自分を必要としていた。彼にとって舞弥との肉体関係は裏切りの予行演習であり、自らを強く保つための一種の自虐行為だったのだろう。浮気の理由としては下の下だが、当の舞弥がそれを良しとしているものだから、もう限りなくネガティブスパイラルである。士郎くんはこんなパパから女性の含蓄を聞いちゃいけません。
魔術の腕前は実際のところ空の境界の鮮花に毛が生えた程度のものなのだが、いかに粗末な道具であろうと致命的な手段として活用できるのがプロの殺し屋をわけで、そういう意味では充分に『危険な魔術』の使い手だった。いざとなれば焼鳥屋の竹串でだって人を殺せるわけですよ。
実は壊滅的な甘党であり、しばしば連れ添いもなく単独でケーキバイキングに現れては、延々と仏頂面のままスイーツを嘆下し続ける謎の女として店員に都市伝説扱いされていたのだが、そんな素顔を当人はひた隠しにしていた。

Mercedes-Benz 300SL[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Mercedes-Benz 300SL [Other], p.105

Mercedes-Benz 300SL [Other]
A toy that Kiritsugu bought for his wife to educate her about modern science. Although the choice was a bit classical in terms of education, part of the reason was Irisviel’s own taste. Since it was Kiritsugu’s custom model, you would expect it to have options like machine guns or missiles or passenger-seat ejection or a gasoline atomizer, but there probably aren’t any.
After the Fourth War ended it was stored in the Einzbern mansion situated in the forests near the outskirts of Fuyuki, and happily became Illya’s toy. Incidentally, it is famous for being Japan’s Ishihara Yujiro’s favorite car.

メルセデス・ベンツ300SL【その他】
切嗣が妻の近代科学啓蒙のために買い与えた玩具。なんか啓蒙にしてはクラシカルなチョイスだが、おそらくアイリスフィールの好みもあったのだろう。切嗣カスタムである以上は機開銃やミサイルや射出式助手席やオイル噴霧器といったオプション装備も期待したいところだが、たぶんない。
第四次戦の後は冬木郊外の森のアインツベルン城に保管され、めでたくイリヤの玩具として継承される。ちなみに日本では石原裕次郎の愛車として有名。

Natalia Kaminski[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Natalia Kaminski [Person's name], p.102

Natalia Kaminski [Person's name]
A lone-wolf magus hunter. She had no affiliation with the Association, and made her living by swooping in ahead of the Association's enforcers, poaching their prey, and then reselling the spoils at an inflated price.
Despite their rather grandiose official title of "sealing designation enforcers", genuine sealing designations are actually extremely rare, and most enforcers would consider themselves lucky if they got a chance to pursue such "big game" even once in a decade. Especially in the case of outside freelancers, they spend most of their time hunting heretical magi that have simply deviated from the Association's norms.
In the distant past, Natalia's ancestors crossbred with succubi, and while she doesn't have eternal youth or regenerative abilities, she does boast inhuman reflexes and coordination, as well as the special ability to boost her magical energy stores by consuming semen.
Although she is a money-grubber willing to do anything to make a quick buck, on top of being a wild hedonist that has never been a dollar ahead in her life, she somehow ended up as the morally questionable guardian of an impressionable youth. And while she sexually harassed the young Kiritsugu on numerous occasions, she never once drank his semen. The reason being that she had really fallen in love with him, if only a little – though like a good older sister she locked away these girlish thoughts and never revealed them to anybody.
By the way, her heart-rending and gruesome end was inspired by the movie Snakes on a Plane, which I saw with Nasu Kinoko.

ナタリア・カミンスキー【人名】
一匹狼の魔術師ハンター。魔術協会には属さず、協会専属の執行者に先んじて獲物を横取りしては、高値で転売するというあくどい商売を流儀としていた。『封印指定執行者』などという大袈裟な肩書きを名乗ってはいるが、正真正銘の封印指定なんてものは非常に希有な存在であり、そういう『大物』を執行者が探し当てるチャンスというのは10年に一度あるかどうかも疑わしい。とりわけ外注フリーランスともなると、もっぱら日々の糧となるのは、ただ協会の規範を逸れたというだけの外道魔術師ばかりである。
数代前の先祖にサキュバスを持つ半妖の血筋で、不老や再生能力こそないが人並み外れた運動神経を誇り、また吸精による貯蔵魔力のブーストといった特殊能力も備えていた。
荒稼ぎのためには手段を選ばない金の亡者でありながら、宵越しの金を残さない豪快な快楽主義者でもあり、多感な年頃の男の子にはかなり倫理面で問題のある保護者だった。ヤング切嗣に度重なるセクハラを仕掛けておきながら、決して精を食らうことをしなかったのは、ちょっぴり本気な恋慕の情があった故で、そんな乙女心を秘め持った姐さんでもあった。
切なくも凄絶なその末路が、実は原作者に誘われて観に行った『スネーク・フライト』が元ネタでした、なんてな台無しの暴露話も、ついでにここにしたためておく。

Norikata Emiya[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Emiya Norikata [Person's name], p.093

Norikata Emiya [Person's name]
Kiritsugu’s father. His family thaumaturgy involved time manipulation inside the body or possibly small cause-and-effect, and he was a genius who in only the fourth generation, a relatively shallow generation, rose to the rank of gaining a Sealing Designation.
Spent more than 20 years hiding from the pursuit of the Magic Association, and finally hid himself on a small southern island. Though Norikata’s wife died at the hands of the Magic Association’s hunters, Kiritsugu, who had just been born at the time, has no memory of the incident.
Accelerating or slowing the flow of time inside a Reality Marble free from the world’s interference is the thaumaturgy of the Emiya family. But after investigating it thoroughly, Norikata found that, in a Bounded Field that was minimized until resistance was almost zero, the flow of time could be accelerated without limit, and reaching the Root would be possible, right before observing the universe’s end. Although the theory itself was very promising, finishing the experiment would still require several hundreds of years. In order to resolve the issue of life span, he decided to explore the methods of becoming a Dead Apostle.
The tragedy that arose as a result was the story narrated at the beginning of Volume 4 of Zero.

衛宮矩賢【人名】
衛宮切嗣の父。体内、あるいは小因果の時間操作に特化した家伝の魔術を、4代目という比較的浅い世代において封印指定の域にまで昇華させた天才。
20年以上に渉って魔術協会の追跡をかわし続け、最後は南国の小さな島に身を潜めていた。彼の妻もまた魔術協会からの追っ手によって命を落としているのだが、その経緯は、当時生まれて間もない切嗣の記憶にはない。
世界によって干渉されない固有結界の内側において時間の流れを加速あるいは停滞させるのが衛宮家の魔術だが、矩賢はこれを突き詰め、抵抗がほぼゼロに等しくなるは、ど極小まで縮めた結界の中で、時間流を無限に加速させ、宇宙の終烏を観測することでその先にあるはずの『根源』に至ろうと企んでいた。埋論そのものはかなり有望だったのだが、実験を完遂するためには数百年の期間が必要とされ、やむなく彼は寿命の問題を解決するべく死徒化の手段を模索しはじめる。
その結果もたらされた惨劇は、Zero4巻の冒頭に描かれた通り。

Rin Tohsaka[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Tohsaka Rin [Person's name], p.101-102

Rin Tohsaka [Person's name]
The eldest daughter of Tohsaka Tokiomi. The younger years of one of the heroines of Fate.
10 years ago, Rin’s understanding of the Holy Grail War was about equal to that of Shirou’s during the Fifth War. That is, it seemed like she understood but she really did not.
In the eyes of young Rin, her father Tokiomi was a great magus who must be respected and loved, but as for the coldheartedness that accompanied the ideal, that was a negative aspect of his personality that she failed to understand.
If Tokiomi had survived until the time when Rin could have really understood her father’s personality, it would certainly have deeply affected the development of her own personality. Whether she would oppose that inhumanity and leave the path of thaumaturgy, or whether she would become a “perfect and coldhearted” witch like her father – no matter which one, this parallel world, for Rin, would certainly be one far away from happiness.

遠坂凛【人名】
遠坂時臣の長女。Fate本編のヒロインの幼き日の姿である。
10年前における凛の『聖杯戦争』に対する理解度は、第五次における士郎の認識とはば同程度。つまり解っているようでいて解っていない。
幼い凛にとって父、時臣は敬愛すべき偉大なる魔術師であり、その理念からくる冷酷さといった、彼の人格の負の側面を理解するまでには至っていない。
もし、彼女が本当に父親の人間性を理解できる頃になるまで時臣が存命であったなら、凛の人格形成にはさぞかし深刻な影響を及ぼしただろう。その非人間性に反発して魔道そのものに背を向けていたか、あるいは父と同じ『完璧にして酷薄』な魔女として完成していたか――いずれにせよ、凛にとって幸福とは程遠い平行世界には違いない。

Risei Kotomine[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Kotomine Risei [Person's name], p.096

Risei Kotomine [Person's name]
Kotomine Kirei's father. A priest in the Holy Church's Assembly of the Eighth Sacrament.
When the Church first interfered with the ritual in Fuyuki during the Third Holy Grail War, he was charged with the role of supervisor. While there, he became friends with the then-current head of the Tohsaka family (Tokiomi's father), and has maintained deep ties with the Tohsaka ever since.
As a monk, he tried to reach enlightenment through asceticism, and he treated his task of recovering holy relics from around the world as a pilgrim's ordeal. He is a master of baji quan, and as the person responsible for teaching it to Kirei, his skill far outstrips his son's. As for precisely what kind of monster he is, well, just look at his burly, Mas Oyama-like physique and let your imagination run wild. His original design concept was "an older Steven Seagal".
However, Risei trained his fists solely for the sake of self-discipline and his search for truth. As he was never an "executor", he has no knowledge of killing arts that focus on the act of battle itself. Consequently, when it comes to things like trading blows with Dead Apostles, his son Kirei is much more accomplished. And of course, he isn't a magus, so superhuman magical martial arts like Kirei's are totally out of the question too.
Nevertheless, Kirei was probably acutely aware that as far as "orthodox baji quan" goes, his father was a better fighter than he was. What the old man had sought after all his life had been a realm beyond mere "killing arts", and through his long and outstanding career he had finally reached it.
It's too bad that he was unceremoniously removed from the stage by a single bullet before this inspiring history could even be hinted at in the story proper.
He must have been quite a sight back when he was young, during the Third Holy Grail War. Yes, definitely.

言峰璃正【人名】
言峰綺礼の父親。聖堂教会、第八秘蹟会の司祭。
聖堂教会が初めて介入した第三次聖杯戦争より監督役としての任を負い、前回でも冬木での戦いを見守った。そこで時臣の父である当時の遠坂頭首と友誼を結び、以来、遠坂家と深い開わりを持ち
続ける。
苦行によって悟りを得ようとした修道士であり、諸国に散った聖遺物の回収を巡礼の試練として自らに課し、世界中を巡り歩いた過去を持つ。八極拳の達人であり、綺礼に拳法の手ほどきをしたの
も彼。実際、こと拳法の腕前においてはあの綺礼をも凌駕する。それってどんなバケモノですかと問うならば、あの逞しきマス・オーヤマ体型から色々と察していただきたい。キャラクター、デザイ
ンにおけるコンセプトは「老いたセガール」だったりする。
ただし璃正の拳は自己鍛錬と求道のために積み上げられた功夫であり、そもそも「代行者」ではない彼には戦闘行為そのものを目的とした殺人術の心得はない。よって死徒やら何やらと殴り合って
きた修羅場の数では、息子の綺礼の方がより凄惨である。もちろん魔術とも無縁であり、綺礼のような肉体強化によるマジカル拳法を揮うわはでもない――が、綺礼の目から見れば「正調の八極拳
」という意味では父親の方が拳士として格上であるという認識だったのだろう。ただの殺人拳ではない、その先の領域を求めて功を積み、到達した老人であった。
まあそんな有り難い経歴は劇中で微塵も語られることなく、いきなり鉛弾一発で退場してしまうわけですが。
きっと彼も若かりし頃の第三次聖杯戦争では、色々と凄かったんじゃないかな。うん。

Ryuunosuke Uryuu[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Uryuu Ryuunosuke [Person's name], p.092

Ryuunosuke Uryuu [Person's name]
The Master of Caster in the Fourth Holy Grail War.
Cheerful and openhearted. Despite easily reading the subtleties of other people's emotions, he doesn't care for minor details and is always positive and upbeat. He is a pleasant young man who doesn't shrink back from failure, and whose natural sense of adventure and curiosity push him to enjoy life to the fullest. Unfortunately, his only interests are torture, murder, and disposing of bodies.
This proclivity wasn't caused by a childhood trauma that warped his personality, or anything like that. He was simply born evil, just like Kotomine Kirei. However, unlike Kirei he was never indoctrinated by a preexisting system of morality, and so was never burdened by any sort of hesitation or doubt when it came to embracing his desires.
Though he had already killed 42 people before he summoned Caster, he had never been considered as a suspect even once – the police investigation was a total dead end, failing to turn up the evidence required to even open a case against him. Despite being a totally unmethodical pleasure killer, his ability to destroy evidence and hamper criminal investigations is almost transcendent. If he had decided to work as a professional assassin it's quite likely that he would have quickly become a legend within the industry. However, he's the type of person that draws a strict line between business and pleasure, so the idea of making money off of killing rubs him the wrong way. He never even stole anything from any of his victims, instead choosing to support himself by working normal, unassuming part time jobs.
He is fond of animals, and loves going to safari parks and watching nature documentaries on TV. However, it seems he can only appreciate violence when the target is a human. While he may admire sharks and other predators, he has never once desired to be one himself, because as far as he's concerned the most skillful hunter of humans is another human.

雨生龍之介【人名】
第4次聖杯戦争におけるキャスターのマスター。
明朗快活。他人の心情の機微をよく読みつつも細かいことには拘らず、常にポジティブで建設的。失敗にめげることもなく、持ち前の探求心と好奇心の旺盛さで人生を精一杯に楽しむ好青年。――ただし趣味は拷問、殺人、死体遺棄。
べつだん幼少期に性格を歪ませるようなトラウマがあったわけでもなく、彼の悪性は言峰綺礼のそれと同様、もはや持って生まれたものと言うはかない。綺礼のように既存の道徳観念を植え付けられることもなかった龍之介は、自らの欲求を満たすことに何の躊躇も忌避も懐かなかった。
キャスターを召喚する以前で既に42人もの人間を殺害しておきながら、龍之介はただの一度として容疑者の線上にすら上がったことなく、警察の捜索はすべて迷宮入りのまま、一部についてはそもそも殺人事件として立件すらされていない。計画性など皆無な快楽殺人鬼でありながら、証拠隠滅と捜査撹乱の手際は卓越したものがあり、プロの暗殺者として旗揚げしていれば伝説的存在になれたかもしれない逸材である。だが当人は趣味と実益に一線を引く主義だったため、犠牲者の金品にも一切手をつけず、平素は地味なバイトを転々として生計を立てていた。
動物愛好家でサファリパークとか自然科学系の特番とかが大好き。ただし残虐行為の対象として愛でるのはヒト科ヒト目に限られるらしい。鮫とか肉食獣とかに憧れはしても、生まれ変わりたいとまでは思っていない。何故なら人間を狩る上で最も巧みなハンターは、同じ人間だからである。

Saber[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Saber [Servant], p.099

Saber [Servant]
A symbol-like existence. Without her, Fate wouldn't be Fate. However, in Fate/Zero her kingly shell is still intact, and she plays the role of a hero instead of a heroine.
Over the course of Zero she experienced neglect play and tentacle play, was stalked, slandered, leered at, and preached at by drunks, and to top it all off the scoundrel who ambushed her at the very end turned out to be a former ally. It's no exaggeration to say that the entirety of Zero is built on her suffering. Still, all of that was for the sake of enjoying Shirou's delicious cooking ten years down the line. Or at least, that's the excuse I gave to the Saber Maid figure that silently watched over my furious writing every day. If it had been the plain clothes version, I definitely wouldn't have been able to finish the story.
Even just seeing one in a store window was enough to make me drop to my knees, ashamed of my own ugliness, and yell to the heavens, "What kind of man am I, bullying such a pure and beautiful young girl like this!?"
By the way, about Saber's suit. When I first imagined it, for some reason I just naturally assumed it would be a tuxedo. But after the art actually came in, I ended up settling on the current not-too-mannish traditional suit.
Thinking about it now, making her patrol around a rustic suburban city like Fuyuki in full party dress would have been extraordinarily embarrassing for her, so it was probably the right call.

セイバー【サーヴアント】
FateをFateたらしめるシンボル的存在。ただしZeroにおいてはヒロインに非ず。まだ王様としての殻に罅が入ってない彼女の在り方はむしろヒーローのそれである。
放置プレイに触手プレイ、ストーカー被害、視姦され、酔っぱらいに説教され、名誉毀損され、あげく闇討ちを仕掛けてきた不埒者が朋友のはずの腹心だったと判明するなど、もはやZeroは彼女の受難エピソードだけで構成されていると言っても過言ではない。だがそれもこれも、すべては一○年後に士郎の、ご飯を美味しく食べてもらうためなのだと――いつも無言で執筆を見守ってくれるセイバーメイドVerフィギアに、そう詫び倒しながら書き進める毎日でした。もしあれが私服Verだったら間違いなく挫折してたね俺。店頭で見かけた時ですら、「俺ァこんな可憐な少女を虐め倒しているのかッ!」と自らの醜さに膝を折りそうになった程である。
スーツは当初、なんとなくタキシードを想定していたのだが、いざ絵に描いてもらうと男装っぽい男装にならず、現行のオーソドックスなダークスーツに落ち着いた。よくよく考えてみれば、地方都市のひなびた夜をパーティドレスでうろつき歩くなんてのは羞恥プレイも甚だしいわけで、正解であったと思う。

Sakura Tohsaka[edit | edit source]

[v] Fate/Zero material- Encyclopedia: Tohsaka Sakura [Person's name], p.101

Sakura Tohsaka [Person's name]
When she first appeared in the story of Zero, she was already Matou Sakura, but it’s hard to get an opportunity to use this name. With this name she really seems like a brave and fierce Tooyama Sakura
Although she only appeared twice (during the prologue and in the middle), once you think about it, a~~~ll that time she was suffering in a worm hell that violates child pornography laws. In Zero, this girl’s misery index may actually have been the highest. When the author was in the middle of writing, and when Character Material published young Sakura’s cute appearance, thinking that “aah, right now I’m writing about a world that does its best to brutally mistreat this kind of girl” was a huge mental burden. You’re terrible, Takeuchi-san! Let’s torment her more!
In the scene with her and Kariya’s death, the first draft of the plot was really too inhumane. After the author of the original work scolded him with “What color is your blood, anyways!?” it became one of the few scenes that the author stopped. So in the end, Sakura’s monologue was very mild and calm. …It was like that. No, really.

遠坂桜【人名】
Zeroの劇中に登場する時点では既に間桐桜となっているわけだが、せっかくだからこっちの姓で。なんか字面だはたと遠山桜みたいで勇ましい……
出番は序盤と終盤に二度あるだけなのだが、その間ず~~~っと轟貢め児ポ法発禁地獄に苛まれていたかと思うと、やっぽりZeroでも悲惨指数はこの娘が一等賞なのかもしれない。筆者が執筆の真っ最中に、キャラマテ木に幼少時代の桜の愛くるしいイラストが掲載され、「ああ、こんな子が凄烈虐待されまくってる世界を俺は今書いているのだな」と思うと、とてもとても精神的に堪えました。酷いよ武内さん!もっと虐めて!
雁夜との死別シーンは、第一稿プロットではあまりにも極悪非道すぎて「テメェの血は何色だ!?」と原作者ストップがかかった数少ない場面の一つ。結果、桜のモノローグはとてもマイルドな風味に落ち着きました。……あんなのでも。いやホントに。

Shirley[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Shirley [Person's name], p.097

Shirley [Person's name]
A native of Alimango Island, where Emiya Norikata chose to sequester himself away from the outside world. Though the educational environment she grew up in was extremely poor – she did not even attend elementary school, and only learned reading and writing from the local priest – it was enough to stimulate her ample intellectual curiosity, and by the time she was 13 years old she had already received a master's degree through correspondence courses alone. Of course, this talent did not go unnoticed by Emiya Norikata. He brought her on as his assistant, putting her in charge of handling all the miscellaneous daily tasks in the Emiya household.
While she did receive some training from Norikata, it was not at the level of being taken on as his disciple. He simply taught her the basics of the basics, and nothing more. And really, even calling it that much is a stretch. All he actually did was interact with her without bothering to hide his true nature as a magus. Nevertheless, Shirley's innate thirst for knowledge allowed her to absorb Norikata's words at an astonishing pace, and he expected great things from her in the future. However, as the old saying goes, "Curiosity killed the cat." In the end, her inquisitive mind brought about a tragedy.
She was the young Kiritsugu's very first love. It seems that the reason he ended up pampering the kendo girl he met in his later years so much was because she reminded him so much of Shirley.

シャーレイ【人名】
衛宮矩賢が隠遁先として選んだアリマゴ島の住人。小学校すらなく、伝道所の神父から読み書きを教わるのみ、という劣悪な教育環境で育ちながらも、有り余る知的好奇心に突き動かされ、通信教育だけで13歳のうちに修士課程まで獲得してしまった天才少女。その才能に日をつけた矩賢により助手として起用され、アリマゴ島における衛官父子の生活の雑事全般を引き受けていた。
矩賢による教導は弟子入り示しいうほどの本格的なものではなく、あくまで基礎中の基礎の知識を伝えるのみだった。むしろただ単に矩賢が、魔術師という正体を隠すことなく少女と接していた、という程度のものでしかないのだが、それでもシャーレイの持ち前の知識欲は、驚くべきペースで矩賢の言葉を吸収し、矩賢としても彼女の才能にはそれなりめ期待を懐いていた節がある。だが「好奇心は猫をも殺す」の諺通り、最後にはその並外れた探求心が悲劇をもたらすことになる。
色気づいて間もない少年切嗣の初恋の女性。晩年の切嗣が出会った剣道少女は、どこかシャーレイに面影が似ていたらしく、ちょっと必要以上に甘やかしてしまったとか何とか。

Sir Lancelot[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Sir Lancelot [Servant], p.096-097

Sir Lancelot [Servant]
The "Knight of the Lake", famed as the strongest of the Knights of the Round Table.
His illicit love affair with Queen Guinevere drove Camelot down the road to ruin, tarnishing his legacy in the legends of King Arthur.
As he often fell into madness due to troubles involving Guinevere, he has a particular compatibility with the Berserker class. In a lot of ways, he's just a guy who pushed himself too hard.
He was born with numerous abilities and aptitudes that take him beyond the realm of "high-spec" right into "completely overpowered", and none of them were any help at all in solving his problems. But while I could sort of sympathize with him, at the same time I couldn't help but feel a little bit of black joy that so many terrible things happened to such a handsome and talented person. But then the girls in class just looked at me in disdain, like, "Eww, so jealous, gross!" while screaming in shrill voices about how cool Lance-sama is, and… ahem. Sorry, I'm getting off track here.
Anyway, if he and King Arthur had just been able to have an all-out brawl to satisfaction on a sandy beach under the evening sun, so many tragedies might have been avoided. Well, there's no guarantee, of course, but the fact remains that whatever else happened that was the one thing that Lancelot's nature never let him do. He even tried going insane to change that part about himself, but just ended up causing the way-too-serious Artoria to misunderstand a lot of things instead. Really, it makes me wonder if his origin is "being a nuisance" or something.

サー・ランスロット【サーヴアント】
円卓の騎士の中でも最強と謳われた『湖の騎士』
王妃ギネヴィアとの不倫の恋がキャメロットを破滅にまで導いた、まさしくアーサー王伝説の負の象徴たる人物。
ギネヴィアを巡る葛藤で狂気に陥ったことも多々あり、バーサーカーのクラスとはそれなりに相性が良い。色々な意味で無理して頑張りすぎた人。
数々の才能と素質においてハイスペックどころか厨スペックを生まれ持っておきながら、その全てが彼の葛藤を打破する上で何の役にも立たなかったというのは、同情の念を抱きつつも「できるイケメンのくせしてナニ勝ち組に背ェ向けて悲劇ぶってんだコラ舐めてんのか?」とドス黒い感情を禁じ得ない。だがそんな否モテ思考をクラスの女子たちは「嫌だわ~嫉妬だわ~キモッ!」と白眼視しつつ「きゃーランス様カッコイイ!」と黄色い声を張り上げるのであった。……ごめん話が大きく逸れた。
いっそアーサー王とは夕陽の砂浜で気が済むまで殴り合いでもしていれば数々の悲劇が回避できた……かどうかは定かでないが、ランスロットの性格でほどう転んでもそんなこと出来なかったことだけは事実。そんな自分を変えたいと一念発起で狂化してみたはいいものの、今度は逆に生真面目すぎるアルトリアに余計な誤解をさせてしまう結果となったわけで、さしずめランスロットの持つ起源は『傍迷惑』とでもいったところだろうか。

Sola-Ui Nuada-Re Sophia-Ri[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Sola-Ui Nuada-Re Sophia-Ri [Person's name], p.099

Sola-Ui Nuada-Re Sophia-Ri [Person's name]
Daughter of the noble Nuada-Re bloodline, which boasts considerable behind-the-scenes influence within the Association, and Kayneth El-Melloi Archibald's fiancé.
Generally, families of magi make it a rule to only pass down their secrets to a single successor, while keeping any other children they may have ignorant of even the existence of sorcery itself. However, at the time Sola-Ui was born, the Nuada-Re family was embroiled in a tumultuous power struggle, and there was a very real fear that their legitimate heir could be assassinated. As a result, they enacted a plan to train both the older brother and the younger sister in the rudiments of sorcery, so that either one could inherit the family crest.
In the end, though, the conflict died out before anything happened to either child, and Sola-Ui's older brother was given the crest and the title of successor.
Sola-Ui, on the other hand, was no longer of any use to her family, and her very existence was disavowed. She became a mere tool to be given away in a political marriage, where her excellent physical capacity for sorcery and childhood training would allow her to serve as an assistant for some first-rate magus.
However, Sola-Ui did not harbor any resentment toward this treatment. To be perfectly frank, she didn't even understand what "likes" and "dislikes" were in the first place. While it's certainly true that she always selfishly toyed with those around her, that was simply because it was ingrained in her from a very young age that acting in a way that would preserve her value as a noble was the secret to success in life. Sola-Ui herself had never truly wanted or hoped for something even once since being born.
Consequently, she didn't care one bit whether the attraction caused by Diarmuid's mystic face was real love or not. For her, the simple sensation of passion boiling up from the depths of her heart was her greatest treasure, and she had she had no intention of giving it up after she had finally obtained it. Because, passion is the very thing that gives life value.
…When Nasu Kinoko heard all of that, he started writhing around muttering something that sounded a lot like "It's a perfect moe bull's-eye…!"

ソラウ・ヌアザレ・ソフィアリ【人名】
魔術協会において隠然たる勢力を諮る名門ヌァザレ家の娘。ケイネス・エルメロイ・アーチボルトの婚約者。
通常、一子相伝を原則とする魔道の家門は、嫡子以外には魔道の存在そのものすら秘匿するのが通例だが、ソラウの誕生当時、ヌァザレ家はかなり不穏な権力闘争の最中にあり、嫡子を暗殺されるのではないかというパラノイアに取り憑かれていた。そこで対策として、ヌァザレは兄妹の双方に魔術の初歩教練を施し、いずれ魔術刻印を移植する段になって生存していた方を後継者とする方針を取った。
ところが、結果的に兄妹双方ともに息災のまま闘争は終結し、魔術刻印と嫡子の地位はソラウの兄へと与えられる。事実上の用済みとなり、存在そのものすら否定された形のソーフウだったが、魔術師としての優秀な肉体的遺伝形質と、幼少期に叩き込まれた基礎魔術の素養は、一流魔術師に助手として奉仕するに足るだけのものがあり、そこも含めた「商品価値」として、彼女は政略結婚の道具とされる。
その扱いにソラウが不満を懐いたわけではない。そもそも好悪という感情の何たるかすらソラウには理解できないものだった。たしかに彼女は気難しい我が儘で周囲を翻弄し続けてきたが、それは自らの貴人としての価値を高く保つための態度として幼少期から刷り込まれた処世術であり、ソラウが心の底から何かを欲したり希望を懐いたりしたことは、生まれてこのかた一度もなかったのである。
故に、ディルムッドの魔貌による魅惑が、慕情として正しいものかどうかなど、ソラウにとって問題ではなかった。彼女にとっては、心の奥底から湧き上がる激情という感覚こそが、生まれて初めて手にした至宝であり、人生の価伯とすべきモノだったのだ。
……という設定を聞いた奈須きのこが「ワタクシの萌えポイントにドストライクでございます」とのたうち回ったとかなんとか。

Super Bajiquan[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Super Bajiquan [Others], p.098

Super Bajiquan [Others]
Since Fate Zero was the story of Emiya Kiritsugu and Kotomine Kirei, the final climactic battle of course would be a duel between the two. Based on earlier design decisions, Kiritsugu would wield fire arms, employ magecrafts such as Innate Time Control, and be equipped with Avalon considering later developments. However, speaking of Kirei's arsenal, there were only the Black Keys. This gave me quite a bit of a headache.
But wait, there was Bajiquan. Only Bajiquan was left. Still, how should I write it?
In the Second Volume of Zero, I had to write Kirei's fight scene. I went back to square one: first I re-read The Smiling, Proud Wanderer, then I attempted to brainwash myself with Bruce Lee, Jet Lee and and Tony Jaa for inspiration. Finally, I had achieved an understanding and reached the realm of "amazing kungfu, truly amazing kungfu". What was left was merely finishing writing the scene in one go before I calmed down. Thus the VS. Iri and Maiya scene was born.
Also worth mentioning, in order to write the final battle at Fuyuki City Hall, I added the 36th Chamber of Shaolin and Storm Rider to my reference/brainwashing materials list.
Because of all this, if you poke fun of the fact that Kirei's Bajiquan was kind of random, I would just ignore you and keep humming the ending theme of Space Warrior Baldios.

スーパー八極拳【その他】
Fate/Zeroは衛宮切嗣と言峰綺礼の物語であるからして、ラストのクライマックスバトルは当然この二人のガナンコとならざるを得なかったわけだが、当初確定していた設定において、切嗣は銃器を
使用、固有時制御なる魔術を駆使し、かつ後の展開を鑑みればアヴァロンも装備していた筈で、対する綺礼はといえば黒鍵ぐらいしか武装のネタがなく、しばし筆者は頭を抱えるほかなからた。
そうだ八極拳。八極拳しかねー。でもどうなのさそれ?
Zero2巻でついに綺礼の戦闘、シーシを書かざるを得なくなるに至り、まずは初心に返って笑傲江湖を読み返し、ブルースでジェットなリーやトニーのジャーによる自己洗脳・自己啓発を繰り返した
結果、「カンフーすごい。超すごい」という悟りの境地へと到達。あとは冷静な思考を取り戻す前に一気に書き上げることで、VSアイリ&舞弥のシーンを何とか乗り切ったのであった。
ちなみに冬木市民会館のラストバトル執筆に及んでは、さらに少林寺三十六房と風雲ストームライダーズが洗脳レシヒに加わったとか。
そんな次第で、綺礼の八極拳の出鱈目さ加減については、いかに突っ込まれようとも筆者、ただバルディオスのエンディングテーマを口ずさむばかりである。

Steyr AUG[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Steyr AUG [Armament], p.098

Steyr AUG [Armament]
The assault rifle used by Hisau Maiya. It seems it's one of the better weapons prepared by Kiritsugu.
As the first successful example of a bullpup rifle, it must have seemed almost bizarre when it was first released.
The fact that it consistently outperformed subsequent bullpup rifles, and is even used as the official weapon of many militaries to this day is, quite frankly, amazing. One of its primary features is its easy-to-disassemble modular construction. However, thanks to the popularity of scenes like the one from Day of the Jackal where the assassin assembles their weapon on the spot, it's often mistaken for a sniper rifle in movies. Well, it does have a sort of "secret weapon" look to it, so I guess I understand.
…Ah, wait, now that I think about it didn't Maiya try to snipe at Kayneth's hotel from the neighboring building?

ステアーAUG【武装】
久宇舞弥が使用した突撃銃。切嗣陣営が用意した銃器の中では一番マシな部類に入ると思われる。
ブルバップラィフルの開祖的存在であり、発表当初はどう見てもゲテモノとしか思えない代物として扱われてきたが、後発のブルバップ銃より高い詳価を受けつつ今なお各国の軍用正式採用銃として活躍しているのは本当に凄い。分解の容易なモジュール構造も特徴のひとつだが、そこが映画業界では「暗殺者が狙撃現場でライフルを組み立てる」という元祖ジャッカル的シチュエーションの 演出に良しとされたのか、銀幕ではやたらと段し屋御用達の「スナイパーライフル」として誤解されがら。まぁ絵面として秘密兵器っぽいハッタリが炸裂する外観の銃だし、気持ちは解らなくもないが。
……あ、そういや舞弥もケイネスのホテルを狙撃しようとしてたっけ。

Taiga Fujimura[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Fujimura Taiga [Person's name], p.103

Taiga Fujimura [Person's name]
The secret heroine of Fate/Zero. One fateful winter day, a cask of extremely high-quality wine was stolen from the liquor store run by the family of one of her classmates. In response, she took up her Tora-Shinai and gallantly dashed out into the nighttime Fuyuki, where bizarre murderers and urban guerrillas ran rampant. Despite the danger, she actually accomplished quite a lot, with her list of heroic deeds ranging from catching an underwear thief to saving a lost puppy. And due to the butterfly effect, her furious charge through town also prevented a devastating earthquake, enshrined a sea god, and even caused a huge asteroid on a collision course with Fuyuki to vanish without a trace. But though she averted disaster after disaster at a frightening pace, sadly, this epic saga can only be deciphered by reading between the lines with spiritual vision.

藤村大河【人名】
Fate/Zeroにおはるシークレットヒロイン。ある日、クラスメイトの父兄が営む酒屋から極上樽ワインが盗難されたことを契機に、猟奇殺人鬼とか都市ゲリラとか跋扈しまくる夜の冬木を虎竹刀片手に楓爽と駆け抜けつつ、下着泥棒を捕まえたり迷子の子犬を保護したりと八面六臂の大活躍。彼女の奮迅がもたらしたバタフライエフェクトによって大地震が防がれたり海の荒神が鎮守されたり冬木市直撃軌道にあった巨大隕石がどっかに消えたりと、ものすごい勢いで事なきを得たのだが、その辺の壮大なサーガは霊視能力によって行間を読むことでしか判読できないという。

Tokiomi Tohsaka[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Tohsaka Tokiomi [Person's name], p.101

Tokiomi Tohsaka [Person's name]
The fifth Tohsaka family head. Had everything gone according to plan, he would have been the man to finish the Holy Grail War once and for all.
He started making preparations for the Fourth Holy Grail War long before it ever began. But although he had set up everything perfectly in his favor, he was tragically killed by his trusted ally, Kotomine Kirei. Well, seeing as how the one who tempted Kirei into defecting in the first place was Gilgamesh, in a sense you could say Tokiomi died due to a lack of compatibility with his Servant.
Tokiomi and his predecessor made a conscious effort to commercialize their spiritual lands, and the unnatural economic success of every business situated there naturally led to exorbitant rental fees, which were collected by the Tohsaka. Of course, as far as Tokiomi was concerned, the fact that the "harvests of all the tenant farmers tilling the Tohsaka land" were protected from bad luck and natural disasters by the Tohsaka's careful management of the ley lines, meant that taxing them like this was his natural right. Truly, it was a 20th century feudal system made possible through sorcery.
Although, even among the Second Owners of other lands, very few have ever seen monetary returns like those made by the Tohsaka.
After Tokiomi's death, these assets were passed on to Aoi, and after Aoi's death they were passed on once more to Rin. Or at least, they should have been, but thanks to her legal guardian Kirei's naïve honesty and crude management, most of the valuable property was lost to other people. Then again, as a priest who values honest poverty, he probably thought it would be good for her from an educational standpoint. Just another thing for Rin to wallop him for, I guess.

遠坂時臣【人名】
遠坂家五代目頭首。全てが順当であったなら聖杯戦争を終結させたであろう男。
第四次聖杯戦争より以前のかなり早い段階から下準備を費やし、万全の態勢で事に及んだものの、腹心と恃んだ言峰綺礼の造反によってあえなく脱落。ただし綺礼を唆した大元は時臣の契約したアーチャーであるだはに、結局はサーヴァントとの相性問題が敗因と言えるのかもしれない。
時臣とその先代は、霊脈上の要所として権利を押さえてあった地所を、積極的に商業用地として転用させたため、そのことごとくが「なぜか金運に恵まれて事業を成功させ、遠坂家に莫大なテナント料をもたらした。もちろん時臣としては、彼ら「遠坂の土地を耕す小作人たち」の収穫は、行き届いた霊脈管理によって悪運や災難、霊障の類から保護されていればこその恵みであり、当然の権利として租税を徴収していたにすぎない。まさに魔術あってこそ成立する二○世紀末の封建制度であり、他の土地のセカンドオーナーでも、ここまで金銭的な利潤を生み出した者はそう多くない。
それらの権益は、時臣の死後葵に相続され、さらに葵の死後に凛へと相続される段になって、後見人である綺礼が実に愚直かつ大雑把な管理をしてくれたため、実入りのいい物件は大方が他人の手に渡ってしまった。たぶん清貧を旨とする神父としては教育上宜しくないとでも思ったのだろう。凛は二重の意味で言峰神父に報復ぽんちをしていいと思う。

Thompson Center Arms Contender Custom[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Thompson Center Arms Contender Custom [Armament], p.102

Thompson Center Arms Contender Custom [Armament]
The customized firearm that Emiya Kiritsugu uses as a mystic code. It is a single-shot pistol originally developed for use in hunting and competitions. The barrel can be easily switched out, allowing it to be used with a large variety of bullet calibers. By fitting it with a handmade barrel forged using magical processes, and using special bullets that contain his own powdered ribs, Kiritsugu has transformed it into a deadly anti-magus weapon. Well, that's the short version; for a significantly more long winded explanation please refer to volume 2.
Incidentally, this gun was actually what made me want to write a story like Fate/Zero in the first place. In a way, you could say it was the start of everything. Or more specifically, it was Lance Henriksen's performance in Hard Target. I guess what I'm trying to say is, thank you so much, Mr. John Woo. Stranglehold was really fun. Will there be flying doves in Red Wall, too?

トンプソンセンターアームズ・コンテンダー【武装】
衛宮切嗣が礼装として使用するカスタム銃。もともと競技用/狩猟用に開発された単発拳銃で、銃身の交換によって多種多様な口径の弾丸を使用できる。切嗣はこれに魔術的行程で鍛造した手製の銃身を装着し、彼自身の肋皆を封入した特殊弾を使用して、魔術師に対する致命的な攻撃手段としている――云々の詳細は二巻にこれでもかというほどクドく解説してるんでそっちを参照されたし。
この銃こそ、元を質せば、筆者がFate/Zeroなどという与太を飛ばしはじめた契機ともなったネタであり、すべての始まりとも言える。さらに与太話のそのまた発端は『ハード・ターゲット』のランス・ヘンリクセンが格好良すぎた件に尽きるわけで、何が言いたいのかというとジョン・ウー先生ありがとうストラングルホールド超楽しかったです。ところで赤壁の戦いでもハトは飛ぶんでしょうか。

Walther WA2000[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Walther WA2000 [Armament], p.105

Walther WA2000 [Armament]
The sniper rifle used by Emiya Kiritsugu in the Holy Grail War. Despite being relatively compact due to its bullpup design, it is an extremely heavy and hard to use weapon. On top of that, Kiritsugu's is decked out with a preposterous night vision system. The night vision scopes that existed during the time period of the Fourth Holy Grail War were a long way off from where they are today, and were often bulkier and heavier than the guns they were attached to. Also, one of the gun's major flaws was its prohibitive cost, which is one of the reasons it never saw widespread use, but thanks to the Einzbern's considerable funds that was no problem at all. And besides, it was probably less expensive than running telephone lines all the way out to a castle in the middle of nowhere.

ワルサーWA2000【武装】
衛宮切嗣が聖杯戦争において使用する狙撃銃。
せっかくブルバップ構造にして全長をコンパクトに抑えたにも拘わらず、重量が重すぎて実用性にケチがついたという困った銃。切嗣の場合、さらに出鱈目だ暗視システムをくっつけて益々色々と台無しにしている。第四次聖杯戦争当時の暗視スコープはまだ洗練には程遠く、銃より重くて嵩張る照準器とかザラだったのです。またこの銃は、コスト馬鹿高いという欠点も普及に繋がらなかった原因なのだが、そこはアインツベルンの財力のおかげで無問題。たふんお城に電話線引くよりは安い買い物だったんでしょう。

Waver Velvet[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Waver Velvet [Person's name], p.091

Waver Velvet [Person's name]
Third generation magus of the Velvet household. Though to put that in perspective, the first generation was his grandmother, who was the lover of a certain magus and picked up the very basics of magecraft from their pillow talk. The second generation, Waver’s mother, only dabbled as a way to honor her mother’s memory. Waver was the first member of his family to seriously follow the path of magecraft, which is why his circuit count and crest quality are both the lowest of the low.
Though his mother found the Association’s hierarchical system annoying and disapproved of her son seeking out tutelage from a proper mentor, Waver himself was strongly drawn to magecraft. As soon as both his parents died of illness, he gave away all of his family’s possessions, scraped together enough to cover tuition, and entered the Clock Tower without a penny to his name. ――As a result, nothing but hardship and failure awaited him, and he resorted to gambling everything on the Holy Grail War.
Though he doesn’t possess the prerequisites to actually practice magecraft, his power of observation and insight give him remarkable talent as a researcher. In fact, had he insisted that “Magecraft is a subculture!” and started a business as a critic, he could have taken the world by storm. But of course, he would have been obliterated by the Association, so his inborn talents took another form.
To use running as metaphor, though his leg strength is just the absolute worst, he is capable of imagining the perfect running form. While he can never be an athlete, his talent shines as a coach.
In the initial setting stage of Zero, before the writing started, he was a Nobita-like “King of Cowards”, an oasis of zero. By the end, his character had grown to the point you might mistake him as the protagonist.

ウェイバー・ベルベット【人名】
ベルベット家の三代目魔術師。とはいえ初代の祖母はさる魔術師の愛人としてピロートークついでに初歩魔術を習ったにすぎず、二代目の母も「ママの思い出を大事にしよう」程度の覚悟で秘蹟を継承したため、本気で魔道の探求に乗り出したのはウェイバーの代が初で、そのため魔術回路の数も魔術刻印の質も、まったくお粗末極まりない。
母親は魔術師社会のヒエラルキーを鬱陶しく思っていた節があり、息子が本格的な師について魔術の教導を受けることに難色を示していたのだが、ウェイバーが魔術に傾ける愛顧はきわめて強く、ついには両親が病没した途端、家財一式を擲って入学資金を捻出し、裸一貫で時計塔へと乗り込むに至る。――結果、その後に待ち受けていた苦労と挫折は、彼を聖杯戦争などという大博打に訴えさせることになるのだが。
魔術を実践する素養はないものの、研究者としての観察力、洞察力には際立った才能がある。いっそ「魔術はサブカルチャーの一環です!」と言い張って批評家として旗揚げしていたならば一世を風靡できたかもしれないが、さすがにそれは魔術協会から抹殺されること必定であり、彼は別の形で持ち前の才を活かすことになる。
ランナーで喩えるなら、脚力はからきし駄目なのに、理想の走行フォームを思い描くことは出来るようなもの。もちろん選手にはなれないが、コーチとしてはその才覚を遺憾なく発揮できるのだ。
本格的にZeroを執筆する前の初期設定時、ノビー太、キングオブへタレ、ゼロの清涼剤《オアシス》とバカにされていたウェイバー君だが、最終的には主人公かと見間違うほどに成長した。

Vessel of the Holy Grail[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Vessel of the Holy Grail [Other], p.098

Vessel of the Holy Grail [Other]
The substitute prepared to facilitate the descent of the Holy Grail. In the first three Grail Wars it was merely an object, but in the fourth war the Einzberns sought to gain an advantage in the struggle for possession of the vessel by implanting it with a will of its own and a sense of identification with the Einzbern family.
Although Irisviel's homunculus body is unmistakably organic, the inorganic Holy Grail was broken down and fused with her organs.
While it's certainly true that making the vessel required to win the war a member of their own faction is a reprehensible act of cheating, technically their only obligation is to "deliver a vessel to Fuyuki", which they did. Besides, it's a war. Is there really that big of a difference between stealing somebody's possessions and killing them then taking the body?

聖杯の器【その他】
四度目に用意された聖杯降臨のための憑代となる器は、それそのものに自衛のための自我とアインツベルン家への帰属意識を植え付はて、器の争奪戦を優位に運ぼうという発想のもとに作られた。
ホムンクルスとしての肉体は行機物に違いないが、その内臓に無機物の聖杯が分解された状態で血合しているのがアイリスフィールである。
その所有権が勝判条件のひとつとなる器を、勝手に自分たちの戦力となる駒として改造してしまったわけだから、卑怯極まるチート行為ではあるのだが、そもそもアインツベルンの義務は「器の役目を果たすものを冬木に持ち込む」ことだけなので、これはぺつたん白眼視されるはどの逸脱ではない。所持品を奪うか、殺して死体を持ち去るかの違いは、聖杯戦争において大した落差ではないのである。

Vimana[edit | edit source]

[v] Fate/Zero material- Encyclopedia: Vimana [Noble Phantasm], p.091

Vimana [Noble Phantasm]
The King’s soul resides in golden armor. Vimana was flown in the sky for the first time in the third volume – His Majesty the King of Heroes’ mobile air weapon. It uses solar energy, produced from a solar crystal that burns mercury as fuel, to move – a high-tech Indian Noble Phantasm that would make even Area 51 pale-faced. Even though in ancient Indian mythology, it also had weapons ranging from ancient machine guns to ancient nuclear warheads, these surely have already been gathered in the treasury of the King of Heroes.

ヴィマーナ【宝具】
金ピカ鎧に我《オレ》魂。三巻で初めて空を飛ぶ――そんな英雄王閣下の空中機動兵器。水銀を燃料とする太陽水晶によって、太陽エネルギーを発生させ駆動するというエリア51も真っ青のインド発ハイテク宝具。古代インドの神話にはこれ以外にも古代マシンガンから古代核弾頭まで素敵ウェポンが満載だそうだが、きっと英雄王の財宝庫ではフルコンプしてるに違いない。

Volumen Hydrargyrum[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Volumen Hydrargyrum [Magecraft], p.092

Volumen Hydrargyrum [Magecraft]
One of the mystic codes employed by Lord El-Melloi. Essentially, it is a mass of magically-infused mercury that has been filled with a large variety of movement patterns and programmed to respond appropriately depending on the situation. I guess you could call it a kind of battle golem? Out of all of Kayneth's armaments, it has the greatest capacity for physical destruction. He had prepared many other mystic codes designed for battles with curses and conjurations, but the vast majority of them were lost when his hotel was blown up by Kiritsugu.
Though it wouldn't be wrong to call it an almighty weapon due to its versatility, in the end it is still just an automaton, and once you see through its movement patterns it's fairly easy to handle. Also, since the magical energy required to operate it is directly proportional to the complexity of its shape, it is necessary to keep it in its basic form as much as possible – switching to a more complex form drastically reduces its reaction speed and power. The final "sea urchin" transformation used in the battle against Kiritsugu was a form that combined both raw defensive ability and cunning, but accordingly the drain on Kayneth's magical energy was immense.
By the way, after the war ended Lord El-Melloi II may or may not have reprogrammed this mystic code and employed it as a multi-purpose maid golem. Though it has enough intellectual capacity to perform simple household chores, it seems there's a troublesome bug that pops up every now and then that causes it to rampage around insisting that it's a killer robot from the future. Maybe it was shown a detrimental movie just when it was on the verge of completing its education in good taste…?

月霊髄液(ヴォールメン・ハイドラグラム)【魔術】
ロード・エルメロイが駆使する礼装の一つ。魔力を充填した水銀に多鍾多様な行動パターンを記憶させ、状況に応じた最善の反応をとるよう設定したもの。戦闘用ゴーレムの一種と言えなくもない。こと物理エネルギーとしての破壊力においてはケイネスの武装の中でも最強。彼はこれ以外にも呪術戦、幻術戦に特化した礼装を多数用意していたが、切嗣によるホテル爆破によって大多数が失われた。月霊髄液の多機能性は万能兵器と呼ぶに相応しいものの、所詮は自動機械であり、ひとたび行動パターンを見切られてしまうと対処されやすい。また操作に費やす魔力は形態の複雑さに比例するため、なるべく単純な形態を維持する必要があるが、いったん液圧をかけにくい形態に変形してしまうと、次の動作は反応速度、パワーともに著しく劣化する。最後のウニ型変形は防御力と機敏さを両立させうる形態だったが、それに費やすケイネスの魔力負担は相当なものだっただろう。
ちなみに後のエルメロイⅡ世は、この目霊髄液を改良進化させて多機能メイドゴーレムとして使役しているとかいないとか。簡単な家事雑役をこなせる程度の思考力を持つものの、時々自分のことを未来から来た殺人兵器だと主張して暴走する困ったバグがあるらしい。よほど情操教育に有害な映画でも見せたんでしょうか。

YAMAHA V‐MAX[edit | edit source]

[v] Fate/Zero material - Encyclopedia: YAMAHA V‐MAX [Other], p.105

YAMAHA V‐MAX [Other]
The motorcycle that Emiya Kiritsugu prepared for his Servant. Since it underwent excessive tuning without any regard for usability, a normal person trying to ride it would just end up killing themselves. Maiya must have brought it into town on a truck, then pushed it from the front gate to the courtyard.
The president of Nitro+, Digitarou, was responsible for picking out and configuring the vehicle model.
By the way, at one point during the consultation stage, Mr. Takeuchi had just gotten back from seeing the new Ghost Rider movie and wouldn't stop going on about how awesome it would be if Saber's motorcycle could transform too, but, uh… honestly it seemed like it would be a lot of trouble. I was really glad I managed to get out of writing that one!

YAMAHA V‐MAX【その他】
衛宮切嗣が自らのサーヴァント専用の機動手段として用意しておいたオートバイ。人間が乗ることを度外視して出鱈目なチューニングを施してあるため、常人が扱おうにもクラッチを繋いだ時点で処刑装置として機能するだけのことである。舞弥さんはきっと軽トラで搬入し、門から庭に押して運んだんでしょう。ちなみに車種の選定や設定はニトロブラス社長でじたろうによる。
打ち合わせの段階で、当時映画のゴーストライダーを観た直後だった武内氏が「セイバーのバイクも変身したりするといいね!」な、どと発言したばかりに、まぁその、色々と大変なことになる。これ辛いとばかり好き勝手に書き逃げできた筆者は大層楽しかったとさ。

Zouken Matou[edit | edit source]

[v] Fate/Zero material - Encyclopedia: Matou Zouken [Person's name], p.104

Zouken Matou [Person's name]
As far as the Matou family's sacrifices in the Fourth Holy Grail War go, for the small price of a ruined home defense barrier and a grievous injury to Byakuya's wrist, they were able to get their hands on fragments of the Holy Grail. Too cheap, too cheap! Grandfather is laughing.
Though Zouken allowed Kariya to participate in the Grail War, he mostly did it just to punish him – if Kariya had actually won, he probably wouldn't even know how to react.
Originally, Zouken had been content to turn a blind eye to Kariya's transgressions as long as he was living the wretched, fearful life of a runaway, but his extremely un-Matou-like willingness to heroically sacrifice himself bought him the old man's ire. Probably, it was the warped pride of a living, rotten corpse at work. Like, "When did my own flesh and blood get so damn impudent!?" or something to that effect.
By the way, Zouken thought that Kariya had died when all the crest worms were killed by Berserker's rampage.
The reason that Kariya, finally free, was able to return to the Matou mansion and reach Sakura's side without any issues, was because Zouken had rushed off to the scene of the fire to see if he could find anything worth salvaging.
In fact, they must have literally just missed each other. It seems Kariya has a talent for seizing odd strokes of good luck at the height of misfortune.

間桐臓硯【人名】
第四次聖杯戦争において間桐が払った犠牲といえば、屋敷の防衛結界を荒らされたのと鶴野さんの手首がなくなったことぐらいなもので、砕けた聖杯の破片を手に入れたことに比べれば安い安い。お爺ちゃん呵々大笑である。
サーヴァント戦そのものは雁夜に対する制裁の意味合いの方が大であり、もし本当に雁夜が勝ち残ったら、それはそれで臓硯としては、彼なりの美学に於いて実に微妙な気分だったかもしれない。雁夜については、逃亡者として日々怯えながら惨めに暮らしているぶんには看過してやるつもりだったのに、彼が間桐イズムにそぐわぬ英雄的自己犠牲を払おうとしたことが、老人の激憤を買ったのであった。「ウチの血筋のくせに生意気な!」という、生きながらに腐った亡者ならではの歪んだプライドがあるのだろう。
ちなみにバーサーカーの暴走によって刻印虫が死滅した時点で、臓硯は雁夜が死亡したものと認識していた。ようやく自由を得た雁夜が間桐邸に戻ってきたのは、臓硯が火事場に何か拾いモノがないものかと出かけていた隙であり、ちょうど行き違いになる形で、雁夜は何の邪魔もされずに桜の元にまで辿り着けたのだった。不幸が絶頂に達したときに妙な案配で幸運を掴むのが雁夜クオリティ、ということか。

Servant Status[edit | edit source]

Saber[edit | edit source]

===

[v] Fate/Zero material - Servant Status: Saber, p.012-013

Class: Saber
Master: Kiritsugu Emiya
True Name: King Arthur
Gender: Female
Height/Weight: 154cm/42kg
Alignment: Lawful Good

Strength: B
Endurance: A
Agility: A
Mana: A
Luck: D
Noble Phantasm: A++

Class Skills
Magic Resistance: A
Cancels all magecraft below A. In reality, no magi of today can harm Saber.

Riding: A
Able to freely manipulate all beasts and vehicles, save mythical beasts and divine beasts.

Personal Skills
Instinct: A
The ability to always "feel" the best course for oneself during combat. This heightened sixth sense is now close to precognition. It reduces by half any obstacles to vision and hearing.

Mana Burst: A
This transfers magical energy into one's weapon and body, and by releasing the magical energy instantaneously, it increases one's ability.

Charisma: B
Natural ability to command an army. Charisma is a rare talent, and B-rank is enough to lead a country.

Noble Phantasm
Invisible Air: Bounded Field of the Wind King
Rank: C
Type: Anti-Unit Noble Phantasm
Range: 1~2
Maximum number of targets: 1 person
An invisible sword. Simple, but displays tremendous effect in hand-to-hand combat. A Noble Phantasm guarded by strong magecraft, it does not mean the sword itself is transparent.

Excalibur: Sword of Promised Victory
Rank: A++
Type: Anti-Unit Noble Phantasm
Range: 2~3
Maximum number of targets: 1 person
A sword of light. A weapon not made by man, but a god-made equipment forged by stars. A Noble Phantasm at the top of the category of holy swords. A holy sword which transforms the owner's magical energy into "light", increasing its momentum due to the convergence and acceleration, and enable the use of magecraft of divine levels.

Avalon: The Everdistant Utopia
Rank: EX
Type: Barrier Noble Phantasm
Defense target: 1 person
The power of the sheath of Excalibur. Expanding the sheath, it shuts out all physical interference by placing the owner in the land of the fairies.

CLASS セイバー
マスター:衛宮切嗣
真名:アルトリア
性別:女性
身長・体重:154cm/42kg
属性:秩序・善

筋力:B
耐力:A
敏捷:A
魔力:A
幸運:D
宝具:A++

クラス別能力:
対魔力:A
A以下の魔術は全てキャンセル。
事実上、現代の魔術師ではセイバーに傷をつけられない。

騎乗:A
幻獣・神獣ランクを除くすべての獣、乗リ物を自在に操れる。

保有スキル:
直感:A
戦闘時、つねに自身にとって最適な展開を”感じ取る”能力。
研ぎ澄まされた第六感はもはや未来予知に近い。
視覚・聴覚に干渉する妨害を半減させる。

魔力放出:A
武器、ないし自身の肉体に魔力を帯びさせ、瞬間的に放出する事によって能力を向上させる。

カリスマ:B
軍団を指揮する天性の才能。
カリスマは稀有な才能で、一国の王としてはBランクで十分と言える。

宝具:
風王結界(インビジブル・エア)
ランク:C 
種別:対人宝具 
レンジ:1~2 
最大捕捉:1人
不可視の剣。
シンプルではあるが白兵戦において絶大を効果を発揮する。
強力を魔にに術よって守護された宝具で、剣自体が透明という訳ではない。

約束された勝利の剣(エクスカリバー)
ランク:A++ 
種別:対人宝具 
レンジ:2~3 
最大捕捉:1人
光の剣。人造による武器ではなく、星に鍛えられた神造兵装。
聖剣というカテゴリーの中では頂点に立つ宝具である。
所有者の魔力を“光”に変換し、収束・加速させる事により運動量を增大させ、神霊レベルの魔術行使を可能とする聖剣。

全て遠き理想郷(エクスカリバー・アヴァロン)
ランク:A++ 
種別:結界宝具 
防御対象:1人
エクスカリバーの鞘の能力。
鞘を展開し、自身を妖精郷に置くことであらゆる物理干渉をシャットアウトする。

===

Archer[edit | edit source]


[v] Fate/Zero material - Servant Status: Archer, p.014-015

Class: Archer
Master: Tokiomi Tohsaka
True Name: Gilgamesh
Gender: Male
Height/Weight: 182cm/68kg
Alignment: Chaotic Good

Strength: B
Endurance: B
Agility: B
Mana: A
Luck: A
Noble Phantasm: EX

Class Skills
Magic Resistance: C

Independent Action: A

Personal Skills
Golden Rule: A

Charisma: A+

Divinity: B

Noble Phantasm
The Gate of Babylon: King's Treasure
Rank: E~A++
Type: Anti-Unit Noble Phantasm
Range: -

Enuma Elish: The Star of Creation that Split Heaven and Earth
Rank: EX
Type: Anti-World Noble Phantasm
Range: 1 ~ 99
Maximum number of targets:1000 people

CLASS アーチャー
マスター:遠坂時臣
真名:キルガミッシュ
性別:男性
身長・体重:182cm/68kg
属性:混沌・善

筋力:B
耐力:B
敏捷:B
魔力:A
幸運:A
宝具:EX

クラス別能力
対魔力:C
二節以下の詠唱による魔術を無効化する。大魔術、儀礼呪法など大掛かりな魔術は防げない。

単独行動:A
マスター不在でも行動できる。
ただし宝具の使用をど膨大を魔力を必要とする場合はマスターのバックアップが必要。

保有スキル
黄金律:A
人生において金銭がどれほどついて回るかの宿命。

カリスマ:A+
大軍団を指揮・統率する才能。ここまでくると人望ではなく魔力、呪いの類である。

神性:B
最大の神霊適性を持つのだが、ギルガメッシュ本人が神を嫌っているのでランクダウンしている。

宝具
王の財宝(ゲート・オブ・バビロン)
ランク:E~A++ 
種別:対人宝具 
レンジ:-
黄金の都へ繋がる鍵剣。
空間を繋げ、宝物庫の中にある道具を自由に取り出せるようになる。
使用者の財があればあるほど強力を宝具にをるのは言うまでもない。

天地乖離す開闢の星(エヌマ・エリシュ)
ランク:EX
種別:対界宝具
レンジ:1~99
最大捕捉:1000人
乖離剣・エアによる空間切断。
圧縮され絡み合う風圧の断層は、擬似的な時空断層となって敵対する全てを粉砕する。
対粛正ACか同レベルのダメージにようる相殺でなければ防げない。
宝物庫にある宝具のバックアップによってはさらに威力が跳ね上がる。
セイバーのエクスカリバーと同等か、それ以上の出力を持つ“世界を切り裂いた”剣である。


Lancer[edit | edit source]

===

[v] Fate/Zero material - Servant Status: Lancer, p.016-017

Class: Lancer
Master: Kayneth El-Melloi Archibald
True Name: Diarmuid Ua Duibhne
Gender: Male
Height/Weight: 184cm/85kg
Alignment: Lawful Neutral

Strength: B
Endurance: C
Agility: A+
Mana: D
Luck: E
Noble Phantasm: B

Class Skills
Magic Resistance: B
 
Personal Skills
Eye of the Mind (True): B

Love Spot: C

Noble Phantasm
Gáe Dearg: Crimson Rose of Exorcism
Rank: B
Type: Anti-Unit Noble Phantasm
Range: 2~4
Maximum number of targets: 1 Person

Gae Buidhe: Yellow Rose of Mortality
Rank: B
Type: Anti-Unit Noble Phantasm
Range: 2~3
Maximum number of targets: 1 Person

CLASS ランサー
マスター:ケイネス・エルメロイ・アーチボルト
真名:ディルムッド・オディナ
性別:男性
身長・体重:184cm/85kg
属性:秩序・中庸

筋力:B
耐力:C
敏捷:A+
魔力:D
幸運:E
宝具:B

クラス別能力
対魔力:B
魔術発動における詠唱が三節以下のものを無効化する。
大魔術、儀礼呪法等を以ってしても、傷つけるのは難しい。

保有スキル
心眼(真):B
修行。鍛錬によって培った洞察力。
窮地において、その場で残された活路を導き出す戦闘論理。

愛の黒子:C
魔力を帶びた黒子による異性の魅惑。
ディルムッドと対峙した女性は彼に対する強烈な恋愛感情を懐く。
対魔力スキルで回避可能。

宝具
破魔の紅薔薇(ゲイ・ジャルグ)
ランク:B 
種別:対人宝具 
レンジ:2~4 
最大捕捉:1人
————魔力による防御を無効化する長槍。
魔力によって編まれた防具はこの槍の攻撃に対し効果を持たず、また武具に施された魔術的な強化、能力付加もゲイ・ジャルグと打ち合う場合には一切発揮されなくなる。
事実上、物理手段によってしか防御できない《宝具殺し》の槍。
ただし、過去に交わされた契約や呪い、すでに完了した魔術の効果を覆すことはできない。

必滅の黄薔薇(ゲイ・ボウ)
ランク:B
種別:対人宝具
レンジ:2~3
最大捕捉:1人
————回復不能の傷を負わせる呪いの槍。
この槍によるダメージはHPの上限そのが削減されるため、いかなる治癒魔術、再生能力をもってしても『傷を負った状態』にまでしか回復することができない。
ディスぺルは不可能で、呪いを破棄するためにはゲイ・ボウを破壊するか、使い手であるディルムッドを滅ぼすしかない。

===

Rider[edit | edit source]


[v] Fate/Zero material - Servant Status: Rider, p.018-019

Class: Rider
Master: Waver Velvet
True Name: Alexander
Gender: Male
Height/Weight: 212cm/130kg
Alignment: Neutral good

Strength: B
Endurance: A
Agility: D
Mana: C
Luck: A+
Noble Phantasm: A++

Class Skills
Magic Resistance: D
Cancel Single-Action spells. Magic Resistance of the same degree of an amulet that rejects magical energy.

Riding: A+
The skill of riding animals and vehicles. Creatures on the level of Phantasmal Beast and Divine Beast can be used as mounts. However, that does not apply to members of the Dragon Kind.

Personal Skills
Charisma: A
Natural talent to command an army. Can be said to have achieved the greatest popularity as a human being

Military Tactics: B
Tactical knowledge used not for one-on-one combat situations, but for battles where many are mobilized. Bonus modifiers are provided during use of one's own Anti-Army Noble Phantasm or when dealing against an enemy Anti-Army Noble Phantasm.

Divinity: C
Despite the absence of clear evidence, according to many stories it is said he is the son of Zeus, the greatest of gods.

Noble Phantasm
Via Expungito: Distant Trampling Domination
Rank: A+
Type: Anti-Army Noble Phantasm
Range: 2~50
Maximum number of targets: 100 persons
The trampling attack performed with Noble Phantasm "Gordius Wheel." The damage is decided twice, first by the hooves, then the wheels of the chariot. Along with all physical damage, there is also the effects of lightnings, the manifestation of Zeus. Should the target fail its STR check, additional damage will be dealt.

Ionioi Hetairoi: Army of the King
Rank: EX
Type: Anti Army Noble Phantasm
Range: 1~99
Maximum number of targets: 1000 people
Having sworn loyalty to Alexander even after their deaths, his personal guards who had turned into spirits, manifest into Servants together with the ruler. The summoned ones are Servants without Masters, however each have the rank E- equivalent of the "Independent Action" skill, allowing materialization possible for a maximum of 30 turns.

CLASS ライダー
マスター:ウエイバー・ベルベット
真名:キルガミッシュ
性別:男性
身長・体重:212cm/130kg
属性:中立・善

筋力:B
耐力:A
敏捷:D
魔力:C
幸運:A+
宝具:A++

クラス別能力
対魔力:D
一工程(シングルアクション)による魔術行使を無効化する。
魔力避けのアミュレット程度の対魔力。

騎乗: A+
騎乗の才能。
獣であるのならば幻獣・神獣のものまで乗りただし、竜種は該当しない。

保有スキル
カリスマ:A
大軍団を指揮する天性の才能。
Aランクはおよそ人間として獲得しうる最高峰の人望としえる。

軍略:B
一対一の戦闘ではなく、多人数を動員した戦場における戦術的直感力。
自らの対軍宝具の行使や、逆に相手の対軍宝具に対処する場合に有利な補正が与えられる。

神性:C
明確な証拠こそないものの、多くの伝承によって最高神ゼウスの息子であると伝えられている。

宝具
神威の車輪(ゴルディアス・ホイール)
ランク:A+ 
種別:対軍宝具 
レンジ:2~50 
最大捕捉:100人
————宝具『神威の車輪(ゴルディアス・ホイール)』による蹂躙走法。
神牛の蹄と戦車の車輪による2回のダメージ判定がある。
いずれも物理ダメージの他にゼウスの顕現である雷撃の効果があり、ST判定に失敗すると追加ダメージが課される。

王の軍勢(アイオニオン・ヘタイロイ)
ランク:EX 
種別:対軍宝具 
レンジ:1~99 
最大捕捉:1000人
————死してなおイスカンダルに忠誠を誓い、君主とともに英霊化した衛兵団をサーヴァントとして現界させる。
召喚されるのはいずれもマスター不在のサーヴァントだが、それぞれがE-ランク相当の『単独行動』スキルを保有し、最大30ターンに及ぶ現界が可能。


Caster[edit | edit source]

[v] Fate/Zero material - Servant Status Caster: p.020-021

Class: Caster
Master: Ryuunosuke Uryuu
True Name: Gille de Rais
Gender: Male
Height/Weight: 196cm/70kg
Alignment: Chaotic Evil

Strength: D
Endurance: E
Agility: D
Mana: C
Luck: E
Noble Phantasm: A+

Class Skills
Territory Creation: B

Item Construction: -

Personal Skills
Mental Pollution: A

Eye for Art: E-

Noble Phantasm
Prelati's Spellbook: Text of the Sunken Spiraled City
Rank: A+
Type: Anti-Army Noble Phantasm
Range: 1~10
Maximum number of targets:100 People

CLASS キャスター
マスター:雨生龍之介
真名:ジル・ド・レェ
性別:男性
身長・体重:196cm/70kg
属性:混沌・悪

筋力:D
耐力:E
敏捷:D
魔力:C
幸運:D
宝具:A+

クラス別能力
陣地作成:B
魔術師として、自らに有利な陣地を作り上げる。
“工房”を形成する事が可能。

道具作成:-
宝具による召喚能力を得た代償に、道具作成スキルは失われている。

保有スキル
精神汚染:A
精神が錯乱している為、他の精神干渉系魔術を高確率でシャットアウトする。
ただし同ランクの精神汚染がない人物とは意思疎通が成立しない。

芸術審美:E-
芸術作品、美術品への執着心。
芸能面における逸話を持つ宝具を目にした場合、ごく低い確率で真名を看破することができる。

宝具
螺湮城教本(プレラーティーズ・スペルブック)
ランク:A+
種別:対軍宝具
レンジ:1~10
最大捕捉:100人
————人間の皮で装填された魔道書。
深海の水魔の類を召喚し使役できる。
この本自体が魔力炉としての機能を持ち、術者の魔力に関係なく大魔術・儀礼呪法レベルの術行使を可能にする。

Assassin[edit | edit source]


[v] Fate/Zero material - Servant Status: Assassin, p.022-023

Class: Assassin
Master: Kirei Kotomine
True Name: Hassan-i Sabbah
Gender: -
Height/Weight: -
Alignment: Lawful Evil

Strength: C
Endurance: D
Agility: A
Mana: C
Luck: E
Noble Phantasm: B

Class Skills
Presence Concealment: A+

Personal Skills
Librarian of Stored Knowledge: C

Expert of Many Specializations: A+

Noble Phantasm
Zabaniya:Delusional Illusion
Rank: B+
Type: Anti-Unit (Self) Noble Phantasm
Range: -

CLASS アサシン
マスター:言峰綺礼
真名:ハサン・サッバーハ
性別:-
身長・体重:-
属性:秩序・悪

筋力:C
耐力:D
敏捷:A
魔力:C
幸運:E
宝具:B

クラス別能力:
気配遮断:A+
完全に気配を断てば発見する事は不可能に近い。
ただし、自らが攻撃態勢に移ると気配遮断のランクは大きく落ちる。

保有スキル:
蔵知の司書:C
多重人格による記憶の分散処理。
LUC判定に成功すると、過去に知覚した知識、情報を、たとえ認識していなかった場合でも明確に記憶に再現できる。

専科百般:A+
多重人格の姿意的な切り替えによる専門スキルの使い分け。
戦術、学術、隠密術、暗殺術、詐術、話術、その他総数32種類に及ぶ専業スキルについて、Bクラス以上の習熟度を発揮できる。

宝具:
妄想幻像(ザバーニーや)
ランク:B+
種別:対人(自身)宝具 
レンジ:-
————単一の個体でありながら複数に分断された魂を持つことで、自らの霊体ポテンシャルを細分化し、複数のサーヴァントといて現界できる。
最大で80人にまで分裂可能。
さらに無自覚な自我が出現する可能性もある。


Berserker[edit | edit source]

[v] Fate/Zero material - Servant Status: Berserker, p.024-025

Class: Berserker
Master: Kariya Matou
True Name: Lancelot
Gender: Male
Height/Weight: 191cm/81kg
Alignment: Lawful Mad

Strength: A
Endurance: A
Agility: A+
Mana: C
Luck: B
Noble Phantasm: A

Class Skills
Mad Enhancement: C
Rank up for all parameters except Luck and Mana, but in exchange, Berserker can no longer think and speak properly.

Personal Skills
Magic Resistance: E
Possesses an amulet ring that rejects magical energy with a Magic Resistance value of D Rank, but it is ranked down due to Mad Enhancement.

Protection of the Fairies: A
It is a blessing from Elementals; the capacity to increase one's Luck in dangerous situations. Activation is limited to battlefields, where it is possible to perform feats of arms.

Eternal Arms Mastership: A+
Mastership of combat arts has reached the point of being said to be unrivaled in one's era. By complete merging of mind, body and technique, it is possible to make use of full fighting skills even when under the influence of any sort of mental hindrance.

Noble Phantasm
Knight of Owner: A Knight Does Not Die with Empty Hands
Rank: A++
Type: Anti-Unit Noble Phantasm
Range: 1
Maximum number of targets: 30 People

For Someone's Glory: Not For One's Own Glory
Rank: B
Type: Anti-Unit Noble Phantasm
Range: 0
Maximum number of targets:1 Person

Arondight: The Unfading Light of the Lake
Rank: A++
Type: Anti-Unit Noble Phantasm
Range: 1~2
Maximum number of targets: 1 Person

CLASS バーサーカー
マスター:間桐雁夜
真名:ランスロット
性別:男性
身長・体重:191cm/81kg
属性:秩序・狂

筋力:A
耐力:A
敏捷:A+
魔力:C
幸運:B
宝具:A

クラス別能力
狂化:C
幸運と魔力を除いたパラメーターをランクアップさせるが、言語能力を失い、複雑な思考ができなくなる。

保有スキル
対魔力:E
魔除けの指輪による対魔力を有するが、狂化によりランクダウン。
無効化はできず、ダメージ数値を多少削減する。

精霊の加護:A
精霊からの祝福により、危機的な局面において優先的に幸運を呼び寄せる能力。
その発動は武勲を立てうる戦場においてのみに限定される。

無窮の武練:A+
ひとつの時代で無双を誇るまでに到達した武芸の手練。
心技体の完全な合一により、いかなる精神的制約の影響下にあっても十全の戦闘能力を発揮できる。

宝具:
騎士は徒手にて死せず(ナイト・オブ・オーナー)
ランク:A++
種別:対人宝具
レンジ:1
最大捕捉:30人
————手にした武器に自らの宝具としての属性を与え、駆使する。
どんな武器、兵器であろうともランスロットが手にした時点でDランク相当の宝具となり、元からそれ以上のランクに位置する宝具であれば、従来のランクのままランスロットの支配下に置かれる。
フェロットの策に鎮められて丸腰のまま戦う羽目になったとき、楡の木の枝でフェロットを倒したエピソードの具現。

己が栄光の為でなく(フォー・サムワンズ・グロウリー)
ランク:B
種別:対人宝具
レンジ:0
最大捕捉:1人
————自らのステータスを隠蔽する能力。
ランスロットは多くの戦闘で黒鎧で正体を隠したまま勝利の栄誉を勝ち取っており、その故事の具現としての能力である。

無毀なる湖光(アロンダイト)
ランク:A++
種別:対人宝具
レンジ:1~2
最大捕捉:1人
————他二つの宝具を封印することにより初めて解放されるランスロットの真の宝具。
この剣を抜いている間、ランスロット全てのパラメーターは1ランク上昇し、また全てのST判定において成功率が2倍になる。
さらに龍退治の逸話を持つため、龍属性を持つ英霊に対しては追加ダメージを負わせる。






Weapons[edit | edit source]

Arondight[edit | edit source]

[v] Fate/Zero material - Weapons: Arondight, p.125

Arondight

ゴッド・ブル

Gae Dearg Gae Buidhe[edit | edit source]

Fate/Zero material - Weapons: Gae Dearg Gae Buidhe, p.122-123

Gae Dearg Gae Buidhe

ゲイ・ジャルグ ゲイ・ボウ

God Bull[edit | edit source]

[v] Fate/Zero material - Weapons: God Bull, p.110

God Bull

ゴッド・ブル

Gordius Wheel[edit | edit source]

[v] Fate/Zero material - Weapons: Gordius Wheel, p.108-109

Gordius Wheel

ゴルディアス・ホイール

Prelati's Spellbook[edit | edit source]

[v] Fate/Zero material - Weapons: Prelati's Spellbook, p.126

Prelati's Spellbook

プレラーティーズ・スペルブック

Vimana[edit | edit source]

[v] Fate/Zero material - Weapons: Vimana, p.120-121

Vimana

ヴィマーナ

V-MAX[edit | edit source]

[v] Fate/Zero material - Weapons: V-MAX, p.116-119

V-MAX

ゴッド・ブル

Talk about Fate/Zero[edit | edit source]

Summary talk[edit | edit source]

[v] Fate/Zero material - Talk about Fate/Zero: Fate/Zero Summary talk, p.130-135

Fate/Zero Summary talk
Kinoko Nasu X Gen Urobuchi
Moderated by: Takashi Takeuchi

Unused story
Urobuchi: I was having too much trouble thinking of a Caster, so I asked if I could use a Chinese Xian or something. That's how I learned the "Western only" rule.
Nasu: Plus Xian would be too strong.

フェイト/ゼロ 総括対談
奈須きのこX虚淵玄
司会進行:武内崇

未使用のネタ
虚淵:キャスターがあまりに苦しすぎて、中国の仙人とかにしょうこな、と相談したんですが。そこで西洋縛り、というルールを聞いたので。
奈須:仙人は強すぎる、というのもあるしなー。

About Berserker Side[edit | edit source]

[v] Fate/Zero material - Talk about Fate/Zero: About Berserker Side, p.141-143

About Berserker Side
Nasu: But, I was moved to tears by that last conversation with Lancelot. Nobody was at fault… Nobody was to blame!
Urobuchi: I think that’s the most heartbreaking thing about it, though.
Nasu: Ah, it really is.
Urobuchi: The scene would have been totally ruined if Alexander had barged in, huh?
Nasu: That’s Dead Weight Alex for you, lol
 He’d start his lecture with something like “Well, be that as it may…”.
Urobuchi: Sounds like something out of Hana no Keiji.
Nasu: Then, “It’s all your fault!” “And also, it’s your fault too!”
 “So, become my subordinates!”
Urobuchi: That’s exactly what he’d say!
Nasu: Of course, their response would be “What the hell is this guy going on about!?"
Urobuchi: Right, it’d be a total negotiation failure.
'Nasu: And Alex would just tilt his head to the side and wonder, “Hmm, did things go poorly?”
Anyway, about Berserker’s ridiculous Noble Phantasm… were you aiming at “that” from the start? That… f i g h t e r j e t.
Urobuchi: Yup! Basically, I really, really wanted to fight Gil with a fighter jet. I worked toward it with all my heart and soul!
Nasu: We should call you Yagami Gen. ”Just as planned!”
Urobuchi: I thought the Gate of Babylon would be perfect for an Itano Circus.
Nasu: Whoosh! The swords are homing in! Ornamental swords, holy swords, demonic swords, shitty knockoff swords!
Urobuchi: Especially that last one! That’s the heart of the Itano Theory.
Nasu: Because they won’t hit!
Urobuchi: Filling up the screen with missiles that won’t home properly is very important.
Nasu: Right, right.
Urobuchi: It truly is profound, the Itano Circus.
Nasu: But, a motorcycle that flies through the sky is going too far!
Right? Is it really okay, including that Braiger kind of thing?
Urobuchi: What? Of course it flies. Because it’s a motorcycle. Also, you’re thinking of Baxinger.
Nasu: It can turn into a bazooka, too, right? It can do anything, this motorcycle. I bet it even turns into a battleship.
Urobuchi: If it was Gil’s Noble Phantasm motorcycle that probably wouldn’t be too far off.
Nasu: It’d be a suuuuper-awesome Itansha, lol
Urobuchi: You know… it might be too extreme, but… what if we made it a Super Cub?
Nasu: Ah, now THAT’S a Noble Phantasm. Definitely.
Takeuchi: A golden Super Cub.
Nasu: I waaaant one!
It’s the very model of majesty and grace!
Urobuchi: Gil making his appearance on that… it would be just like WWE SmackDown.
Nasu: Circling the ring at 3 kph, lol
While the spectators go wild.
Takeuchi: Ahh… I can almost see it, that armored figure straddling the bike.
Nasu: Wow, everybody really loves Gil, huh?

バーサーカー組について

Noble Phantasms (Novels)[edit | edit source]

Arondight[edit | edit source]

[v] Fate/Zero - Volume 4: The Unfading Light of the Lake

The Unfading Light of the Lake

無毀なる湖光
かつて最強と謳われた騎士が愛用した名剣。エクスカリバーと起源を同じくする神造兵装であり、その強靭さにおいてはエクスカリバーにも匹敵する。
当代最高の騎士だけが帯びることを許された誉れの剣だが、同胞だった騎士の親族を斬ったことで、聖剣としての格を喪失し、魔剣としての属性を得てしまった。

Gae Buidhe[edit | edit source]

[v] Fate/Zero - Volume 4: Gáe Buidhe: Yellow Rose of Mortality

Gáe Buidhe: Yellow Rose of Mortality

必滅の黄薔薇(ゲイ・ボウ)
英霊デイルムッド・オディナが妖精王マナマーン・マック・リールより贈られた魔槍。ボゥとは黄色の意。傷つけた相手の回復を阻む効果を持つ。危険な槍だが、持ち主であるデイルムッドだけは、立てたゲイ・ボゥの切っ先を踏んでも無傷でいられる。
デイルムッドの最期となる呪いの魔猪との戦いでは、ゲイ・ジャルグではなくゲイ・ボゥを持参したことが、彼の命取りとなった。

Gae Dearg[edit | edit source]

[v] Fate/Zero - Volume 4: Gáe Dearg: Crimson Rose of Exorcism

Gáe Dearg: Crimson Rose of Exorcism

破魔の紅薔薇(ゲイ・ジャルグ)
英霊デイルムッド・オディナが養父であるドルイドのアンガスより贈られた魔槍。ジャルグとは赤色の意。あらゆる魔法の護りを打ち破る効果を持つ。
フィン王からの依頼で“海の三勇士”がけしかけた“不滅の猛毒犬”たちとの戦いや、フィン王の乳母の魔女が駆る“空飛ぶ挽き臼”の迎撃において、その力を遺憾なく発揮した。

God Bull[edit | edit source]

[v] Fate/Zero - Volume 4: God Bull: Air-walking Thunder Bull

God Bull: Air-walking Thunder Bull
The divine bulls that pull the Gordias Wheel. It is said that before the seduction of Europa, the supreme god of thunder Zeus changed his shape into that of a bull. Therefore, what manifested as the driving force of the chariot dedicated to Zeus, were Divine Beasts with a connection to Zeus.

飛蹄雷牛(ゴッド・ブル)
ゴルディアスホイールを牽く神牛。雷を司る至高神ゼウスは、かつてエウロペを誘惑する際に牡牛へと姿を変 えたという。よってゼウス神に捧げられた戦車の牽引力として顕現したのは、ゼウスと縁のある聖獣だった。

Gordius Wheel[edit | edit source]

[v] Fate/Zero - Volume 4: Gordius Wheel: Wheel of Heaven's Authority

Gordius Wheel: Wheel of Heaven's Authority

神威の車輪(ゴルディアス・ホイール)
アレキサンダー大王の伝説において最も有名な『ゴルディアスの結び目』のエピソードに登場する戦車。もともとはゼウス神への供物として祭られていた祭具だった。
各部のパーツは別個に縮小、收納することが可能であり、踏破する地形に合わせて最高効率の形態に変形することができる。
図版は蹂躙攻撃において使用される完全解放形態。

Prelati's Spellbook[edit | edit source]

[v] Fate/Zero - Volume 4: Prelati's Spellbook: Text of the Sunken Spiraled City

Prelati's Spellbook: Text of the Sunken Spiraled City

螺湮城教本(プレラーティーズ・スペルブック)
人皮で装丁された魔道書。人類発祥以前の太古の邪神に関する禁断の知識が書き記されている。ジル・ド・レェが持つのは魔術師フランソワ・プレラーティにようるイタリア語写本で、底本は中国・夏王朝時代の漢文だった。さらにそれ以前の原典は人類以外の言語で記述されていたという。

Spatha[edit | edit source]

[v] Fate/Zero - Volume 4: Spatha

Spatha

スパタ
イスカンダルが戦場で愛用する剣。キュプリオト族の王からの献上品。極めて強靭な拵えだが、見かけによらず軽量で、機敏な扱いも可能である。

All Over/Zero[edit | edit source]

Q1[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.022
Questions 01: Saber and Irisviel seem to have established a great Master-Server relationship, and it seems those two did not eat anything? [T]

Questions 01: Saber and Irisviel seem to have established a great Master-Server relationship, and it seems those two did not eat anything? [ Taitō · Yurianna LUV-san ]

Nasu: Because Irisviel is a homunculus, all she really needs is to have her magic resupplied, and the same applies to Saber, who is a Servant. It's very fortunate that this pair does not crave food.
Uro: Shirou's food education awoke Saber's gourmet spirit 10 years later, at the time of Zero, she probably thought all the food in the world was like fish and chips.

Q:セイバーとアイリスフィールは良好な主従関係を築いていたようですが、その際二人で食事などを取らなかったでしょうが?[台東区・ユリアンナLUVさん]

奈須きのこ(以下「奈」): アイリスフィールはホムンクルスですので、基本、魔力補給さえできればいい人であり。それはサーヴァントであるセイバーも一緒であります。つもり————幸なコトに、アイリとセイバーは食事には疎いコンビだったのです!
虚淵玄(以下「虚」): セイバーが士郎の餌付けによって美食に目覚めるのは10年後の話ですからね......Zeroの頃はまだ世界中の飯がフィッシュ&チップスと同程度だと思っていたのやも。

Q2[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.022
Questions 02: What's the limit of Berserker's ability to "turn any object into Noble Phantasm"? [T]

Questions 02: What's the limit of Berserker's ability to "turn any object into Noble Phantasm"? Will it work on a battleship? Why not just hijack a computer and become an existence like Sky*et... please put a stop to my overflowing dreams. [Kyoto · Musashibō-san]

Nasu: In theory it's limited to objects that are weapons. An aircraft carrier's role as weapon transportation is ranked higher than it being a weapon, so it shouldn't be counted as a weapon. Something like that. What's your opinion on this, Uro-san?
Uro: For Berserker, the Noble Phantasm can only be activated for things he recognizes as "this is a weapon." In that case, if he is skilled in wrestling, can he... turn a steel chair into a Noble Phantasm?

Q:バーサーカーの「掴んだもの全てが宝具になる」力の限界範囲はどのくらいでしょう。戦艦とかいける?いやむしろコンピュータを乗っ取ってスカ○ネットっぽい存在に......溢れる夢を誰かを止めてください。[京都・武蔵坊さん]

奈:原則的に「武器」としての存在縛りではないのでしょうかねー。空母は武器というより武器を運ぶものとしての価値が高いので、純粋な「武器」とは言えないんじゃね?みたいな。このあたりどうかしら、ブッチー?
虚:うい。たぶんバサカ的に「これは武器」と認識できた範囲でのみ発動する宝具でしょうな。彼にプロレスの心得があればパイプ椅子だって宝具化......すれのか?

Q3[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.022
Questions 03: Please tell me who would win in a "no-skirt" competition between Iskandar and Caren? [T]

Questions 03: Please tell me who would win in a "no-skirt" competition between Iskandar and Caren? [ Chiyoda · Clerk of a certain large bookstore ]

Uro: If it's a real competition, due to Iskander's complex shape, you'll need skirt with an overwhelming number of edges. This is the greatness of the King of Conquerors.
Nasu: You got it all wrong! How can you even compare someone who doesn't wear skirt to someone who doesn't even wear underwear!

Q:イスカンダルとカレンのはいてない対決ではどちらが勝つのか教えてください。[千代田区・某大型書店店員]

虚:リアリティで競った場合、その複雑な形状ゆえにイスカンダルが圧倒的に大量のポリゴン数を必要とします。これもまた征服王の威厳。
奈:キミたちは間違っている!スカートはいてない人と。そもそもパンツはいてない人を比べるなんて!

Q4[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.022-023
Questions 04: Can you give me some examples of the assassins amongst the Hundred Faced One who gave you the most enduring impressions? [T]

Questions 04: Can you give me some examples of the assassins amongst the Hundred Faced One who gave you the most enduring impressions?

Gen: It ought to be "the assassin who is famous for impersonating Toyotomi Hideyoshi".
Nasu: For me, it ought to be the assassin whose expertise is in sexing chicks.

Q:百人アサシンの中で、もっとも印象に残ってるアサシンを挙げてみてください。[三重県・現代忍術研究会会員]

虚:やはりイチオシは「豊臣秀吉のモノマネに定評のあるアサシン」でしょうね。
奈:ワタクシハひよこの雄雌の見分けができるハサン。

Q5[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.023
Questions 05: Kotomine deflected the bullet of the Contender with Bajiquan, but is Bajiquan really that powerful? I am really interested, so by all means, let me know. [T]

Questions 05: Kotomine deflected the bullet of the Contender with Bajiquan, but is Bajiquan really that powerful? I am really interested, so by all means, let me know.

Fukushu: Oh, that. Urobuchi's Bajiquan is the Internal Art that transcends the External Art. It is a super-human technique like the supersonic 6-hit combo that the Cyber Fist Killer can achieve. It should not be used as a reference for the real Bajiquan. I wonder what will happen if it continues to become more deadly?
Gen: It is the ultimate technique born from the miraculous fusion of Bajiquan and magecraft. Super Bajiquan is the reckless attack that belongs to Kotomine, whose self-destructive fighting style enables him to sacrifice an arm.

Q:「言峰がコンテンダーの弾丸をカケイで受け流してましたけど、八極拳ってそんなに強いんでしょうか?興味があるので、是非」[台東区・バゼット☆鍛]

復讐:あー、あれな。虚淵八極拳はすなわち外家を超越して内家であり、サイバネ拳法殺しであり、いずれ音速を超える6Hitコンボとかだせる超人芸なのであんまり参考にしちゃダメだぜマスター。つーかアンタ、これ以上凶器になってどうすんのよ?
虚:あれは八極拳と魔術の奇跡的な融合による絶技ですので。片腕を使い捨てにする言峰さんの自虐的ファイトスタイルあってこその無茶です。

Q6[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.023
Questions 06: In the end did Father Mite repent? Also, my Gin-Pika seems functionally different from the Gin-Pika here, can I return it? [T]

Questions 06: In the end did Father Mite repent? Also, my Gin-Pika seems functionally different from the Gin-Pika here, can I return it? [ Taitō · Fuyuki's Holy Virgin ]

Neko-Arc: Throwing him away is too much.
Gen: Your Gin-Pika is an ultra-rare "uncorrupted Gin-Pika," please appreciate him.

Q:「結局、あのダニ神父は悔い改めたのでしょうか?それと、私のところの金ピカとこちらの金ピカ、どうにも性能が違う気がするのですが、クーリングオフは可能ですか?」[台東区・冬木の聖女]

ネコ:それを すてるなんてとんでもない!
虚:貴女のところの金ピカは超レア物の「きれいな英雄王」ですよ?大事にしてあげてください。

Q7[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.023
Questions 07: ...hey hey, are we missing a page here? What happened to the most important character? [T]

Questions 07: ...hey hey, are we missing a page here? What happened to the most important character? [ Fuyuki · Fuyuki's Tiger (Current) ]

Nasu: That's enough Fujimura.
Gen: I didn't have you make an appearance because of how important you are. Not touching you with these dirty hands is my way of showing my love! Sorry, that was all made up, I just don't want to be burned.

Q:...あれれ?ねぇこれって落丁?最後を締める大事な人物が影も形もないのですけど?[冬木市・冬木の虎(現役)]

奈:そこまでにしておけよ藤村。
虚:貴女のこと愛おしいと思うから、敢えて出演させなかったんですよ?穢れきったこの手で触れないことこそが俺の愛のカタチ。ごめん嘘。実は火傷したくなかっただけ。

Q8[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.023
Questions 08: Recently Hollywood has been using F-22, if Hollywood offered that to you, would you still use F-15? Or would you rather use Itano Circus? [T]

Questions 08: Recently Hollywood has been using F-22, if Hollywood offered that to you, would you still use F-15? Or would you rather use Itano Circus? [ Taitō · Korokazu ]

Gen: According to Hollywood settings perhaps the Self-Defense Forces really is more advanced than the U.S. Air Force, using F-22 in the early 90s. The subtle detail of the night vision system on Kiritsugu's rifle also has its own antique flavor.
Nasu: Ho ho ho, let me wreck that face of yours (following text trimmed)

Q:昨今のハリウッドはF-22ばかりですが、もしハリウッドからオファーがきてもF-15のままですよね?むしろ坂野サーカス?[台東区・ころかず]

虚:米空軍に先んじて90年代初頭にラブター採用しちゃうような素敵自衛隊という設定がハリウッド的にアリなのかどうか、そこが爭点となるでしょうな。切嗣のライフルの暗視システムだって微妙にレトロなんだぜ?
奈:ふふふ。その綺麗な顔ぶっとばして(以下略

Q9[edit | edit source]

ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.023-024
Questions 09: Why is my luck stat curiously low... it seems even lower than when I fell to the dark side 10 years later. What kind of curse is this? [T]

Questions 09: Why is my luck stat curiously low... it seems even lower than when I fell to the dark side 10 years later. What kind of curse is this? [ Fuyuki · King of Knights ]

Nasu: In Zero, due to the effect of Urobuchi Gen's Reality Marble, Dead End Catharsis: Heaven and Hell Drop, all character's luck have been lowered by one rank.
Gen: But at the same time Kinoko Dimension also took place in Fuyuki, so those who can survive will definitely live. Something this reasonable happens very rarely in Urobuchi's world, so it's already a very considerate measure.

Q:「何だか私の幸運値が無闇に低いような......十年後の暗黒面に落ちた場合よりも低いような気がするのですが、これは一体何の呪いでしょうか?」[冬木市・騎士王]

奈:ゼロでは虚淵玄の固有結界「地獄極楽おとし(デッドエンド・カタルシス)」が働いている為、登場人物はみんな一律で幸運値がワンランク下がっております。
虚:ですが冬木市にはきのこ時空も発生しているので、なんとか生き延びられる人は生き延びられますよ、これは今までの虚淵世界からすればたいへんリーズナブル。良心的な措置と言えるでしょう。

Q10[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.024
Questions 10: I'm currently playing this game called Romance of the Three Kingdoms VIII, is there any way to get rid of this Social Interactions and Relationships system? Just because I pillaged a little bit and executed a person I didn't like, now no one wants to join me, no one wants to talk to me, and Sun Shangxiang won't even marry me. This is so weird! How can I conquer like this? Are all Chinese people this narrow-minded? [T]

Questions 10: I'm currently playing this game called Romance of the Three Kingdoms VIII, is there any way to get rid of this Social Interactions and Relationships system? Just because I pillaged a little bit and executed a person I didn't like, now no one wants to join me, no one wants to talk to me, and Sun Shangxiang won't even marry me. This is so weird! How can I conquer like this? Are all Chinese people this narrow-minded? [ Fuyuki · King of Conquerors ]

Nasu: Kusoge tsumaran! (Greetings). About that, sorry, but please participate in the Grail War seriously. If you want to play games, do it during breaks. Ah, and Civilization isn't too bad either.
Gen: Right, and someone like your excellency shouldn't touch Elder Scrolls IV either. Its system would be too harsh for a conqueror, where pressing A by mistake can turn an entire city's guards into your enemy.

Q:「いま三国志8というのをやっとるのだが、この悪名システムとやらはどうにかならんのか!?ちょっと略奪したり気に食わんのを叩き斬っただけで途端に誰も余の幕下に加わらなくなるわ口も利いてくれんわ尚香ちゃんとは結婚できんわと、理不尽にも程がある!
これではおちおち征服もできんだろうが。中国人(セレス)というのは本当にこんな心の狭い連中だったのか?」[冬木市・征服王]

奈:クソゲツ マラン!(挨拶)あの、すみません、まじめに聖杯戦争やってください。ゲームは仕事の合間にね!あ、あとシヴィライゼーションも面白いよ!
虚:あー、そんな閣下はオブリビオンも敬遠しといたほうがいいでしょうな。略奪者に容赦なさすぎなシステムなんで。Aポタンひとつ押し間違えただけで街中の衛兵を敵に廻すなんて!

Q11[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.024
Questions 11: It's a bit sudden, but can we please discuss this. I'm currently dying in a back alley, and suddenly this weird cane calling itself Kaleido Stick appears and says something like "make a contract with me, if we make this contract, not only will you not die, but some eggplant or mushroom guy will even make a game where I'm the main character." What should I do? Should I make the contract? [T]

Questions 11: It's a bit sudden, but can we please discuss this. I'm currently dying in a back alley, and suddenly this weird cane calling itself Kaleido Stick appears and says something like "make a contract with me, if we make this contract, not only will you not die, but some eggplant or mushroom guy will even make a game where I'm the main character." What should I do? Should I make the contract? [ Fuyuki · Kotone ]

Nasu: Please make the contract, that wand is a magical tool that can lead you to the top of the world, its Ruby persuasion skill is harsher than any words. Ah, but please understand that we will need to take out someone from the main heroines.
Gen: Hmm, at least it's better than turning into something like an organ (instrument) or umbrella.

Q:「唐突ですが相談にのってください。私いま路地裏で死に掛けてるんですけど、そこに突然カレイドステッキっていう変な杖が現れて、わたしと契約しましょうよー、いま契約すると死ななくて済むばかりか、ナスとかキノコとかいう人があなたを主役にしてゲーム作ってくれちゃったりもしますよー!なんて言うんですがどうしましょう。契約してもいいんでしょうか?」[冬木市・コトネ]

奈:是非契約すべきです。その杖は貴方をワンランク上の世界に導いてくれる夢のマジックアイテム。千の言葉より残酷なルビーちゃんという説得力......!あ、でも間違いなくメインヒロイン粋から外れますので、そのあたり、あらかじめご了承くださいませ。
虚:まーオルガンやパラソルにされちゃうよりは余程いいと思うな。うん。

Q12[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.024
Questions 12: Diarmuid tastes so good. [T]

Questions 12: Diarmuid tastes so good. [ Causal horizon · All the evil of the world ]

Gen: Among Fuyuki's local specialty of Servants, we carefully picked out the tragic Celtic hero, have him commit suicide through a Command Seal to ensure the ingredient's freshness. Our restaurant's main chef is very confident in and highly recommends this Lancer dish. There's nothing better than hearing that you enjoyed it.

Q:「ディルムットうめぇー」[因果地平・この世全ての悪]

虚:冬木の名産として名高いサーヴァントの中でも、特に悲劇性の風味が香るケルト英雄を厳選して使用いたしました。素材の鮮度を活かすべく伝統の令呪自害にて調理した、当店のシェフが自信を持ってお勧めするランサー料理。お気に召していただけたようで何よりです。

Q13[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.024
Questions 13: ...Is it a tradition that the Saber class is always beaten by the Lancer class at the start of the story? [T]

Questions 13: ...Is it a tradition that the Saber class is always beaten by the Lancer class at the start of the story? [ Wales · Pig of Cornwall ]

Nasu: That also surprised me, it's something to be admired. Please understand the power of Urobuchi Gen, who faithfully followed the beginning of Fate/stay night's story. But... to think he also copied its ending! That person really is a demon! (Biting a handkerchief while crying)

Q:「......セイバーのクラスには、開幕早々ランサーに不覚を取るというジンクスでもあるのでしょうか?」[ウェールズ・コーンウォールの豬]

奈:アレはボクも驚いた。なんというセルフオマージュ.....!Fate/stay nightの冒頭を踏襲する虚淵玄の構成力を思い知ってください。でも......でも、オチまで踏襲しなくでもいいじゃない!鬼だよあの人は!(泣きながらハンカチを噛む)

Q14[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.024
Questions 14: Is the reason Lancer didn't bring Moralltach and Beagalltach this time also because he (Kayneth) didn't listen to his wife? Would Beagalltach even be of use this time? [T]

Questions 14: Is the reason Lancer didn't bring Moralltach and Beagalltach this time also because he (Kayneth) didn't listen to his wife? Would Beagalltach even be of use this time? [ Ireland · Pig of Ben Bulben ]

Gen: Diarmuid is a nice guy who can read a situation. It would be a bit too much to bring out a sword as a Lancer. This time there was no advice from the wife. At the most she's just a fiancé. To Kayneth, that is.

Q:「ランサーがモラルタとベガルタを持っていかなかったのは、今回も妻の忠告を聞かなかったせいですか?つかベガルタって役に立つの?」[アイルランド・ベン・ブルベンの豬]

虚:ディルムットは空気が読めるナイスガイなので、ランサーのクラスで剣使っちゃうのは流石にアレだと思ったんでしょう。つーか今回は妻に忠告されてない。あくまで人妻候補だから。ケイネス的な意味で。

Q15[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.025
Questions 15: Aaaand on the subject of Berserker, you three got along, with no one ever screaming at the others to do something? [T]

Questions 15: Aaaand on the subject of Berserker, you three got along, with no one ever screaming at the others to do something? [ Massachusetts · Written as the moon-killing Char's Zaku (Because it's red) ]

Neko: So the yangire makes her appearance. Even though I'm jealous of your depravity and evilness, please be careful just in case, not everyone can live freely like you. Oh right, AB, you seem to have become weak ever since you became a playable character. Even though I was always badly beaten by you when you were controlled by the computer, I lost miserably within a single round while using you myself.

Q:「だーかーらぁ。バーサーカーの件ってさぁ。3人で仲良くナニしちゃえっていったじゃないのぉ」[マサチューセッツ州・殺朔と書いてシャアザク(赤いから)]

ネコ:あらわれたなヤンギレ。キミのインモラルでノンモラルっぷりには嫉妬の念を禁じ得ないのだがとりあえず自重。みな、汝のように自由には生きられにゃいんだぞ。ところでアナブラっち、プレイヤーキャラになると途端に弱くね?CPU戦ではさんざ苦しめられたけど、いざ使用してみたら一回戦からフルボッコ。

Q16[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.025
Questions 16: The middle-aged man of Fuyuki, Kiritsugu, holds two powers. One of them is the Command Seal, the power to give absolute command to the strongest Servant. The other power is the Contender. With magical bullets that have the power to destroy a mage's magic circuit, carrying with him the nickname "Magus Killer," Kiritsugu began making his move. To obtain the Holy Grail, and to create a peaceful world where everyone can live in happiness. [T]

Questions 16: The middle-aged man of Fuyuki, Kiritsugu, holds two powers. One of them is the Command Seal, the power to give absolute command to the strongest Servant. The other power is the Contender. With magical bullets that have the power to destroy a mage's magic circuit, carrying with him the nickname "Magus Killer," Kiritsugu began making his move. To obtain the Holy Grail, and to create a peaceful world where everyone can live in happiness. [ Area 11 · Pizza Hut regular ]

Nasu: At the end of a long misunderstanding, Kiritsugu was finally able to reconcile with Iri. Little did he know that Iri would take a simple joke like "For example, to kill all humans?" seriously. Later, a blood stained Iri.
Gen: But volume 4 almost turned out this way.

Q:「冬木の中年、切嗣は力をふたつ持ってる。ひとつは令呪。最強の英霊にも命令を下せる絶対遵守の力。ひとつは礼装コンテンダー・カスタム。魔術師の資質たる魔術回路を破壊するための、彼の魔弾。“魔術師殺し”という汚名を背負い、切嗣は動き出す。聖杯を手に入れるために。そしてこの世の誰もが幸せに過ごせる世界をつくるために」[エリア11・ピザハット常連]

奈:長いすれ違いの末、アイリと和解する切嗣。が、まさか「たとえば、人間を皆殺しにするとか?」と冗談のつもりで言った言葉をアイリスフィールが本気にとる事になろうとは。次回、血染めのアイリ。
虚:つーか4巻ではマジにそうなりかけたわけですが。

Q17[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.025
Questions 17: How come papa Risei is Seagal? [T]

Questions 17: How come papa Risei is Seagal? [ Chiyoda · Akane-chan ]

Nasu: Thinking about it from another perspective, he is Seagal because he is papa Risei.

Q:なんで璃正パパはセガールなのん?[千代田区・あかねちゃん]

奈:逆に考えるんだ。むしろ璃正パパがセガールなんだ。

Q18[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.025
Questions 18: In the 3rd volume, I became moe for Sola-Ui after she experiences the joy of first love. A page later she got her arm cut off. In Zero's world, is there a law that states "Feeling happiness is a precursor to BAD END"? [T]

Questions 18: In the 3rd volume, I became moe for Sola-Ui after she experiences the joy of first love. A page later she got her arm cut off. In Zero's world, is there a law that states "Feeling happiness is a precursor to BAD END"? [ Mifune City · Servant Yandere's Glasses ]

Nasu: To heartless girls, "Ah, I will receive happiness after this," "I will get married after the war is over," and "My child is about to be born" are all curses of the same rank, please be extra cautious.
Gen: There's no point in showing mercy to those drowning in the river of love. Don't you agree, Jason sensei?

Q:三巻、ソラウが初恋の喜びにうち震えちゃった瞬間ソラウ萌えになったのですが、次の頁でなんか片腕とか吹っ飛ばされてました。ゼロの世界では幸せを感じるとバットエンドになる法則とかあるんでしょうか?[觀布子市・ヤンデレ使いのメガネ]

奈:幸薄い系の女の子における「ああ、これから幸せになるんだわ」は、「この戦いが終わったら結婚するんだ」「今度子供が生まれるんだ」と同等の呪いです。ご注意下さい。
虚:惚気バカに情けは無用。そうですよね?ジェイソン先生......

Q19[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.025
Questions 19: My family is a drapery wholesaler, if I looked around our warehouse, will be able to find a magic book like the Kiryū boy? If possible I'd like it to be a Japanese Servant. [T]

Questions 19: My family is a drapery wholesaler, if I looked around our warehouse, will be able to find a magic book like the Kiryū boy? If possible I'd like it to be a Japanese Servant. [ Fuyuki · Kaede Makidera ]

Neko-Arc: Hm, how about just summoning someone like Nasu?

Q:あたしん家呉服問屋やってんだけど、倉庫とかあさったら桐生の兄ちゃんみたいに魔導書とか発見できっかな?できれば和風のサーヴァントがいいな。そこんとこ詳しく。[冬木市・きれいな蒔寺]

ネコ:んー、那須与一とかよべばいいんじゃね?

Q20[edit | edit source]

[v] ALL OVER/Zero - Fate/Zero Exchange of Questions and Answers, p.025
Questions 20: What's Urobuchi's favorite scene? Also, if it exists, please tell us about something you didn't finish. [T]

Questions 20: What's Urobuchi's favorite scene? Also, if it exists, please tell us about something you didn't finish. [ Taitō · Mountain of Mash Tree ]

Gen: Even though it's for my own enjoyment, probably the great revival of the true Gilgamesh. I also wanted to dedicate more pages to Kariya and Sola-Ui. Uh... but it probably wouldn't turn out to be a happy scene if I were to write it. Looks like Sola-Ui really is someone who can truly shine only in doujinshi.

Q:虚淵のダンナ的にいちばん好きなシーンってなに?あとやり残した事とかあったら一つ[台東区・マッシュきの山]

虚:限りなく自己満足なのは、ネイキッドギル様大復活とか。あと雁夜とソラウにもうちょっとページを割いてあげたかったのだけれど、うーん、俺が書いたら愉快なシーンにはならなかったかも。やはりソラウはアンソロでこそ輝く女か。

Fate/Zero Animation Guide II[edit | edit source]

Mithrenes[edit | edit source]

[v] Fate / Zero Anime Visual Guide II: The Fourth Holy Grail War Glossary: Mithrenes [Person]

Mithrenes [Person]
One of the knights serving in the Army of the King (Ionioi Hetairoi). Former commander of the Persian army who is said to have joined Iskander after losing to him. Serves as a messenger during the battle with the Giant Sea Monster, Waver uses him to convey to Rider the optimal location to drop the monster.

ミトリネス【人名】
「王の軍勢(アイオニオン・ヘタイロイ)」に名を連ねる騎士のひとり。もとはペルシア軍の将軍であったが、イスカンダルに敗れた後に、彼に同行したと言われている。巨大海魔との戦いにおいては伝令役としてウェイバーのもとに遣わされ、巨大海魔を落下させる最適ポイントをライダーに伝えた。

Staff[edit | edit source]

[v] Fate / Zero Anime Visual Guide II: The Fourth Holy Grail War Glossary: Staff [Mystic Code]

Staff [Mystic Code]
Mystic code used by Tokiomi. A large ruby is embedded in the head of the staff that is used to cast fire spells. The staff suits Tokiomi, who remains dignified even in the heat of battle.

杖【魔術礼装】
時臣がもつ魔術礼装。柄頭には大粒のルビーが埋め込まれており、炎の術式を呼び起こす。戦場においても優雅さを忘れない時臣らしい礼装といえるだろう。

Fate/Zero Blu-ray Disc Box II English Translation booklet[edit | edit source]

Introduction[edit | edit source]

[v] Fate/Zero Blu-ray Disc Box II English Translation booklet: Introduction, p.003-004

Introduction
Special issue
Gen Urobuchi:
To give a specific example, allow me to explain Berserker's flashback scenes, which were probably the most heavily revised from the original. In the original novel, it is a scene that jumps to an entirely different time period that is inserted right in the middle of the duel at the end. It is precisely because the depiction of the fight had been placed in the back of the reader's mind as a concept that it was possible to depict and link this to his past as a separate narrative thread.

With that said, in the visual medium, because the audience takes in the battle in the underground garbage by means of sight and sounds, the scene has a sense of place which helps to make it seem as if they themselves are there. If the point of view were to suddenly shift to another time, another story, the tension that suffused that showdown scene would suddenly evaporate. Although humans can develop differing concepts in parallel, they can only focus on and process one view point at a time. If the anime version has ignored this difference and stayed slavishly true to the original novel and revealed Berserker's past in exactly the same way, the viewers probably would have felt a visceral sense of incongruity and instantly been thrown out of the moment.

The same goes for the flashback scene where Gilgamesh reminisces about Enkidu. In the novel, I took care to write it with deliberately vague, ambiguous imagery to depict Gilgamesh's flashback so as not to ruin the afterimage of Excalibur's activation scene that immediately preceded it. However, this sort of allowance isn't possible in visual media. Every scene is depicted with the same resolution and the same sense of presence as time unfolds at the same pace. So with that in mind, they had no choice but to place both the catharsis of Excalibur and the information dealing with Enkidu on the table and decide between. Of course, it was obviously the former that was more vital to the overall story.

Caster side[edit | edit source]

[v] Fate/Zero Blu-ray Disc Box II English Translation booklet: Master Session 001 - Caster Side, p.005-007

Master Session 001 - Caster Side
Akira Ishida

Tsuruoka Satoshi

Where did you draw your portrayals of Caster and Ryunosuke from?
Tsuruoka: Some of it comes from looking at the visuals. The bulging eyes says it all. I learned from reading the novel that he has a talkative personality, so I thought I would play him in a kabuki style in spite of the fact that he's European. I based his speaking styles on big actresses and entertainers and decided that he would tend to use kabuki tones when he becomes emotional.
Ishida: Back when I first played him in "Sound Drama", I thought to myself, "Boy, this character is horrible" (laughs). "A character like this can only exist inside a story." Plus, since "Sound Drama," had no visuals, I had no choice but to rely on the insanity inside myself. Even at the risk of being misunderstood, I believe that Ryunosuke's emotions are ones that everyone had deep down. I thought I would give that a broad interpretation. I was a bit hesitation when I first started playing him, but then I gradually started thinking. "Hey, it's fun to be able to cut loose like this." In the end, I've managed to reach a place where I understand Ryunosuke, as dangerous as that sound (laughs).

When Ryuunosuke was shot (#14), I was overjoyed that I was able to feel, "Oh, no...Ryunosuke..." That scene was original to the anime, and I recorded two versions after discussing the performance with Director Ei Aoki. One was an upbeat performance, like, "But do not worry, Ryunosuke!" The other performance, "You have died and left me alone" was sadder, said as if he was cradling Ryunosuke. The former was chosen for the broadcast version, but at the end, I go, "Behold, Ryunosuke!" As a performer, I was happy that he had realized that Ryunosuke still existed somewhere inside his heart.

Animation Material
Ryunosuke Uryu
Caster's Master. His fascination with, and lust for, death leads him to become a serial killer who commits murder after murder. He has two piercing, a chain at his waist, and a quiet disposition. The bracelet on his wrist is a magical item given to him by Caster, however, it is destroyed by Rin Tohsaka. Atsushi Ikariya was in charge of the character design for the anime version.

Caster
True name: Gilles de Rais. Doubting God, he becomes a Heroic Spirit to try to resurrect the holy virgin Joan Of Arc. In the original novel, he is described as having "huge, rolling eyes and oily, glistening cheeks." Because he was originally a knight, he has a muscular build. Atsuhi Ikariya was in charge of the character design for the anime version

Vimana
A divine treasure. A shining ship housed within the Gate of Bablyon, the treasury of Acrher, the Heroic Spirit Gilgamesh. Made of gold and emerald, it has an emerald-encrusted power core and variable wings. At its center, there is a golden throne that acts as its control seat.

Lancer side[edit | edit source]

[v] Fate/Zero Blu-ray Disc Box II English Translation booklet: Master Session 002 - Lancer Side, p.007-010

Master Session 002 - Lancer Side

Midorikawa: Lancer had quite a few of scenes, but I was struck by the scene where he curses them as he dies (episode 16), and by the way he's shown as being so vigorous in the first half of the episode. He was so lively that when he's forced to kill himself, you feel sorrier for him. I thought his suicide scene was handled delicately. There's an illustration for that scene in the original (the TYPE-MOON VERSION). But they presented it differently in the anime. I was really impressed at how well they pulled it off.

Yamazaki: I bet that if we'd applied ourselves, we would've been the favorite to win the Holy Grail War.

Midorikawa wished that they allow Lancer and Saber to go on fighting forever as Lancer seemed to be enjoying himself.

Animation Material

Kayneth El-Melloi Archibald
Lancer's Master. Lecturer at the Clocktower, the Mages's Association's headquarters.
Eldest son of the Archibald family. Taking part in the Holy Grail War as a feather in his professional cap.
A holy relic in his possession was stolen by Waver, his student.
He makes use of a mana-infused orb mercury, the Volumen Hydragram, to attack and defend. Atsushi Ikariya was in charge of the character design for the anime version.

Rider side[edit | edit source]

[v] Fate/Zero Blu-ray Disc Box II English Translation booklet: Master Session 004 - Rider Side, p.010-013

Master Session 003 - Rider Side

Namikawa: To be honest, that puts a lot of pressure on us. Since it was a terrific novel and he had a great role, Waver was a tough character to play.


Waver Velvet
Rider's Master.

Rider

Gordias Wheel (Wheel of Heaven's Authority)

Motard Cuiassier

Berserker side[edit | edit source]

[v] Fate/Zero Blu-ray Disc Box II English Translation booklet: Master Session 004 - Berserker Side, p.013-016

Master Session 004 - Berserker Side

Kariya Matou
Berserker's Master.
Second oldest son of the Matou family, one of the three founding Mage familes.
Although his Magecraft aptitude was higher than his brother's, he hated the vile nature of the Matou family's magic. To save Sakura, the daughter of Aoi Tohsaka, he agrees to participate in the HolyGrail War. As a side effect of the Crest Worms, half his body is twisted and distorted. Atsushi Ikariya was in charge of the character design for the anime version.

Berserker
A mad knight Heroic Spirit who is clad in black armor. The "Berserk" affinity was added to him, as he is unable to speak, and he refuses to obey his Master's instruction. His abilities include For Someone's Else's Glory, which conceal his own abilities, and Knight of Honor, which allows him to turn anything into a Noble Phantasm. He demonstrates an unnatural fixation on Saber. Atsushi Ikariya was in charge of the character design for the anime version.

Worms
The Matou family uses Worms in their Magecraft. In combat, they can be summoned and employed at will. There are various kinds, including the flesh-eating Blade Wing Worms that Kariya employs, and the Crest Worms that crawl around the Worm Pit.

Zouken Matou
Head of the Matou family. After repeatedly extending his life, this Mage is already not quite human. He is well versed in all things related to the Holy Grail, and gives Kariya Crest Worms. He observes the proceedings of the Holy Grail War from a distance.

Comment
Berserker 3DCG Supervisor Masato Takizawa
With Berserker's movements, I tweaked things like warping the parts and altering the scale so that it wouldn't look like stiff CG animation. Although there were a ton of difficult areas over the course of the series, I believe that all the hard work really can be seen on the screen and made for better visuals. I think that shows like this that are so beloved by the audience comes around once in a blue moon, so it's a real honor to have given the opportunity to take part in it.

Lancelot
A knight of the Round Table who served Arthur (Artoria). He falls in love with King Arthur's wife, Guinevere, and this dishonor brings about the fall of Britain. Also, in the anime, he is drawn with keyframe animation after his face is revealed. Because his complex armor was bring drawn by hand, it involved huge amounts of time and effort.

Saber side[edit | edit source]

[v] Fate/Zero Blu-ray Disc Box II English Translation booklet: Master Session 006 - Saber Side, p.019-023

Master Session 006 - Saber Side
Animation Material

Comment
Tomonori Sudo
Character Designs, Animation Director
At first, I thought that he (Kiritsugu) was a character who wasn't capable of expressing much emotion, but I think that in the latter half of the show, me might have managed to bring out the side of him that's rather frail and weak in comparison to his hard exterior. And since he's a character with the strength to blot that out, it's a difficult thing to do.

Kiritsugu Emiya
Saber's Master.
A freelance Mage-killer. Asked to marry into the Einzbern family, and then becomes their trump card in the Holy Grail War. He uses the magic of Innate Time Control to manipulate and alter the flow of time within his own body. As one would expect of an assassin who suppresses his emotions, his face is blank and his eyes are vacant. Tomonori Sudo was in charge of the character design for the anime version.

Maiya Hisau
Kiritsugu Emiya's partner. She met Kiritsugu on the battlefield, and has fought her entire life like a machine, considering herself a part whose function is to help Kiritsugu. She dresses entirely in black, and gives the cold, distant impression of someone who doesn't have a strong sense of self. Like Kiritsugu, she use a Steyr AUG and Calico M950 as weapons.

Kiritsugu Emiya (as a boy)
He spent his youth wandering around the world with his father, Norikata Emiya, who was on the run from the Mage's Association. At his point, he is still a dreamer of a boy who knows nothing of the world. His Shining eyes and tanned skin make him look cheerful. However, he comes face to face with harsh reality on Arimago Island.

Kiritsugu Emiya (as a young man)
Kiritsugu spent his days traveling around the world hunting down evil Mages. At first, he only got in Natalia's way, but he eventually becomes her partner and equal. However, living the life of a Mage-Killer forces him to confront a harsh reality.

Epitanime 2013 interview with Gen Urobuchi[edit | edit source]

[v] Interview de Gen UROBUCHI à l’Épitanime 2013

Type-Moon France: We have some questions about Fate/Zero now. You just told us that a murderer could not be saved. However, at the end of this story, one could say that Kiritsugu has been saved because Shirō takes up his ideal. In that way, you are saving a murderer. Is he what you’d consider a murderer?
Urobuchi: In spite of that, I think the character of Phantom is saved. At the very last moment, his wish is granted. Indirectly, you can consider that he’s therefore saved in the same way as Kiritsugu: his soul is saved.

TMF : On a maintenant des questions sur Fate/Zero. Vous venez nous dire qu’un assassin ne pouvait pas être sauvé. Pourtant, à la fin de cette histoire, on peut dire que Kiritsugu est sauvé parce que Shirō reprend son idéal. Du coup, vous sauvez un assassin. Est-­ce que vous le considérez comme un assassin ?
U : Je pense quand même que le personnage de Phantom est sauvé. Au tout dernier moment, son souhait est exaucé. Indirectement, on peut donc considérer qu’il est sauvé comme Kiritsugu : son âme est sauvée.

[v] Interview de Gen UROBUCHI à l’Épitanime 2013

TMF: In Fate/Zero, Natalia is a half-succubus. But, in that universe, any mage can recuperate their magical energy thanks to sperm. So, what’s the difference between that and the power of Natalia in this exact case? Is it that she gets more out of it?
U: The original idea was that she would absorb someone’s power when she overcame them. That’s the main difference between her and anyone else. On their part, they receive the energy through sperm, while it’s through her own power that she can come to the same place. That would be one of the reasons why Kiritsugu wasn’t able to use her like one of his tools.

TMF : Dans Fate/Zero, Natalia est à moitié une succube. Mais, dans cet univers, n’importe quel mage peut récupérer du mana grâce au sperme. Du coup, quelle est la différence avec le pouvoir de Natalia dans ce cas précis ? Qu’est-­ce que ça lui apporte en plus ?
U : L’idée originelle était qu’elle absorbait le pouvoir d’une personne qu’elle arrivait à battre.
C’est la principale différence avec les autres personnages. Eux, ils reçoivent par le sperme cette puissance, tandis qu’elle c’est par sa propre force qu’elle peut avoir cette évolution. Ça pourrait être une des raisons pour lesquelles Kiritsugu n’a pas pu l’utiliser comme un de ses objets.

[v] Interview de Gen UROBUCHI à l’Épitanime 2013

TMF: A very quick question: where did Natalia buy her cigarettes?
U: It’s difficult to tell you: in reality, it was a joke on the part of UFOTABLE, who were very amused by putting in this packet of cigarettes from Kara no Kyōkai. [Laughs]

TMF : Une questions très rapide : où est­-ce que Natalia a-­t-­elle acheté ses cigarettes ?
U : C’est difficile de répondre : c’est en vérité une blague de la part d’UFOTABLE, qui aime bien intégrer ce paquet de cigarette de Kara no Kyōkai. [rires]

[v] Interview de Gen UROBUCHI à l’Épitanime 2013

TMF: So, I suppose that the presence of Cornelius on the island of Alimago during the flashback was also one of their jokes?
U: Yes, without a doubt. When we got the script back, it was just indicated that a mage would appear, without any other details for us. I had that surprise sprung on me when I received the storyboards. [laughs]

TMF : Du coup, je suppose que la présence de Cornelius sur l’île d’Alimago durant le flashback est une aussi une de leur blague ?
U : Oui, sans aucun doute. Dans le retour de script qu’on a eu, il y avait juste marqué qu’un mage allait apparaître, sans autres détails pour nous. J’ai eu la révélation lorsque j’ai reçu les épreuves.[rires]

[v] Interview de Gen UROBUCHI à l’Épitanime 2013

TMF: Is Waver, who swore fealty to Alexander, going to rejoin Ionian Hetairoi after his death? Or is it only people who followed Alexander while he was still living who can rejoin him?
U: It’s an important question to ask, given it makes Waver immortal. And as it wasn’t directly addressed in the story, I can’t say here. [laughs]

TMF : Est-­ce que Waver, qui a juré fidélité à Alexandre, va rejoindre Ionioi Hetaroi après sa mort ? Ou est-­ce que ce sont seulement les personnes qui ont suivi Alexandre lorsqu’il était encore vivant qui peuvent le rejoindre ?
U : C’est une question importante à poser, par rapport à l’immortalité de Waver. Et comme ça n’a pas été directement dit dans l’histoire, je ne peux pas en parler. [rires]

[v] Interview de Gen UROBUCHI à l’Épitanime 2013

TMF: Becoming a vampire normally requires a hundred years, and only one individual in ten thousand can do it. But Shirley came to that point in a few minutes. Does she have a particular latent power which she couldn’t awaken because she died too early?
U: It comes from the potion which Kiritsugu’s father gave her, which has that special property. But because she went mad, it’s a failure.

TMF : Devenir un vampire nécessite normalement une centaine d’années et seul un individu sur 10 000 peut le faire. Mais Shirley y est arrivé en quelques minutes. Est­-ce qu’elle avait un pouvoir spécial latent qu’elle n’a pas pu éveiller parce qu’elle est morte avant ?
U : Ça vient de la potion que lui a donné le père Kiritsugu, qui a cette propriété spécifique. Mais comme elle est devenue folle, c’est un échec.

[v] Interview de Gen UROBUCHI à l’Épitanime 2013

TMF: Did Tokiomi know what Sakura would go through after she had been adopted by the MATŌ?
U: What’s important for Tokiomi is not the position of parent, but the magical progression in his family. So he’s aware of having literally thrown away his daughter. You can imagine that Tokiomi says to himself that, through his dear daughter, he will come into have greater magical powers.
[Outside the interview]
Tokiomi knew what Sakura would undergo but, for him, this would allow her to become a true mage. As long as it led to augmenting the magical potential of his family, he wouldn’t have any problem with the treatment of Sakura among the MATŌ. However, if he had known Sakura’s fate, of being only a womb for Zōken, he would have refused. He also imagined that if things went too far, Sakura would be able to stop Zōken herself. Unconsciously, even if he would never have said it, the fight between Sakura and Rin at the end of Heaven’s Feel was for him the best thing which could have happened for the TŌSAKA.
Aoi, on the other hand, knew nothing.
[/Outside the interview]

TMF : Est-­ce que Tokiomi savait ce que subissait Sakura après qu’elle a été adopté par les MATŌ ?
U : Ce qui est important pour Tokiomi n’est pas la filiation mais la progression magique dans sa famille. Donc il est conscient d’avoir jeté littéralement sa fille. On peut imaginer que Tokiomi se dit que, à travers sa fille chérie, il arrivera à avoir des pouvoirs thaumaturgiques supérieurs.

[Hors interview]
Tokiomi savait ce qu’allait subir Sakura mais pour lui, cela allait lui permettre de devenir une vraie mage. Tant que cela permet d’augmenter le potentiel thaumaturgique de sa famille, il n’avait aucun problème avec les traitements de Sakura chez les MATŌ. Cependant, s’il avait su le sort de Sakura, n’être qu’une matrice pour Zōken, il aurait refusé. Il s’imaginait aussi que si les choses allaient trop loin, Sakura pourrait d’elle-même stopper Zōken. Inconsciemment, même s’il ne l’aurait jamais dit, le combat entre Sakura et Rin à la fin d’Heaven’s Feel était pour lui la meilleure chose qui puisse arriver aux TŌSAKA.
Aoi par contre ne savait rien.
[/Hors interview]

[v] Interview de Gen UROBUCHI à l’Épitanime 2013

TMF: Does Gil have a Gate of Babylon in his Gate of Babylon? Is there an infinite recursion of memes?
U: No, but other powers could perhaps be brought out of it because, at its root, it was a weapon which was restrained. But it would be best to pose that question directly to Nasu.
TMF: But he’s not here …

TMF : Est­-ce que Gil a un Gate of Babylon dans son Gate of Babylon ? Est-­ce que ça fait une récurrence infini ?
U : Non, mais d’autres puissances peuvent peut-­être s’en dégager, parce qu’à la base, c’était une arme qui était freiné. Mais le mieux, ça serait de poser la question directement à Nasu.
TMF : Mais il n’est pas là…

[v] Interview de Gen UROBUCHI à l’Épitanime 2013

TMF: Where did you get the idea to make Gilles de Rais appear as a Servant?
U: At the start of Fate/stay night, there was a person in armour, feminine, blonde; so everyone, even me, said to themselves that it was Jeanne dfArc. But that wasnft the case. So, to tease the reader, I told myself that I would also have a blonde character in armour, and one would think that it was Jeanne dfArc. Thatfs how Gilles de Rais came to be. I am sure that the readers make the same mistake I did.

TMF : D’où vous est venue l’idée de faire apparaitre Gilles de Rais en tant que Servant ?
U : Au début de Fate/stay night, il y avait un personnage en armure, féminin, blond, donc tout le monde, dont moi, s’est dit que c’était Jeanne d’Arc. Mais ce n’était pas le cas. Du coup, pour taquiner le lecteur, je me suis dit que j’allais aussi mettre un personnage blond avec une armure, et on penserait que c’est Jeanne d’Arc. C’est comme ça que Gilles de Rais est arrivé. Je suis sûr que les lecteurs feront la même bourde moi.

[v] Interview de Gen UROBUCHI à l’Épitanime 2013

TMF: A final question on Fate/Zero before we move on to something else. How would Tokiomi react when he learned of Rin’s relationship in Unlimited Blade Works, and Sakura’s in Heaven’s Feel? [laughs]
U: It’s not impossible that he’d turn green with rage, because it slows down their quest for magical power.

TMF : Une dernière question Fate/Zero avant de passer à autre chose. Comment Tokiomi aurait-­il réagi en apprenant sa relation avec Rin dans Unlimited Blade Works et Sakura dans Heaven’s Feel ? [rires]
U : Il n’est pas impossible qu’il aurait été vert de rage car cela pénaliserait sa quête de puissance magique.

[v] Interview de Gen UROBUCHI à l’Épitanime 2013

[Outside the interview]
How did Kiritsugu see Taiga?
U: Kiritsugu didn’t see her as more than a little sister. On the other hand, Taiga was completely besotted with Kiritsugu.
[/Outside the interview]

[Hors interview] Comment Kiritsugu voyait-il Taiga ?
U : Kiritsugu ne la voyait que comme une petite sœur. Par contre, Taiga était complètement amoureuse de Kiritsugu
[/Hors Interview]

[v] Interview de Gen UROBUCHI à l’Épitanime 2013

Type-Moon France: If Gilgamesh was serious when he fought Saber, who would have won?
Urobuchi: The problem is that a serious Gilgamesh doesn't exist. But if it ever happened and he was fighting Saber, no-one would have won. Nasu said that.
Kawa-Soft: Ah!
Everyone: [laughs]
TMF: We can't say anything.
KS: We give up.

TMF : Bon, ben la dernière question de l’interview. Si Gilgamesh était sérieux quand il combattait Saber, qui gagnerait ?
U : Le problème est qu’un Gilgamesh sérieux, ça n’existe pas. Mais, si jamais ça arrivait et qu’il combattait Saber, aucun ne gagnerait. C’est Nasu qui l’a dit.
KS : Ah !
Tous : [rires]
TMF : On peut rien dire.
KS : On s’incline.

Community content is available under CC-BY-SA unless otherwise noted.