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Fairy NPCs in Fate/Grand Order.

FairiesWP (妖精, Yōsei?) are a race of beings acting as extensions of the planet, considered the "sense of touch" of nature.[1][2]

History[]

With the coming of the Age of Man, the fairies retreated to the Reverse Side of the World along with the other phantasmal species. As the Age of Gods took longer to disappear in the British Isles than in the rest of the world, fairies there continued to interact with humans for longer.

Celtic Mythology[]

Fionn mac Cumhaill had seven years of his youth stolen by a fairy.[3][4]

Diarmuid Ua Duibhne was raised by the Fairy Kings, the God of Love AengusWP and the Sea God Manannán mac Lir, being given the swords Moralltach and Beagalltach and the spear Gáe Buidhe by Manannán mac Lir, as well as the spear Gáe Dearg by Aengus.[5][6][7][8] Manannán possessed many Noble Phantasms and was known as a "person who gives".[5][7] Manannán gave many weapons to heroes from Irish mythology.[8]

Within Celtic legends, it is told that Manannán's fairy wife FandWP (ファン, Fan?) had fallen in love with Cú Chulainn. When she later returned along with Cú Chulainn, asking for Manannán's permission to be with her new lover, the Fairy King used a magic cloak to conceal the two lovers' forms, erasing Cú Chulainn's memory of Fand after their affair, so Fand would not be taken again.[8]

Arthurian Legend[]

The fairy Vivian granted King Arthur the holy sword Excalibur[9] and Rhongomyniad[10] after the loss of Caliburn. She also raised Lancelot as his foster mother and gave him Arondight.[11] After the defeat of Vortigern, the fairies worked alongside Arthur to construct Camelot.[12] Arthur's wicked older sister Morgan le Fay was an evil fairy and counterpart to Vivian,[13][14] and both she and Vivian were said to have carried Arthur to Avalon upon Arthur's death.[15]

Other[]

Mandricardo made an oath to the fairies that he would not wield any sword until he obtained Durandal.

Characteristics[]

Most fairies are beings humans cannot naturally perceive, normally viewable only through Glam Sight Mystic Eyes.[1][16] There do exist certain fairies born wearing "human imagination" as perceivable shells, and those that can be fully perceived by humans are of the Elemental class, like Arcueid Brunestud.[1] The magical foundations of fairies and elementals are of a Mystery unable to be reached through Magecraft.[1] Fairies do not need to rely on Magecraft, as they can perform Mysteries without the use of things like Foundations, Mystic Codes, or formulas. In fact, they look down on people who do need to go through all the trouble of performing Magecraft.[17] Instead of Magic Circuits, fairies have Divine Patterns (神代紋様, Jindai Mon'yō?, lit. "Age of Gods Pattern")[18] or Fairy Patterns (妖精紋様, Yōsei Mon'yō?),[19] which are far superior to a human's Magic Circuits.

There are various types of fae: Those who have fallen from the rank of a god; an accumulation of human and animal grudges plus dregs of their souls; thoughts with no other place to go, reborn as an empty human rumor. These are fae that are born from human society and strictly speaking, not genuine. Genuine fae come from within the planet, unrelated to human society. They develop from the inner sea of the planet. These fae which come from within the inner sea of the planet are known in the magecraft world as Great Fathers (大父?) or Great Mothers (大母?) and can be thought of as Divided Spirits of the planet's soul. They're about the same scope as an anthropomorphized nature divinity, but unlike those gods, they are not clothed in human rules. Great Fathers and Mothers are pure transcendent existences. Vivian/Morgan le Fay was one of these Great Mothers.[20]

All fairies are born independently of each other. Fairies with similar attributes refer to each other as siblings. Offsprings are those born to succeed fairies who have fulfilled their purpose and passed on. This relationship is referred to as “current generation” and “previous generation”, though there is no connection like that of humans since fairies are born independently. Abilities and appearances are similar between generations (for example, Tonelico and Artoria Caster look the same because they are fairies born with the same purpose), so a fairy will always know who they are no matter when or where they’re born. Rarely, even though the “current generation” is still alive, a fairy resembling them is born. In these instances, the fairy can be considered an offspring of the “current generation”.[21]

Fairies are essentially immortal and do not have the same lifespan as humans or animals. When a fairy is born they have a purpose deep in their hearts. If they lose their purpose they lose their name as well, and without a name they gradually waste away until they die. Fairies who have lost their names are hated by other fairies.[22] A fairy who becomes too absorbed in their purpose however will lose sight of themselves and endlessly generate magical energy to the point they cannot maintain their form. These are considered to be evil fairies.

Humans are an indispensable source of nourishment for fairies. Just being near a human greatly increases morale, a kind of spiritual fulfillment.[23]

Fairies do not get hungry and do not need to eat, though they enjoy eating and throwing parties for fun.[23]

"Iron Weapons" can injure fairies. Above all else, iron manufacturing played a crucial part in human technological advancements.[24] Fairies are poisoned by exposure to advanced technology such as the Black Barrel.[25]

Fairies can see through lies with their Fairy Eyes (妖精眼, yōsei me?).[26] Not the Mystic Eyes that people possess, but the field of vision that "switches over the world", which fairies are endowed with from birth. The fairy eyes possessed by high ranking fairies are described as eyes capable of seeing through all lies and projecting the truth. Since good will and ill will are both lumped together by fairies, this is a mostly meaningless supernatural power as far as they are concerned. Still, nothing good will come out from a human that feels perplexed by the differences between good and evil possessing these eyes.[27]

Items that are granted by fairies, such as Arondight, Avalon, Excalibur and Gáe Buidhe bear engraved inscriptions with Fairy letters (妖精文字, Yōsei Moji?), one of the lost languages, to show they were not crafted by human hands.[28]

Avalon is said to be the "Land of Fairies."[29]

English Lostbelt[]

Within the English Lostbelt, fairies of the Great Father and Mother ranks who appear on the surface to solve a problem or on a mission from the planet are known as Sub-Bells (亜鈴, Arei?). It is a term close to Elementals or True Ancestors, and called A-Rays outside of Lostbelts.[30] Sub-Bells are Great Mother/Father-class fairies who have "their own will," their own truths. The essence of these fae carry properties that reshape the World. This is known as a fairy's territory, the great mystery powerful fae possess. Furthermore, just by being present, Sub-Bells increase the number of terminals, also known as offspring. Children of the forest or children of the stone are known to be these offspring. These are the majority of fae in fairyland. Compared to Sub-Bell their power only consists of the tip of a nail, but offspring are offspring. Some strongly inherit the blood of the Sub-Bells. Two known inheritors of Sub-Bell blood are Knocknarea and Muryan. Most other Sub-Bells have perished and became wandering wraiths called Fairy Dreadlords, who have been cursed with a purpose that they cannot possibly fulfill.[20]

Fairies in the English Lostbelt take humans as slaves, and fascinated by human culture, they have built a society modeled on the humans'. While fairies in Proper Human History lived as one with nature, the fairies of the Lostbelt live in cities and craft goods. But it is only a facsimile, and they don't truly understand the meanings behind what they are copying from humans.[26] When a fairy owns a human, they form a magical bond similar to a Master/Servant contract.[31]

The fairies of this world gave up their Fairy Eyes that can see through lies long ago.[26]

When fairies die, their corpses change and become part of Britain.[32] However fairies in the Lostbelt who die by losing their purpose become Mors (モース, Mōsu?): life that can no longer speak or hear, the black algae that pollutes the world with its existence, the curse of Britain, killer of fairies.[23] The Mors are a curse affecting most the fairies in this Lostbelt, originating from the six fairies who founded Faerie Britain on their sins. All faeries descended from the six who betrayed Cernunnos are doomed to waste away as punishment for their sins and refusal to repent. It takes a long time for a fairy to decay fully, but once the transformation is complete they can infect any other fairy through mere contact, making even a slight touch a death sentence. Some fairies have taken to using Mors flesh as a poison coating their weapons. For humans and Servants, touching a Mors is harmless which is why some humans are drafted as soldiers even though fairies are much stronger on average. However, Beryl Gut later modifies the curse into a form that can also spread to humans, affecting them in the same way as fairies, creating the Human-Mors (モース人間, Mōsu ningen?). There also exists a dragon-shaped variant of the Mors called Mors Dragon (モース・竜種, Mōsu - ryūshu?)}}, created by Tamamo Vitch Koyanskaya using the grudges of the northern fairies massacred in the Summer War and the magical elements left by Albion's rotting flesh

Fairies in the English Lostbelt are divided into clans that function like ethnic groups: the Wind Clan, Earth Clan, Fang Clan, Wing Clan, Mirror Clan, King Clan, and formerly the Rain Clan. The clan system was established after the Summer War between Mab's fairies of the north and the fairies of the south 4,000 years ago. Not all fairies are a part of one; for example, Artoria isn't part of any clan.

  • Wind Clan (風の氏族, Kaze no shizoku?): Fairies that look like humans, like Harobalomia. Peaceful and rational, with an excellent divine form. Their leader is Aurora.
  • Earth Clan (土の氏族, Tsuchi no shizoku?): A hardy, tight-knight race resembling dwarves, like Onfam. The hardest working who help construct buildings and roads. Their leader is Spriggan.
  • Fang Clan (牙の氏族, Kiba no shizoku?): Animalistic fairies like Doga who live as one with the earth like a pack of wolves. Belligerent, but very strong; the fairies of the Lostbelt were able to survive because the Fang Clan fought for them. Their leader is Woodwose.
  • Wing Clan (翅の氏族, Hane no shizoku?): Fairies with butterfly-like wings. Except for Muryan they were wiped out 1200 years ago by the Fang Clan.
  • Mirror Clan (鏡の氏族, Kagami no shizoku?): Once the most populous clan in the fairy lands, each able to see the future. But Melusine massacred the clan on Aurora's orders six years ago. Their leader is Ainsel.
  • King Clan (王の氏族, Ō no shizoku?): The cause of all discord, division, and conflict in Britain, led by Knocknarea, a single peerless individual who looks down on all others.[33]
  • Rain Clan: A peaceful clan that once part of the six clans before they were all massacred by an alliance of the Wind, Earth, Fang, and Wing clans for protecting the Fairy of Paradise.

Fairies of Paradise are fairies dispatched from Avalon for the purpose of getting the fairies of the six clans to admit the guilt of their sins and inherit the Mystery of the Holy Sword's creation.[34][35] They are sent from Avalon as “star seeds” and those that reach Earth sprout as juveniles and age as humans do until they reach adulthood. Because of this, they are also known as “growing fairies”.[34] They also can touch iron without issue, and are immune to the Mors curse and memory alteration.

Role[]

Kara no Kyoukai[]

Satsuki Kurogiri was kidnapped by fairies at the age of ten, who made him lose all his past memory and cursed him so that he could still store future memories in his brain, but could not retrieve those memories and recognize them as his own. He eventually killed every fairy he came across when he escaped. In order to cope with his problem, he had to store his visual information in descriptive words, so that he could recognize it the next time he saw it; however, if the object he had seen had changed in any way, he was still unable to recognize it. Satsuki managed to learn the Unified Language from his contact from the fairies.[36] However, in reality, the fairies did not actually kidnap him, but instead he killed them in some kind of Mad Dream, and his current mental state is a result of their last curse in vengeance.

Lord El-Melloi II Case Files[]

Doctor Heartless had his heart stolen by the fairies. Betrayed by his fellow students, Kurou Adashino was thrown down a hole in the Spiritual Tomb of Albion that led to the land of fairies. After his encounter with the fairies he used his Mystic Eyes of Finding to find an exit, only to find once he returned to the human world that he had traveled to the past because the land of fairies was outside of time and space. Calling himself Heartless, he decided to complete the time loop he now realized he was in to get his revenge. He decided to tear down the magecraft society that allowed such a betrayal to exist.[37][38]

After making contact with the fairy Faye, Trevor Pelham Codrington created artificial Black Dog fairies to create his own Wild HuntWP. Upon realizing his true intentions, Faye killed him, but the Black Dogs continued to propagate even after his death. The incident at his estate opened a temporary door to fairyland through which his son Wills Pelham Codrington entered.[16]

Fate/Grand Order[]

During his time managing the English Lostbelt, Beryl Gut had somehow incurred the wrath and anger of Fairies and has now become constantly targeted by them. The exact specifics and mechanics of this condition is unknown, but whenever Beryl declares his presence out loud, he immediately becomes targeted by Rhongomyniad, regardless of him being within the native English Lostbelt of its owner or in another Lostbelt altogether. Beryl had essentially taken advantage of this condition to target both himself and his enemies by declaring his presence and having the Lance be fired at both himself and his intended target, as seen where Kirschtaria Wodime was forced to expand the majority of his magical energy into his defensive Magecraft to defend himself and block it and had thus then left him open to be attacked by Beryl himself.[39]

Known fairies[]

Types[]

Black Dog[]

Black DogsWP (捕食, Burakkudoggu?) are a type of fairy said to appear at crossroads, and an incarnation of thunder. They are said to devour the souls of the deceased.[16] They are associated with the Wild Hunt.[16][40] Evil fairies from the Unseelie Court, Black Dogs follow the rotten smell of mortal life and even eat other fairies.[41]

Artificial Black Dogs seen in the anime adaption of Lord El-Melloi II Case Files.

The ones encountered by Lord El-Melloi II, Gray, and Kairi Sisigou at the Marburry Workshop are artificial fairies created by Trevor Pelham Codrington. On days where the alignment of the moon and stars heightened powers of the underworld and the Earth, people who entered the Workshop were killed by a Black Dog. The victims were then transformed into Black Dogs themselves by the Workshop using the Fairies' power and Fairy Eyes.[16]

Barghest is said to be a type of Black Dog specific to northern England, a chained dog with burning horns and eyes. She is a type of Black Dog that brings death in the countryside, and appears in cities when someone dies.[42] She can also transform humans into Black Dogs.[43]

The Hound of the Baskervilles that Sherlock Holmes once encountered was close in nature to the Black Dogs. Arthur Conan Doyle obfuscated the Hound's true nature when he turned Holmes' case into a novel, removing all references to magecraft and the Mage's Association.[40]

Familiar[]

Apparitions shaped after the image of fairies

Misaya Ouji, granted the ability by Satsuki Kurogiri, utilizes Familiars using fairy-like shells, but they are not the real thing. The false fairies are normally formless, low rank spirits that have been granted the image of woodland fairies. These shells allow them to wield a portion of real fairies' power.[1]

Goblin[]

Goblins in Fate/Grand Order.

GoblinWPs (ゴブリン, Goburin?) are male demonic humanoid fairies with green skin that appear as enemies in Fate/Grand Order. Wag, Winky, and Rob are goblins.

Human-Eating Fairies[]

Human-Eating Fairies (食人妖精, Shokujin Yōsei?) are a subset found in the Seventh Labyrinth of Caubac Alcatraz. They are Familiars around 20-30 centimeters in height.

Spriggan[]

Main article: Spriggan

Witch[]

Main article: Witch

Witches are fairies, they do not have children. Beryl Gut's mother said that she was her own mother.[45]

References[]

  1. 1.0 1.1 1.2 1.3 1.4
    [v] Kara no Kyoukai Special Pamphlet - Encyclopedia: Faeries [Others], p.041 [T]

    Faeries [Others]
    Ouji Misaya's Familiars.
    Originally, Faeries are considered the nature's sense of touch, something that humans cannot perceive.
    However, there are indeed some Faeries who were born wearing humans' imagination as shells.
    Ouji Misaya's Familiars are false Faeries. They are formless low-rank Spirits possessing the image of woodland Faeries.
    They can indeed wield a portion of the original Faeries' powers due to wearing Faerie-like shells.
    The Faerie-disguises are thought to be the creation of Misaya's Master rather than hers.
    As an aside, true Faeries at the scale of capable of being perceived by humans are called Elementals. A certain white vampire seemed to be of this class.
    One more thing, the Foundation of Faeries and Elementals are of a Mystery that cannot be reached through magecraft.

    妖精【ようせい】【その他】
    黄路美沙夜が使役《し えき》していた使い魔。
    本来、妖精とは自然の触覚として捉えられる概念で、人に知覚できるものではない。
    が、そういった人間の想像図を外殻にして生まれてしまう妖精も稀《まれ》に存在する。
    黄路美沙夜が使役したモノは、森に棲むとされる一般的な妖精のイメージに、カタチを作れない下級の霊を憑依《ひょうい》させ、妖精に偽装したもの。
    妖精としての殻を被ったそれらは、元になった妖精の能力の一部を行使できる。
    妖精偽装は黄路美沙夜ではなく彼女の師が行ったと思われる。
    余談ではあるが、本物の妖精は人間にも知覚できるほどの規模になると精霊と呼ばれる。某白い吸血鬼はこちらに属するとか。
    更に余談ではあるが、妖精・精霊もその基盤は魔術では成しえない神秘である。

  2. Tsukihime -A piece of blue glass moon- - Rainbow in the Night route - Day 9: "Bow of the Skies I"
  3. [v] Fate/Grand Order - Fionn mac Cumhaill (Lancer) Profile [T]

    Fionn mac Cumhaill - Lancer

    Illustrator and Voice actor
    Illustrator: Daisuke Moriyama
    Voice Actor: Shin-ichiro Miki

    Parameters
    Strength: B+
    Endurance: B
    Agility: A+
    Mana: C
    Luck: C
    Noble Phantasm: B+

    Personal Skills
    Clairvoyance: B → Clairvoyance (Beauty): B++
    Beauty of Trouble with Women: A
    Magecraft: B

    Class Skills
    Magic Resistance: B
    Divinity: D

    Noble Phantasm
    Mac a' Luin: Undefeated Purple Heal-All
    Rank: A → A+
    Type: Anti-Army Noble Phantasm

    Profile
    A descendant of the Celtic War God Nuada and the leader of the glorious Knights of Fianna.
    A great hero that established many valorous deeds - such as saving the capital by defeating an wicked Divine Spirit that manipulated flames and sleep, or defeating invaders and monsters as the guardian of Erin (Ireland).
    Having mastered magecraft and wisdom, originally he would be endowed with many abilities and Noble Phantasms.

    Level 1 Bond
    Height/Weight: 181cm・63kg
    Source: Celtic mythology
    Region: Europe
    Alignment: True Neutral  Gender: Male
    As a Lancer, he treats the spear and healing abilities as his Noble Phantasm.

    Level 2 Bond
    Serving the High King of Erin, he was a man who attained appropriate achievements to be celebrated as both the leader and the greatest knight in the glorious Knights of Fianna.
    He defeated in battle the fallen Divine Spirit Aillen, the magic boar, the horse of the underworld and in the end even his divine ancestor, the War God Nuada.
    It has been said that he was a magnanimous man who, in times of peace, spent his days quietly while carrying out hunts and the likes with his subordinates in the knight order.

    Level 3 Bond
    He underwent an impeccable journey as a great hero, but also had a fate of trouble with women.
    His first hardship was becoming charmed by a beautiful sisters and receiving a curse.
    His misfortune continued afterwards; seven years were stolen from him by a conflict with a fairy over his first wife and the dispute concerning his third wife, Gráinne, caused the glorious knight order to collapse.

    Level 4 Bond
    Maybe it was not that there was a problem with the women, but he himself that was at fault-- until the very end, Fionn mac Cumhaill never came to think like this.
    "What exactly went wrong?" Even now, after becoming a Heroic Spirit and manifesting as a Servant, he still does not understand.

    Level 5 Bond
    "Undefeated Purple Heal-All(1)"
    Rank: A  Type: Anti-Army Noble Phantasm
    Mac a' Luin.
    It possesses effects such as automatous attack functions and negation of mental interference. If the True Name is released, it fires a single attack that is accompanied by a violent torrent of "water" that the War God Nuada administers.
    The True Name comes from a inscription about his supposed favorite sword. Said sword is every now and then regarded in the same light as a spear, and it was assimilated with the spear that killed the Divine Spear Aillen upon being established as a Noble Phantasm.

    Interlude
    Since he also worked for the sake of the High King of Ireland while alive, he has no reluctance about operating under somebody as a Servant. As a hero, he desires to work for the sake of the people.
    In addition, maybe because he has manifested in a youthful appearance, the orientation of his mentality is "younger" than that of his last years (but still possesses the memories all the way until his last years).


    (1)Another name for the flower prunella vulgaris, also known as the "common self-heal"

    フィン・マックール - ランサー

    イラストレーター・声優
    ILLUST:森山大輔
    CV:三木眞一郎

    パラメータ
    筋力:B+
    耐力:B
    敏捷:A+
    魔力:C
    幸運:C
    宝具:B+

    保有スキル
    千里眼 B → 千里眼(麗) B++
    女難の美 A
    魔術 B

    クラススキル
    対魔力 B
    神性 D

    宝具
    無敗の紫靫草(マク・ア・ルイン)
    ランク:A → A+
    種別:対軍宝具

    キャラクター詳細
    ケルトの戦神ヌァザの末裔にして、栄光のフィオナ騎士団の長。
    眠りと炎を操る邪悪な神霊を倒して都を救い、エリン(アイルランド)の守護者として侵略者や魔物を倒して数多の武勇を打ち立てた大英雄。
    魔術と叡智を修め、本来であれば多くの能力や宝具を有する。

    アンロック条件: 絆レベルを1にすると開放
    身長/体重:181cm・63kg
    出典:ケルト神話
    地域:欧州
    属性:中立・中庸  性別:男性
    ランサーとしては槍と癒やしの力を宝具とする

    アンロック条件: 絆レベルを2にすると開放
    エリンの上王に仕え、栄光のフィオナ騎士団に於いても最も偉大な騎士にして長であると謳われるに相応しい功績を得た男。
    零落した神霊アレーン、魔猪、冥界の馬、遂には神祖たる戦神ヌァザを戦いにて打ち負かした。
    平時にあっては騎士団の部下と狩猟などを行いながら穏やかに暮らした大人物であったという。

    アンロック条件: 絆レベルを3にすると開放
    大英雄として申し分ない道程を進んでいた彼にはしかし、女難の運命があった。
    美しい姉妹に惚れ込まれ、呪いを受けたことが第一の難である。
    その後も災難は続き、第一の妻を巡って妖精と敵対して七年の歳月を奪われ、そして第三の妻グラニアにまつわる諍いさかいにより、栄光の騎士団は瓦解することとなった。

    アンロック条件: 絆レベルを4にすると開放
    女たちに問題があるのではなく、自分にこそ問題があるのではないか──最後まで、フィン・マックールはそう考えなかった。
    一体何を誤ったのか。英霊と化し、サーヴァントとして現界した今でも、彼には分からない。

    アンロック条件: 絆レベルを5にすると開放
    『無敗の紫靫草』
    ランク:A  種別:対軍宝具
    マク・ア・ルイン。
    自動攻撃機能、精神干渉無効などの効果を持つ。真名開放すれば、戦神ヌアザの司る「水」の激しい本流を伴う一撃を放つ。
    真名は愛剣とされる銘から。この剣はしばしば槍と同一視され、宝具として成立するにあたり神霊アレーン殺しの槍と同化した。

    アンロック条件:「フィン・マックール、神を斃した英雄」をクリアすると開放
    生前よりアイルランド上王のために働いていたこともあり、サーヴァントとして誰かの下で活動することについての抵抗感は一切ない。
    英雄として、人々のために働くことを彼は望む。また、年若い姿で現界しているが故か、晩年よりも精神の方向性が「若い」。
    (記憶は晩年に至るまでのものを有している)

  4. Fate/Grand Order material III - Fionn mac Cumhaill, p.124-133, translated by crow_claw at Reddit.
  5. 5.0 5.1 5.2
    [v] Fate/Zero - Volume 4: Gáe Buidhe: Yellow Rose of Mortality

    Gáe Buidhe: Yellow Rose of Mortality

    必滅の黄薔薇(ゲイ・ボウ)
    英霊デイルムッド・オディナが妖精王マナマーン・マック・リールより贈られた魔槍。ボゥとは黄色の意。傷つけた相手の回復を阻む効果を持つ。危険な槍だが、持ち主であるデイルムッドだけは、立てたゲイ・ボゥの切っ先を踏んでも無傷でいられる。
    デイルムッドの最期となる呪いの魔猪との戦いでは、ゲイ・ジャルグではなくゲイ・ボゥを持参したことが、彼の命取りとなった。

  6. [v] Fate/Zero - Volume 4: Gáe Dearg: Crimson Rose of Exorcism

    Gáe Dearg: Crimson Rose of Exorcism

    破魔の紅薔薇(ゲイ・ジャルグ)
    英霊デイルムッド・オディナが養父であるドルイドのアンガスより贈られた魔槍。ジャルグとは赤色の意。あらゆる魔法の護りを打ち破る効果を持つ。
    フィン王からの依頼で“海の三勇士”がけしかけた“不滅の猛毒犬”たちとの戦いや、フィン王の乳母の魔女が駆る“空飛ぶ挽き臼”の迎撃において、その力を遺憾なく発揮した。

  7. 7.0 7.1 Fate/Grand Order - Profile of Diarmuid Ua Duibhne (Saber), translated by Kinalvin on Reddit
  8. 8.0 8.1 8.2 Fate/Grand Order - Manannán mac Lir (Bazett), Profile translated by PKFreezeAlpha
  9. Fate/stay night - Saber profile
  10. Garden of Avalon
  11. [v] Fate/Grand Order - Berserker Profile [T]

    Lancelot - Berserker

    Illustrator and Voice actor
    Illustrator: Hirokazu Koyama
    Voice Actor: Ryōtarō Okiayu

    Parameters
    Strength: A
    Endurance: A
    Agility: A+
    Mana: C
    Luck: B
    Noble Phantasm: A

    Personal Skills
    Eternal Arms Mastership: A+
    Protection of the Fairies: A
    Reverse Flow of Mana: A

    Class Skills
    Mad Enhancement: C
    Magic Resistance: E

    Noble Phantasm
    Knight of Honor: A Knight Does Not Die Empty-Handed
    Rank: A
    Type: Anti-Unit Noble Phantasm

    Profile
    The "Knight of the Lake", admired as the strongest even among the Knights of the Round Table.
    His adulterous love with Queen Guinevere invited the ruin of Camelot - surely, an individual who is the negative symbol of Arthurian Legends.

    Level 1 Bond
    Height/Weight: 191cm・81kg
    Source: Arthurian Legends
    Region: England
    Alignment: Lawful Mad  Gender: Male
    Once the greatest knight; but, consequentially, his error was too severe.

    Level 2 Bond
    Having lost his parents as a child, he was raise by the fairy of the lake Nimue and thus gained the alias "Knight of the Lake".
    Upon reaching adulthood, he crossed over to the Isle of Britain and, after meeting with King Arthur, joined the Knights of the Round Table. It has been said that none could compare to his valor and chivalric mentality.

    Level 3 Bond
    For him to surrender himself to his feelings towards Queen Guinevere was an inevitable outcome for his chivalry. If his treachery towards the king was promptly met with ruin, he would probably have been saved. However, because his valor was peerless, this situation brought about the worst possible outcome.

    Level 4 Bond
    "A Knight Does Not Die Empty-Handed"
    Rank: A  Type: Anti-Unit
    Knight of Honor.
    An Ability Noble Phantasm that implements the attributes of "one's own Noble Phantasm" to anything he puts his hands on. No matter what armament, no matter what kind of weapon becomes a pseudo-Noble Phantasm equivalent to D Rank.

    Level 5 Bond

    • Eternal Arms Mastership: A+

    Martial dexterity that reached the point of being boasted as peerless in a given era. By complete unification of heart, technique and physique, it is possible to display one's former combat power even while under the influence of any kind of mental restriction.

    Interlude
    The tenacity of a knight who feel in the depths of regret despite being bathed by too much honors; especially due the feelings of love and hate pointed towards the King and the Queen that can never reach an answer, he continues to be imprisoned by eternal madness.
    The black knight continues to fight, seeking the sole meeting that might appease his agony.

    ランスロット - バーサーカー

    イラストレーター・声優
    ILLUST:こやまひろかず
    CV:置鮎龍太郎

    パラメータ
    筋力:A
    耐力:A
    敏捷:A+
    魔力:C
    幸運:B
    宝具:A

    保有スキル
    無窮の武練 A+
    精霊の加護 A
    魔力逆流 A

    クラス別能力
    狂化 C
    対魔力 E

    宝具
    騎士は徒手にて死せず(ナイト・オブ・オーナー)
    ランク: A++
    種別: 対人宝具

    キャラクター詳細
    円卓の騎士の中でも最強と謳われた『湖の騎士』
    王妃グィネヴィアとの不倫の恋がキャメロットを破滅にまで導いた、まさしくアーサー王伝説の負の象徴たる人物。

    アンロック条件:絆レベルを1にすると開放
    身長/体重:191cm・81kg
    出典:アーサー王伝説
    地域:イギリス
    属性:秩序・狂  性別:男性
    最高の騎士であったが故に、その過ちは重すぎた。

    アンロック条件:絆レベルを2にすると開放
    幼くして両親を失い、湖の妖精ニミュエにより育てられたことで「湖の騎士」の異名を得る。
    成人した後はブリテン島に渡り、アーサー王との出会いを経て円卓の騎士に名を連ねる。その武勇と騎士道精神は他に並ぶ者がなかったと言われる。

    アンロック条件:絆レベルを3にすると開放
    王妃ギネヴィア(グィネヴィア)への想いに殉ずる生き方もまた、彼の騎士道における必定であった。王への叛逆が速やかに滅びの道に至ったならば、まだしも救いはあっただろう。しかしその武勇が無双であったが故に、事態は最悪の結果をもたらす。

    アンロック条件:絆レベルを4にすると開放
    『騎士は徒手にて死せず』
    ランク:A 種別:対人宝具
    ナイト・オブ・オーナー。
    手にしたものに「自分の宝具」として属性を与え扱う宝具能力。どんな武器、どのような兵器であろうともDランク相当の擬似宝具となる。

    アンロック条件:絆レベルを5にすると開放
    ○無窮の武錬:A+
    ひとつの時代で無双を誇るまでに到達した武芸の手練。
    心技体の完全な合一により、いかなる精神的制約の影響下にあっても十全の戦闘能力を発揮できる。

    アンロック条件:「騎士は徒手にて死せず」をクリアすると開放
    あまりにも多くの栄誉に浴しながらも悔恨のうちに果てた騎士の執念、とりわけ王と王妃に向ける決して答の出ない愛憎の念ゆえに、彼は永劫の狂気に囚われ続ける。
    その苦悩を鎮めうるたったひとつの出会いを求め、黒い騎士は戦い続ける。

  12. Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Chapter 3 Section 2
  13. [v] Fate/complete material III: World Material - The Servants of the Fifth Holy Grail War:
    Blackening of Servants, p.038 [T]

    Blackening of Servants
    The black mud in the Holy Grail contaminates the souls of those who touch it. It goes without saying for mere humans, and supernatural beings like Servants are no exception to this either. The contaminated person's personality reverses toward the orientation of evil. This is madness caused by touching Angra Mainyu. This is called "blackening". There are those who can use the black mud as part of their own power thanks to the properties of its contamination and those whose powerful egos have stayed back its mental pollution.
    An example of the former is Matou Sakura and the latter is Gilgamesh. The blackened Servant is incarnated by the power of the Grail so the more concrete ties to the physical plane turns them into powerful beings.
    Their physical interference power increases but at the same time they lose the ability to return to spirit form.
    Also, as they no longer bother to restrain their magic energy consumption, their fighting ability jumps significantly. This momentum can be compared to a runaway train.
    Because they are in that state, fine control is not possible, but in exchange, their destructive power increases.
    They are fearful beings inflicting havoc and death upon the world. These are blackened Servants.

    Berserker.jpg


    Saber Alternative
    Class: Saber
    Master: Matou Sakura
    Alignment: Lawful Evil

    STR: A
    CON: A
    AGI: D
    MGI: A++
    LCK: C
    Noble Phantasm: A++

    Saber Alternative, or Black Saber, is the name given to Artoria when she fell to Hassan, was consumed by the dark shadow, and obtained true incarnation during the "Heaven's Feel" route.
    Artoria, now jet-black, could now invoke Excalibur without limit thanks to the enormous prana supply from the blackened Sakura. Thus, she could overwhelm Berserker Heracles even in a direct battle. Now unfettered and in a sense more powerful than she was in life, none can deny that she is the strongest Servant.

    Class Abilities

    Magic Resistance: B
    Lower than original value due to the corruption. Still high, as it nullifies spells at B rank (activated within three counts) or lower, and it is difficult to harm her even with high thaumaturgy.

    Riding: -
    In the maddened state while blackened, the loss of fine control makes it impossible to ride beasts; rather, the mount cannot withstand it. Therefore, in reality one can consider the Riding ability lost.

    Personal Skills

    Instinct: B
    Constant self-control is required to maintain Saber's reason while blackened. To focus on suppressing her madness, her surroundings are neglected and Instinct is dulled.

    Power Burst: A
    Saber's body is always suffused in the energy supplied by the Greater Grail. Her armor is also reinforced, granting more defensive ability than in her original state.

    Charisma: E
    The magnificent king's charm which once inspired and captivated her soldiers is gone. Since she rules by terror, leadership ability is improved but troops' morale is extremely low.

    Noble Phantasms
    Sword of Promised Victory -- Excalibur
    Rank: A++
    Type: Anti-fortress Noble Phantasm
    Range: 1-99
    Maximum targets: 1000 persons
    Even while blackened, Artoria's greatest power Excalibur is still potent. However, the sword is tainted an ominous black. Just as the fairies of the lake (Vivienne and Morgan) manifest as both good and evil, the holy sword has its own dark side. Still, its "character" as a holy sword is greatest. The function of converting the wielder's magical energy into light through the blade does not change, but the light is transformed into the same darkness of the blade.

  14. Fate/Grand Order - Morgan Profile - Translated by ridethelightning469
  15. Lord El-Melloi II Case Files Volume 7: case. Atlas Contract (Lower)
  16. 16.0 16.1 16.2 16.3 16.4 Lord El-Melloi II Case Files Rail Zeppelin Grace note - Episode 5: "The Lance that shines at the End of the World"
  17. Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Chapter 2 Section 2
  18. Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Chapter 3 Section 1
  19. Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Round Table Domain - Chapter 14 Section 1
  20. 20.0 20.1 Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Chapter 4 Section 2 - Oberon's fairy explanation, translated by You
  21. Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Chapter 6 Section 3
  22. Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Chapter 1 Section 5
  23. 23.0 23.1 23.2 Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Chapter 1 Section 6
  24. Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Chapter 9 Section 1
  25. Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Section 29: A Prophecy
  26. 26.0 26.1 26.2 Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Chapter 2 Section 3
  27. Fate/Grand Order: Artoria Caster Profile (After Lostbelt 6), Translated by Master of Chaos
  28. Fate/Zero Volume 1: The Untold Story of the Fourth Holy Grail War - Act 1 Part 2 -282:14:28
  29. [v] Fate/complete material III: World Material - The Servants of the Fifth Holy Grail War: Saber, p.020-021 [T]

    Artoria
    Class: Saber
    Master: Emiya Shirou
    Alignment: Lawful Good
    Sex: Female
    Height: 154cm
    Weight: 42kg
    Armament: Armour, Sword

    STR: B
    CON: C
    AGI: C
    MGI: B
    LCK: B
    Noble Phantasm: C

    Legend
    Once up on a time, there was a king in England named Arthur Pendragon. He was the legendary king who staunchly defended the land from the invading Saxons for a long period of time.
    The name Arthur, written in the fashion of Romans is “Artorius”. Its feminine form is “Artoria”, which is the true name of Saber.
    Artoria was born between Uther Pendragon and a Queen hailed from the rival kingdom. She grew up under the guidance of the True Magician Merlin, and became the king after pulling out the Sword of Selection. Later, she led Lacenlot, Gawain, and other famed knights to achieve innumerable deeds. They engaged the King of Saxons at the Battle of Badon Hill and brought peace to the land of Britain. Because the Scabbard of the Holy Sword stopped her from aging, Artoria continued to reign as the ideal king. It was ironic that Queen Guinevere and the serving knights grew more distant from Artoria precisely because she was too ideal. In the civil war that raged at the end of her reign, she crossed blade with her very own son, Mordred. At that instant, she pledged her service as a Heroic Spirit after death in exchange for striking a pact with the World. The one wish she hoped the Holy Grail could realise was “redo the selection of the king”. In legend, the body of King Arthur was transported to the Fairyland – Avalon, where he is healing his wounds in serenity.

    Tactics
    Saber’s ability is maximally unleashed while engaging in an honourable face-to-face single combat. It is a method of battle that is full of chivalric honour, and it is also one that suits Saber's sense of aesthetics. However, this does not mean she dislikes strategising. Because she is also a capable military commander, she tends to loath fabricated strategies that have no concrete basis. She fine-tunes her strategy meticulously. While on the battlefield, she further adapts her actions in response to the ever-changing dynamics of combat. Naturally, Saber despises cowardly actions, strategies or not. For this reason, in the Fourth Holy Grail War, her compatibility with the cool-headed, achieving-his-goal-at-all-cost Master Emiya Kiritsugu was the worst.

    Class Abilities
    Magic Resistance: A
    Artoria boasts the highest rank of resistance to magic amongst the Servants. She is capable of completely neutralising grand sorceries involving magic arrays and instant contracts. Even modern magi of the highest level cannot wound her directly with sorcery. Artoria is able to resist an action force onto her powered by one stroke of the Command Spell. Such is the extraordinary rank of Artoria’s Magic Resistance, sufficient to shake the very foundation of the Servant System. If the opponent is someone who attacks with sorcery, Artoria will charge without fear and determine the outcome of the battle with a slash.
    Also, as her “Pendragon” name shows, Artoria is the holder of the Element of the Red Dragon, charged with the task of protecting the kingdom. She carries the very magical power of the Dragon. This humongous magical power is also the source of Artoria’s Magic Resistance. Due to the characteristics of Dragon, Artoria has much trouble with existences such as Siegfried, who is associated with tales of “Dragon extermination”. If she is targeted by “Dragon-slaying Sorceries”, it is possible that Magic Resistance will not function to its fullest extent.
    In the story, Artoria retained her Magic Resistance of A while having Emiya Shirou and Rin as Masters, regardless the two’s differences in power and characteristics. On the other hand, while having Matou Sakura as her Master, her Magic Resistance decreased to B as a result of Blackening.

    Riding: B
    Since “knights” are soldiers who are proficient in mounted warfare, Saber’s rank in Riding is very high. Chariots can be ridden the same way. Motorcycles and automobiles are treated as “modern mounts”, thus a high rank in Riding is also applicable. It is unclear if Riding is applicable to aircrafts. Saber’s Riding was elevated to A while having Emiya Kiritsugu as Master. However, Artoria can ultimately only control normal mounts. She cannot control Pegasi, Griffons, Dragons, and other Magical Beast, Divine Beast Ranked Phantasmal Species. This is due to her Class not being Rider, as well as the fact that she was a King in the Age of Man, thus did not have the fortune of having “Legends of Riding Phantasmal Species”.
    Artoria rode a motorcycle in the Fourth Holy Grail War, but did not have the opportunity to demonstrate her Riding ability in the Fifth Holy Grail War. Provided with the appropriate mount, the battles might have developed differently.

    Personal Skills
    Instinct: A
    Instinct is the ability to instantly identify “the best personal course of action” during combat. Because this skill allows for the prediction of trajectory, it is possible to avoid attacks from firearms. At rank A, it is essentially in the realm of predicting the future. Through this ability, it is possible to negate the penalties inflicted by visual and auditory interference to a certain extend.
    Being able to discern Cú Chulainn’s ultimate technique certainly reflects her skills, but having exceptional Instinct also helped her immensely.

    Mana Burst: A
    The ability to reinforce one’s weapon and body through the infusion of magical energy. By reinforcing the ability of the body to a great extend using magical energy, the physically fragile Artoria was able to fight head on with monsters such as Berserker. At rank A, even a stick can become a weapon of great power.
    Executing large-scale body reinforcement through Mana Burst is only possible with Artoria’s immense magical power.
    (Translator's Note: This is basically analogous to Strengthening/Reinforcement Sorcery.)

    Charisma: B
    Artoria possessed high Charisma, and reigned as the king of England. The morale of military forces she commands is extremely high. However, this strong influence is still insufficient to build a vast empire spanning the world, so it remains at rank B (enough to rule a country).
    Caption: Artoria, the protector of the British Isles. Even with her Charisma, she could not avert the fall of her kingdom.

    Noble Phantasms
    Invisible Air
    Rank: C
    Type: Anti-Unit
    Range: 1~2
    Maximum Targets: 1 Object

    A barrier that renders the blade hidden by entangling it with layers of wind, and altering the light refraction rate. It is closer to a sorcery than a Noble Phantasm. By using this barrier, Artoria can attack without the opponent recognising the sword’s reach and trajectory. Since concealing one’s Noble Phantasm also conceals one’s true identity, Invisible Air was highly effective at the early stages of the Holy Grail War. It also has other advantages such as increasing attack power and accuracy. Entangling the sword with wind and using the wind as the blade enhances the attack power, while having an “invisible weapon” provides an advantage in accuracy. (Translator’s Note: It is probably more “decreasing opponent's evasion” in RPG terms.) Since the advantage of Invisible Air lies in “invisibility”, the accuracy increase will not occur while engaging opponents who possess Eye of the Mind or do not depend on vision.
    In the Fourth Holy Grail War, Artoria unleashed the condensed air and used it as a long-range weapon that mauls down groups of enemies --- “The Iron Mallet of the Wind King”.

    Excalibur
    Rank: A++
    Type: Anti-Fortress
    Range: 1~99
    Maximum Targets: 1000 Persons

    The greatest and most powerful Noble Phantasm of Artoria (Translator’s Note: Not Avalon?). It is the strongest and most majestic holy sword that symbolises King Arthur. The pinnacle of holy swords. Excalibur was not forged by mankind, but crystallised within the Earth, using the wishes of mankind as the basis. It is one of the ultimate God-forged weapons, a Last Phantasm. Originally cared for by the Faeries of the Planet, it was passed into the hands of King Arthur through the Lady of the Lake.
    Excalibur converts the mana of the wielder into light, and as the sword is swung, the light is released from the tip of the blade like a laser beam and destroys everything in its path. Of course, the mana consumption is extreme, thus it cannot be fired consecutively. In the Fourth Holy Grail War, the beastly giant sea monster summoned by Caster was completely incinerated by this Noble Phantasm. Excalibur is classified as an ‘Anti-Fortress Noble Phantasm” due to its magnitude and destructive power.

    Avalon
    Rank: EX
    Type: Bound Field
    Maximum Targets: 1 Person
    The sheath of Excalibur, a Noble Phantasm with its origin in the Fairyland Avalon where King Arthur rests. The wielder will heal from any wound, and the aging process will cease. Unleashing the true name of Avalon will deploy a Bound Field that provides the greatest defence. A Noble Phantasm that annuls the interference of True Magic; its existence is equivalent to True Magic.
    In legend, losing this sheath casted an ominous shadow onto the life of King Arthur, eventually cascading to the collapse of the kingdom. In modern times, the Einzberns excavated Avalon at Cornwall and passed it into the hands of Emiya Kiritsugu. Afterward, it was planted into the body of Emiya Shirou to save his life, eventually becoming the link that led to his bond with Artoria. In Fate Route, Artoria learned that Shirou was her “sheath”, which led the duo to emerge victorious in the Holy Grail War.

    対魔力: A
    また、アーサー王の父ウーサーは、マーリンの計らいで竜の因子を持った後継者を造り、アルトリアは人であり ながら竜そのものの魔力を帯びるに至った。

  30. Fate/Grand Order - Archetype: Earth's profile
  31. Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Chapter 3 Section 5
  32. Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Chapter 13 Section 8
  33. Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Chapter 1 Section 3
  34. 34.0 34.1 Fate/Grand Order: Cosmos in the Lostbelt - Fae Round Table Domain: Avalon le Fae, Section 19: Orkney
  35. Fate/Grand Order: Cosmos in the Lostbelt - Fae Round Table Domain: Avalon le Fae, Section 27: Epoch of Creation
  36. [v] Kara no Kyoukai - Chapter 6: “Oblivion Recorder” Movies Q & A Pamphlets
    Q: When and how did Kurogiri Satsuki master the Unified Language?

    Q: When and how did Kurogiri Satsuki master the Unified Language? <The 9th Servant>

    Nasu: When he was kidnapped by fairies, it’s safe to assume they tampered with him in various ways. Kind of like Shocker from Kamen Rider.
    Takeuchi: Kurogiri Satsuki is a modified human. He was altered by fairies as a child, and became a thirty-year-old with a proclivity for dreaming!
    Nasu: Oh, I wish somebody would alter me!

  37. Lord El-Melloi II Case Files Volume 10: case. Grand Resolution (Lower)
  38. [v] Lord El-Melloi II Case Files material - Encyclopedia: Heartless [Person], p.105

    Heartless [Person]
    Also known as Adashino Kurou.
    His elemental affinity was originally Earth, but was changed by his experience in the Land of the Fairies.
    In this work, he stands as the greatest rival of El-Melloi II. Or one could call him El-Melloi II’s shadow. While El-Melloi II could be characterized as one so lacking in talent he is always being saved by his students, Heartless can be characterized by one who is so peerless in ability that he was inevitably betrayed by his students.
    The magecraft he uses is wide and varied.
    The Faculty of Modern Magecraft didn’t have much in the way of family lines, and so worked to preserve numerous forms of magecraft of relatively shallow histories. Heartless’ area of study was each and every one of those. Though it is hard to say how much he was aware of it, due to a certain kind of time paradox, having lead the dual lives of Adashino Kurou and Heartless had a large influence on him.
    Adashino Kurou received all kinds of guidance from his future self, Heartless, causing his abilities to grow at an unprecedented rate. To those around him, it seemed like the pouring of water from one bottle into another, but there was nothing supernatural about it. In reality, his future self knew his own nature and thought process so well that he could provide the perfect teaching and guidance for him, thus transferring all of his skills.
    …in short, it was an homage to a certain Archer and his relationship with Emiya Shirou in the Fifth Holy Grail War.
    His ability to completely flip his heart was, as El-Melloi II recognized, not an ability so much as it was a defect. His heart, left behind in the Land of the Fairies, once connected to the body that was now like an empty shell, made a kind of pseudo-teleportation possible for him, an ability encroaching on the domain of True Magic. However, it was an act similar to inserting a scalpel into one’s heart and flipping it over.
    In the Rail Zeppelin incident, he casually opened his heart twice, but in reality his back was really up against the wall.
    He was the bearer of Mystic Eyes that could steal and take over the vision of others, the Mystic Eyes of the Usurper.
    Originally, they were similar to the Mystic Eyes of Finding, only able to find lost things that they were specifically paired with — rare to be sure, but all in all rather low level as far as Mystic Eyes are concerned. However, due to his time spent in the Land of the Fairies, they transformed into “Mystic Eyes that could steal even the vision from Mystic Eyes.”



    During the story, he spent ten years on his plan to turn the world of magecraft on its head.
    This was not because of some anger at Kurou’s friends among the survivors (or his four students, from Heartless’ perspective) betraying him. Having experienced that betrayal twice after jumping through time, he considered that situation to be “a simple result of karma.”
    Water flows from high to low. Things burned turn to ash.
    As such, if the system itself never changes, the same things will happen over and over for all eternity. That was why he left behind his position as head of the Faculty of Modern Magecraft and, using every method imaginable, sought to upend the world of magecraft known to the Clock Tower.
    In this case, the first thing he needed was information to overwhelm the other magi.
    Carefully picking his allies, he ended up joining forces with Lord Marisbury of the Faculty of Astrology, secretly orchestrating the Mystic Eye Bearer Serial Killings seven years prior. After acquiring numerous sets of Mystic Eyes by doing so, Heartless learned of the truth of the Holy Grail War that the Clock Tower failed to consider seriously, and at the same time decided to keep that information hidden.
    As a result, Marisbury also recognized that the Holy Grail War wouldn’t be able to satisfy his objectives, and he put an end to his own plans…but that is another story.
    At any rate, Heartless, knowing about the truth of the Fourth Holy Grail War and the existence of Servants, moved on to the next step of his plan. In short, through the use of the Divine Spirit Iskandar, the plan for the revival of the magecraft from the Age of Gods. The conspiracies of the Clock Tower were nothing more than scrabbling over Mysteries that were already in decline. So, it was better to return to the Age of Gods, where such intrigue was unnecessary, he thought.



    As an aside, his partnership with Faker was an enjoyable one for him.
    Within his life, where he had already predicted his own betrayal, the companionship of Faker who was raging at being betrayed by the Ionian Hetairoi was something he could accept without consideration. In most cases the relationship between Master and Servant is riddled with tension, but regardless of Faker’s opinion of Heartless, Heartless’ opinion of Faker was that he could rest assured in their partnership.
    Part of the reason much of the malice in Faker’s personality seemed to disappear in Grand Roll was no doubt because of Heartless’ attitude in that respect. Between the times of the Rail Zeppelin and Grand Roll incidents, the pair of them got involved in numerous incidents beyond the knowledge of El-Melloi II. Through it all, Heartless always seemed to be strangely enjoying himslf, an attitude that always brought a frown and a “what’s with this guy?” from Faker.
    In comparison to the rest of his unfortunate life, the last two months of his plan to upend the world of magecraft were, despite the tremendous upheavel, incredibly calm.

    ハートレス【人名】
    もしくは、化野九郎。
    属性は地だが、妖精郷を経たことで変質している。
    本編における、エルメロイII世の最大のライバル。もしくはII世の影。本人が才能を持たず、生徒たちに助けられたのがエルメロイII世なら、本人が無類の才能を持ち、それゆえに生徒たちに裏切られたのがハートレスという男だ。
    扱う魔術は多岐にわたる。
    当時の現代魔術科は、魔術についてあまり系統だっておらず、比較的歴史の浅い魔術を片端から保存していたのだが、ハートレスはこのことごとくを修めてのけたのだ。どこまで意識していたかは分からないが、ある種のタイムパラドックスを含む、化野九郎とハートレスの二重人生も大きな影響を与えただろう。
    ハートレスのもととなった化野九郎は自分の未来の姿であるハートレスから指導を受けることで、途轍もない速度で実力を伸ばしていった。周囲からは瓶水を移すようと思われていたが、なんのことはない。本当に未来の自分から、素質も思想も見きった完全に的確な指導によって、その能力のすべてを移譲されていたのだ。
    ……つまり、これは第五次聖杯戦争における、とあるアーチャーと衛宮士郎のオマージュなのである。
    心臓を裏返すという行為は、II世が看破していた通り、能力というよりは単なる欠陥である。妖精郷に置きっぱなしになっている彼の心臓と、いまや抜け殻になった彼の身体の内側をつなぐことで、魔法の域に近しい疑似転移を可能とするが、これは心臓にメスをいれて裏返すような行為なのだ。
    魔眼蒐集列車では、彼は涼しい顔で二度心臓を開いているが、実のところ最大のピンチはあのタイミングだった。
    視界を奪う、簒奪の魔眼の持ち主。
    本来、対になったものを探し出す失せ物探し程度の―――それなりに珍しいが、格は低い魔眼だった。しかし、これも妖精郷を経た結果、「魔眼の視界さえ奪う魔眼」へと変質してしまっている。



    作中では、十年をかけて、魔術世界をひっくり返そうと目論む。
    これはけして、化野九郎にとって仲間だった生還者たち(ハートレスにとって弟子だった四人)の裏切りに怒ったためではない。時間を越えて、ニ度同じ裏切りに立ち会ったことで、この事象を「単なる因果の帰結である」と、彼は捉えるようになった。
    水は高きより低きに流れる。炎で焼かれたものは灰となる。
    ならば、このシステム自体を変更しない限り、無限に同じことが起こる。だからこそ、ハートレスは現代魔術科の学部長を辞し、あらゆる手段を厭わず、時計塔による既存の魔術世界を転覆させようとした。
    この際、最初に必要となったのが、ほかの魔術師を圧倒する情報である。
    慎重に相手を選んだ結果、天体科の君主マリスビリーと手を組み、密かに七年前の魔眼保持者連続殺人事件を引き起こす。これによって多くの魔眼を得たハートレスは、時計塔では重視されてなかった聖杯戦争の真実を知り、同時にこれらの情報を隠匿することとなる。
    結果として、聖杯戦争では目的を達成しえないと知ったマリスビリーも、自身の計画を中止することとなるのだが……これはまた別の話である。
    いずれにせよ、サーヴァントの存在や第四次聖杯戦争の真実を知ったハートレスは、次の段階へと移行する。つまり、神霊イスカンダルによる、神代魔術復興計画である。時計塔がくだらない陰謀に明け暮れているのは、衰退していく神秘を取り合っているからだ。ならば、そんな必要のなかった神代の魔術を取り戻せば良い、と考えたのだ。



    余談だが、フェイカーとのコンビは、彼にとって愉快なものだった。
    常に裏切られることを予測していた彼の人生の中で、『王の軍勢』の裏切りに激怒していたフェイカーとの付き合いだけは、そんなことを考えずにすむ関係であったからだ。おおよそサーヴァントとマスターの関係というのは、どこか緊張感を孕んだものなのだが、フェイカーにとってのハートレスはともかく、ハートレスにとってのフェイカーは、ずっと安心できる相手だった。
    冠位決議のフェイカーがどこか毒気を抜かれたようだったのは、そんなハートレスの態度を見続けたからでもあったろう。魔眼蒐集列車から冠位決議までの間、エルメロイII世のあずかりしらぬところで、このコンビはいくつかの事件に遭遇しているが、そのたびに妙に楽しそうなハートレスを目撃して、「なんだこいつ」とフェィ力ーは眉をひそめていたのだった。
    彼の数奇な人生の中で、魔術世界を転覆させようとした最後のこのニケ月だけが、激動の内容にかかわらず、ひどく穩やかなものであった。

  39. Fate/Grand Order: Cosmos in the Lostbelt - Olympus: Interstellar Mountain City, Section 23: The Day a God is Shot Down
  40. 40.0 40.1 Fate/Grand Order - Sherlock Holmes Interlude: Thinking Back to Lost Times
  41. Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Fragment 2
  42. Fate/Grand Order — Fairy Knight Gawain Profile, translated by Konchew
  43. Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Chapter 3 Section 7
  44. 44.00 44.01 44.02 44.03 44.04 44.05 44.06 44.07 44.08 44.09 44.10 44.11 Fate/Labyrinth - Monster Encyclopedia, Translations by You
  45. Fate/Grand Order: Cosmos in the Lostbelt - Avalon le Fae: Fae Round Table Domain - Beryl's confession scene
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