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Skills are the embodiment of a Servant's various abilities and characteristics. They are divided into two main categories: Class Skills, which are typically connected to the Servant's Class, and Personal Skills, which reflect abilities or anecdotes connected to the life and legend of the Servant themselves.

Certain Skills, such as Divinity, have been treated as both Class and Personal Skills depending on the work and occasionally between different materials for the same work.

Class Skills[]

Each Class is granted certain Skills upon summoning, particularly within the Holy Grail War system. They generally reflect abilities that the Heroic Spirit had in life, but they will not always have had the corresponding Skills. Even if the Servant did not have the abilities in life, they will still receive a lower ranked version of the Skill automatically if they fit the Class. Conversely, it is possible for a Servant of a different Class to gain any of these Skills as Personal Skills, as long as they reflect the abilities that they had in life.

Class Associated Skill(s)
Saber Magic Resistance
Riding
Archer Magic Resistance
Independent Action
Lancer Magic Resistance
Rider Magic Resistance
Riding
Caster Item Construction
Territory Creation
Assassin Presence Concealment
Berserker Mad Enhancement
Ruler God's Resolution
True Name Discernment
Avenger Avenger
Oblivion Correction
Self-Replenishment (Mana)
Foreigner Existence Outside the Domain
Saver Charisma
Counter Hero
Shielder Self-Field Defense
Watcher Territory Infringement
Watcher
Beast Authority of the Beast
Independent Manifestation

Class Skills can be lost due to another Skill or Noble Phantasm of the Servant, or due to the Heroic Spirit's nature. The Skill Distortion, for example, forces a Class Change upon a Servant, granting them a Class Skill from the new Class in exchange for downgrading a Class Skill of the previous one.

Personal Skills[]

Personal Skills reflect the abilities a Heroic Spirit had in life and their personal legends. As they are not strictly symbols of Heroic Spirits to the same extent as Noble Phantasms, there are many cases of Heroic Spirits having the same Skill, such as the highly universal Battle Continuation.

id_es[]

In Fate/Extra CCC, id_es (イデス, Idesu?) are typically special, inborn Skills possessed by BB's Alter Egos from the moment of their creation. They are "cheat skills" resulting from illegal modification through morphing and reinforcing their existing abilities, making most of them Skills that normal Servants do not possess. They are the exposure of an individual's psyche rather than the abilities of the body[1] and likened to fetishism.[2]

Mecha Eli-chan and Mecha Eli-chan MkII are the first Servants outside of the Sakura Five to be shown with id_es.

In Fate/Grand Order[]

The game system of Fate/Grand Order (and subsequently Fate/Grand Order Arcade) classifies skills that are always active as Class Skills and skills that can be activated at any time by the player as Personal Skills. The result is that some inherently Personal Skills are treated as Class Skills, and vice-versa. The English localization labels them "Active" and "Passive" Skills.

Some Noble Phantasms are also treated as Skills, which is occasionally explained as them lacking the power of a True Name release.

Originally, Fate/Grand Order had Servants largely share from a pool of generic Skills, especially in regards to Class Skills, as had been the case with previous Fate works. The few truly unique Skills (固有スキル, Koyū Sukiru?) were indicated as such in character profiles. Later versions of the game began to introduce much more idiosyncratic Skills for each Servant, either upon release or through Strengthening Quests that convert one Skill into another or increase the Rank of a Skill. Furthermore, phrasing regarding the aforementioned "unique Skills" was removed by the time relevant Servant profiles were published in Material books, although they remain unchanged in-game.

List of Skills[]

References[]

  1. [v] Fate/EXTRA material - Encyclopedia: id_es [Skills], p.160 [T]

    id_es [Skills]
    id_es.
    These are the special skills of the Alter Egos conferred upon them when they were created.
    The skills are the result of modifications performed by various hacks. id_es skills are the Alter Egos’ existing abilities that are changed or reinforced to be stronger.
    Most of them are skills that normal Servants do not possess.
    They are skills that reflect the mind or emotional embodiment of the Alter Ego, rather than being based on their physical ability (body).
    The various id_es include Passionlip’s Masochistic Predisposition and Melt Lilith’s Sadistic Predisposition. There are also others like Infantile Regression, A Taste for Bondage, and Cognate Aversion.

    id_es【スキル】
    イデス。
    アルターエゴたちが生まれながらに持つ特殊能力。
    違法改造の結果、既存のスキルが変質・強化したもの。通常のサーヴァントには発現しないものが多い。
    身体能力ではなく精神の在り方が発露したもの。
    リップの被虐体質、メルトの加虐体質の他、幼児退行、緊縛嗜好、同属嫌悪、などのイデスがあるらしい。

  2. [v] Fate/EXTRA material - Encyclopedia: Violet [Alter Ego], p.160-161

    Violet [Alter Ego]
    One of the Sakura Five members that didn't make it into the game.
    The Alter Ego of purity.
    She's the eldest among the quintet, and...... looks....... to be in her mid-20s. She sports long hair and a tight uniform, and has this quiet intellectual feeling to her as the "mature Sakura." Because her role on the Far Side of the Moon is much like that of the Minister of Finance, BB entrusted her control over the world's liquidity resource (mana); she rules over the vault of a megabank. Unlike the other Alter Egos, she doesn't possess quite as unique id_es skills (fetishisms), but that being the case, the level of how sturdy her body is is frighteningly high. She gives more of an impression of being a Servant, rather than an Alter Ego.

    Her purity is one that takes the form of affection, and her motif being a desire to monopolize. Loving under a cold exterior, but still taciturn, cruel, and wanting nothing more than to be in complete dominance. She gave herself the simple name "Violet", further proof that compared to the other Alter Egos, she's not interested in playing games. Due to her being the Sakura of purity, her actions and words don't have a wide range of expression, but that's not to say she doesn't hold some interest for our protagonist. In fact, she wants to monopolize him, at the very least. What she seeks is "pure and proper companionship." You could say she's in charge of safeguarding morals on the Far Side.

    Her id_es skills are "Shackling Desire" and "Crack Ice/Andromeda." Though she has an urge to chain down both her companion and herself, she does her utmost to keep that urge hidden, but of course, it's already evident to everyone around her. I mean, come on, her weapon's a whip for God's sake! Crack Ice is a pair of mystic eyes that paralyze its target. Even space itself falls victim to these eyes of enchantment. Point is: it stops time. It was planned she'd switch over to the protagonists' side and protect all the masters until the end of the game as a "good Alter Ego."

    ヴァイオレット【アルターエゴ】
    実現しなかったサクラファイブの一人。
    純潔のアルターエゴ。
    サクラフアイブの中では最年長……ニ十代中盤……の外観をしている。長い髪にタイトに戦闘服、寡黙で知的な雰囲気をもった『大人の桜』。
    役割は月の裏側における財務省のようなもので、BBから世界の流動リソース(マナ)の管理を一任されている。巨大銀行、金庫の支配者。
    他の工ゴたちのような奇怪なイデススキル(フェチズム)は持ち合わせていないが、固体としての完成度が極めて高い。アルターエゴというよりサーヴァントそのものの印象。

    純潔であるが故に、愛着、独占欲がモチーフ。クーデレ。無口。冷酷。管理願望の化身。
    自身につけた名称が単純に 「ヴァイォレット」 なのも、 他のアルターェゴに比べて遊び心がない証明。
    純潔を表す桜なので扇情的な行動・発言はしないが、主人公に興味がないワケではない。むしろ独り占めしたい気持ちすらある。彼女が求めているのは『清く正しい交際』なのだ。月の裏側の風紀を守る委員長キヤラ、ヒ言えなくもない。

    イデススキルは『束縛願望』と『クラツクアイス/アンドロメダ』。
    鎖で相手/自分を束縛したい欲求を持っているが、それをひた隠しにしてぃる。無論、周りにはバレ〝ハレである。だって使ってる武器がムチ糸じゃん!.
    クラシクアイスは魔眼を用いた空間麻痺。対象はおろか空間すら魅了する魔の瞳。要は時間停止である。
    最終的には主人公たちの味方になり、最後までマスターたちを守る『いいアルターエゴ』どして活躍する予定だった。


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