« Perhaps... I wanted to be killed by your hands. I give up. Better die before that happens. If only you were born a little earlier... Young, so young. »
|(Scáthach to Cú Chulainn)|
Lancer's True Name is Scáthach (スカサハ, Sukasaha?), a female warrior-queen from Celtic Mythology's Ulster Cycle. The queen and gatekeeper of the foreign territory/haunted ground called the "Land of Shadows" (影の国, Kage no Kuni?), she is a prodigy of spearmanship and Rune magecraft. She possesses a power immense enough to obtain control over and close the gate of the "Land of Shadows", which is overflowing with countless ghosts, to ward off the dead. It has been said that she became the mentor of Cú Chulainn - who would later grow into the hero of Ulster - guiding him, teaching all sorts of techniques and even bestowing his favorite magic spear. She also instructed his son, Connla.
Truly, I robbed many lives. A man. A wraith. A god.
I've confronted many existences of a countless number, slaughtering all those near me.
Fight. Fight. Fight. Kill, kill, kill kill kill. In the end, this body was wet with the blood of many victims, and became immortal. The territory under my rule, the "Land of Shadows", was ultimately forced out to the Outside of the World, and I ended up being promoted into an existence no different than that of a Divine Spirit.
I will not grow old.
I will not die.
I've changed into 'that' which is immortal.
Sure enough, I can no longer remember exactly how much time have passed since the first time I picked up a spear in my hand. It is different from something good. I, who stood on the haunted ground and guarded the "gate", already since acquired the wisdom of the abyss, so I am able to measure the exact time.
However, I simply do not feel like doing it.
It is different from melancholy. It is also different from resignation.
I do not understand. I can say that, but I am unable to affirm it.
At least, during the interval where I slaughtered many things, there is certainly something that exists within the present me, something that did not exist within my feelings around the time where I was conducting my teachings towards the brave warriors of Ulster.
Ah, indeed. Guiding the many brave warriors considerably.
Everything should have faded away at the end of the many passing months and years, but in the middle of my memories that is preserved in a condition that is intentionally kept obscure, one person... There is only one person, a man with his figure displayed clearly to me even up to now.
His pair of eyes. Only in the time where that radiance passes by my mind, what's inside this chest calms down.
Warmth dwells within myself, which is immutable for eternity.
A heart wishing for reunion?
That, is not the way it is. That I can affirm.
If then, what is it there? To say firmly, as thus, to that man———
———I want you to kill.
I want death as a person.
Of course, if that man who now became a 'Heroic Spirit' talks about having the strength to kill this person who is an existence that already parted with the glimmer of life and slaughtered even gods, then..."
Throughout her battles, Scáthach eventually ceased being human and started to be closed off from the World, unable to die as a human. She was known to be a woman "strong like a monster" who many sought out for apprenticeship. At the age of sixteen, Cú Chulainn traveled to the Land of Shadows in search of fame, and she became his mentor, guiding him in the "secrets of leaping", teaching him runic magecraft, and granting him his favorite demonic spear, Gáe Bolg.
With her serving as the master of many pupils at the same time, Cú Chulainn was close to his fellow pupil Ferdiad, his equal in arms, and both competed for the right to possess Gáe Bolg. During this period, they went to war with Aife from the neighbouring country, who in some versions of the legends was her sister, and although Scáthach argued with Cú Chulainn over not letting him into battle, she, Cú Chulainn and Ferdiad eventually "caused hell together." Cú Chulainn captured Aife alive and became involved with her afterward, earning Scáthach's punishment. Upon Cú Chulainn eventually receiving Gáe Bolg, she lamented over her inability to be killed by him since she had already ceased being able to die, wishing that he had been born earlier. Although still young and having arrived to the Land of Shadows by the shortest route, he could only apologize while lamenting the fate of the woman he loved. Cú Chulainn and Ferdiad eventually left the Land of Shadows on the same day, and Scáthach did not see them off due to having already passed down all her teachings to them. Using her foresight, she was able to predict her beloved pupil's final moments. She later taught Cú Chulainn and Aife's son, Connla, as well.
Due to her nature, the Land of Shadows itself eventually became completely sundered from the mortal world, fully becoming a land of the dead. Still existing unto modern times and unable to become a Heroic Spirit on the Throne of Heroes, Scáthach had not ventured outside of the Land of Shadows for two thousand years. Unable to die, she could only wait until the time the World and its outside finally disappear.
Scáthach is an extremely beautiful woman. She has long purple hair and red eyes, and wears a full-body outfit that highlights her curvaceous body, with metallic shoulder pads.
In her first Ascension, Scáthach is seen wearing a mask on the lower half of her face, and seemingly protective gear underneath the body suit, evidently by the fact that in her future Ascensions, where the mask is removed, the tone of the suit lightens as well. She is seen carrying Gáe Bolg Alternative.
In her second Ascension, the mask and protective gear are removed, revealing her face.
In her third Ascension, she is seen carrying a second Gáe Bolg Alternative and wears a black veil over her head and short cloak over her shoulders, connected by the shoulder pads.
A beautiful young woman who possesses a light disposition, a queen and a teacher proven to be reliable, and for some reason or another, has the flavor of an elder sister that lives at the house next door. She can still go on.
Proud and not serving anyone. A member of the ruling class from birth. Possessing the traits of a monarch, Scáthach holds the ideal of reigning as a queen that bestows happiness to the people as self-evident. Overflowing with talent, she herself understands more than anyone else that she is different from the mediocre. "Because I am superior, I will rule over the masses." "Ruling the masses is the duty of the ruling classes." That being the case, rather than granting her own desires (happiness), "to rule for the sake of the masses" or some such appears to be the natural thing to do, something of which can be said to be her thought on this matter. Although her mind has no intention on becoming a slave for the masses, she has absolutely no hesitation in refining herself for the sake of the people under her rule and their happiness.
In the same way how she has an understanding about herself, Scáthach is also endowed with a reliable eye to see through the character and traits of others (in particular, whether they are mediocre or not). In other words, one can say that Cú Chulainn was a rare individual who possessed prodigious qualities that made him worthy of being guided by her.
A wise woman who grasps every incident and all origins, but does not speak of these understandings. To say why she doesn't talk about these, concerning her, she already moved on from this World. For example, even if the World falls into a crisis, it would be a discourtesy to "those who presently live in the World" to personally resolve the problem and have herself stand out since it will result in those people's opportunity for growth to be taken away. So basically, Scáthach does not cooperate or participate in direct battle and refrains from giving advice... Although, it can be said that, given that she has a genuine fondness for battle, she deceives herself by attaching a reason one way or another and participates in local battles, demonstrating some of her special moves. After taking away the turns of the other Servants like that, she returns to her room alone to reflect on her actions with regret.
Cú Chulainn says that "her warlust would be enough to make that Tohsaka girl run away on her bare feet." It has been said that her way of being and red-colored eyes are close to a certain individual that existed in Tokyo during the 20th Century. Scáthach likes courageous people, and not just ordinary warriors; nor just foolhardy brutes, but a brave warrior full of potential. That is what she favors. Naturally then, she dislikes people without courage.
Concerning the Master, Scáthach recognizes their partnership as a temporary alliance. Sometimes, her habit comes out where she openly conducts herself as a teacher around the time when she was teaching lessons to her former child pupils. She would notice that and then say, "... no, I am not your teacher. Forget it." She would affirm this by saying that she is neither their teacher, mother, sister or lover.
The wish she would make on the Holy Grail is for "someone who can kill me to appear." Scáthach, having turned halfway into a Divine Spirit at the end of a long time, became an immortal existence. She can no longer die as a person. Neither a beautiful death. Nor even a hideous death. She must simply continue to exist, until the time when the World - and its outside - finally disappear. If something like the Holy Grail is truly almighty, then it is fine to hand it over to someone who is capable of killing her. Also, if possible, let that someone be the possessor of the spear she once bestowed with her own hand——— Unable to die a normal death, Scáthach greatly wished that Cú Chulainn would have been the one to kill her.
- Cú Chulainn
- Scáthach's former favorite pupil. She also thinks of him as the opposite sex. However, she maintains her appearance as a teacher. In truth, she wants to be killed by him is equal to being saved by him. Though while she also thinks that he can't do it, it's not a serious thought.
- Both of them are teachers of heroes. "Perhaps we might get along"—is what Scáthach thinks. In reality, they've never met even once. If their training plans differ, perhaps they might kill each other.
Scáthach's Trial QuestEdit
Boundary of Emptiness: Garden of OrderEdit
E Pluribus Unum: Grand Battle of Legends in North AmericaEdit
Scáthach is summoned in "E Pluribus Unum". Although she initially isn't allied with any faction, she does help Robin Hood escape from the Celtic faction and then join the Protagonist's party as she wants to defeat Medb and neutralize the Singularity but she does not want to participate in battle instead only help with avices. While they are fighting Celtic warriors, they are confronted by Li Shuwen, who wants to challenge Scáthach. She, however, first makes him fight Mash Kyrielight and the Protagonist, who manage to beat him.
Later on, Scáthach is made one of the leaders of the southern United American and Resistance Army. She fights against Cú Chulainn Alter, a twisted version of her former disciple. Scáthach recognizes that she is at a disadvantage against her empowered pupil who has the grail, attempting to use her Gate of Skye to take Cú Chulainn Alter away. However, Cú Chulainn Alter knows how dangerous that gate is, he manages to counter her Noble Phantasm with his own Noble Phantasm, Curruid Coinchenn before the gate's activation, tearing up Scáthach's stomach. She survives though, using her own gate to escape instead.
Scáthach is later shown talking with Li Shuwen, encouraging him to help against the Celts as she herself is too weak at the moment. Li Shuwen agrees to help as he knows her goal wasn't defeating Cu Alter but something else from the start, though he will help our party on one condition and that is fighting Scáthach later. After the Celts are defeated, Scáthach and Li Shuwen confront each other, deciding to condense their battle to a single attack. The result of their clash is not shown as the Singularity ends there.
Salomon: The Grand Time TempleEdit
Chaldea Summer Memories ~White Beach of Solace~Edit
In this occasion, Scáthach carried out the reckless deed of changing herself and several other female Servants around into swimsuits, all under the guise of adapting to the environment. Scáthach's own testimony is "it is fine to act like this sometimes."
While she and several other Servants prepare to rayshift with Ritsuka, Scáthach and Artoria Pendragon ease Mash's worries about the dangers they may encounter. The group arrive on an unknown island unable to contact Chaldea, where Scáthach is concerned about what creatures on the island. After defeating a group of giants crabs, the group wait for Blackbeard to return from observation of island he was sent on earlier by Mary Read. As they wait for him onto the next day, Scáthach offers to spare with Cù Chulainn, but he declines. Eventually Blackbeard returns nearly dead, who tells the group learn that their location is still unknown, and its nearly impossible to leave with a normal ship. After he disappears, Scáthach says they need to contact Chaldea and request help, but Mash points out they're unable to contact Chaldea. Agreeing with Artoria's suggestion that they leave the island to contact Chaldea, the group decide to build a ship capable of leaving the island. The ship will be built by Scáthach through the use of her runes, though she'll need time and materials. She states the island seems to be very bountiful, so the group don't need to worry about resources. She worries about the number of monsters roaming around the island. She attributes it to the island's ruler possibly their duties, or having forgotten them. After slaying the monsters that appeared, Scáthach tells the group that their goal is to survive on the island while gathering materials for the ship. She says she can make almost anything needed when Mash is concerned about surviving on the island. She then alters the group's Spirit Origins to give them swimsuits in order to accommodate with their current environment. After slaying more monsters, the group go to gather materials for Scáthach to build their escape ship while also building other facilities.
Later, Scáthach builds a cabin based on the group's suggestions. Next, the group decide to build a water supply to preserve any fresh water they collect. When Anne Bonny talks of rumors regarding faucets capable of producing orange juice or udon broth, she states she could build them if they had the supplies. After building the water supply, she goes hunting alone, having they were low on food. She later returns with a huge deer when everyone else is barbecuing the meat they procured on the beach. Afterwards, Scáthach builds a cooking facility, and a bath facility based on the others' suggestions. Later, she decides the group should cultivate a vegetable field for a stable food supply, and asks Ritsuka what kind of vegetables they should be planted. If Mordred's request for watermelons is chosen, Scáthach gets into a watermelon splitting competition with Artoria. Though Mordred tries to mislead her, she never misses, but she doesn't find the act of splitting watermelons to be very beneficial training. She requests Artoria to show her all when the latter gets more competitive, but she's disappointed when Artoria splits a watermelon while destroying its surroundings with her Mana Burst. Later, the group cultivate grain field to give them a steady supply of ingredients to cook with. Afterwards, the group decide to build a ranch, and Scáthach says they need to choose wisely on what livestock they'll raise. She recommends they raise cattle for their meat and their milk. She tells the others they'll need procure a pair of animals somewhere then have them procreate as she can't create animals out of nothing. If the cattle ranch is built, Scáthach attacks Mordred with Gáe Bolg when she tries to steal her meat while its still cooking. If the sheep ranch is built, she tells Tamamo-no-Mae and Saint Martha there's no need for direct supervision as the runes in the fence already cover that. Though she does think having a shepherd would be ideal.
Later, as Scáthach discusses proper crop care with Mash, she's visited Fionn mac Cumhaill. She misinterprets his statement of knights are useless for farming as him calling her nitpicking old hag. After he apologizes, she says how Fionn holds superior wisdom, to which replies he would use it for a serious matter. Looking forward to see that, Scáthach and the others go check on the crops. However they find the crops to be destroyed, with more than half destroyed as Scáthach states. She says she placed runes around the field to prevent harm from beasts when Diarmuid Ua Duibhne wonders the monsters nearby are responsible. After the monsters are slain, Scáthach disembowels a monster to determine it didn't it eat the crops. Needing to get more clues to determine what destroyed the crops, she indicates to Fionn that his wisdom is needed. When he uses Fintan Finegas, Scáthach senses extremely high DHA response not possible on Earth from his Noble Phantasm through the Wisdom of Dun Scaith. After Fionn determines the culprit to be a four-legged beast, and offers to be look out with Diarmuid, Scáthach ask if he determined the true culprit. After Fionn explains his wisdom can only help him solve mysteries, Scáthach asks him if he needs help with lookout. She decides to leave it to them when he replies he and Diarmuid will be enough. The next day, she along with Artoria, Mordred, Kiyohime, and Marie Antoinette go to check on the crop field. However, they find Fionn and Diarmuid to be mortally wounded, which were caused by a boar as revealed by Diarmuid before he disappears. When Artoria spots a boar piglet, the group (expect Marie) accuse it of being responsible for the two Lancers' deaths and destroying the crops. Unfortunately for them, the piglet runs away when monsters appear. After killing the monsters, the group split up to search the island for the piglet. Reconvening with the others that night, Scáthach tells Mary they'll need to eliminate what's destroying the crops or defend them absolutely when Mary says they could plant new crops. The group eventually find the boar piglet along two others defending the crops when a demon boar attacks them. Scáthach describes demon boars as being trials for heroes, with those not strong enough being killed mercilessly. She says she used to send her student against them all the time, and calls demon boars eco-friendly since they can be eaten after being killed. After the demon boar is slain, Scáthach is still cautious of the boar piglets, but she decides to contract them into protecting the crops. The terms of the contracts are the piglets will leave the crops alone, and watch over the crops when the group isn't around. In addition the boar piglets will warn the group if another threat like the demon boar earlier appears, and in exchange the group will feed them.
The next day, Scáthach builds a pathway based on the group's suggestions. After building the road, she asks what Ristuka they should built next, to which they answers something for more convenience. She replies that some may consider convenience to be pitiable while others will call it a continuous test for humans for an easier life. The group decide they need to build an aqueduct, which Scáthach builds based on their suggestions. Later, she builds a bridge based on the group's suggestions.
Later, Scáthach brings Ritsuka, Mash, Martha, and Marie to check on something strange the boar piglet with Marie found. She tells Marie she brought her along to prevent the piglet who'd serve as their guide from running away. When Martha wonders why she was brought along, Scáthach answers there might be something Martha will better suited to do than her. Eventually the group discover a pool of poison the size of a manhole causing all plants in the area to wilt. Telling Ritsuka not to breathe in too much, Scáthach says the miasma from the puddle could rot a normal person's lungs. Monsters then appear, likely brought by the stench of the miasma. After killing the monsters, Scáthach states a new plants will eventually sprout after Martha purifies the miasma with holy water. She continues if the miasma was neglected, the island would have turned into a land of death where not even single weed could grow. She then complains at the island's ruler for again failing to protect the island, wondering if they just forgot or abandon it. The group then follow the boar piglet to even larger pool of poison, which was created by a demon boar bathing in the water. After killing the demon boar, Scáthach plants ash trees to clean the miasma as they grow when Martha's purification proves to be ineffective. She notes the process roughly 1,000 years to complete as rushing it will cause the seeds to wither away from the poison. Assuming the group will encounter more demon boars and poison pools, Scáthach says they need to dealt with when encountered.
Some time later, the group decide to make a garden, with Scáthach wanting a zen garden. If the zen garden is made, she agrees with Sasaki Kojirou's statement that the garden's elegance speaks to the very nature of valor itself. She reveals her original interest in the garden was out of belief it could be useful in the spiritual and mental training of soldiers. She then states she should have Cù Chulainn stare at the garden for ten days as a test. Then, as everyone is drinking tea prepared by Mash, Cù Chulainn appears, who is quickly challenged by Scáthach. Later, the group decide to build a recreational facility, with Scáthach wanting a Colosseum. If the Colosseum is built, she spares with Martha, impressed by her saintly combat techniques said to be effective even against angels. Next, the group decide to build a tower to observe the island. If Mordred's tower is built, Scáthach is impressed it hasn't crumbled yet given it was her first time building something functional while appearing broken. Next, the group decide to expand their previously built cabin. If Mordred's iron fortress is built, Scáthach gives a expression that reads even she has her limits when Mordred is disappointed the fortress doesn't fly.
Eventually, construction on the escape ship is nearly complete, and the group decide to make a statue when a giant demon boar. While observing it, Scáthach states the island would've sunk long ago by the demon boars if it didn't have some sort of protection. She gets angry again at the island's ruler for abandoning a land that provided such wonderful foundations. She continues only homeland could match the extent to allowing such evil to run rampant when she suddenly realizes something. After the giant demon boar is made to retreat, Scáthach continues construction on the ship after pondering something. Later when the ship is complete, she tells Marie the boar piglets can't come with them as their numbers weren't calculated into her designs. She further explains the ship won't sail with the piglets onboard due to the very delicate magical adjustments for the runes she cast to adapt the ship to any situation. The group then fight the giant demon boar to protect the piglets when it returns despite its wounds. However, the giant demon boar's stamina proves to be tremendous, and it charges at the ship to destroy it. The group are able to make it to the ship thanks to the boar piglets protecting it. After defeating the giant demon boar, the group and the men board the ship and set sail
Chaldea Heat Odyssey ~Evolving Civilization~Edit
As the group continue to sail, Scáthach states the group may learn something when investigating the next island after dismissing her earlier suspision as her imagination. She tells Mash that Cú Chulainn will be catch up to them eventually when Mash mentions how he and the other men fell overboard. Artoria admires Scáthach's trust in Cú Chulainn's survival, to which she states she isn't sure what will kill him after the things he survived. Eventually, the group make landfall on a desolate wasteland, then they hear a cry for help coming a boar piglet to their surprise. After defeating the Shadow Servant chasing the boar piglet, it reveals itself to be a demon boar in disguised. The boar piglet then calls the group goddesses, and asks them to save this world.
Later, led by the boar piglet, the group find the ruins of a city. Scáthach says it doesn't match any of their eras besides perhaps Ritsuka and Mash's. Eventually, the group guided to the boar piglet chief who thanks them for saving his grandchild after hearing their circumstances. They become shocked when they learn the buildings were from an advance civilization built by the boar piglets. Unfortunately that came to an end with the arrival of the demon boars and Shadow Servants fifty years ago. The group then learn from the chief of a legend in his clan about nine goddesses called Nine Sisters who gave the boar piglets civilization. The goddesses were said to take human form, so the chief's grandson assumed the group were them. The group decide to redevelop the island in exchange for the boar pigelts's help. Scáthach is concerned though what they'll find once the island done being redeveloped.
Later, after repairing some buildings, Scáthach forms a search party comprised of her, Ritsuka, Mash, Tamamo, and Marie. She asks Mordred if she wants to come with, which Mordred see a chance for her to surf since they're going to the coast. As the group continue to travel to the coast, they encounter a group of automatons. After they're destroyed, Scáthach wonders if they were built by the boar piglets as protectors. She notes though that the automatons weren't strong enough to defeat the demon boars, but Marie states the automatons were stronger than the demon boars they fought before. Scáthach replies the demon boars they fought prior are probably weaklings to something else on island. She states they'll need to kill the giant demon boars before they gather power. Considering the possibility they'll encounter multiple fortress-class demon boars, she tells the others to be on guard. The group soon encounter a giant demon boars protecting a tree that Scáthach recognizes. She then realizes something bad about the island, but it keeps secret from the others for the time being. The giant demon boar then transforms into Heracles, but the group are able to kill it. Scáthach states it was monster that reach the level of a Phantasmal, which means it should be residing in the Reverse Side of the World, or gone extinct long ago. Instead though, it remained on the island and gathered strength. When Mash asks if the island is separated from everywhere else, Scáthach answers many heroes traveled the whole world. She continues a greedy mage would never ignore a land where demonic beasts that reached the rank of Phantasmal wandering. After she reveals the tree the giant demon boar guarded to be an ash tree, the group move on to the coast. There they see the broken remains of the statue they built, which makes them realize they're on the same island from before. Scáthach explains the group sailed continuously on a straight course away from the island only to return with 2,000 years having passed when they landed. She further explains time doesn't progress normally on the island, with an hour on the island equaling a tiny fraction of time passing everywhere else. Scáthach continues the island has been cut off from the rest of the world for 2,000 years, which means no heroes of mage existed here. It was only a world where the boar piglets lived in peace until the group arrived and established civilization to be later worshiped as the Nine Sisters. Scáthach is little concerned though that the boar piglet's civilization far too advanced for being only 2,000 years old.
Returning to the other, Scáthach tells them of what her search party learned. She then reveals the ash tree the giant demon boar was guarding is the same one she planted 2,000 years. After the tree absorbed all of the poison in its soil, the island became a perfect habitat for the boar piglets. Scáthach points out sailing away from the island will cause another thousand years will pass on the island and the piglets may be extinct when they return. When Kiyohime asks if she and Ritsuka can become the island's Adam and Eve, Scáthach allows it as long as it's consensual. She then states they need to discover why the island's space-time is distorted as they continue to redevelop the island and make contact with Chaldea. The group then meet with Cú Chulainn, who recently returned from being tossed overboard from the group's ship. Scáthach tells him to kill hundred demon boars, which Ritsuka and Mash will help with. When they return, the others learn from them that Beowulf is on the island as an enemy. Scáthach tells the Mash that she and others learned something while exploring the island.
Later, Scáthach with Ritsuka and Mash returns to the ash tree she planted, which she wants to use to craft a replicate of Gáe Bolg with her runes. She states ash trees are descended from Yggdrasil, the Norse world tree, which is also source of runes. Thus borrowing power from a ash tree and combine it with her runes, she can create one Gáe Bolg per ash tree. She asks Ritsuka and Mash to stand guard against any demon boars while she crafts Gáe Bolg as the process will all day and night. The next day, Scáthach is finished with crafting Gáe Bolg, impressed by how well it turned out. She then tells the others they'll go to the next ash tree once they're rested up at base.
After more buildings are reconstructed, the group are told by the boar piglet chief of a Caster who gave the boar piglets electricity a hundred years ago. Hearing that same Caster is hibernating in a cave, Scáthach decides to there tomorrow with Ritsuka and Mash. She allows Artoria and Mordred accompany despite being worried about them being in the same group. She then orders the others to continue working on defense and reconstruction before departing. Later, She tells Artoria that the island's distorted time likely helped the Caster survive for a century when the latter is curious of the Caster's survival. Nearing the cave where the Caster sleeps, the group find it to be guarded by a horde of demon boars. Inside the cave, Scáthach gets into an argument with Artoria over the balance between order and chaos when a giant demon boar attacks. After the giant demon boar, she and Artoria apologizes to each other for their prior behavior. The group then encounter an unknown Servant, and fight him along with his robots. After defeating the unknown Servant, he's reveal to be Thomas Edison who just woke from cryo-sleep. When Edison ask how the boar piglet civilization he helped created is doing, Scáthach reveals it's currently in ruins. The group then follow Edison outside when he runs to check what Scáthach said is true. Edison tells the group that he predicted the Nine Sisters would return a hundred years ago, and that they would need his help to escape the island. Returning to the city, the group learn Edison requires the Holy Grail to build an escape device to contact Chaldea.
After completing more reconstruction projects, Scáthach surmises the demon boars possess the Grail as they appear on the island fifty years ago in great numbers. Unsure where the demon boars' lair is located, she tells the others to expect a large army and prepare for so before heading out. After some sparing, the group head toward the demon boars' lair. As they near their destination, the group encounter points out a vast number of demon boars guarding the cave as Scáthach surmised. They realize the Grail must be inside the cave, but the number of demon boars outnumbers the group. Going Mordred's plan, the others breakthrough breakthrough the enemy line and hold them off so Ritsuka, Mash, Scáthach, and Edison can enter the cave. Inside the cave, the group find a factory inside it, where they meet another Artoria. However, Edison notes she is a fake by the smell of oil and metal she exudes. The false Artoria states she'll destroy the boar piglets as they accept their own destruction with joy. Scáthach realizes the false Artoria to be the same giant demon boar they defeated 2,000 years when the latter mentions waiting 2,000 years to enact vengenance. The false Artoria reveals she had reached the realm of a divine beast, which Scáthach notes is thanks to using the Grail. She then reveals the false Artoria to be Twrch Trwyth who took her in retaliation against Artoria for defeating him centuries ago. Calling him the king of demon boars who transformed into a boar and devoured his way across Britain with his seven piglets, Scáthach is surprised he drifted onto the island. Twrch Trwyth recalls his defeat by Artoria, angered he wasn't treated like a fellow king. He states Artoria drove him out Britain to save the suffering, and to retrieve his giant razor, scissors, and comb. Unable to forget the humiliation he faced, Twrch Trwyth wandered for 3,000 years until he found the Grail on the island, and used it to become a divine beast. When he transforms into a giant mechanized boar, Edison states Twrch Trwyth turned into himself into a machine along with using the Grail to survive for 2,000 years even though he should be dead. After the group defeated him, Twrch Trwyth questions why he's defeated again, to which Scáthach tells him it's his fate from the moment he decided to steal. She tells him not to hate them as it would be a pathetic end for a divine beast, which make Twrch Trwyth to finally accept his end. After he dies, the group retrieve the Grail and return to the city.
After the escape device is built, Scáthach tells Artoria it isn't her fault when she blames herself for the crisis Twrch Trwyth caused. Later that night. she confesses to Ritsuka that she completely forgot how to change her and others' Spirit Origins back to normal. The next day as the group leaves the island, Scáthach reveals the island was part of the Land of Shadows that was somehow cutoff from it when the Incineration of Humanity occurred. Unsure how the Land of Shadows became a paradise, she says the group will be the last adventures wind up on the island. Curious if the island will remain a paradise or revert to its original state, she states it'll be fine as long as the boar piglets as the primary residences instead of humans since they develop weapons. Scáthach then confides to Ritsuka that she left an Oblivion Rune on the island that'll eventually cause the piglet to forget their civilization and language, thus returning to wild beasts. The group are then contacted by Romani who reveals they were only gone for a hour, and return to Chaldea.
Scáthach is a Top Servant summoned by Moon Cell to stop Karl der Große from assimilating SE.RA.PH. However when she attempted to kill him, Karl Oraclized her despite her being a Top Servant. Thanks to her runes though, Scáthach is able to retain a piece of consciousness even while Oraclized. Sometime later she meets Altera when the latter arrives at Carolus Patricius. She considers both the young girl and Karl to be both strange, and notes Karl's particular interest in Altera. Altera then demands an audience with Karl, so Scáthach grants her request.
If Hakuno's forces defeat Karl's forces at Mare Origio, Scáthach is ordered by Karl to bolster his forces. Before departing though, she tells Altera she will return soon with presents. (If Hakuno's forces defeat Karl's forces at Mare Luxuria, she decides to enter the battlefield, impressed by Li Shuwen's fighting spirit.) She later confronts Hakuno's forces while they're on route to Carolus Patricius. She attempts to ambush Robin Hood, but Charlemagne defends him. She is impressed by his swordsmanship despite his age, but notes he still has much to learn. Deducing his identity, Scáthach continues to overpower Charlemagne until Cú Chulainn arrives. She scolds Cú Chulainn, calling by his childhood name of Setanta, for trying to discuss on the battlefield, for which he apologizes for. Scáthach and Cú Chulainn then fight each other, but she loses to her former student, aided by Robin and Charlemagne. As she begins to disappear, Scáthach reveals how Karl Oraclized her when she tried to kill him despite being a Top Servant herself. She also reveals though that her runes helped her retain a piece of consciousness while Oraclized. Scáthach then commends Cú Chulainn for growing stronger whenever they meet, and promises it won't be the last time before disappearing.
If Hakuno's forces decide to rescue Cú Chulainn and Robin in Mare Origio, Scáthach confronts the pair while they're surrounded by Attack Programs. She reveals to Cú Chulainn of her Oraclization, then prepares to fight him when Charlemagne, Nero Claudius, Tamamo-no-Mae arrive. Exhilarated by the increased number of Servants, Scáthach continues to fight while supported by facsimiles of Astolfo, Nameless, Medusa, and Darius III. After being defeated, Scáthach deems the now concluded fight as interesting. Cú Chulainn points out how she was outnumbered despite her strength, to which she responds with war isn't fair, and not every warrior survives. She tells her former student what's important is to die with satisfaction in their heart. She then warns Karl is more powerful than the Top Servants before disappearing.
In Fate/hollow ataraxia, Scáthach is mentioned in Lancer's flashback. She is referred to as the witch of the Land of Shadows.
« Shall I show that, if you reach the extremes of a spear blow, it is possible to kill even gods. »
Scáthach is known as a prodigy in both spearmanship and runic magecraft, a powerful individual who turned halfway into a Divine Spirit at the end of a long period of time. No longer human, she was an elite warrior, expert in magecraft, and slayer of people, wraiths, and gods. As the result of being a human standing too close to the realm of the gods, she incurred the "reward" of ascending to a plane that is neither part of the current World or the next, left behind in the outside of the World. Guarding the Land of Shadows, she fights off the dead, including powerful beings such as near-gods, with only the power of a human body. As a consequence of this state, Scáthach is no longer able to die as a person, neither beautifully or even hideously. She can only continue to exist until the World and the outside of the World finally disappear. Due to the Incineration of the World during the Grand Orders, the Land of Shadows has vanished, so she is able to be summoned as a Heroic Spirit despite not normally being present within the Throne of Heroes.
Scáthach is one of the few members in the group of immortal Servants. Even in this form's condition where she boasts the ability of a Top Servant sufficiently, she seems to have a Saint Graph one step higher than her current form. Scátchach is able to fight on par with Altera. Although it is a popular tradition, there is a theory that says the origin of her name was transmitted from a Goddess of the Mountain, a giant from Scandinavia.
Her performance in the E Pluribus Unum Singularity was impressive. When she first appeared, she casually deflected Arjuna's arrows and referred to his attacks as weak due to him not putting any heart into them and Cú Chulainn Alter claimed that she was too much even for Arjuna to handle.
- Magic Resistance (A Rank): Cancel spells of A-Rank or below, no matter what High-Thaumaturgy it is. In practice, the Servant is untouchable to modern magi, so it would not be an exaggeration to title the Servant a "Magus Killer".
- Primordial Rune (—): Scáthach has possession of and knowledge about the Primordial Runes that came from an older era. Those with possession and knowledge of Primordial Runes can also make use of the classic Rune Magic. She has Runes hailing from Scandinavia, almost known as Scandinavian Magic Crests. These runes are different from the Runes modern magi use. These are Primal Runes with the power of the Age of Gods. Because of the Norse chief god Odin, they had spread throughout the world. She, who granted Cú Chulainn 18 Primal Runes, is as strong in magecraft as she is as a warrior.
- Wisdom of Dun Scaith (A+ Rank): The intellect of the abyss, acquired as a consequence of surpassing humanity, killing gods, and being left behind in the outside of the World. With the exception of those particular of certain heroes, almost all Skills can be displayed with a proficiency level of B~A Rank. Also, only towards those, she has recognized as true heroes, it is also possible to teach such Skills. During combat, a Skill that she often employs is the foresight of battle conditions by means of 'Clairvoyance'. Even in Ulster mythology, she often predicted the future with such foresight, even the final moments of her beloved pupil Cú Chulainn.
- God-Slayer (B Rank): As the demonic realm's, [The Shadow Realm's], gatekeeper, Scáthach's continual slaying of multitudes of Divine Spirits has manifested as a Skill. This Skill is super effective against Divine Spirits. A plus' modifier is gained when attacking Divine Spirits, wraiths, and Servants with the Divinity Skill.
Although their shapes are similar, this is actually something different from the spear that Cu Chulainn possesses. A specialized weapon one-step older, but of the same model as Gae Bolg that has been used since earlier. There is not only one, but two of them.
When the True Name is activated, its capabilities combines the two functions of Cú Chulainn's Noble Phantasm, Barbed Spear that Pierces with Death and Soaring Spear that Strikes with Death. First, a close-ranged attack from a demonic spear would rob the enemy's movement by 'pinning them in a spot in the air', and a second demonic spear would strike through everything if thrown at full might. Obviously, any enemy caught in the line of the thrown spear would be killed. This Noble Phantasms is powerful enough to stalemate Cú Chulainn Alter's own version of said spear.
Scáthach can temporarily summon a massive gate to the Land Shadows and it sucks in all life forms in range. If the target fails to resist it with one's Mana or Luck stat, they're sucked into the gate and are instantly killed. Scáthach can choose specific targets on whether to allow them access or not. Even if resisted, the targets' mana is rapidly drained and they take major damage.
She is no different from the usual Scáthach... or so we thought, but from the point where she is adapting to the beach, her tension is actually slightly higher than normal. While there is no conspicuous change, one should be able to notice this if one observes with care.
« This is the long-awaited sea, we should enjoy ourselves. »
|(Such is the basic stance of Assassin Scáthach)|
Even in regards to the Master, Scáthach seems to think that they should have fun while they can.
The rune bracelet around her wrist is specialized for the sea and water.
- Beach Crisis: A+
A Skill that determines how much one "ends up gathering" public attention on a beach. Unlike Beach Flower, even gazes that deviates from the domain of yearning are gathered. There is a risk that the beach will fall into chaos just by Scáthach walking around.
Creation and ConceptionEdit