The knights are a form of living weapon forged using powerful magecraft. They give off the magical responses of humans, but they're also close in form to Heroic Spirits. Upon being killed, they vanish instead of leaving a body. Romani Archaman, before knowing Goddess Rhongomyniad's true nature, cannot believe a Heroic Spirit would be able to produce them. They display human personalities and individuality, showing anger during the Holy Selection and fear upon seeing Nitocris' giant projection. They use call signs like "Chokhmah 2" and "Markt 3." Upon the assault on Camelot, Goddess Rhongomyniad creates knights directly from Rhongomyniad's magical energy more akin to a divine construct than a human. They are more powerful than any faced previously. All the Enforcement Knights begin to disappear after Bedivere returns Excalibur to Goddess Rhongomyniad.
Agravain creates a special group for himself, the Hounds of Agravain (アグラヴェインの猟犬?), modeled after a "fool who fled the court after slaying his brethren in a wild rage." Made stronger through that Mad Enhancement, they "fight like pathetic mad dogs."
- ↑ 1.0 1.1 FGO - Camelot - Section 4
- ↑ FGO - Camelot - Section 13
- ↑ 3.0 3.1 FGO - Camelot - Section 17
- ↑ FGO - Camelot - Section 9