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Venus Statue (ヴィーナス・スタチュー, Vīnasu Sutachū?) , otherwise known as a Relief, is an obstacle encountered in Fate/EXTRA CCC with the Sentinels stuck in a wall with floral design, representing their connection to BB. The strongest form of firewall and "the border of the world", the statues are the true form of the sentinels and impervious to physical attack, which even BB is incapable of destroying them. Representing the wall of a heart, they can only be vanquished by entering the core through a special technique developed by Kiara Sessyoin,[1] defeating the Sentinel inside, cleaning their heart of contamination, and freeing them from BB’s control.[2]

The statue of the servants also made appearance in Pure Mental Territory: Word of Logos, represents their locked memories after being thrown into Imaginary Number Space.[3]

Sakura Veil Grande[]

Also known as A Challenge to Morals,[4] is a special form of Venus Statue, the relief features clothless Sakura/BB inside it and representing their hearts. It is the last obstacle that prevents the protagonist from entering the Moon Cell's core.[4] Unlike the others, it cannot be entered due to not having the sentinel inside it.

Gallery[]

Development[]

Meltryllisreliefconceptart

Concept art of Meltryllis' relief

According to Kinoko Nasu, they were originally called "Chocolate Veil" in the development stage,[2] while Sakura Veil Grande was originally known as Sakura Veil Diva, playing on the word Goddess and Diva and possibly referring to Lady GodivaWP, given the statue's naked form cover only by long hair.[4]

References[]

  1. Fate/EXTRA CCC - Chapter 1: Backyard of Eden
  2. 2.0 2.1
    [v] Fate/EXTRA material - Encyclopedia: Venus Statue [Terrain], p.161-162

    Venus Statue [Terrain]
    These are the statues of young females that block the end area of each layer.
    They are the true form of the girls who have been transformed into Sentinels, and thus they are each part of the Labyrinth core.
    In the game they are called “relief.” The statues basically have the girls entrapped inside the walls.
    They are supposed to be “the border of the world” impervious to physical attacks.
    Even BB can’t enter the territory held inside them.
    BB assumed that even if the protagonist and company made it through Sakura Labyrinth, if they were blocked by these impenetrable statues, they wouldn’t be able to do anything.
    However, using the secret technique developed by Kiara, the protagonist was able to jump over the border into the statue interior, and so the invincible Sentinel System’s last line of defense fell.
    By the way, the massive avatars of the statues that are half buried in the wall are the result of being connected to BB’s expanded memory. It is needed in order to freely make modifications to the Sakura Labyrinth.
    Once you get inside the statue, defeat the Sentinel, clean their heart of contamination, and free them from BB’s control (by severing their connection to BB), they will return to their original size.
    Their name in the early designs was “Chocolate Veil.”
    The inside of the statue is somewhat different from the “relief” of a Servant’s inner-heart world, which is more like something deep rooted in one’s heart, an existence similar to the “shape of one’s soul.”

    ヴィーナス•スタチュー【地形】
    各階層の最後に立ちふさがる少女像。
    センチネル化した少女の本体にして、迷宮の核。
    ゲーム内では”レリーフ”と呼ばれている。壁に囚われた少女、というコンセプトでデザインされた。
    本来なら物理干渉では破壊できない”世界の果て”。
    その内部はBBですら立ち入れない禁猟乙女領域。
    サクラ迷宮をすり抜けたところで最後にこの壁がある以上、主人公たちが何をしようが無駄なあがきにすぎないとBBは想定していた。
    しかし心の専門家であるキアラの秘術によって『内部に飛び降りる』などという離れ技が実行され、無敵のセンチネルシステムは攻略可能な防壁に格落ちしてしまった。
    ちなみに壁に埋め込まれた肥大化アバターはBBからのメモリ増築の結果。迷宮を自在に変革するためにはあれだけの改造が必要という事だ。
    スタチューの中でセンチネルを倒し、心の淀みを振り払い、BBの支配から解放(接続を解除)されれば元の大きさに戻れる仕組み。
    開発初期の名称はショコラヴェールだった。
    一方、サーヴァントたちの心象世界にあるレリーフはこれとは違うもの。あれこそ深層にある”魂のカタチ”と思ってもらえばよい。

  3. Fate/EXTRA CCC - Chapter Sakura: -BAD END-
  4. 4.0 4.1 4.2
    [v] Fate/EXTRA material - Encyclopedia: Sakura Veil Grande [Terrain], p.183

    Sakura Veil Grande [Terrain]
    This is the name of the final obstructing wall preventing the player from reaching Moon Cell’s core.
    Its name is a challenge to morals.
    In our initial design plans the name was Sakura Veil Diva.
    We wanted players to pronounce “Diva” with a similar intonation to “Godiva.” Goddess Diva; abbreviated to Godiva.
    …At the very end of the end we felt it was too much of a comedic relief, so Diva was changed to Grande.

    サクラヴェール•グランデ【地形】
    ムーンセル中枢への到達を阻む最後の壁の名称。
    またの名を倫理への挑戦。
    初期案ではサクラヴェール・ディーバだった。
    ディーバはゴディバに近いイントネーションで発音してほしい。ゴッデス・ディーバ。略してゴディバ。
    ……最後の最後でコメディにするのもどうかと思い、グランデに変更された。

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