TYPE-MOON Wiki
Advertisement
TYPE-MOON Wiki

Magical Energy (魔力, Maryoku?) is a source of energy found naturally within magi and the world, acting as the source to actualize the mysteries of Magecraft.[1][2]

Characteristics

Referred to as the primordial animus and life itself, Magical Energy is the source that powers all forms of magecraft. Analogous to gasoline, it is an essential element for the invocation of spells.[1][2] There have been many names for Magical Energy depending on the culture.[2] It is primarily classified by two types, Mana and Od, separated only by whether it comes from the atmosphere or from within human magi. They are essentially identical in terms of quality, but the world's Mana vastly exceeds humanity's Od.[1]

Mana

Mana (マナ, Mana?), the meaning of which is approximately the same as that of Polynesian cultureWP, is the greater Magical Energy found in the atmosphere of the world.[1][2] It is the "breath of the planet filling the world and nature,"[1] produced by the World through a network of Ley Lines (龍脈, Dragon's Meridian?) across the globe. There also exist the Divine-make leylines (神造霊脈?) of Olympus. They are an incomplete network of leylines created and administrated solely by the Gods, capable of superior mana provision compared to regular leylines.

The density of Mana on the planet is dependent on the age. Within the Age of Gods, the Mana density is such that a modern human will die when exposed to it without a specialized Mystic Code to block out the Mana.[3][4] The reason for that is because humanity has adapted to an environment where Magical Energy is vanishing, and their bodies can no longer withstand their original one now that they parted from the World of Magecraft.[5]

The Mana within a given area is finite, the three kilometer cavern housing the Fuyuki Greater Grail holding one thousand units. Similar to magi needing time to regenerate their Od, the Mana of an area will take a long time to replenish after it is depleted.[6]

Magi utilize freely the Mana in the air for the purpose of spells that exceed their personal Od, but the amount they can utilize at one time correlates to the capacity of their Magic Circuits.[1][2] If there is no available Mana, they can only utilize small-scale spells with their own storage.[2] The Forest of Ainnash directly controls its atmosphere, so magi cannot use the Mana from environment.[2] Satsuki Yumizuka's Reality Marble Depletion Garden rapidly depletes the Mana in the area, acting as a natural enemy to magi and Elementals.[7] Within the World of Fate/EXTRA, worldwide Mana Depletion (魔力枯渇?) brings about the end of magecraft, many magi becoming wizards.[8][9]

Od

Od (オド, Odo?) is the life-force energy found within living organisms such as humans, animals and Magical Beasts. Once depleted, the Magic Circuits that are stored in the human soul will begin to replenish it. Od is produced as long as one lives, but the amount a person can store varies from individual to individual.

Prana

Creation of magical energy

The difference between Mana and Od is their abundance. Mana can be found almost anywhere and in great quantities, thus it is called the Greater Source by the magi. As Od is the energy inside humans and animals, it is much smaller in amount and is called the Lesser Source. Strictly speaking, Mana and Od are energy in its raw state, whereas magical energy is the name given to the energy once it is converted by the Magic Circuits. Mana can be taken in accordingly with the capacities of the Magic Circuits, but the actual conversion process will take time.

Regarding nature interference Magecraft mentioned before, at least for large-scale spells, activation requires the use of Mana regardless of the amount of Od that the magus has. In fact, it is common practice among the magi to start up their spells with Od and then keep them running with Mana. Only small-scale spells that do not interact with the environment directly are performed entirely with Od, an example of which would be Reinforcement.

Magical energy itself does not have any elemental attribute. However, once embedded into an object that does have said attribute (such as jewels) or that is under the influence of Nature Spirits, it will attune itself to the elements in question until the moment that it is released.

The magical energy itself is held only inside the body fundamentally and if released in the outer world, it will return to the life force and be scattered into the Greater Source. This has also been expressed as "evaporation." Magical power is prone to merge with the fluids (such as blood or semen) of the magus, and these fluids are good at holding in magical energy for some time even after leaving the body. Because of this, by drinking a magus' blood, one can replenish one's magical power. Magi with monetary problems have also been said to sell their bodily fluids, in which magical energy has been merged, to the Mage's Association.

Also known as QiWP (気, Ki?, localized as "Chi"), being one of the culturally-specific names of Od. Li Shuwen uses Qi for his Sphere Boundary and No Second Strike technique.

Specific Od levels

There is some inconsistency between the various visual novels that make up the Nasuverse. In Fate/Stay Night, the average amount of Od is 25 units of magical energy. However, in Tsukihime, the average amount of Od is 40 units of magical energy.

  • Average matured magus: 25 units of magical energy (Fate).
  • Ciel: 100 times the amount of a magus based on an average magus having 40, giving her over 4000.
  • Shirou Emiya: 20~30 units of magical energy. 
  • Sakura Matou: Normally, she should have about the same amount as Rin, but the Worms in her body are constantly consuming her energy. When connected to the Holy Grail and Angra Mainyu, the energy inside her body is equivalent to 1,000,000,000,000 units of magical energy, already on the level of a Counter Guardian. However, her maximum output of this energy can only equal her original amount, approximately 1000 units of magical energy at a time.
  • Rider’s Pegasus: 100 times the amount of a magus, so about 2500 units of magical energy.
  • Saber (with Shirou as Master): 1200~1300 units of magical energy.
  • Rin Tohsaka: 20 times the amount of an average matured magus, so about 500 units of magical energy. Maximum output is about 1000 units of magical energy.
  • Aoko Aozaki is capable of absurd feats of Magecraft using just her Od. An approximate comparison would be of a car traveling 1,000 kilometers with only one liter of gasoline.
  • Caster’s cost for a bolt of light is around three times Shirou's full capacity, and she can launch over ten at once in multiple volleys.
  • Shirou Emiya’s cost for:
    • Reinforcement: 2 units of magical energy.
    • Tracing: 5 units of magical energy.
  • In ancient Egypt, there was a practice of sewing one's eyelids together to prevent magical energy from escaping the body.[citation needed]
  • Saber’s consumption (with Shirou as Master):
    • Battle with no damage: 10 units of magical energy.
    • Amount regained per day: 8 units of magical energy.
    • Amount needed to maintain her body per day: 6 units of magical energy.
    • Amount spent fighting in the first day: 250 units of magical energy.

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5
    [v] Tsukihime Dokuhon PlusPeriod - TSUKIHIME Dictionary: Magical Energy [Term], p.189

    Magical Energy [Term]
    An essential element for invoking sorcery. Also known as the primordial animus, and life itself.
    It is broadly divided into two types: the greater magical energy (mana), which is the breath of the planet filling the world and nature, and the lesser magical energy (od), which is possessed by living beings (humans).
    As far as quality is concerned, they are both essentially identical. The only difference is that the amount of mana in the world far, far exceeds the amount of od.
    Because mana is the magical energy of "that space" which fills the atmosphere, magi can use it freely.
    …Of course, the amount that can be utilized directly corresponds to the capacity of the magus – which is to say, the number of magic circuits they have.

    魔力【用語】

  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6
    [v] Tsukihime Dokuhon PlusPeriod - talk. Glossary: Magical Energy [Term], p.194

    Magical Energy [Term]
    The source that powered all magecraft, analogous to gasoline.
    There were many names for it. For example, the magical energy in the atmosphere was called Mana. The meaning of Mana was approximately the same as that in the Polynesian culture. Also, Ether was not a form of Magical Energy as it was something else.
    The Magical Energy in this story included Mana and the Magical Energy generated by magi themselves.
    The difference in magnitude between the Magical Energy that permeated the natural environment and the Magical Energy generated by an individual was so great, it was foolish to compare the two.
    Since the atmosphere in the Engulfing Forest was under Einnashe's control, one could not utilize the Magical Energy of the environment. As a result, most magecraft could not be activated, a magus could only activate very small-scale spells that utilize an individual's internal storage.
    As an aside, this thing called "an individual's Magical Energy" as used by Blue in a foolish yet clever manner. To use a simile, it was like driving a car for 1000 km on 1 L of gas.
    Also, the capacity of Ciel was ridiculously large. If a regular magus' gas tank was 40, then Ciel's was more than 4000. She truly deserved the name Miss Glutton.

    魔力【用語】
    魔術を起動させる為の動力源。ガソリンのような物。
    様々な呼び名があるが、大気中にあるものはマナと呼ぶ事が一般的。マナの意味はポリネシアに伝わるマナとほぼ同意。また、エーテルは別物なので魔力とは呼ばない。
    本編中で語られている魔力はこのマナと、それとは別の物である、魔術師が体内で製造する魔力の事を言っている。
    自然界に満ちている魔力と、一個人が製造できうる魔力の差は比較するのも馬鹿らしいほど開いている。
    腑海林ではその大気さえもアインナッシュの支配下にある為、自然界の魔力を利用する事が出来ない。故に通常の魔術は機能せず、あくまで一個人の魔力のみで起動が可能となる、極めて小規模な魔術しか行使できない。
    余談ではあるが、この一個人の魔力という物の使い方が馬鹿みたいに巧いのがブルー。喩えるなら1リットルのガソリンで軽く1000キロは車を走らせられる、といったところ。
    それとは別に許容量が冗談みたいに大きいのがシエル。普通の魔術師のガソリンタンクが40だとすると、シエルのそれは4000を越える。流石はミス食いしん坊。

  3. Fate/Grand Order - Camelot: The Sacred Round Table Realm, Section 1: Welcomed by the Sand
  4. Fate/Grand Order - Babylonia: The Absolute Frontline in the War Against the Demonic Beasts, Prologue
  5. Fate/strange Fake Volume 6 - Chapter 18: "As Dream and Reality are Both Illusion I"
  6. Fate/stay night - Heaven's Feel route - Day 16: FINAL - Gem Sword Zelretch
  7. [v] Melty Blood Act Cadenza PS2 Manual - Dictionary: Depletion Garden [Technique name], p.057

    Depletion Garden [Technique name]
    Yumizuka Satsuki's Last Arc. A reality marble.
    Satsuki's powers blossomed after becoming a vampire, and this is her strongest attack. As the name "depletion" suggests, the magical energy in the deployed space is rapidly dissipated. Though it is similar to Akiha's Origami, the target of Depletion Garden is the world itself. Also, the depleted magical energy does not return to the user, Satsuki, but instead merely vanishes.
    It is a field effect that could be considered the natural enemy of magi, who require magical energy to attack, and elementals, who require magical energy just to exist.
    On the other hand, against organisms that are cut off from the world (for instance, humans, who don't use the magical energy in the atmosphere much at all) there will not be a pronounced effect.

    枯渇庭園【技名】
    弓塚さつきのラストアーク。固有結界。
    吸血鬼化した事で才能を開花したさつきの最大の攻撃。枯渇の名の通り、展開した空間の魔力を急速に減少させていく。秋葉の略奪に似ているが、こちらは世界そのものにかかるもの。また、枯れていった魔力は使用者であるさつきに還元される事はなく、ただ消えゆくのみとなる。
    攻撃に魔力を必要とする魔術師、生存に魔力を必要とする精霊などには天敵と言える地形効果。
    反面、世界とは切り離されつつある生物(大気の魔力をあまり使用しない人間)には劇的な効果はない。

  8. [v] Fate/EXTRA material - Encyclopedia: Mana Depletion [Circumstances], p.211

    Mana Depletion [Circumstances]
    Overcount 1999. In 1970, a ritual performed in a certain local city in England in 1970 set off the depletion of the Earth's magic energy filling its atmosphere.
    It caused a pole shift, a crustal movement of global magnitude later to be called the Great Collapse.
    Having survived through two periods of decline – the end of the Age of Gods and the beginning of the AD calendar – magecraft finally became a fairy tale of the past.
    In the EXTRA world, all that remains of the old world magi are the Atlasian alchemists of Egypt.

    魔力枯渇【事柄】
    オーバーカウント1999。
    1970年、イギリスのある地方都市で起きた儀式をきっかけに、大気に満ちていた“地球”の魔力は枯渇。
    後に大崩壊と呼ばれる地球規模での地殻変動───ポールシフトを呼び起こした。
    神代の終わり、西暦の始まり、という二つの衰退期を乗り越えた魔術ではあったが、これをもって完全に過去の御伽噺となった。
    EXTRA世界において、旧世代の魔術師はエジプトはアトラスの錬金術師だけとなっている。

  9. [v] Fate/EXTRA material - Encyclopedia: The world of EXTRA [Circumstances], p.163-164 [T]

    The world of EXTRA [Circumstances]
    “The minds of people became used to being managed and regulated, and civilization stagnated. There are no great tragedies, however there are also no new discoveries. Everyone is pessimistic in this flavorless world where you can only await death. This is our “reality”.”

    Fate/EXTRA is set on Earth in 2030.
    The world of EXTRA differs from that of Fate/Stay Night in that it has a different time line and events starting from 1970. History took a different path.
    Mana, the energy required to carry out large scale magic, has dried up, and real magic has been lost from Earth.
    The magicians of old have disappeared from center stage, and the era of magic has drawn to a complete close.
    From then on those who called themselves “Magus” came to represent Spiritron Hackers, a new generation of mankind.

    EXTRA世界【事柄】
    『人々の精神は管理に馴れ、文明も停滞した。
    大きな悲劇は起きないが、新たな発見もない。
    誰もが非観し、ゆるやかな死を待つ世界。
    それが私たちの〝現実”だ。』

    Fate/EXTRAの世界は西替2030年の地球。
    Fate/stay nightとは違う、1970年代から異なる歴史を歩んだイフである。
    大規模な魔術を成すためのエネルギーとなる犬源(マナ)が枯渇し、魔術は本格的に地球上から失われた。
    古い魔術師たちは表舞台から消之去り、神秘の時代は完全に終わりを迎えた。
    以後“魔術師”を名乗るのは、霊子ハッ力ーと呼ばれる新時代の人類となる。

Concepts
Bounded FieldConceptual WeaponMagic (Second MagicThird MagicFifth Magic) • Magical Spells (AstromancyGradation AirFlash AirTuning) • Marble PhantasmMystic CodeMystic Eyes (Mystic Eyes of Death Perception) • PsychicReality Marble
Creatures
BicornCentaurDaemonDead ApostleDemonDemon BoarDivine SpiritDollDragonD'yavol TronFairyFamiliarGazerGiantGolemHomunculusHumanHydraLamiaMagicianMagusMixed-BloodOniOuter GodPhantasmal SpeciesSoul EaterSphinxSpiritsVampireUltimate OneTenguTrue AncestorWitchWizardXianYaga
Holy Grail War
Anti-HeroCatalystCommand SpellBlackeningGreater Holy Grail of FuyukiLesser Holy Grail of FuyukiHeroic SpiritHoly GrailIncarnationMasterMirror WorldOverseerNoble PhantasmParameter RulesSaint GraphServant (Class CardDemi-ServantGrand ServantHigh-ServantPseudo-ServantServant Universe) • Servant classesSkill
Organizations
Holy Church (Burial Agency (Remake)) • Chaldea Security OrganizationDemon Hunter OrganizationMage's Association (Clock TowerAtlasWandering Sea) • Spiral ManorSummit CourtThe Twenty-seven Dead Apostle Ancestors (Remake)
Terms
AdvantageAkashaAuthorityAnti-Purge DefenseCounter ForceIncantationsImmortalityElementsWorldWorld of MagecraftMagic CircuitMagical EnergyMagic CrestMagical WorkshopMysterySoulSpiritronStarlogResurrectionTextureTime TravelTradition ProtectionParallel WorldQuantum Time-LockUnderworld
Advertisement